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Naked Defeat AE/SE


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Posted
28 minutes ago, Gudulba said:

Thank you for the update!

 

I haven't found any details regarding the update process from 4.x/5,x versions on the description page. Or maybe I just did not see them?

 

Install new Version

Load Save

Disable Naked Defeat

Wait 5-10 seconds

Save and Reload

Wait a sec

Enable Naked Defeat

Wait 5-10 seconds

Save and Reload 

 

Ironically I just found a small error of mine so the update procedure will also be required for the hotfix that comes soon lol! :D

(forgot to apply the fix for an expression error=)

 

Posted

NAKED DEFEAT 6.21 HOTFIX

 

- fixed Version Number

- fixed a Critical Bug that could lead to unwanted Expressions during Sex 

--> Expressions still not perfect, but at least it should not interrupt your Sexy Times 

 

IMPORTANT INSALLATION AND UPDATE PROCEDURE

 

- its a patch, so requires 6.2 FULL 

- overwrite 6.2

 

1 Load Save

2 Disable Naked Defeat

3 Wait 5-10 seconds

4 Save and Reload

5 Wait a sec

6 Enable Naked Defeat

7 Wait 5-10 seconds

8 Save and Reload 
 

EXPLANATION: I added a Function with a "while loop" but its conditions for terminating itself were not planned... hence requiring a Mod Restart. 
Sorry for the Inconvenience, when bughunting I sometimes forget what I am doing, fixing one thing by breaking the other. Must be a talent... 

 

Naked Defeat 6-21 - Hotfix- (AE + SE).7z

Posted

One thing I'm curious about is the hair shave option. Does anyone know whether it works together with yps immersive hair growth and styling?

I was to afraid to even try it until now in case it breaks something.

Posted
5 hours ago, VahzahVulom said:

is the form 43 required or can i update it myself without issue?

 

the ESP was converted by users before to 44 and no issues were reported. 
one of the next updates will see the 43 gone anyway, I just had no time for it yet. 

 

Posted
5 hours ago, ВасиакУ said:

I have bug in new slave system. After slavery auction I cannot move

 

Papyrus.0.log 

 

or explain better what happens. 
SS++ Slavery Auction?

What are your settings in the MCM? you want to the cage game or to the local slavery system?
 

Posted
2 hours ago, Serverscrying said:

One thing I'm curious about is the hair shave option. Does anyone know whether it works together with yps immersive hair growth and styling?

I was to afraid to even try it until now in case it breaks something.

 

I dont know if it works at all at the moment. it was a request from a user and never updated for I think years. 
its meant as a standalone, so other mods midght just still do their thing. 
 

Posted
6 hours ago, ВасиакУ said:

I have bug in new slave system. After slavery auction I cannot move

 

if you are in the streets of a city and cant move, try pressing K and see if that fixes it. 

I think sometimes after getting moved via script stuff can get messed up a bit. 

 

Do you have a letter in your inventory with Basic Slave Law? 

Posted
1 hour ago, LoneSurvivorMax said:

Does the pee in this mod use the old zaz particle effect or can it use the one made by the author of Private Needs Orgasm?

Currently zaz. You can replace the mesh in your mod folder and test. I will have a look myself for maybe a native support

Posted
31 minutes ago, Skelletoncz said:

Maybe someone has already asked this.
Can I use the mods: Rape Tattoos Continued and Fade Tattoos Continued?

yes 

Posted

How can I set an armor slot or item to no strip, item is listed as never remove in sexlab yet gets removed during naked defeat scenes

Posted
27 minutes ago, Crooltool said:

How can I set an armor slot or item to no strip, item is listed as never remove in sexlab yet gets removed during naked defeat scenes

 

You can block slots in the Naked Defeat MCM (BodySlots)  

Or disable NymStrip Service in the MCM System tab

 

If one of those or both do not work, report back. Might be there is a loop hole somewhere. 

Posted (edited)

NAKED DEFEAT FLUID COMBAT UPDATE PATCH 

 

if anybody wants to try.... :

I spent a day rewriting the combat scripts of Naked Defeat... 
I learned alot in the past months about the game and scripts and I think they are in a very good spot now.

I tested them in a very "hot" environment and combat with Combat Strip enabled was still fluid. 

