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AAF Nuka Ride: A Porn Studio Mod


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Posted (edited)

My game, as usual, is starting to go into Twilight Zone territory:

I got kidnapped by the raider during the Lucy Abernathy questline.
Then got rescued by Overboss
Then he destroyed everyone in the cave
Then on Bulldog inside the cave, we found a key to Overboss' cell.
So we rescued Overboss, with Overboss.
And now we're out of the cave, and I have to kill the dead Bulldog

image.png.020ff6105693ce6f7a20587cfc1cd1a9.png

JB, you make some real XFiles quests :D

On a sidenote, explosions going off inside the cave seemingly randomly timed to kill me, are hilarious.

(Fixed with your stage guide by setting stage to 800:

 

790 [BRAVE Route] Kill Bulldog! SetStage _NukaRide_Lucy 790;
800 [Alt Route] Bulldog Killed! Talk to the OB SetStage _NukaRide_Lucy 800;
Edited by DMZSniper
Posted
12 minutes ago, DMZSniper said:

My game, as usual, is starting to go into Twilight Zone territory:

I got kidnapped by the raider during the Lucy Abernathy questline.
Then got rescued by Overboss

Then he destroyed everyone in the cave
Then on Bulldog inside the cave, we found a key to Overboss' cell.
So we rescued Overboss, with Overboss.
And now we're out of the cave, and I have to kill the dead Bulldog

(Fixed with your stage guide by setting stage to 800:
 

790 [BRAVE Route] Kill Bulldog! SetStage _NukaRide_Lucy 790;
800 [Alt Route] Bulldog Killed! Talk to the OB SetStage _NukaRide_Lucy 800;

 

I am confused how are you playing both Nora and Norita quest lines at the same time? Or did I miss an update?

Just asking cause Norita the OB is taken "prisoner" (he says otherwise but there are bars and guards, spade is a spade...) and Norita saves his butt. But in the Nora Quest  line Nora is kidnapped and all sorts of stuff is done, then the OB saves her.

Bulldog is in both scenarios. 

 

Mind you I am doped atm so maybe I am reading wrong...

 

Oh but you really should check why those problems are happening rather than put a band aid on them and push forward. Watch some TV every movie where they use band aids the dude always dies. Not that I should talk I use console commands to reset a stage, if it don't work first time, after a reload, ot stepping back 2 or 3 saves to repeat.

Posted
25 minutes ago, DarksideTinkerbell said:

 

I am confused how are you playing both Nora and Norita quest lines at the same time? Or did I miss an update?

Just asking cause Norita the OB is taken "prisoner" (he says otherwise but there are bars and guards, spade is a spade...) and Norita saves his butt. But in the Nora Quest  line Nora is kidnapped and all sorts of stuff is done, then the OB saves her.

Bulldog is in both scenarios. 

 

Mind you I am doped atm so maybe I am reading wrong...

 

Oh but you really should check why those problems are happening rather than put a band aid on them and push forward. Watch some TV every movie where they use band aids the dude always dies. Not that I should talk I use console commands to reset a stage, if it don't work first time, after a reload, ot stepping back 2 or 3 saves to repeat.

I've tested what I can, but truth be told, it's too much effort to to a full vanilla reinstall of a separate profile, then play to the same point, just to test an issue.

I've noticed that regardless of what game I play, even unmodded, I get the strangest issues. For example, for me in vanilla Fallout 4, performance never drops in the middle of Boston, as it should due to too many draw calls. I've also had the boat that goes to Far Harbor take me to....the Prydwen... On vanilla. It's an odd mess.

Stuff just glitches out and I guess I'm here just showing people how to use JB's excellent quest guide stage.

I'm doing Norita in all aspects, sometimes the game just gets confused. I have no real way to dump all variables to a text file to tell you why some flags are set incorrectly, so I'm just inspecting stuff with JB's documentation and XEdit when trying to get through and fix it.

Due to above issues, I try to ask specific questions so I can fix the issue myself. I've paid modders to walk me through their mod mechanically so I could understand it better, and made patches for myself to circumvent various issues.

It's a life, eh.
 

Posted (edited)

aghhh okay i see i acrually i dont play with a custom race only human races aslo i play on old gen version and i only have vulkaries faces for a preset i have but thank you very much i actually do have the teeth mod but it wont show lol il try and use the console thank you so much :)

Edited by pcgamer1917
Posted
1 hour ago, DarksideTinkerbell said:

 

I am confused how are you playing both Nora and Norita quest lines at the same time? Or did I miss an update?

Just asking cause Norita the OB is taken "prisoner" (he says otherwise but there are bars and guards, spade is a spade...) and Norita saves his butt. But in the Nora Quest  line 

Norita has two routes in Lucy's quest and can also be kidnapped. What I think happened is that the player grabbed the key from Bulldod's dead body and the mod wasn't expecting that, so it went crazy. 

 

Basically, that's it. I can remove the key if you're not kidnapped, to avoid that scenario. The key should only be used for the route where you rescue the OB.

