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Posted (edited)
On 1/24/2024 at 11:34 AM, Vexing Rabbit said:

Hello I wish to ask for assistances if anyone is able.

 

Game crashes when I lose during an event on the road. They defeat my character but once I got a message and hit "ok" my game crashes to desktop. Any help or idea would be wonderful. T_T  

 

 

ScreenShot0.png

 

 

Edit: I have a crash log but can't tell what's wrong. Maybe someone can help? everything else in this mod works but some reason it does like events where I get "taken away".

 

crash-2024-01-25-18-59-27-REPORT.txt 5.75 kB · 5 downloads

Ok nm, Someone has helped me(I'm grateful for) , ^_^ turns out I installed ZAZ 7.0 instead of ZAZ 8.0+....... ok everything is fine.. 

Thanks for the lovely mod Factoryclose ^_^

 

Though I have a new problem... >////<

ScreenShot1.png

And I was trying to be a badass heroine and almost won too. Intil I took a heavy blow from a guy with the hammer.... T_T

Edited by Vexing Rabbit
Posted
8 hours ago, Vexing Rabbit said:

Ok nm, Someone has helped me(I'm grateful for) , ^_^ turns out I installed ZAZ 7.0 instead of ZAZ 8.0+....... ok everything is fine.. 

I think that the crashes of my game are also related to the old version of ZAZ, but I have no idea where to get the ZAZ 8+ version for SE

Posted
2 hours ago, danna233 said:

I think that the crashes of my game are also related to the old version of ZAZ, but I have no idea where to get the ZAZ 8+ version for SE

Not the "Download" section.

Look down at the description. scroll down to "The packs of ZAP 8+ can be found here:"

 

Posted (edited)

I cannot for the life of me get the Whiterun orc visit quests to initiate, the innkeeper just says the generic "nothing but the war" dialogue when asking about gossip. When I use the sqv command it reads:

 

"svq baboeventwhiterunorcvisitad01

---Papyrus -------

No papyrus scripts attached

- 3 Aliases found for 'BaboEventWhiterunOrcVisitAD01' (68819e77)-

REF: 'WhiterunPerson01' -> NONE

REF: 'WhiterunPerson02' -> NONE

REF: 'PlayerREF' -> NONE

---Quest State-------

Enabled?     No

State:     Stopped

Current Stage:      0

Priority: 50"

 

I don't really know what any of this means but the fact it says the quest is not enabled and stopped worries me. This is on a fresh save while owning Breezehome and beauty values are set in MCM and SLA Baka keywords are set on armor. Does anyone know what could be the issue or a way to force the innkeeper to give the right dialogue?\

 

Edit: I got it to work, maxing out all of the beauty sliders did the trick, I had mine at 90, 29, 49 respectively. So if anyone else runs into this try maxing them out to get the dialogue, it doesn't look like the guide mentions needing a certain value anywhere.

Edited by H Bof
Posted (edited)
2 hours ago, Vexing Rabbit said:

Not the "Download" section.

Look down at the description. scroll down to "The packs of ZAP 8+ can be found here:"

Thank you. But my game crashes with this package (Something is wrong with the limiters, they crash the game.

 

In fact, I remembered that I had already suffered with some ZAZ package, the game crashed to the desktop when installing sexlab. That's probably why I use the option that I use.

Edited by danna233
Posted
7 hours ago, H Bof said:

Edit: I got it to work, maxing out all of the beauty sliders did the trick, I had mine at 90, 29, 49 respectively. So if anyone else runs into this try maxing them out to get the dialogue, it doesn't look like the guide mentions needing a certain value anywhere.

 

There are hidden requirements to start the Orc Visitors quest. Besides owning Breezehome, your character's appearance values must be 50 or higher for Beauty, and 70 or higher for Breasts and Butt. Ask Hulda about gossip until she mentions you being a citizen of Whiterun.

 

You can set your values back after you trigger the quest, the Orcs have different dialog based on your appearance values.

  • All values less than 50 = They leave you alone.
  • All values greater than 50 but Beauty less than 80 = They call you average.
  • All values greater than 80 = They get excited.
  • Any other value combination = They are indifferent.
Posted
13 hours ago, Roarke said:

 

There are hidden requirements to start the Orc Visitors quest. Besides owning Breezehome, your character's appearance values must be 50 or higher for Beauty, and 70 or higher for Breasts and Butt. Ask Hulda about gossip until she mentions you being a citizen of Whiterun.

 

You can set your values back after you trigger the quest, the Orcs have different dialog based on your appearance values.

  • All values less than 50 = They leave you alone.
  • All values greater than 50 but Beauty less than 80 = They call you average.
  • All values greater than 80 = They get excited.
  • Any other value combination = They are indifferent.

Thanks that's good to know, I did set them back after seeing them leave the dungeon and begin walking to the breezehome and it worked just fine. Also the dialogue only popped with half of it, the innkeeper never mentioned the part about them leaving the jail (so they never spawned in) so I just loaded an old save from a different character where it did work and found that it's actually the quest "baboeventwhiterunorcvisitiors" and setting the quest to stage 10 fixed it and spawned them in. Everything else with recurring visits has worked just fine since.

