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AAF Nuka Ride: A Porn Studio Mod


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Posted
1 minute ago, JB. said:

 

C:\Users\XXXX\Documents\My Games\Fallout4\F4SE

 

 

The file is called something like this:

 

"crash-2022-03-16-21-40-35.log"

Here it is....I moved...again...the load order of NukaRide up by one so it is second to last in the order and I was able to load all the games again....I got to the dog and he chose to go to Music and I did her little safari deal...got back and went to the over boss.....he sent me to the cross...got whipped...and when it exits the whipping instead of going and preparing the meal it just skips to serving him in the middle of the floor and there is no flag pole to dance at I think you made a patch for this and I will load that up.

 

The thing with the golden choker that my sister gives me as a gift......I can't wear it because of the bimbo collar can't be unequipped since I am the Overboss's bitch.  Since I can't wear it I can't talk to Lyons so he never tells me about the hidden colored box in the small house by the fountain.  Not a big deal.

crash-2022-03-17-20-17-43.log

Posted (edited)
8 minutes ago, Splithorse said:

Here it is....I moved...again...the load order of NukaRide up by one so it is second to last in the order and I was able to load all the games again....I got to the dog and he chose to go to Music and I did her little safari deal...got back and went to the over boss.....he sent me to the cross...got whipped...and when it exits the whipping instead of going and preparing the meal it just skips to serving him in the middle of the floor and there is no flag pole to dance at I think you made a patch for this and I will load that up.

 

The thing with the golden choker that my sister gives me as a gift......I can't wear it because of the bimbo collar can't be unequipped since I am the Overboss's bitch.  Since I can't wear it I can't talk to Lyons so he never tells me about the hidden colored box in the small house by the fountain.  Not a big deal.

crash-2022-03-17-20-17-43.log 48.68 kB · 0 downloads

 

Get into your pipboy, select the bimbo collar, and throw it. It is not forced like in Devious Devices. It is a simple force but easy to remove.

 

Install the latest version + patch, I did that fix for the problem you mention (the girl serves the food after the whip scene by mistake). You can load the save before starting the whip scene.

 

About your log. You have a very problematic mod that could be the cause of some of your problems.

 


 

Quote

 

FOUND     [08] ARMOR AND WEAPON KEYWORDS!
If you don't rely on AWKCR, you should switch to Equipment and Crafting Overhaul
Better Alternative: https://www.nexusmods.com/fallout4/mods/55503?tab=files

 

 

 

 

Edited by JB.
Posted

ok...all done....I started from the beginning and ran through all of the quests.  Other than a few glitches that I may or may not have caused....One being the RealHandcuffs needing to be disabled in MCM and the other being the saves ctding, which I might have caused by loading a mod that changed piper and cait.....with the latest patch everything worked great.  I did take the gun and kill gage for being so mean to me...lol

Posted (edited)
1 hour ago, JB. said:

Disable RealHandcuffs from the MCM. I don't know why but it works for some. ?‍♂️

Ok it work i think i know why the handuff are the corporate maybe the game fail to enequip them
 

stack:
	[alias RangerEquippedAlias on quest RangerEquipAliasQuest (5B004E12)].RangerEquippedAliasScript.RemoveFromRef() - "<native>" Line ?
	[RangerUnequipQuest (5B0055B4)].rangerunequipquestscript.OnTimer() - "C:\Users\RETDESKTOP\AppData\Local\Temp\PapyrusTemp\RangerUnequipQuestScript.psc" Line 85
[03/17/2022 - 06:04:38PM] error: alias RangerEquippedAlias on quest RangerEquipAliasQuest (5B004E12): Cannot remove alias data from non-aliased refs for an alias which is not flagged to do so..
stack:
	[alias RangerEquippedAlias on quest RangerEquipAliasQuest (5B004E12)].RangerEquippedAliasScript.RemoveFromRef() - "<native>" Line ?
	[RangerUnequipQuest (5B0055B4)].rangerunequipquestscript.OnTimer() - "C:\Users\RETDESKTOP\AppData\Local\Temp\PapyrusTemp\RangerUnequipQuestScript.psc" Line 85

 

and because he can't unequip the thing it start looping and eventually get stuck if it can help you diagnose this bug

 

 

if i remove these before loading the game doesn't crash i think theese hinged hancuff cause some trouble

Spoiler

Capture d’écran 2022-03-17 183325.png

Edited by nSRaiden
adding data
Posted
45 minutes ago, nSRaiden said:

