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AAF Nuka Ride: A Porn Studio Mod


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Posted
8 hours ago, JB. said:

That looks great! At some point I would like to introduce posters for the workshop in the same way.

Talking about that... i tried to find the dancing pole Corsican gave us in the apartment, id like to place one in each of my settlements, yes, i can place other kind of poles but none of them is therapeutical.

Posted
19 minutes ago, Gamaramdi said:

Talking about that... i tried to find the dancing pole Corsican gave us in the apartment, id like to place one in each of my settlements, yes, i can place other kind of poles but none of them is therapeutical.

 

Depending on the kind of therapy your settlers are due, there's always the impaling pole...

Posted
5 hours ago, steelpanther24 said:

 

 Great work!.  BTW, check out https://www.nexusmods.com/fallout4/mods/60992  to get the Nuka world font.  Also, you should add a "Nuka World" logo somewhere on the poster, after all, it is to get people to go to Nuka World.    Something like this (may require permission from the cosplayer):

 

 

 

 

Thanks, was going for more cheap produced video cover look, as I don't have much time at the moment due to work.

 

Mocked up a golden globes symbol using stock symbols, and the Nuka Text was a great idea. thanks.

 

147435681_Goldengloveslogo.png.dba8ca031faee4677f18f727a93a5b4c.png

Posted
3 hours ago, JB. said:

Deactivate RealHandcuffs from the RealHandcuffs MCM and go eat whatever you have in your inventory. ?


I just played it out. Like I posted earlier. Walked around taking screen captures of the stormtroopers getting killed like a tourist in the twisted Disneyland that Nuka World is suppose to represent.

Posted (edited)
4 hours ago, lee3310 said:

Not the therapy they deserve but the therapy they need.

LOL is not for them!! is for my Avy, she's the one that gets self steem boosts dancing on the Nuka Ride one, the rest are for the rif raf LOL

I just came to report: Special girls didn't started on it's own again, had to jump started it, i made sure i had the Lyons, sister 1,  and Nisha's quest done,  script lag? Also Lyons never comes back or ends hes walks... i waited like 10 mins, and i went back to using commands cause Shank was looking at me again... ?‍♀️

Edited by Gamaramdi
Posted
On 6/26/2022 at 12:00 AM, JB. said:

Когда война закончится. ?

The war will end only when people die out. As long as they exist, there will definitely be a war somewhere.

Posted
9 minutes ago, goyan6248 said:

The war will end only when people die out. As long as they exist, there will definitely be a war somewhere.

 

Then I'm screwed. ?

 

I'm not currently working on new quests, but I hope to pick it up again soon. 

Posted (edited)
2 hours ago, JB. said:

 

Then I'm screwed. ?

 

I'm not currently working on new quests, but I hope to pick it up again soon. 

I reached GNN everyone is hostile.

Photo191.png

Edited by Gamaramdi
Posted (edited)
6 minutes ago, Gamaramdi said:

I'd reach GNN everyone is hostile.

Probably because you skipped some stage that puts you in the Gunners faction.  I don't have the scripts handy right now, but I'm sure the mod puts you in the faction before you start the ride, and after you've dealt with the market vendor. 

 

You can look at your character's factions too if you have Better Console, from Nexus. 

 

I think you reported that Tessa is having trouble starting the brawl. I haven't had any such reports and it's probably a conflict with another mod that touches factions?

 

Edited by JB.
Posted
1 hour ago, JB. said:

Probably because you skipped some stage that puts you in the Gunners faction.  I don't have the scripts handy right now, but I'm sure the mod puts you in the faction before you start the ride, and after you've dealt with the market vendor. 

 

You can look at your character's factions too if you have Better Console, from Nexus. 

 

I think you reported that Tessa is having trouble starting the brawl. I haven't had any such reports and it's probably a conflict with another mod that touches factions?

 

Nope i didn't skip any stage, i did the vendor stage just fine, i do have better console, maybe extensive rebalance is messing in there?

