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AAF Nuka Ride: A Porn Studio Mod


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Posted

I spied Starfield and a friend showed me some of the game play, I liked what I saw so I looked up Mods for it. Not nearly enough Sex and Skimpy outfits for me, so I have not played it for myself. Happy to wait until the genius modders destroy the rather Vanilla feel of the game and I can fuck everything that moves and maybe even inanimate as well. Or somebody invents a space ship that is powered by a sex swing!

Posted
10 minutes ago, DarksideTinkerbell said:

I spied Starfield and a friend showed me some of the game play, I liked what I saw so I looked up Mods for it. Not nearly enough Sex and Skimpy outfits for me, so I have not played it for myself. Happy to wait until the genius modders destroy the rather Vanilla feel of the game and I can fuck everything that moves and maybe even inanimate as well. Or somebody invents a space ship that is powered by a sex swing!

 

There isn't a whole lot of interest from modders, who knows if that will change.  Perhaps when the game is $5, maybe I'll pay $10 but I am not too sure about that after what I have seen. 

 

But if Steam charts is to be trusted, perhaps Starfield is #3 if you assume the Fallout New Vegas player base is probably TTW players using Fallout 3 + Fallout New Vegas content in the FNV engine (it's definitely the way I play it).  Skyrim will probably bump up with more interest if Skyblivion is ever released.

Posted
20 minutes ago, dav42 said:

 

I literally have a guy at work that just uses ClaudeCode all day, I swear he has the agent reading IM chats & our issue management system and replying automatically.  I'll put a comment on a work item, and 3 seconds later there is a change to the code, even though the comment was "let's talk about this, this is what i think we should do...", bzzt code changed and I am like what the fuck man.  Literally got off a call giving the layout of this piece of software we needed to integrate and like an hour like he is saying he did everything, and I am like we didn't even do a discovery call with the business users yet everything is speculation at this point.  I swear I am going to quit over AI, but maybe I am just too old.  The worst of it is I have to review all of this shit and clean it up.

 

I can't wait till AI companies go bankrupt and take their billionaire investors with them, but who I am kidding we will just get f'd over and have to bail these a-holes out.

I hear you man I'm glad I'm a mechanical engineer but is slowly infiltrating our area as well with diagnostics there's more lines of code in the three management systems than a passenger jet and people have stopped using their ears coupled with propriety based software that OEM won't sell or costs the earth plus the unwashed using Ai to diagnose their trouble and then storming in with the so called "fix" that Ai told them and you know from previous problems with that model it's not the problem 

I only now being retired choosing to work on pre computer vehicles if the car interests me other than motecs or microtech which I don't mind like on this.........

Spoiler

RX7 fds6 which I just sorted for a friend 

100_0925.thumb.JPG.ffeb0984164ff1f2dc7f5ca2e7282a3e.JPG

 

Posted
28 minutes ago, DarksideTinkerbell said:

I spied Starfield and a friend showed me some of the game play, I liked what I saw so I looked up Mods for it. Not nearly enough Sex and Skimpy outfits for me, so I have not played it for myself. Happy to wait until the genius modders destroy the rather Vanilla feel of the game and I can fuck everything that moves and maybe even inanimate as well. Or somebody invents a space ship that is powered by a sex swing!

So far no interest from me but I've never been interested in Skyrim either just not into bows and arrows and magic

Posted (edited)
8 minutes ago, Hoobu said:

So far no interest from me but I've never been interested in Skyrim either just not into bows and arrows and magic

There are bows and arrows? Oh wait yeah I remember them when Skyrim first was released, these days I play Skyrim so I can fuck Fantasy Monsters mainly

 

I have probably the most singular mind set when playing animation games, it is rare I play anything that I cannot Modify to such an extreme that even the adults that visit while I am gaming are shocked and grateful they didn't bring their kids. Very effective way to prevent my sister from visiting...