Ok it work i think i know why the handuff are the corporate maybe the game fail to enequip them
 

stack:
	[alias RangerEquippedAlias on quest RangerEquipAliasQuest (5B004E12)].RangerEquippedAliasScript.RemoveFromRef() - "<native>" Line ?
	[RangerUnequipQuest (5B0055B4)].rangerunequipquestscript.OnTimer() - "C:\Users\RETDESKTOP\AppData\Local\Temp\PapyrusTemp\RangerUnequipQuestScript.psc" Line 85
[03/17/2022 - 06:04:38PM] error: alias RangerEquippedAlias on quest RangerEquipAliasQuest (5B004E12): Cannot remove alias data from non-aliased refs for an alias which is not flagged to do so..
stack:
	[alias RangerEquippedAlias on quest RangerEquipAliasQuest (5B004E12)].RangerEquippedAliasScript.RemoveFromRef() - "<native>" Line ?
	[RangerUnequipQuest (5B0055B4)].rangerunequipquestscript.OnTimer() - "C:\Users\RETDESKTOP\AppData\Local\Temp\PapyrusTemp\RangerUnequipQuestScript.psc" Line 85

 

and because he can't unequip the thing it start looping and eventually get stuck if it can help you diagnose this bug

 

 

if i remove these before loading the game doesn't crash i think theese hinged hancuff cause some trouble

  Reveal hidden contents

Capture d’écran 2022-03-17 183325.png

 

Interesting. If you google that, it directs you to a Rangers armor mod. And it's a CTD fest, it's constantly overloading the engine.

Posted
20 minutes ago, JB. said:

 

Interesting. If you google that, it directs you to a Rangers armor mod. And it's a CTD fest, it's constantly overloading the engine.

 

At the start iv'e managed to pass the loading by removing ncr garbage and deactivate Real handcuff but now it's stuck again a the same place but this error is present in papyrus log

[03/17/2022 - 07:12:06PM] error: Property FakeRottweiler on script Fragments:Quests:QF__NukaRide_Heaven_080BFC99 attached to _NukaRide_Heaven (740BFC99) cannot be bound because <nullptr form> (74055A2A) is not the right type

Papyrus.1.log

Posted
1 hour ago, nSRaiden said:

 

At the start iv'e managed to pass the loading by removing ncr garbage and deactivate Real handcuff but now it's stuck again a the same place but this error is present in papyrus log

[03/17/2022 - 07:12:06PM] error: Property FakeRottweiler on script Fragments:Quests:QF__NukaRide_Heaven_080BFC99 attached to _NukaRide_Heaven (740BFC99) cannot be bound because <nullptr form> (74055A2A) is not the right type

Papyrus.1.log 45.84 kB · 0 downloads

 

It's just a warning that the game no longer finds an actor that, at one point, I used for my first tests. I left some traces that are solved with a little cleaning on my part. But that's not going to cause a CTD.

 

And speaking of traces, the same goes for saves. As much as you have uninstalled problematic mods. 

Posted (edited)

 

51 minutes ago, JB. said:

 

It's just a warning that the game no longer finds an actor that, at one point, I used for my first tests. I left some traces that are solved with a little cleaning on my part. But that's not going to cause a CTD.

 

And speaking of traces, the same goes for saves. As much as you have uninstalled problematic mods. 

 

Yeah i have missed that point fallout4 let the garbage floating in save
save cleaned and the game seem to pass the dialog each time thanks for the help

Edited by nSRaiden
Posted
4 hours ago, JB. said:

 

Get into your pipboy, select the bimbo collar, and throw it. It is not forced like in Devious Devices. It is a simple force but easy to remove.

 

Install the latest version + patch, I did that fix for the problem you mention (the girl serves the food after the whip scene by mistake). You can load the save before starting the whip scene.

 

About your log. You have a very problematic mod that could be the cause of some of your problems.

 


 

 

Both Armorsmith extended and Armor Weapon Keyword Community Resource are required for DD devices and Realhandcuffs.  It gives me errors if I disable AWKCR.

Posted
5 minutes ago, Splithorse said:

Both Armorsmith extended and Armor Weapon Keyword Community Resource are required for DD devices and Realhandcuffs.  It gives me errors if I disable AWKCR.

 

DD RC8 removes the AWKCR master relationship, hopefully at some point Kimy will agree to make it 2.1 or 3.0 or whatever and move it to the file page.