I also removed some bugs and unintentional errors from the scripts. 
Also added a new option "Nymras Combat Features" which just adds hidden values to the Combat, like giving certain actors Ragdoll based Push Attacks (giant, trolls bears, etc.) 

and some other actors have special combat stripping and defeating behavior (wolves and skeevers attack your legs mostly for example. if you wear no boots they have a higher chance to land a critical hit on you etc.

Documentation will follow.

 

For now I m just happy that I managed to update this part of the mod. It was due for a long time but I never found the angle with which to approach this. Until now. 

 

Please test this if you can and report back. If issues arise, attach a log please.

 

NOTE: Naked Defeat Combat Stripping might appear EASIER now with the same settings as before due to the absence of some bugs... 

 

INSTALLATION:
its a patch for 6.2 
Install 6.2 FULL with its instructions a,d then overwrite with this.

Follow the update instructions for the 6.21 Hotfix if you do not have that already.

 

 

Naked Defeat 6-25 - PATCH - Combat - (AE + SE).7z

Edited by Nymra
Posted (edited)

I'm on v6.11(Not keen on testing a new version with big changes that might mess up combat with my setup) and the settings aren't reliable, meaning in my case that if I set chainfuck to 100% it's still a rare event and I set Golden Showers to 0% but it's still happening now and then. Also, there seems to be no way of setting the chance for 2 or 3 rounds? It's just randomly chosen. Would have liked some more control over that if you can do that in future updates(you might want 6 round of mostly 1 on 1), or is this something on my end? 
 

"It chooses a different route than Public Whore or Sanguine Debauchery since I continue to refuse using the Skyrim Quest and Dialogue System. The latter is painfull, because voices make the game so alive."
 

I get it, but the dialogue system works fine until you have found a way of adding voiced dialogue, but I can also understand if you aren't familar with it and don't want to bother.
 

I don't know if this is the right papyrus log since I restarted the game at least once, but it's something. I kept XPMSE because I haven't found any good replacements. That might change in the future though.

 

Papyrus.0.log

Edited by Omnishade
Posted
26 minutes ago, Omnishade said:

I'm on v6.11(Not keen on testing a new version with big changes that might mess up combat with my setup)

 

I cannot support older versions. At least install the latest 6.2 release. 

And it wont "mess up" stuff, it just fixes some critical errors I made in the combat scripts over the years.

And the only thing you might have to do is setting "Defeat on Strip" from 5% to 6 or 7% if you feel like with the patch its now happening less often (because a bug caused it to happen TOO often) 

 

Also, you did not even explain what the problem is so its no use looking at the log.

Also fix the XMPSE spam or I wont bother looking at the logs either, because its a pain to do so. 

 

26 minutes ago, Omnishade said:

 

and the settings aren't reliable, meaning in my case that if I set chainfuck to 100% it's still a rare event and I set Golden Showers to 0% but it's still happening now and then. Also, there seems to be no way of setting the chance for 2 or 3 rounds? It's just randomly chosen. Would have liked some more control over that if you can do that in future updates(you might want 6 round of mostly 1 on 1), or is this something on my end? 

 

Stuff like that is one of the next in line to be worked on. I will check the issues. 

I wanted to give more control about settings like Min/Max Scenes and Type, but Naked Defeat is already very complex even without considering the special needs of some users.

Randomness is kind of part of the play, meant to prevent repetetiveness that so many sex mods are plagued with.

Comes at a price, yes... 

 

26 minutes ago, Omnishade said:

"It chooses a different route than Public Whore or Sanguine Debauchery since I continue to refuse using the Skyrim Quest and Dialogue System. The latter is painfull, because voices make the game so alive."
 

I get it, but the dialogue system works fine until you have found a way of adding voiced dialogue, but I can also understand if you aren't familar with it and don't want to bother.

 

Its not about if the dialogue system works fine, I just do not like it. 
Maybe try and test the feature before criticising it. 

 

 

 

Posted

I didn't really critisize from my perspective. I was just skeptic since I have other mods handling combat stripping, even if they are more simple in that regard. But I will try that version.

Something else you might want to fix, if it's possible, is that when they steal your items they steal EVERYTHING, even stuff like the AddItemMenu token. Makes me wonder, do they also steal unique quest items? One way to solve it is to add a minimum value limit. That way they won't steal worthless items that are only used for accessing specific mod features, while also making a bit of sense.

Posted
38 minutes ago, Omnishade said:

I didn't really critisize from my perspective. I was just skeptic since I have other mods handling combat stripping, even if they are more simple in that regard. But I will try that version.