I'm wearing the solicitation ring from crime and punishment so nobody attacks me now, as always im just reporting, in case you have another user with the same issue, is no real problem for me.
My comment on Tessa was a Joke! cause all her Gunner Collegues kicked her ass when she turns hostile to me, that may be the solicitation ring to ?

image.thumb.png.cfff3d2dff7816bbf0cc65534378307b.png

Posted
On 6/26/2022 at 5:19 PM, JB. said:

Take a screenshot of your AAF Admin -when a scene fails- and show us what you get.

 

If I have to guess, it would be that you need to update some animations or you should simply reinstall (for example Savage Cabbage) and choose all the FOMOD options.

Thanks that work i update the animations and it work that was the problem.

Posted (edited)

Finished!

Two issues:
The overbitch/Overqueen armor doesn't put on i had to spawn and wear with console
Caleb's dialogs are to quick.

oh and in GNN theres a couple of couches invisible.

That's it, thanks again.

Edited by Gamaramdi
Posted

Does anyone know where these nipple piercings can be found outside of the Nuka Ride Mod?  I'm doing a new playthrough without Nuka Ride and have all the clothes mods listed as requirements for Nuka Ride, but can't find those piercings in any of them.

 

 

20220415191723_1.jpg

Posted

Hello,


I have a problem. Bulldog takes me to a base where I wake up and then Bulldog tells me to follow. If I talk to him he zaps me and tells me to follow, but he doesn't move. Whenn I run to the gallow, I can run back to talk to him, but after giving in AAF blinks only shortly, because I am to far away fronm the spot.

What can I do to let him move, so I can follow?

Posted

@drake_hoard Move Bulldog to the gallow with the command [RefID].moveto player 

 

You have to see what is the Bulldog ID in your game. I'll note for the next version, that every time you talk to him, he will check his package to walk. ?

 

@riley65 You can see it in Bodyslide. The autor is called "GamoHolik". You can google and find a link to mega with all its mods.

 

@Gamaramdi 

The invisible couches are because you have a mod that also touches some GNN stuff, I think there's a big mod that does that right? Everyone who has had the invisible couch has SS2 installed.

 

That causes problems because my mod needs those couches for the scenes with Cruz and Wes.

 

Can you see if NR has higher priority than SS2? Because if it does, then it's a major incompatibility that I'll have to point out on my download page. 

Posted
1 hour ago, JB. said:

@drake_hoard Move Bulldog to the gallow with the command [RefID].moveto player 

 

You have to see what is the Bulldog ID in your game. I'll note for the next version, that every time you talk to him, he will check his package to walk. ?

*facepalm* Of course.. how could I forget this... I fear the whole scenario drains somehow blood out of my brain...

 

Spoiler

The invisible couches are because you have a mod that also touches some GNN stuff, I think there's a big mod that does that right? Everyone who has had the invisible couch has SS2 installed.

Yes SS2 Chapter 2 messes with GNN greatly. I will try to play Your storyline so far, before starting chapter 2. SS2 uses GNN as HQ, after the gunners there were eliminated.

Posted

What weapons should all the raiders carry? 

In my game, they all look like this:

Spoiler


image.png.c0b06a73cc443f4d6bd16f0efae04060.png


This would help me narrow down what mod do I need a patch for. 

Posted

@JB. Could it be that NR prevents Confidence man from starting? No matter how many times I try to re-enter Dugout Inn, no matter if I try to speak to Travis or not - the quest simply doesn't trigger. I didn't have any other interaction with Travis/Vadim outside of NR questline, so suspicion, obviously, falls on NR. 

Posted (edited)
1 hour ago, m0rdr3d0 said:

@JB. Could it be that NR prevents Confidence man from starting? No matter how many times I try to re-enter Dugout Inn, no matter if I try to speak to Travis or not - the quest simply doesn't trigger. I didn't have any other interaction with Travis/Vadim outside of NR questline, so suspicion, obviously, falls on NR. 

 

Yeah, but luckily I have corrected it.

 

Download the latest version. Do a poledance for Vadim after winning the Posters quest, and after receiving your payment it will start the vanilla dialogue between Vadim and his brother.

 

I think that was the biggest bug in NR. I couldn't fix it in all of version 3, but I've been learning more since then.

 

 

Edited by JB.
Posted
5 hours ago, JB. said:

Can you see if NR has higher priority than SS2?

I dont have SS2, may be Depravity does that? But anyway NR is in the bottom of my Loading list

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