Jump to content

Recommended Posts

Posted (edited)

Hm.. unable to get MCM to load at all. Though the scripts are running. I am running on Skyrim SE, with the SE version installed. Other mods that support BABODialogue work fine, and their MCMs appear. I am not sure what is going on. But I'll try to check the logs.

 

EDIT: So logs showed catastrophic amounts of errors involving BaboDialogue. I modified the plugin order to trace root cause backwards. Turns out, a mod called "Follow me for sex" was the culprit. Running a new game with the original mod load order (except FMFS) allows BD to load.

 

Wanted to leave this note here in case others happen to also use FMFS.

Edited by 777sage
updateing
Posted (edited)

can anyone drop the vice captain walktrough not sure what to do with him after he move inside breezehome

 

edited; iam at the stage where i send him into prison after that i freed him by lockpicking the cell, his dialogue say something about meerting me again but after that he just dissapear after awhile, i use player.moveto command but its send me to the cell instead, my question is is he not gonna appear again or?

Edited by nothing2lose
Posted

These mods(Babodialogue, Approach, SLHH) mostly work for me, after I restart a new save.
But there's still some problem.
Some road encounter and change location encounter events are not working.
Lowlife just approached to me, said something and then nothing happen.

The kick out event happened in Moorside inn in Morthal not working too, they just came to talked to me, after that, still nothing happened. And i pretty sure i was able to trigger this event correctly before, but after I updated the mods, it seems broken.
Some road encounter such as some bandits grabbing a woman scene isn't working too. I spoke to them, and nothing happened.

Except for these events, the others are working fine now(white run orc trio, harassment, slap). 

I tried re-register animation, reinstall mods, clean cache, adjust priority, but non of these way could help.

Can anyone help to solve these problem?

Posted
2 hours ago, gk2408879 said:

These mods(Babodialogue, Approach, SLHH) mostly work for me, after I restart a new save.
But there's still some problem.
Some road encounter and change location encounter events are not working.
Lowlife just approached to me, said something and then nothing happen.

The kick out event happened in Moorside inn in Morthal not working too, they just came to talked to me, after that, still nothing happened. And i pretty sure i was able to trigger this event correctly before, but after I updated the mods, it seems broken.
Some road encounter such as some bandits grabbing a woman scene isn't working too. I spoke to them, and nothing happened.

Except for these events, the others are working fine now(white run orc trio, harassment, slap). 

I tried re-register animation, reinstall mods, clean cache, adjust priority, but non of these way could help.

Can anyone help to solve these problem?

 

Check if you have the latest Babo Motion Pack installed.

Posted

It sounds like a lot of people are having the same difficulties but I’ve tried three of the main quests (orcs, morthal, and nigtengale) and all three start fine but at some point they just hang up and nothing happens.  Occasionally I can get a sexlab scene to start so that doesn’t seem to be a problem.  The npcs just stand there and nothing happens. 
 

I can use the debug test bad outcome to move the script forward but I miss the whole point when I do that. 
 

does anyone know how to fix this? 
 

thanks so much. 

Posted
1 hour ago, kurotatsu said:

 

Check if you have the latest Babo Motion Pack installed.

I did. It's 1.50v, but it still not working.
I've already tried reinstall all the animation pack, including zaz 8.0+. Uncheck the override setting in zaz menu wasn't help too.
Thanks for the reply!

 

51 minutes ago, Silence5 said:

It sounds like a lot of people are having the same difficulties but I’ve tried three of the main quests (orcs, morthal, and nigtengale) and all three start fine but at some point they just hang up and nothing happens.  Occasionally I can get a sexlab scene to start so that doesn’t seem to be a problem.  The npcs just stand there and nothing happens. 
 

I can use the debug test bad outcome to move the script forward but I miss the whole point when I do that. 
 

does anyone know how to fix this? 
 

thanks so much. 

My condition is pretty much like you! They just stand still and do nothing.

I've tried everything I could came up with but non of them solve all these problems.

Posted

So I am not sure how to escape the kidnapper and noble scenarios.  They both depend on magic/stamina, but in both cases my magic and stamina are completely drained and never recharged.  It is a bit puzzling on how these scenarios are supposed to be resolved.