Posted

I am having a bit of an issue getting Babo to show in my MCM on a new character.

 

Basically, it wont. other characters, same load order, same bunch of mods, it shows fine and works fine. After Bethesda decided it was finished screwing everyone over (for now) I made someone new and noticed that BD was missing from the mod list. Flip to another character and its there.

 

I have tried force updating the MCM, reloading the mod and its requirements and nothing seems to work. anyone seen this before and have an idea of what I can try?

Posted

Is there any way to decrease the exhibitionist stat? I've tried doing it through console commands but it just resets after a few seconds.

Posted
On 1/28/2024 at 3:33 AM, rkd13a said:

I am having a bit of an issue getting Babo to show in my MCM on a new character.

 

Basically, it wont. other characters, same load order, same bunch of mods, it shows fine and works fine. After Bethesda decided it was finished screwing everyone over (for now) I made someone new and noticed that BD was missing from the mod list. Flip to another character and its there.

 

I have tried force updating the MCM, reloading the mod and its requirements and nothing seems to work. anyone seen this before and have an idea of what I can try?

I am having the same issue on 1.6.1170 a few Bakafactory mods like their edit for Defeat are also not appearing aswell.

Posted
4 hours ago, kaylee said:

I am having the same issue on 1.6.1170 a few Bakafactory mods like their edit for Defeat are also not appearing aswell.

 

its odd because it wont load at all for one character, then create another new character and there it is in the MCM.

 

it appears completely random.

 

I know something isnt working right because I get a CTD sometimes with this in the logs:

  [RSP+58  ] 0x7D5CEFE8E0       (char*) "WARNING: Mismatched types assigning to variable named \"_menuParams\" - assigning None\nstack:\n\t[BaboDialogueMCM (AE2FEA1B)].babodialogueconfigmenu.OnGameReload() - \"SKI_ConfigBase.psc\" Line ?\n\t[alias Player REF on quest BaboDialogueMCM (AE2FEA1B)].SKI_PlayerLoadGameAlias.OnPlayerLoadGame() - \"SKI_PlayerLoadGameAlias.psc\" Line ?"

Posted

Hello! Who can help? The rickling's SL animation does not work, although for other creatures everything is normal, the GG is animated, has anyone encountered this?

Posted

Can anyone please tell me how to advance the Vice Captain event? I got him to move into my house and he sometimes initiates dialogue with me and wants sex. But what do I do now?

Posted
On 1/18/2024 at 9:13 PM, mavbru67 said:

Here's what I did to get the MCM to load on version 5.31 (downloaded from factory's subscribe star website). The "re-download everything" plan someone above mentioned didn't work for me.

Rolled back to 5.12 and confirmed the MCM still worked. Tested upgrading to 5.21, as well as 5.31, neither of those loaded the MCM.

Installed 5.12 again, then installed 5.31 and let 5.31 overwrite 5.12. Loaded back in and MCM was working. I think a file is missing from the later versions but I haven't had time to narrow it down yet.

think you can post the v5.12 file? all the new ones don't show up/work at all.

Posted (edited)

Hi, has this mod adressed its historical bugs yet?, i think that it has been many versions since we had the problems where the murderer kidnap event just doesn't work, the noble event were we have to reduce the timescale, or the bandit kidnap event for which is a softlock bomb by itself (always have to reload because either wolves spawn and break the scene or the kidnapped adventurer starts aggroing when it shouldn't, or if i manage to get into their lair they just don't start any dialogue and the minigame isn't available).

I think i made my point, have they been adressed? the loanshark slave to the noble event was the nail in the coffin for me for it just wasn't functional.

I have the suspicion that those problems aren't present in the korean version and the problem are all because the translation messes up the code, can anyone more familiar with the code confirm or debunk my suspicions?

 

 

EDIT: I've looked at the thread and holy hell just the posts above are reporting extremely serious bugs, it's baffling how the more stuff the author adds and the more the mod breaks down, i've also looked at baka's profile and it seems that aside from posting the updates he doesn't interact with the thread whatsorever, it makes me wonder if he's aware of the sorry state of the mod, at least the english version.

I'm sorry to say it but it's so shameful considering that some people are even paying for the early access of this mod!

Edited by squirreldaz
Addon after reding a bit more the thread
Posted

@factorycloseIn version 5.30 during the sold to noble event, the mercenary sometimes offers to kill your current master in order to become your new master. Is that just talk, or is that actually implemented? If it is implemented, is there any way to trigger it?

Posted

Okay I have this issue when my character get defeated by one of those ‘horny’ creature in the wild, my character lies on the ground and a message pops up. But nothing happens and after a while, the creature just gets hostile again. And this time if I let it defeat my character she just dies
Does anyone also encounter this?