Edited by DarksideTinkerbell
Posted
2 minutes ago, DarksideTinkerbell said:

There are bows and arrows? Oh wait yeah I remember them when Skyrim first was released, these days I play Skyrim so I can fuck Fantasy Monsters mainly

Don't change Tinker you do make me smile ,one day I'll buy it when Fallout runs it's course and people get sick of modding it 

Posted

Some computer nerd friend built my pc, he asked how much memory I wanted for gaming, I replied enough that if I accidently install one of the games I like a few times it won't matter cause there is so much space an echo would go silent before greeting you again. So I think I have like 4 terabytes or whatever, maybe more I tend to go over the top when it comes to personal vices.

Posted
40 minutes ago, 4nln415 said:

One reason I don't return to Starfield 

2026-08-14_101423.png

Wow that's huge my modded Fallout comes in at around that

My problem is I'm very remote and use a service which we actually pay for a certain GB's and then pay twice as much over that limit

Posted

Every time I play an AAF animation with an animal, the animal's animation gets stuck at one stage and won't progress to the next stage. It stays stuck even after the animation ends. Does anyone know how to fix this?Fallout42026_8_1412_48_39.thumb.png.58563361c02b552bceed4053836d9979.png

Fallout4 2026_8_14 12_50_08.png

Fallout4 2026_8_14 12_49_43.png

Fallout4 2026_8_14 12_48_51.png

Posted
9 hours ago, DMZSniper said:

Funny, Hydra is a requirement for Nuka Ride, so if that is the issue, wouldn't that mean a major issue for JB here, needing to disable requirements to fix an issue in Nuka Ride itself?

 

Hydra was introduced as a requirement for options that occur in the later game and as i recall hydra was originally OG only with support for later versions added latter and checking the hydra page it says its supports a previous version to you + not your specific game version 

 

So lots of us would have resumed saves past the training chair point, some of us would still be on OG, some of us would have different AAF versions and be running hydra for different game versions

 

Maybe its a false positive/meaningless in the crash log, maybe its a combination that you have that causes an issue, the easiest way to find out would be to test it

Posted

The wilderness quest is tough it's giving a teen slasher film vibe I'm just waiting for Sis to say the dreaded "let's split up"

👻 💀

Posted
3 hours ago, pinky6225 said:

 

Hydra was introduced as a requirement for options that occur in the later game and as i recall hydra was originally OG only with support for later versions added latter and checking the hydra page it says its supports a previous version to you + not your specific game version 

 

So lots of us would have resumed saves past the training chair point, some of us would still be on OG, some of us would have different AAF versions and be running hydra for different game versions

 

Maybe its a false positive/meaningless in the crash log, maybe its a combination that you have that causes an issue, the easiest way to find out would be to test it

Issue appears to have been Atomic Lust as well (somehow?).

Posted
33 minutes ago, DMZSniper said:

Issue appears to have been Atomic Lust as well (somehow?).

Well, that's a new bug, CTD for not having the animations! I'm going to test it and if I can replicate it, I'll let Dago know.

 

Indeed, the chair and that poker scene use animations from Atomic Lust.

Posted

I am prepping to do a run in CS, from memory I can have NR installed right? So long as I don't do anything really with it until I complete CS? So I have lined up the mods for CS (lots I already have) but any tips or advice before I start the profile and dive in to the debauchery?

 

On another note, those using Fusion Girl when you equip with Devious Devices does it kill your body? I am sure I added a FS conversion but maybe the one I use sucks balls? (Haven't checked if it is the same one linked in the CS lists)

Posted (edited)
48 minutes ago, DMZSniper said:

Issue appears to have been Atomic Lust as well (somehow?).

 

Makes sense, the idle form (the animation is defined as an "idle" form in the plugin, and that points to the actual on-disk animation file) was passed into the C++ function.  My guess is the binding to C++ isn't checking for missing idle forms and just passes in a null value or null array and it blows up.  Should be an easy thing to reproduce.

