Nymra Posted April 10, 2025 Author Posted April 10, 2025 thx to hexbolt the next Version of Naked Defeat will be able to manage DDs 2
crajjjj Posted April 10, 2025 Posted April 10, 2025 Hi. Tried again with latest beta versi on - surrender-> crawling - > golden shower with 2 bandits -> all good Then "no actors found" -> going to hell ... Papyrus.0.log
Nymra Posted April 10, 2025 Author Posted April 10, 2025 27 minutes ago, crajjjj said: Hi. Tried again with latest beta versi on - surrender-> crawling - > golden shower with 2 bandits -> all good Then "no actors found" -> going to hell ... Papyrus.0.log 192.19 kB · 0 downloads you triggered the death/execution scenario. it requires Proxy SLAL 1.0 or later (for impale scene) AND my Nymra SLAL pack. Make sure you have both (my Nmra SLAL seems to have no SLSB port for SLP+ tho). [04/10/2025 - 10:19:23PM] SEXLAB - AnimCache: MISS -- 2:["proxy", "spike"]:["None"]:TRUE [04/10/2025 - 10:19:23PM] NAKED DEFEAT calmquest: 2-person animations found (Player): 0 1
Nymra Posted April 11, 2025 Author Posted April 11, 2025 (edited) Oh My GAwwwd, I just saw the witchery that DDNG does! All the DD items now have their offset applied on Sexlab Animations. Just wow! This offers so many possibilities, I m just stunned. Get DD NG 0.4 everybody, this is the best single thing I ve seen on Loverslab since I first discovered Sexlab! Edited April 11, 2025 by Nymra 3
Jijodebuta189 Posted April 11, 2025 Posted April 11, 2025 Sorry for bothering. I'm having the problem where the MCM isn't showing up. Before posting the Papyrus log, I want to see if the problem is the mod load order, since the other solutions didn't work. Should ND overwrite zaz? Or should it go to the bottom of the order? Thanks in advance.
Nymra Posted April 11, 2025 Author Posted April 11, 2025 11 minutes ago, Jijodebuta189 said: Sorry for bothering. I'm having the problem where the MCM isn't showing up. Before posting the Papyrus log, I want to see if the problem is the mod load order, since the other solutions didn't work. Should ND overwrite zaz? Or should it go to the bottom of the order? Thanks in advance. MCM Not showing up Try these steps in order. Use next step if the previous step failed. --> Make sure you have the lastest version of Naked Defeat. Sometimes latest patch is in the Thread somewhere. (Snapshot 5-241 from the thread further up) 1. open console, type “ski_configmanagerinstance 1” (without “) 2. put Naked Defeat.esp towards the end (last) of your ESP Load Order 3. on a new game, install Sexlab in its MCM first (sometimes it does it automatically but that can take time. Then save and reload and see if Naked Defeat shows up now. 4. on a running game, travel around (fast travel) a bit, save and reload the game 5. install Jaxonz MCM Kicker SE 6. make sure you have a healthy Load Order of mods that works well and other mods all show up. 7. Run LOOT to sort your Load Order. 8. if all that fails, enable papyrus logging, start the game and if MCM not shows up, upload the papyrus.0.log in the support thread. https://www.nexusmods.com/skyrim/articles/368
crajjjj Posted April 11, 2025 Posted April 11, 2025 https://www.nexusmods.com/skyrimspecialedition/mods/67556 fixed all my MCM issues. 1
crajjjj Posted April 11, 2025 Posted April 11, 2025 (edited) 11 hours ago, Nymra said: you triggered the death/execution scenario. it requires Proxy SLAL 1.0 or later (for impale scene) AND my Nymra SLAL pack. Make sure you have both (my Nmra SLAL seems to have no SLSB port for SLP+ tho). [04/10/2025 - 10:19:23PM] SEXLAB - AnimCache: MISS -- 2:["proxy", "spike"]:["None"]:TRUE [04/10/2025 - 10:19:23PM] NAKED DEFEAT calmquest: 2-person animations found (Player): 0 Do you have Nymra SLAL for the SSE link somewhere?(please). Can't find Update: Edited April 11, 2025 by crajjjj 2
Guest Posted April 11, 2025 Posted April 11, 2025 are whipmarks for CBBE body? They look strangely on my 3ba character
Nymra Posted April 11, 2025 Author Posted April 11, 2025 1 hour ago, RustyOldSword said: are whipmarks for CBBE body? They look strangely on my 3ba character on mine too had no time to took for a fix
Nymra Posted April 11, 2025 Author Posted April 11, 2025 4 hours ago, crajjjj said: https://www.nexusmods.com/skyrimspecialedition/mods/67556 fixed all my MCM issues. thx,. will put it into the FAQ!
Guest Posted April 11, 2025 Posted April 11, 2025 (edited) Can you please share this beautiful princess preset? Spoiler Edited April 11, 2025 by RustyOldSword
Guest Posted April 11, 2025 Posted April 11, 2025 Can ND work with Skyrim Together Reborn (multiplayer)? I want to play with a friend in the same game.
