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AAF Nuka Ride: A Porn Studio Mod


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Posted
3 hours ago, necol said:

This mod is broken and contains a huge number of bugs

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 For the first time I see such a broken mod.  With all due respect to the author, but this is not a mod, but a piece of shit.    

        itm: 1872
        udr: 5585
        nav: 42 - Oh, gods !

        83 Cell Errors,

        82 with Broken Precombines,

       1 with Broken Visibility,

       1 with Previs Disabled (Intentional)

  

Then just play something else no one is holding a gun to your head to play it. IMO its the best adult mod for fo4 period. 

Posted
2 hours ago, 1rrelevant1 said:

I'm pretty new to the modding (or rather playing with modded games), but somehow this "broken"(according to the guy few posts above mine) mod is one of the very few on this site that works almost flawlessly despite my very limitted experience and all the chaos that I have in my load list.

I barely post anything here, but I'm with @cosworth on this one. Thanks a bunch for this great and extensive mod @JB., absolutely loving it. Not to mention the writing itself improved tremendously in v6.

Can't wait for v7 and F/F dom content with Kali (if anything like this is still planned ofcourse, didn't read this topic for a while). 

Thank you for your kind words. Yeah, in fact Nuka Ride 1 and 2 is written somewhat nonchalantly. It's when NR3 starts (when they give you a new name) that there already starts to be a plot. Basically I was able to understand the dialogue system better and I thought I could tell a story here.

 

Yes, Kali's training is in the plans, as well as some particular missions for her due to her situation. ?

Posted

CTD entering Diamond City. Got a problem here. The game will CTD 3 out 5 times when trying to enter Diamond city and Good Neighbor. I was seriously hoping it wasn't Nuka Ride doing it because I absolutely love this mod, but NR is the only mod I'm running that touches Diamond City or Good Neighbor so it was my #1 suspect ...and sure enough if I pull NR from my load order the problem goes away. Damn! Anybody else experiencing this? Anybody got a fix?

Posted (edited)
2 hours ago, 1rrelevant1 said:

I'm pretty new to the modding (or rather playing with modded games), but somehow this "broken"(according to the guy few posts above mine) mod is one of the very few on this site that works almost flawlessly despite my very limitted experience and all the chaos that I have in my load list.

I barely post anything here, but I'm with @cosworth on this one. Thanks a bunch for this great and extensive mod @JB., absolutely loving it. Not to mention the writing itself improved tremendously in v6.

Can't wait for v7 and F/F dom content with Kali (if anything like this is still planned ofcourse, didn't read this topic for a while). 

One big thing that is a clue of a great mod is that this support forum has 419 pages, with @JB. answering a large percentage of them.    Secondly, some of the corrects he did are ones even I would not bother with.  I speak enough Spanish to translate the few instances of cross translation but for those whose first language is not one of the Romance languages (those that are derived from Latin), it may not be as easy.

 

Bottom line, this mod is good and adds, imo, a critical missing element of the whole Nuka World DLC (why would a "good" person even want to go to Nuka World) by fleshing out differences in raider groups, making them more than one dimensional "Bad guys".    During my few playthroughs (have not finished NR 6), I end up feeling it is better to be in NW with the people who are more "honest" about being bad, than the ones who do bad things in the commonwealth "for the good of all" (i.e. Brotherhood, institute, and the railroad).

 

 

Edited by steelpanther24
Posted
11 minutes ago, Freizeit81 said:

CTD entering Diamond City. Got a problem here. The game will CTD 3 out 5 times when trying to enter Diamond city and Good Neighbor. I was seriously hoping it wasn't Nuka Ride doing it because I absolutely love this mod, but NR is the only mod I'm running that touches Diamond City or Good Neighbor so it was my #1 suspect ...and sure enough if I pull NR from my load order the problem goes away. Damn! Anybody else experiencing this? Anybody got a fix?

If you have a buffout log I'll be able to see what specifically is causing it.

 

Crash logs are located in "Documents/My Games/Fallout4/F4SE"

 

Posted
11 minutes ago, JB. said:

If you have a buffout log I'll be able to see what specifically is causing it.

 

Crash logs are located in "Documents/My Games/Fallout4/F4SE"

 

Whoa, thanks for the quick response. I didn't expect that. I don't have buffout installed, but I'll definitely look into that when I get home from work tonight.

Posted
3 hours ago, JB. said:

 

Tell me, can you correct that with the same script I indicated? Let's see if that fixes the entries in the Chinese version. 