Posted (edited)
2 hours ago, DMZSniper said:

My game, as usual, is starting to go into Twilight Zone territory:

I got kidnapped by the raider during the Lucy Abernathy questline.
Then got rescued by Overboss
Then he destroyed everyone in the cave
Then on Bulldog inside the cave, we found a key to Overboss' cell.
So we rescued Overboss, with Overboss.
And now we're out of the cave, and I have to kill the dead Bulldog

image.png.020ff6105693ce6f7a20587cfc1cd1a9.png

JB, you make some real XFiles quests :D

On a sidenote, explosions going off inside the cave seemingly randomly timed to kill me, are hilarious.

(Fixed with your stage guide by setting stage to 800:

 

790 [BRAVE Route] Kill Bulldog! SetStage _NukaRide_Lucy 790;
800 [Alt Route] Bulldog Killed! Talk to the OB SetStage _NukaRide_Lucy 800;

 

Okay, I see you figured it out using the guide. Taking the key caused the error, as it's only reserved for the other route I named Brave. I'm sure I would have programmed it to prevent this, but I'll just remove the key.

Edited by JB.
Posted (edited)
24 minutes ago, JB. said:

 

Okay, I see you figured it out using the guide. Taking the key caused the error, as it's only reserved for the other route I named Brave. I'm sure I would have programmed it to prevent this, but I'll just remove the key.

Happy to help you bugfix XD

Maybe also check the explosion directly outside of the cell after OverBoss comes, as it's prime timed to kill you if you linger like a second too long.

Edited by DMZSniper
Posted

ahh, realised I dont have Hydra,...  and when I tried using Hydra, the game wont start... but sofar without Hydra everything worked (aside of Peaches penis beeing odd or not being errected in 7.0... but not upadted NR after 7.2 last week), played up where

 

Spoiler

Kali tells me, I might need to visit the old mafia boss with sis/clone, to get the collor of her neck..

 

most of NR always worked up to there, with some minor bugs *mostly due to me having to many mods). and one room that bugged out but now works .. and Peaches penis..

 

can NR still work without Hydra? or which mod is conflicting with it? (that the game wont start, if I install it)... hope I can still play without Hydra (as im using some other alternative, before I started NR.. nor sure which, if it payrus or someting like that.., im a noob to modding, only started last november T_T)

Posted

Hi

 

I have made it to the "A new ride" quest where i need to go to Goodneighbor to go after a tatooist and after getting the bike to the commenwelth i then fast travelled to Goodneighbour. Unfortunately i can't find anyone to talk to to progress the quest. Please can i have some help in what i should do.

Posted
17 minutes ago, sofasamuria said:

Hi

 

I have made it to the "A new ride" quest where i need to go to Goodneighbor to go after a tatooist and after getting the bike to the commenwelth i then fast travelled to Goodneighbour. Unfortunately i can't find anyone to talk to to progress the quest. Please can i have some help in what i should do.

Talk to William in the trailer. He's right next to the entrance, silver trailer.

Posted (edited)
38 minutes ago, sofasamuria said:

I have made it to the "A new ride" quest where i need to go to Goodneighbor to go after a tatooist and after getting the bike to the commenwelth i then fast travelled to Goodneighbour. Unfortunately i can't find anyone to talk to to progress the quest. Please can i have some help in what i should do.

 

Fast travelling is probably the problem, the quest will teleport you and it *might* be required to have actors enabled in Goodneighbor.  Why did you fast travel?  Was there a problem?

 

Mini walkthrough for that quest to get to you to Goodneighbor:

 

Spoiler

Basically you talk to Mags, she will send William in front of the porn studio, you talk to him, he'll teleport you to a pitstop where you talk to the merchant to get a fusion core, and then you talk to William and he will teleport you to Goodneighbor.

 

Edited by dav42
Posted (edited)

@JB. I do believe this may be an actually obscure bug in Nuka Ride:

Animal Kingdom, Gunner kidnapping, Gatorclaws, etc. Captain Fuck You.

Bro gave me a  whole speech, I got out after Kells arrived, game crashed when the event started. MY Autosaver making hardsaves made one inside the cage (or you did, dunno) before Kells arrived.

Upon reloading, we were sorta mid-speech with Captain Fuck You, Kells arrives, I get out, run out and....get blackscreened back into the cage, which seems to restart the event of Kells arriving. But now, when he arrives, the Gatorclaw event also fires, so now...I'm in a cage, with an M1911, and locked :D

image.thumb.png.7907942118b026475b700d673e0cba4b.png

 

May be useful to check under what conditions that Black Screen for putting me in a cage can trigger, as reloading in this area may affect things.

(I will fix my predicament with some toggle collision magic):

tcl in console.

Edited by DMZSniper
Posted
15 hours ago, Hoobu said:

Good old Steam you will do as we tell you ,you have no choice and we always own and have control of the game you paid for and while you're at it from the Steam team..........go fuck yourself  

Why are people playing from the steam directory? All Beth games can be duplicated in another folder and played from there. At that point whatever Steam does no longer concerns you.

Posted
12 minutes ago, DMZSniper said:

@JB. I do believe this may be an actually obscure bug in Nuka Ride:

Animal Kingdom, Gunner kidnapping, Gatorclaws, etc. Captain Fuck You.