Nymra Posted April 11, 2025 Author Posted April 11, 2025 3 minutes ago, TeezMe said: Can ND work with Skyrim Together Reborn (multiplayer)? I want to play with a friend in the same game. I dont know. I wanted to try that too when my AE built is finished. Im very interested in this topic and would make necessary changes to the mod if needed (and if my limited coding skills allow it)
Nymra Posted April 11, 2025 Author Posted April 11, 2025 1 hour ago, RustyOldSword said: Can you please share this beautiful princess preset? Reveal hidden contents I see if I find the files in my LE folders.
Guest Posted April 11, 2025 Posted April 11, 2025 3 minutes ago, Nymra said: I dont know. I wanted to try that too when my AE built is finished. Im very interested in this topic and would make necessary changes to the mod if needed (and if my limited coding skills allow it)
calibre123 Posted April 11, 2025 Posted April 11, 2025 hello everyone can someone please help me understand the difference between ZAZ 8 OR ZAZ 8+ AND ZAZ 7 ? do they all have a different function ? or zaz 8+ is just the newest version of them all ? in other words if a mod is required me to have zaz 7 like sexual fame for example, can they all just work with zaz 8+ ? thanks in advance for any help
Talesien Posted April 11, 2025 Posted April 11, 2025 6 minutes ago, calibre123 said: hello everyone can someone please help me understand the difference between ZAZ 8 OR ZAZ 8+ AND ZAZ 7 ? do they all have a different function ? or zaz 8+ is just the newest version of them all ? in other words if a mod is required me to have zaz 7 like sexual fame for example, can they all just work with zaz 8+ ? thanks in advance for any help Basically, ZAZ is old, ZAZ8+ is just the least old/outdated of the bunch and the one people use and 'recommend'. Most mods that require an older ZAZ versions will work with newer versions. (ZAZ9 exempted, but that's only available for LE anyway.) However ... there is no guarantee (there never is) and generally speaking if a mod wants ZAZ7, it's so old you might want to stay away from it unless you know what you are doing. That stated, SL Sexual Fame usually works fine in general and with ZAZ8+. There is Sexual Fame Reloaded, which is a much more modern version. It used to be pretty volatile, but appears to have settled down in the last few months and seems stable enough now to be used on load orders you care about.
Talesien Posted April 11, 2025 Posted April 11, 2025 20 hours ago, Nymra said: Oh My GAwwwd, I just saw the witchery that DDNG does! All the DD items now have their offset applied on Sexlab Animations. Just wow! This offers so many possibilities, I m just stunned. Get DD NG 0.4 everybody, this is the best single thing I ve seen on Loverslab since I first discovered Sexlab! Ahh, the joy of discovery, I almost envy you. And yep, the DD NG crew has some astonishing things with ye old DD framework. How are you only noticing that now, though? AFAIK, DD 5.2 does not even work with 1170 without DD NG? Or just didn't use DD much so far?
Nymra Posted April 11, 2025 Author Posted April 11, 2025 49 minutes ago, Talesien said: Ahh, the joy of discovery, I almost envy you. And yep, the DD NG crew has some astonishing things with ye old DD framework. How are you only noticing that now, though? AFAIK, DD 5.2 does not even work with 1170 without DD NG? Or just didn't use DD much so far? I avoided DDs like a plague for years. Every attempt of making them worthwhile in my game failed. In fact I was afraid of a lot of work ahead when working with DDs for Naked Defeat, but I guess I came just in time for DD NG 0.4.0 to spare me all that. In fact it even makes my life alot easier now and suddenly DD is not a headache on how to work with but a big opportunity to expand Naked Defeat. Took me only 3 days to implement basically EVERYTHING that I longed for for DD since 2016. 2.5 is uploaded in a few minutes, curious to see how my approach will be received. Its only "Phase 1" and very basic. I want to go into detail in later versions.