 

 

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2.PNG.b3b1a88da4e61ffe47341547768bb024.PNG

 

 

I'm having trouble finding a version before having run the script. ?

This script can indeed convert these entries into the language currently in use, but other text in MOD will remain in English. I would like to ask if future versions will maintain consistency in the language of the text. Thank you for your reply

Posted

 

3 hours ago, Haamernus said:

It kept crashing in the commonwealth but once I got to Nuka World it was ok.  However, I do have PRP and Desperados Overhaul installed.  I've attached a crash log.

crash-2023-05-28-20-25-46-AUTOSCAN.md 58 kB · 0 downloads

It looks like your Fallout is in a different folder than usual. You have it on Onedrive and that makes the game unable to find a bunch of files. There are many culprits, but there is no indication that there is a conflict caused by my mod.

Posted
On 6/9/2023 at 8:59 PM, Chomusuke08 said:

Need Help Trouble shooting just installed this mod recently. AAF is Functional and all requirements had been downloaded but quest would not start any ideas what could have cause the issues. Attempted to talk to Charon but when dialogue finishes nothing happens no idea where went Wrong .Attached mod order see if there is any issues

Screenshot 2023-06-09 210145.png

me too, don't know why

Posted
50 minutes ago, JB. said:

 

It looks like your Fallout is in a different folder than usual. You have it on Onedrive and that makes the game unable to find a bunch of files. There are many culprits, but there is no indication that there is a conflict caused by my mod.

No, that resides on my local hard drive.  That's just a copy of the Onedrive.  I made sure because I hated the synchronization between Onedrive and my hard drive so I turned it off.  I double checked and Onedrive is off and those are just regular folders.

 

Thanks for your response and support.  Love the mod so far.  Good flow and story.

Posted
9 hours ago, necol said:

This mod is broken and contains a huge number of bugs

  Hide contents

 For the first time I see such a broken mod.  With all due respect to the author, but this is not a mod, but a piece of shit.    

        itm: 1872
        udr: 5585
        nav: 42 - Oh, gods !

        83 Cell Errors,

        82 with Broken Precombines,

       1 with Broken Visibility,

       1 with Previs Disabled (Intentional)

  

If it's broken for you and you report it and help @JB. fix it then you will be able to play one of the best quest mods for fo4. If you're want to just be an obnoxious piece of shit and shit on people's hard work then you deserve your bad experience. Since you have made your choice, just leave, we don't want your toxicity in this community.

Posted
46 minutes ago, ckworth said:

If it's broken for you and you report it and help @JB. fix it then you will be able to play one of the best quest mods for fo4. If you're want to just be an obnoxious piece of shit and shit on people's hard work then you deserve your bad experience. Since you have made your choice, just leave, we don't want your toxicity in this community.

Nah, this one hasn't even played NR. He just grabbed his F4SE tool and handed it some precombine checker. By playing this or any other mod you realize what is a real problem and what is just a warning. I've seen his profile and he just goes crying rivers for the precombines/previs to other authors.

 

It still amazes me that there are people who think we are like professional modder or something. An after seeing his profile, I just think that this person has much more problems than me and I'm not exactly talking about mods.

 

Me and the mentally stable come here to have a good time. Everything else is background noise. ?

Posted
2 hours ago, zcydd said:

me too, don't know why

I don't use MO2 but I'm sure Nuka Ride is not installed. I'm under the impression that you guys downloaded the entire Nuka Ride Mega folder, when in fact you have to download the individual files.

 

 

Posted (edited)
51 minutes ago, JB. said:

I don't use MO2 but I'm sure Nuka Ride is not installed. I'm under the impression that you guys downloaded the entire Nuka Ride Mega folder, when in fact you have to download the individual files.

 

 

 

Maybe.

But allegedly both of them talked to Charon and that is a new NPC from this mod, which hints at the possibility that NR is installed.

 

Been a hot minute since I used MO2 but as far as I remember unlike in Vortex it actually notifies the user if in the archive just loaded has an incorrect folder structure.

Edited by JesusKreist
Posted

soo im walk around nuka town and there some fly object some glitch and some missing texture /there no problem wia central location mod use but if go aroud and search (this give zero impact on quest ) but dont look good /played without PRP and mod that alternate nuka/ NR was at bottom in load order .