Posted
14 hours ago, gk2408879 said:

These mods(Babodialogue, Approach, SLHH) mostly work for me, after I restart a new save.
But there's still some problem.
Some road encounter and change location encounter events are not working.
Lowlife just approached to me, said something and then nothing happen.

The kick out event happened in Moorside inn in Morthal not working too, they just came to talked to me, after that, still nothing happened. And i pretty sure i was able to trigger this event correctly before, but after I updated the mods, it seems broken.
Some road encounter such as some bandits grabbing a woman scene isn't working too. I spoke to them, and nothing happened.

Except for these events, the others are working fine now(white run orc trio, harassment, slap). 

I tried re-register animation, reinstall mods, clean cache, adjust priority, but non of these way could help.

Can anyone help to solve these problem?

Same problems here, probably baka made a mistake with the last animation pack or something like that but he's on vacation until march 10 so we'll have to wait for an answer I guess.

Posted

Try these: (maybe not in the proper order)
- Install related animations(bakamotion/zaz8/billy etc) that used by the mods and their requirements. Creatures need abc and so on. Yeah, it's a long list.
- activate SLab from mcm
- slab animation loader
- scan/register till u got notification
- change cell / map -> wait few hour ?
- profit?

 

And for the keyword, I think better to use this and also no esp. Download it, use it, if you want to add/edit just take the example from it. And apply yourself.
https://www.nexusmods.com/skyrimspecialedition/mods/106672

hope it helps.

Posted (edited)

Okay so I reset the Vice Captain quest and it has never started again. I updated BaboDialogue to the latest version on Bakafactory's site. Now if I do a PRID RefID there is a [D] beside his name. I know I have not done any markfordelete commands in the console. Is this happening with anyone else? Is there something bugged in the newest public release of BaboDialogue? I can't imagine the BaboDialogue patch I found here on LL that fixes a number of the dialogue for better English could have marked the VC as such since it isn't referenced in the ESP. 

 

Any thoughts on this matter?

 

Secondly, has anyone been able to get the title "Here comes a new master"? If so, could you tell me how it is done? I have found the challenger when exploring and lost to him multiple times but nothing comes of it. After he ties my PC to a device and leaves two Outlaws show up. After the scene with them they say to stand up but that is the end of it. I can not remove the items equipped to my PC either.

Edited by Slimreb
Posted
43 minutes ago, Slimreb said:

Okay so I reset the Vice Captain quest and it has never started again. I updated BaboDialogue to the latest version on Bakafactory's site. Now if I do a PRID RefID there is a [D] beside his name. I know I have not done any markfordelete commands in the console. Is this happening with anyone else? Is there something bugged in the newest public release of BaboDialogue? I can't imagine the BaboDialogue patch I found here on LL that fixes a number of the dialogue for better English could have marked the VC as such since it isn't referenced in the ESP. 

 

Any thoughts on this matter?

 

Secondly, has anyone been able to get the title "Here comes a new master"? If so, could you tell me how it is done? I have found the challenger when exploring and lost to him multiple times but nothing comes of it. After he ties my PC to a device and leaves two Outlaws show up. After the scene with them they say to stand up but that is the end of it. I can not remove the items equipped to my PC either.

 

I found with the last tied up event, I had to jump and then find my rescuers since they wandered off.  Once I get near them the event ending triggered.

Posted

One debug tool this mod needs is the ability to reset the pc facial expression.   Many of the events seem to leave the pc with a persistent facial expresion.

Yes, I have used mfg reset and mfg expression.  However, it only seems to be a temporary fix.  I usually have to reload before the encounter. 

Posted

Can someone help me with Stallion quest, the first time i installed it it is possessing fine, however the second time i try to do it (i forgot to save and accidentally quit the game so i need to reload the game), it never get pass the check box where female character need to check the horse, i checked both eyes and heartbeat, normally it should not appear anymore and the dialogue possesses, but it didn't, it the box keep appear asking me to either check the eyes or the heartbeat despite i done both of it, i tried all solution i can think of but it keep happening, even when i uninstall, open the game, save a clean save without Babo Dialogue then reinstall it, the only thing i still not check is doing a new game but i doubt it will fix the problem

Posted
1 hour ago, Arielo said:

He's on vacations until March 10 or so... and yes you can find the latest 6.60 animation pack and Babo 5.46 there, but still this version is buggy af.