Nymra Posted April 11, 2025 Author Posted April 11, 2025 Changelog 5.25 (DD Update) Update Steps: REQUIRED >> import and register new Nymra SLATE actions REQUIRED >> DISABLE MOD in MCM [ ] > Wait 5 seconds > ENABLE MOD [X] > Save & Reload NOT required >> reRun FNIS PDF GUide updated MCM cleaned and reorganized partially New SLATE actions (mostly for Cuff Scenario) I highly recommend using DD NG 0.4.0 (Soft Dependency) to make full use of the new DD functionality (DD offsets applied to normal idle animations and sex scenes). Combat Naked Hit Extra Chance -> Defeat Chance (On Naked Hit) IMPORTANT CHANGED from Extra Chance to Standalone. Defeat Chance (On Naked Hit) % This setting only applies when you are hit on a slot with NO armor or clothing. D100 roll against your slider setting and if it is met, you go to the ground (same as (OnStrip)) Careful! Defeat chance is much higher with this slider, since it is only one roll. With OnStrip Defeat you have two dice rolls in succession (Srip Chance then Defeat Chance), so do not set this to high when you want some fair naked Combat action. 5.24 PRECISION Compatibility Naked Defeat turns off Precisions Weapon Collisions during Whipping and turns them back on afterwards. Report any problems please. 5.25 NEW Devious Devices (Re-)Integration Phase 1 After removing Devious Devices equip (DDe) as my bridge to DD and with the kind Hexbolt allowing me to use his way of soft integrating SS++ with DD, I am now finally working on fully integrating DDs back into Naked Defeat (without the DD framework becoming a hard dependency). Phase 1: - DD Removal Chance from MCM Page 2 (Defeat&Sex) works again (removes all devices!) -> will be improved later - If you start Naked Defeat with worn Devices, the mod will now work with them -> will be improved later - DD Weight (Aftermath) works again. You get random devices and can go -> will be improved later - DD Wiggle Key (Extras) is a one key to unbind them all. Set your chance to break free (from all devices). With wiggling and monaing. Bad things can happen (5%). ---> will be improved later - new DD Scenario (no config for it yet). only triggers with DD NG installed. Equips random devices before sex. 5.25 Fixed a Bug where on Slavery the PeeGuys/Watchers/Bukkaneers did not show up on their spots. 5.25 Fixed a Bug where Pee did not show up (hopefully for good this time) 5.25 Fixed some semi-important Bugs in the Proximity Scans (Public Punishment & Combat Surrender) 5.25 Fixed some more issues with “No Actors Abort” ----> there is a wrong “ERROR message” at the moment, I somehow fail to hunt it down. But its “incorrect”. CRITICAL Crawling and Crawling Speed - Rewrote the whole script part since it was suffering from my year old scripting errors. - REMOVED all remnants of Speedmult Changes for now (I dont give up yet, but postpone...) - ADDED a new Slow Down Method using “Overencumbrance” with a 1.000.000 weight Misc Item in your intentory. - Fixed a bug where you could still attack while crawling. - If you use high Carryweight, just see that you set it below 1 million (should be good enough as hack). - for other mods, you might want to consider excluding this item: nade_SlowDownItem [MISC:070165F7] CRITICAL Fixed Scenario Selection based on Weights. - Fixed: The array was bugged so no scenarios were selected. Equip Random Outfit (Naked Loot Hotkeys) - Cleaned and improved the function to speed it up and produce less log errors. Works only with light armor atm Fixed Naked Loot option “ignore weapons” from nadeConfig not working Nym Spawn Service Extra Animals for Spriggan Scenarios (Wild Animals) Extra Actors for Hagraven Scenarios (Forsworn and Burnt Spriggan) Public Punishment - Fixed Dirtiness calculation - Fixed Dirtiness Weight slider was ignored - Added Dirtiness Threshold in nadeConfig.json - I suggest using a higher weight for Dirty Weight or it could get too easy to get away dirty since we have too checks, not one like in other cases and I m not math enough to make this equal. ----> First Check is D100 vs. Dirtiness ----> Second Check is DirtyWeight vs Exposure Chance - Fixed Sprinting was calculated as running... (Game needs to check for sprinting first, then running, since it seems when you sprint you also run, soooo... well... now it works correctly) - added Heartbeat Sound when Exposure is rising. Can be disabled via nadeConfig.json - added Breathing Sound when exposure changes. Can be disabled via nadeConfig.json Slavery Event (via SS++) - Public Slave (non Hostiles) -> Fixed a bug where you would crawl away after freeing yourself from the furniture - Fixed a bug where you could NOT crawl away when enslaved by Hostiles. Fast Travel Risky - Hopefully fixed a bug where you wake up in a hostile place and Naked Defeat got stuck TK Dodge - Naked Defeat listens for your dodges now. THis is the first step on implementing Traps and other triggers that also can be dodged. SLATE Actions - Added tons of missing Cuffs tags - Added missing furniture tags on some Psyche Anims (Pillory/XCross etc) - Added more Foreplay Animations including 3P and 4P nadeConfig.json - Updated PDF Guide - added Weights for Naked Defeat Scenarios (see PDF) - added Dirtiness Treshhold for Public Punishment - added Sound toggle for Public Punishment Bears - Go to MCM and disable “Allow Bears” in creature toggles and reenable them. Somehow they are bugged. Sorry, I cant find the cause 4
crajjjj Posted April 12, 2025 Posted April 12, 2025 I just had a look at the PDFs inside, and it gives strong "Heavy metal" vibes. Amazing artwork And thanks for the update
Nymra Posted April 12, 2025 Author Posted April 12, 2025 3 minutes ago, crajjjj said: I just had a look at the PDFs inside, and it gives strong "Heavy metal" vibes. Amazing artwork And thanks for the update Luis Royos art is just the best... I wish there was a filter to make skyrim look like that
bastsard Posted April 12, 2025 Posted April 12, 2025 5.24 PRECISION Compatibility Naked Defeat turns off Precisions Weapon Collisions during Whipping and turns them back on afterwards. Report any problems please. holy shit youre genius now i can finally use whipping scenes 1
Vladel Posted April 12, 2025 Posted April 12, 2025 what do you mean by import and register new Nymra Slate actions?
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