Posted

[02/03/2024 - 11:32:16PM] ERROR: Cannot call IsDead() on a None object, aborting function call
stack:
    [BaboDialogueWhiterun (35B67C31)].babodialoguewhiterunscript.StopDuel() - "BaboDialogueWhiterunScript.psc" Line 106
    [BaboDialogueWhiterun (35B67C31)].QF_BaboDialogueWhiterun_09B67C31.Fragment_37() - "QF_BaboDialogueWhiterun_09B67C31.psc" Line 398
[02/03/2024 - 11:32:16PM] WARNING: Assigning None to a non-object variable named "::temp38"
stack:
    [BaboDialogueWhiterun (35B67C31)].babodialoguewhiterunscript.StopDuel() - "BaboDialogueWhiterunScript.psc" Line 106
    [BaboDialogueWhiterun (35B67C31)].QF_BaboDialogueWhiterun_09B67C31.Fragment_37() - "QF_BaboDialogueWhiterun_09B67C31.psc" Line 398
[02/03/2024 - 11:32:16PM] ERROR: Cannot call AddToFaction() on a None object, aborting function call
stack:
    [BaboDialogueWhiterun (35B67C31)].babodialoguewhiterunscript.StopDuel() - "BaboDialogueWhiterunScript.psc" Line 109
    [BaboDialogueWhiterun (35B67C31)].QF_BaboDialogueWhiterun_09B67C31.Fragment_37() - "QF_BaboDialogueWhiterun_09B67C31.psc" Line 398

 

This is the error in papyrus log when my player got defeated by a horny stray dog

Posted

Hello, Is there still any LE player? For it seems there is no way for me to get the MCM until I lower the version of mod to 4.22, and the Resaver always says 

Missing member data 

This savefile has zeroed canaries. The cause of this seems to be related to script memory limits but it is not clear; Kinggath named it the 'canary error' if you want to search for more information. (1 items) babodialogueconfigmenu: *BaboInteractiveDia.esp:392fea1b (43576d80) (24) 

I have no idea what that means and can't seems to Google out what is going on. I had deleted said instance several times but no luck.Any help please?

Posted

Hello !

When talking to Hulda she says something about some rich guy needing help with his sick horse ... any clue where to find him ? thanks

Posted
6 hours ago, Souhaiter said:

Hello, Is there still any LE player? For it seems there is no way for me to get the MCM until I lower the version of mod to 4.22, and the Resaver always says 

Missing member data 

This savefile has zeroed canaries. The cause of this seems to be related to script memory limits but it is not clear; Kinggath named it the 'canary error' if you want to search for more information. (1 items) babodialogueconfigmenu: *BaboInteractiveDia.esp:392fea1b (43576d80) (24) 

I have no idea what that means and can't seems to Google out what is going on. I had deleted said instance several times but no luck.Any help please?

 

Running v5.22 on LE no problem. Sometimes MCM takes a bit of time to show up, try starting new game with the recent version on.

Posted

Hi guys,
I ran into an issue with the slavers event. If I oppose them i'm taken to their lair, then my character just say she'll do anything they want while tied up and the line just stay. The slaver seems to be talking but I don't see his lines and at some point i'm just dropped from the rope and can do anything I want. Anyone has ever this issue before ?

Posted
On 2/2/2024 at 1:14 PM, krafs said:

@factorycloseIn version 5.30 during the sold to noble event, the mercenary sometimes offers to kill your current master in order to become your new master. Is that just talk, or is that actually implemented? If it is implemented, is there any way to trigger it?

 

From what I can tell, if you somehow escape the cell, you can probably kill him the normal way.  However, with Stamina and Magicka constantly being drained it seems a tough problem. 

I really cannot figure out how this vignette is supposed to work.  Every time I use the bedroll to rest/sleep/meditate it breaks the animations.  Every time you have sex with the noble it drains Stamina and Magicka,  so you cannot build up enough to work the lock.  There doesn't appear to be any lockpicks in the cabin either.

I got out eventually because the scenario broke and left me outside the cell.  I pickpocked the noble for the key and left.  Overall, most of these capture vignettes just don't work.  At least I cannot get any of them to work consistently.  I like idea of this mod, but it is just too fragile and creates too many other game problems.

Posted (edited)

I want to share the way I got the MCM menu in version 5.21. For three days I could not get this mod to display the MCM. I tried changing the load order, using the console codes, but it didn't help. On one attempt, I got the message “Reboot MCM...” and it crashed. Therefore, I decided to replace this script with version 5.12 and it worked) I will describe my steps in more detail: you need to start a new game without BaboDialogue, when you enter Helgen and gain freedom, save, exit and install BaboDialogue 5.21 and replace script BaboMCMRestart.pex from version 5.12. Go into the game and within a minute the MCM should appear. If it’s gone for a long time, save in a new slot and reload this save. Whether to change the scripts back to version 5.21 after the appearance of MCM is up to you. I didn't change it. This script is responsible for reloading the MCM and reloading some quests, so I wouldn’t recommend reloading quests in MCM, just in case) What is also important, do not save in slots created before installing BaboDialogue. Create new ones and save in them. I play Skyrim LE, but the scripts are the same as SE, so it doesn't matter. I hope my method will help someone... (sorry for my English, it's not my native language >_< )

I will attach the script that should be replaced to the message. It's called "BaboMCMRestart.pex"   

Edit: If my method works for someone, then after the appearance of MСM, return back the scripts of version 5.21, It will be safer that way.

BaboMCMRestart.rar

Edited by SilverGS

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