 

you can configure Naked Defeat in a way so that it does NOT Strip your stuff but only downs you when hit on naked Skin (and while still having HP left). 
Just for example. 
and of course you can disable the function entirely too... then it will do nothing at all in combat. (moans are an extra option tho) 

 

38 minutes ago, Omnishade said:

Something else you might want to fix, if it's possible, is that when they steal your items they steal EVERYTHING, even stuff like the AddItemMenu token. Makes me wonder, do they also steal unique quest items? One way to solve it is to add a minimum value limit. That way they won't steal worthless items that are only used for accessing specific mod features, while also making a bit of sense.

 

does not need fixing. 

what will be added soon, if not for the next version is a toggle to disable "Immersive Robbery" (like your stuff move to a random bandit location when you are sold as a slave or die) 
and there will be an option to prevent Quest Items from beeing stolen, too. 

Posted (edited)

NAKED DEFEAT 6.26  SNAPSHOT 
 

- install as Patch (overwrite 6.2 FULL) 


- mostly Bugfixes for Local Slavery (some might be critical, depending on how you start the scenario :() 
- found a neat way to avoid "Pop Up Windows" and still get the stuff in your face. tee hee. hope it works equally as well on your setups.
- new Quests for Local Slavery
- fine tuning whipping scenes 
- completely rewrote the Expression Script and updated to MfG Fix NG (now a hard dependency)
- Robbery at Location / Immersive Robbery can now be disabled seperatly (before sold as slave/dead etc.)
- added option to prevent quest items from beeing stolen
- fixed some issues with accidents during combat 

coming UP probably with the next patch. so just to tease you: 
- Tongues
- Option for Naked Defeat to take over expressions from Sexlab. 
- Follower Combat Stripping (they ll mirror your "strip" state) 
- Duplicate Enemies (experimental) 

Naked Defeat 6-26 - SNAPSHOT - (AE + SE).7z

Edited by Nymra
Posted

Hello,
I'm using version 6.2, and since 6.1, I've had a strange phenomenon that occurs after the end of a Sexlab scene with bandits.
They get dressed as usual, then immediately undress and remain completely naked. Funny, but it makes them much easier to kill.
This only happens when Sexlab is called by your mod.
I tested it by reversing the process with version 6 beta3, and it works correctly; no naked actors after sexlab scene.

Posted
13 minutes ago, SUNABOZUMOSQUITO said:

Hello,
I'm using version 6.2, and since 6.1, I've had a strange phenomenon that occurs after the end of a Sexlab scene with bandits.
They get dressed as usual, then immediately undress and remain completely naked. Funny, but it makes them much easier to kill.
This only happens when Sexlab is called by your mod.
I tested it by reversing the process with version 6 beta3, and it works correctly; no naked actors after sexlab scene.

 

hmm, very curious. 
I try to have a look. a papyrus.0 log would have been helpfull tho.

 

 

Posted
19 minutes ago, SUNABOZUMOSQUITO said:

Hello,
I'm using version 6.2, and since 6.1, I've had a strange phenomenon that occurs after the end of a Sexlab scene with bandits.
They get dressed as usual, then immediately undress and remain completely naked. Funny, but it makes them much easier to kill.
This only happens when Sexlab is called by your mod.
I tested it by reversing the process with version 6 beta3, and it works correctly; no naked actors after sexlab scene.


download the latest Snapshot 6.26  (just above your post) and then this hotfix. hotfix shoulder overwrite the Snapshot. 

If you disable "Nymras Strip Service" in MCM System the rapers should no longer strip.

If they still do, please report back. 


The Option will get its own MCM Setting. I tried to keep the enemies naked... but NPC are such an annyoing thing in skyrim ^^

Naked Defeat 6-261 - Raper Strip Fix - (AE + SE).7z

Posted

Hello Nymra,

 

I tried again this one and have got some annoying issues.  I have not another defeat mod or Acheron related things, just DHLP Redux, but for testing it has been disabled.

First issue is an old one, several previous versions had it too. On defeat, ND change or reset "carry weight" value for default 300, I'm playing with 100000, because I'm kleptomaniac. Therefore, I cannot move and after the defeat scenes I get stuck in doggy pose. The second one is new, after the first scene, body overlay changed "purple" - so something missing, but in fact any skin changing feature is off amd I have slave tats NG. 

 

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