All versions will be buggy af ;)

Posted

Having an issue with the Noble encounter on roads, after any dialogue options or defeated by the guards, the quest ends abruptly. The furthest I got was my pc getting raped by the noble, and then the guards and the noble just stands around. Ran console to check sqs baboencounter11 and stage 255 = 1 , which I assume the quest ended prematurely. Sometimes the rape doesn't even trigger, and the quest ends at some point in the dialogue from the noble. 

 

Anyone knows of any workarounds to get the quest working? Or is this encounter just completely borked?

Posted (edited)
12 hours ago, saeid90 said:

Idk where is baka now but New version is here

 

 

I am glad you care about me and enjoy the mod but please this doesn't make me feel any better even make me kinda tired. Have some decency for me, will you? I often stay up all night to finish the work and get this, you can easily imagine how I would feel. Wait one month and you are going to get what you want.😎

Edited by DoctaSax
removed link in quoted post
Posted
18 hours ago, WaterRabbit said:

 

I found with the last tied up event, I had to jump and then find my rescuers since they wandered off.  Once I get near them the event ending triggered.

 

I never see any rescuers. The two Outlaws show up and release the PC from the restraint. They then have their way with the PC and then have a set of dialogue they go through. At the end of that dialogue one says to stand up, but nothing happens after this point. I have done the jump trick to be able to move again but if I try to talk with either Outlaw I am given standard dialogue options. No matter what I try I can not get this event to progress. I have even tried saving the game and then reloading to see if it triggered the event to proceed with no luck.

 

Posted

Hi! Thank you for you hard work! I just tried out the new update but the new horse quest didn't seem to work quite right. Everything was perfect until diagnosing the horse, the fail loops were working fine but i could progress normally and had to use setstage (XXccc1e7) to complete it (it stopped at 22 and 23 while 4 was set to 0). Setting it to 30 bypassed the problem. (i have enough alchemy and restoration). Also the amount of gold you get for just talking to the guy is way too high, the reward too imo. I know he's a merchant and all but c'mon, expected 50 but got 700!

Anyways, have a nice rest of your day/night!

Posted
15 hours ago, factoryclose said:

 

I am glad you care about me and enjoy the mod but please this doesn't make me feel any better even make me kinda tired. Have some decency for me, will you? I often stay up all night to finish the work and get this, you can easily imagine how I would feel. Wait one month and you are going to get what you want.😎

Just want to let you know that I really love your mods. I always pay for latest version, and I appreciate your hard work on these project.
 

Posted
17 hours ago, factoryclose said:

 

I am glad you care about me and enjoy the mod but please this doesn't make me feel any better even make me kinda tired. Have some decency for me, will you? I often stay up all night to finish the work and get this, you can easily imagine how I would feel. Wait one month and you are going to get what you want.😎

Hi there

Didt expect to get a reply from you

Thats Nice to hear 💪

 

Posted (edited)

Hi everyone and specially  factoryclose for his great work

 

I am having the same issue as some others. MCM menu don't show.

 

I use MCM menu Kicker and MenuMaid, but does not work

 

 

PD: Sorry for my english

Edited by elderegistros
Posted
On 3/4/2024 at 11:55 PM, Silence5 said:

It sounds like a lot of people are having the same difficulties but I’ve tried three of the main quests (orcs, morthal, and nigtengale) and all three start fine but at some point they just hang up and nothing happens.  Occasionally I can get a sexlab scene to start so that doesn’t seem to be a problem.  The npcs just stand there and nothing happens. 
 

I can use the debug test bad outcome to move the script forward but I miss the whole point when I do that. 
 

does anyone know how to fix this? 
 

thanks so much. 

So I think I've been able to fix mine. I downloaded dragonborn voice over and the babodialogue add on for it. Now the few scenes I have tested move forward without any problem. It looks like the the script was getting hung up on not being able to provide the dialogue for some reason. 

Posted
10 hours ago, silence57 said:

So I think I've been able to fix mine. I downloaded dragonborn voice over and the babodialogue add on for it. Now the few scenes I have tested move forward without any problem. It looks like the the script was getting hung up on not being able to provide the dialogue for some reason. 

 

May I ask which babodialogue addon are you referring to?

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...