Posted
3 minutes ago, Splithorse said:

oth Armorsmith extended and Armor Weapon Keyword Community Resource are required for DD devices and Realhandcuffs.  It gives me errors if I disable AWKCR.

 

Get the latest version of Devious Devices, updated by members of the community. It no longer requires AWKCR

 

 

 

 

And as for Real Handcuffs, you can use it without that mod as well. Just disable the Real Hancuff patch for AWKCR

 

 

Posted

Thanks everyone....I also did the extra unfinished Girls quest.  It ended when I got back to Gages car...then I saved....when I loaded that save back up he said something and some more dialog popped up....I went through some and then he says to follow him.....so I followed for about 10 minutes as he walked all over the outside of Nuka World past a house with some sort of fire fight going on with some mutants and then we stopped at the elevator at the bus depot.....and he is just standing there...I know it's a WIP and not finished, but I thought it was funny....thought we were on a date to go hunting with my new gun...lol

Posted
6 hours ago, Splithorse said:

I did install a looksmenu preset that changed the looks of a few of the followers.....I don't have any follower mods other than the one that just changes there apperence...will delete and try it.  Thanks.

Mods that change npc appearance must also go. The first time this happened for me it was amazing follower tweaks. second time a simple script change to to dogmeat. third time it was just a curie appearance change called platinum curie. Remove everything follower related.

Posted
6 hours ago, JB. said:

 

My assumption is that, since I use a package where the Overboss behaves like your companion (follows you, defends you), maybe other companion mods confuse him and try to do stuffs to him?

I think you might be right. At least I was able to continue each and every time removing those mods. All saves always started working again after that.

Posted
14 minutes ago, ChibakoShiba said:

Im abit confused, where am i suppose to go next after i arrived?

arrived where ? If you mean at nukaworld. Talk to the robot where you appear. If you are done with him. move to the entrance and speak to shank.

Posted
25 minutes ago, feivel1 said:

i have the problem that the game doesn't recognize that i'm already in my apartment. Is there a command to check that you have visited your new apartment?

 

What version are you playing?
3.2.4 of Loverslab?
Or version 4.0.3 of MEGA?

Posted
1 minute ago, JB. said:

 

What version are you playing?
3.2.4 of Loverslab?
Or version 4.0.3 of MEGA?

3.2.4 but i switched to 4.0.3 to see if it helps. Seems not to be the case.

Posted
7 minutes ago, feivel1 said:

3.2.4 but i switched to 4.0.3 to see if it helps. Seems not to be the case.

 

The best you can do is load a save before opening the door. Opening the door is what advances the stage.

You can also do it manually.

SetStage _NukaRide_TheOverboss 160

Posted
4 minutes ago, osculim said:

@JB I just restarted lastest version. The dog option when you get to nuka world is not available for some reason in the dialogue options. 

 

Oh, that's right, I'm working on a new option. If you have Dogmeat as a companion, you can shoot with him and not Kaiser's dog. But it is not working well. For now, use the dance option.

Posted

Version 3.2.4

I seem to be stuck on the first scene with Adolf in Goodneighbor.  I've tried the first option twice, asking him why the fuck he's wearing that outfit, it cuts to the X-Cross (after the fight noises transition screen) and then he just stands there.  I just tried option 3, telling him I'd killed traders and stolen a beer, and the same thing happened.  That time I had brought up the AAF Wizard first to see if it was "Gathering" but the AAF UI does not appear after player character travels to the X-Cross.  I'm not sure what is supposed to happen as this is the farthest I have gotten playing through the mod.  Any advice?

Posted
12 minutes ago, JB. said:

 

Oh, that's right, I'm working on a new option. If you have Dogmeat as a companion, you can shoot with him and not Kaiser's dog. But it is not working well. For now, use the dance option.

Ok yeah that be cool made a save just before that. 

Posted
7 minutes ago, Marg597 said:

Version 3.2.4

I seem to be stuck on the first scene with Adolf in Goodneighbor.  I've tried the first option twice, asking him why the fuck he's wearing that outfit, it cuts to the X-Cross (after the fight noises transition screen) and then he just stands there.  I just tried option 3, telling him I'd killed traders and stolen a beer, and the same thing happened.  That time I had brought up the AAF Wizard first to see if it was "Gathering" but the AAF UI does not appear after player character travels to the X-Cross.  I'm not sure what is supposed to happen as this is the farthest I have gotten playing through the mod.  Any advice?

Don't want to spoil it but killing is not the only option. Also sometimes the fade to black screens can take a while for some reason. I had one or two where it took like almost 2min 

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