Posted

Yes, in version 622, crashes (not related to the mod itself) happen all the time. For example: entering the Cabot house, talking to Hancock, etc. When returning to 621 everything is fine.
There are also a couple of dozen Spanish lines - mostly cell names and service entries in quests.

Posted (edited)
11 hours ago, JB. said:

I wanted to open a small dance club with Fever as the owner, in Nuka Town, where you could challenge him to dances. But it wasn't something that was important for the story so it remained an idea. Besides, doing those dances is tedious.

Nah, please don't make him another anchored merchant/trader/utility handyman for the PC. He's slaying it with having his own way, his own fresh look at the world and what he as a dancer could do. He had balls to leave gunners and give no damn about them (unlike certain someone quaking in fear in that VIP room in the Third Rail), Fever is just great. When I met him the first time I almost fell of my chair both laughing and thumbing him up.

 

I'd love to see more quests with him but making him another serviceman in NR would be a huge waste. For once it's refreshing to see an NPC with integrity and unique personality who also doesn't revolve around PC in some way. Kells (the AV actor) was a close runner up before but after the "Island" Fever has just no competition. Though I "fixed" Kells so that he's no longer a douche asking PC to do a gorilla during a certain quest in my local mod version (it's especially detracting from his cool act because he knows how nonchalant and airhead the PC is in case it's a submissive route).

 

Edited by Operand
Posted
2 hours ago, vjnmrf said:

Yes, in version 622, crashes (not related to the mod itself) happen all the time. For example: entering the Cabot house, talking to Hancock, etc. When returning to 621 everything is fine.
There are also a couple of dozen Spanish lines - mostly cell names and service entries in quests.

I seem to have misinterpreted the use of this F4SE tool. It doesn't seem to be made for the mods authors, but it is a tool for the users. 

 

The only thing I can think of with CTD's is that each user's system would have problems reading some symbols in Spanish, such as tildes and other symbols that are only present in the language. This is pure conjecture, of course. I will see if I can find among my backups a version without the cell names in Spanish. 

Posted (edited)

Version 6.2.3

 

Most cells should no longer have Spanish names. I have reverted to a previous version before that change. If anyone had CTD with version 6.2.2 you can try this new one. This new version has brought back some of the garbage on the streets but whatever. It still looks good.  @rock201314

 

I had to rebuild the pre-combines. Again. General cleanup. Should run super smooth. 

 

I corrected more errors of unevenness in the terrain. Thanks to @kazeha9for sending me the reference photos to find the slopes. 

 

If I receive confirmation that the random CTD has disappeared I will immediately delete version 6.2.2. 

Edited by JB.
Posted
1 hour ago, JB. said:

Version 6.2.3

 

Most cells should no longer have Spanish names. I have reverted to a previous version before that change. If anyone had CTD with version 6.2.2 you can try this new one. This new version has brought back some of the garbage on the streets but whatever. It still looks good.  @rock201314

 

I had to rebuild the pre-combines. Again. General cleanup. Should run super smooth. 

 

I corrected more errors of unevenness in the terrain. Thanks to @kazeha9for sending me the reference photos to find the slopes. 

 

If I receive confirmation that the random CTD has disappeared I will immediately delete version 6.2.2. 

It's great to have an update so soon. Thank you for your efforts?

Posted
10 hours ago, JB. said:

Me and the mentally stable come here to have a good time. Everything else is background noise. ?

 

Did you just call loverslab a place for mentally stable people? ?

Posted
4 hours ago, JB. said:

Version 6.2.3

 

Most cells should no longer have Spanish names. I have reverted to a previous version before that change. If anyone had CTD with version 6.2.2 you can try this new one. This new version has brought back some of the garbage on the streets but whatever. It still looks good.  @rock201314

 

I had to rebuild the pre-combines. Again. General cleanup. Should run super smooth. 

 

I corrected more errors of unevenness in the terrain. Thanks to @kazeha9for sending me the reference photos to find the slopes. 

 

If I receive confirmation that the random CTD has disappeared I will immediately delete version 6.2.2. 

 

can i download 6.2.3 nuka ride and use it with the axary bodyslide files of 6.2.0 ? or should i wait for a new version of axary´s bodyslide files?

Posted (edited)

Well having the missing esp file issue have all the stuff need to AAF to the recommend and soft recommend mods. So what should I be doing?

image_2023-06-11_123118492.png

image_2023-06-11_123152562.png

image_2023-06-11_125653500.png

Edited by Sr.MrPervert
Image's

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