D_ManXX2 Posted March 7, 2015 Author Posted March 7, 2015 No not yet, i think prideslayer is already looking into it. maybe next beta.
RitualClarity Posted March 8, 2015 Posted March 8, 2015 Robot and alien animations.. that is needed.. . Imagine what can be done with Old World Blues?
D_ManXX2 Posted March 8, 2015 Author Posted March 8, 2015 Once i get enough practice with human animations i will be back making creature once. So they will be next on my list still have to finish some creature rigs to be able to make new once. Ants are difficult to make due to all the legs that needs separate ik for them also some creature have no members so i won't be able to animate them properly. D_ManXX2_NV_CowGirl_Game.7z
ChancellorKremlin Posted March 8, 2015 Posted March 8, 2015 Hey D_ManXX2, what male body are you using? Also, would you be willing at all to revisit old anims and optimise them if we provide feedback or are you just concentrating on making new ones?
D_ManXX2 Posted March 8, 2015 Author Posted March 8, 2015 What in game ??? not sure the one supplied by sexout. i think it is breeze. Also, would you be willing at all to revisit old anims and optimise them Not sure if i can. my animations are created by custom rigs. so my rig will not work on animations created with no rigs. And i have never animated by hand. it is currently controlled by a animation rig. I could make animations that would look like the older once. if you provide feedback and witch animation needs fixing etc..
panthercom Posted March 9, 2015 Posted March 9, 2015 I would enjoy seeing a few more dog animations; female giving oral sex to a dog, female and dog knotted (ass to ass) and dog licking female from behind.
D_ManXX2 Posted March 14, 2015 Author Posted March 14, 2015 Those animations sounds like the once i saw for skyrim right ? Will see if i can make some for New Vegas. Dog rig is already finished. Soon: D_ManXX2_NV_AccrobatticSex_1_In-Game.7z D_ManXX2_NV_DoggyStyle_1_Blender.7z D_ManXX2_NV_CowGirl_1_Blender.7z D_ManXX2_NV_CowGirl_2_Blender.7z
panthercom Posted March 14, 2015 Posted March 14, 2015 Skyrim does have some dog animations, or possibly just poses like that. I've never used Sexlab yet, but I've seen pictures that show some of that. I'm not too sure about the acrobatic poses; I think my dick would break if I tried to do that
Halstrom Posted March 14, 2015 Posted March 14, 2015 Skyrim does have some dog animations, or possibly just poses like that. I've never used Sexlab yet, but I've seen pictures that show some of that. I'm not too sure about the acrobatic poses; I think my dick would break if I tried to do that Yeah, I suspect a lot of early practice in flexibility is required by males in the porn industry to achieve some of the positions I've seen over the years
D_ManXX2 Posted March 21, 2015 Author Posted March 21, 2015 New DoggyStyle: Clip:New_D_ManXX2_DoggyStyle_2_Clip.7z Animation Files:New_D_ManXX2_DoggyStyle_2.7z
D_ManXX2 Posted May 10, 2015 Author Posted May 10, 2015 Here is new laying animation 600 range you can rename the older once and use mod like position switch or wait till Prideslayer adds it to sexout: Clip: D_ManXX2_NV_LyingFuck_In-Game.7z Animation files: 603_Animation Files.7z
D_ManXX2 Posted June 7, 2015 Author Posted June 7, 2015 New jumpFuck pillory wip: D_ManXX2_NV_JumpFuckPillory_1_Blender.7z
D_ManXX2 Posted June 7, 2015 Author Posted June 7, 2015 New lying fuck animation: Screenshot: Movie clip: D_ManXX2_NV_LyingFuckSex_1_In-Game.7z Animation Files: D_ManXX2_LyingFuck_AnimationsFiles.7z
D_ManXX2 Posted June 7, 2015 Author Posted June 7, 2015 I'm not too sure about the acrobatic poses; I think my dick would break if I tried to do that Sorry for late reply, i never saw yours. but yes that was just funny animations. not something you should try at home, i was just testing the rig too see how flexible it was. looks like it was too flexible.
Halstrom Posted June 8, 2015 Posted June 8, 2015 New lying fuck animation: Screenshot: 1.jpg2.jpg3.jpg4.jpg5.jpg Movie clip: D_ManXX2_NV_LyingFuckSex_1_In-Game.7z Animation Files: D_ManXX2_LyingFuck_AnimationsFiles.7z LOL, I misread that at first as "New Flying Fuck Animation"
Odessa Posted June 9, 2015 Posted June 9, 2015 Hey DMan, I added your animations on the OP to the sexout beta (I especially like the table ), except for: 602aBackup2 602aBackup3 602bBackup3 602bBackup6_1 These didn't seem to have matching partners, unless they were meant to reuse the same one as another? -- Also, for a couple of them I noticed this happened when ActorA was previously sitting down: (head is inside body) But, it was fine if they were standing up.
D_ManXX2 Posted June 12, 2015 Author Posted June 12, 2015 Hey DMan, I added your animations on the OP to the sexout beta (I especially like the table ), except for: 602aBackup2 602aBackup3 602bBackup3 602bBackup6_1 These didn't seem to have matching partners, unless they were meant to reuse the same one as another? -- Also, for a couple of them I noticed this happened when ActorA was previously sitting down: my-head.jpg (head is inside body) But, it was fine if they were standing up. I will take a look why this is happening: (head is inside body) But, it was fine if they were standing up. Maybe the camera does not work as well as oblivion version. Thanks for heads up i will take a look if i can fix them up.
D_ManXX2 Posted June 13, 2015 Author Posted June 13, 2015 Rev for animation from 7 th june. Slightly faster speed i named them 602 but it should named appropriately occording to sexout system. 602 is just for me to quickly test them in game: SC: Clip: D_ManXX2_NV_LyingFuckSex_2_In-Game.7z Animation files: D_ManXX2_NV_LyingFuckSex_2_Animation Files Only.7z New wip doggy style: D_ManXX2_NV_DoggyStyle_2_Blender.7z
Guest Posted June 13, 2015 Posted June 13, 2015 The head inside the body is the issue you're referring? Maybe the camera does not work as well as oblivion version. By the way if you're going to move the camera nodes to change the point of view, then I guess it won't work as intended - the camera is the Scene Root, it can be translated but can't be rotated
D_ManXX2 Posted June 13, 2015 Author Posted June 13, 2015 no not the camera i mean head and neck are used by a bone ik to move the head around. kind of like a head tracking. it is either a skeleton issue or i need to export the head and neck at 99 priority to prevent other animation to move the head around when an npc is walking by.
D_ManXX2 Posted June 19, 2015 Author Posted June 19, 2015 Here is new faster doggy style w.i.p D_ManXX2_NV_Faster_DoggyStyle_Blender.7z
D_ManXX2 Posted June 21, 2015 Author Posted June 21, 2015 Here is a new acrobattic sex. clip:D_ManXX2_NV_AccrobatticSex_2_In-Game.7z animation files:D_ManXX2_NV_AccrobatticSex_Animation Files.7z new gif animation:
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