 

 

  

13 minutes ago, JB. said:

Well, that's a new bug, CTD for not having the animations! I'm going to test it and if I can replicate it, I'll let Dago know.

 

I guess a work around would be to always provide your own XMLs.  But sounds like an easy fix.  In the interim we now have a fair idea what the problem is.  Weird that it didn't crash for the other scene unless you provided an XML for that?

 

 

Edited by dav42
Posted
8 minutes ago, JB. said:

Well, that's a new bug, CTD for not having the animations! I'm going to test it and if I can replicate it, I'll let Dago know.

 

Indeed, the chair and that poker scene use animations from Atomic Lust.

 

I'd expect AAF to handle that tbh with the failure to start scene advancing stage message which we all know and love

 

According to our AI friend

 

Spoiler
Why It Crashed
  • Null Pointer Dereference: AAF called a native function expecting a specific game object (likely an Actor or Form listed in your objects section), but the object returned as a Null or non-existent reference.
  • Hydra Interferences: The call stack highlights Hydra.dll injecting a ScriptFunctionTaskletPatch. Hydra is a framework used to expand script limitations. A script managed by Hydra failed to resolve properly before being handed off to AAF.

 

So AAF caused the crash but caused it based on info passed from hydra

 

Maybe its hydra version, maybe we'd all have seen it if hydra was required when you published the version that stopped with talk to dara after getting 100 of the 3 training attributes as its only newer users or peeps doing complete replays that would be going through that scenario with hydra installed

 

And of cause maybe the AI is hallucinating :)

Posted

Has anyone ever seen this type of security earpiece in a mod? Otherwise I have to find it on some website and convert it. I want to put a security guard in the strip club.

 

istockphoto-466082567-612x612.jpg

Posted
22 minutes ago, DarksideTinkerbell said:

I am prepping to do a run in CS, from memory I can have NR installed right? So long as I don't do anything really with it until I complete CS? So I have lined up the mods for CS (lots I already have) but any tips or advice before I start the profile and dive in to the debauchery?

 

It's better to play it without Nuka Ride for your first time. The mod is designed to be played by Nora, an adult woman and such, not a young girl, but I guess that's up to each individual.

Posted
1 hour ago, DarksideTinkerbell said:

I am prepping to do a run in CS, from memory I can have NR installed right? So long as I don't do anything really with it until I complete CS? So I have lined up the mods for CS (lots I already have) but any tips or advice before I start the profile and dive in to the debauchery?

you can your norita save on CS there is a 2nd option non vanilla i did this was hoping after finish CS then maybe will do nora route as norita lol, tho i only did this to test if its possible

Posted
1 hour ago, dav42 said:

 

 My guess is the binding to C++ isn't checking for missing idle forms and just passes in a null value or null array and it blows up.  Should be an easy thing to reproduce.

 

 

  

If you have an XML pointing to the idle then AAF assumes the IDLE exists on disk. There is no real valid reason for it to check the file system for it before calling it.

Posted
1 hour ago, jaam said:

If you have an XML pointing to the idle then AAF assumes the IDLE exists on disk. There is no real valid reason for it to check the file system for it before calling it.

 

In this case there is no XML, so the presumption is it didn't find the idle form in XML and passed a null.  So yes it should check for that scenario.

Posted
2 hours ago, JB. said:

Has anyone ever seen this type of security earpiece in a mod? Otherwise I have to find it on some website and convert it. I want to put a security guard in the strip club.

 

No I haven't, but there are a few models on sketchfab, maybe a Blender person knows how to work with that and convert it to a game ready mesh.

 

https://sketchfab.com/3d-models/earpiece-381905b0ce17421ea4cdb08977c1c11a (low poly)

https://sketchfab.com/3d-models/earpiece-9337e465c5b147a3b9d3f85a69721731 (uh insane, but i am guessing it can be reduced)

 

 

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