Bro gave me a  whole speech, I got out after Kells arrived, game crashed when the event started. MY Autosaver making hardsaves made one inside the cage (or you did, dunno) before Kells arrived.

Upon reloading, we were sorta mid-speech with Captain Fuck You, Kells arrives, I get out, run out and....get blackscreened back into the cage, which seems to restart the event of Kells arriving. But now, when he arrives, the Gatorclaw event also fires, so now...I'm in a cage, with an M1911, and locked :D

image.thumb.png.7907942118b026475b700d673e0cba4b.png

 

May be useful to check under what conditions that Black Screen for putting me in a cage can trigger, as reloading in this area may affect things.

(I will fix my predicament with some toggle collision magic):

tcl in console.

That's strange, everything is conditional. I mean, to get into the cage you have to be at a certain stage. They're not going to put you in just any time. I understand that everything went wrong after the Gatorclaws died. I'll keep an eye out for another similar report; in the meantime, I recommend you take a bath in holy water or something. 😝

Posted
1 hour ago, Ohlala_ Chica said:

ahh, realised I dont have Hydra,...  and when I tried using Hydra, the game wont start... but sofar without Hydra everything worked (aside of Peaches penis beeing odd or not being errected in 7.0... but not upadted NR after 7.2 last week), played up where

 

  Reveal hidden contents

 

most of NR always worked up to there, with some minor bugs *mostly due to me having to many mods). and one room that bugged out but now works .. and Peaches penis..

 

can NR still work without Hydra? or which mod is conflicting with it? (that the game wont start, if I install it)... hope I can still play without Hydra (as im using some other alternative, before I started NR.. nor sure which, if it payrus or someting like that.., im a noob to modding, only started last november T_T)

Hydra is only useful for using tanning and hair dyeing services (but you can also do that manually). And if you're in OG mode, it also lets you see how long you have left before you can get your nails done again or an enema again.

 

It's not essential for the mod, so yo can play without it, but it's really cool to have. However, if it's causing problems, it's best not to use it until you figure out why.

Posted (edited)
11 minutes ago, JB. said:

That's strange, everything is conditional. I mean, to get into the cage you have to be at a certain stage. They're not going to put you in just any time. I understand that everything went wrong after the Gatorclaws died. I'll keep an eye out for another similar report; in the meantime, I recommend you take a bath in holy water or something. 😝

Everything went wrong BEFORE they died. The crash was just as they were coming out, then afterwards, the moment I loaded the save in the cage, we had issues.

Norita lost her voice from this entire ordeal: hasn't spoken once since this event. All voicelines are muted :D

Do you disable or modify anything about the voice in this quest?

Holy water will not help! :D

Edited by DMZSniper
Posted
1 minute ago, DMZSniper said:

Norita lost her voice from this entire ordeal: hasn't spoken once since this event. All voicelines are muted :D

Do you disable or modify anything about the voice in this quest?

Holy water will not help! :D

 

Yeah I noticed this too, just played this quest and player would no longer voice lines.  No problem with the actual cage, so it might be weirdness with where your save was taken.  I also had problems on AE with crashing related to combat dialogue, it never crashed on OG but it has started crashing now.  I noticed Energy Weapon Calc Fix on the stack which was recently updated, so I removed it, but only time will tell for sure if that is the cause.

 

It's weird because the crash is definitely related to combat dialogue and a dangling pointer to a response, so I don't see how Energy Weapon Calc Fix could be the cause.  The combat dialogue is mostly vanilla, other than Cito being modified.  Sometimes you can reload and it just works fine, other times no go.

 

 

Posted
10 minutes ago, dav42 said:

 

Yeah I noticed this too, just played this quest and player would no longer voice lines.  

 

 

My first suspicion is the KFT muzzles, I'm going to check them out.

Posted
Just now, JB. said:

My first suspicion is the KFT muzzles, I'm going to check them out.

 

Yeah that makes sense, we were muzzled & hand cuffed going in.  Restarting the game fixed it, but I didn't do that until I was teleported back to the entrance.

 

Posted

@JB. Might want to find a new Clothing Mod for the Garden Spa Party with Larsen, as Nezzar's collection is horrifically broken on AE + FusionGirl it seems, and wasn't well done back then either (conflicts with some new VTAW stuff and the engine handling is odd).

VTAW has really nice bikini things, maybe use those?

Also, can we get a request done in a future update?

Can we get an item that goes into the Wedding Ring slot and tells Nuka Ride we are wearing the correct outfit for _any_ given scene? Like an override flag you set against which the game can check.

Would be nice to custom-make own outfits.

Posted
5 minutes ago, JB. said:

@dav42 @DMZSniper

 

could you write this?

 

cqf   _nukaride_main   SetPlayerVoice

 

I should fix it for now.

Mine came back after we got back to Nuka Town and started the next quest + a reload.

Posted
8 minutes ago, JB. said:

My first suspicion is the KFT muzzles, I'm going to check them out.

I don't have KFT installed (they don't seem to build correctly for FG), so that rules it out for me.

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