Strec2 Posted June 18, 2025 Posted June 18, 2025 Would it be possible to have more informations before recruiting a NPC as slaver? Something like a messagebox indicating : Trainer : good/very good/excellent Sex trainer : good/very good/excellent Leader: good/very good/excellent cancel / recruit 1
tonitrulupus Posted June 18, 2025 Posted June 18, 2025 27 minutes ago, Strec2 said: Would it be possible to have more informations before recruiting a NPC as slaver? Something like a messagebox indicating : Trainer : good/very good/excellent Sex trainer : good/very good/excellent Leader: good/very good/excellent cancel / recruit I have not been able to recruit a NPC that does not have those traits 1
TrollAutokill Posted June 18, 2025 Author Posted June 18, 2025 30 minutes ago, Strec2 said: Would it be possible to have more informations before recruiting a NPC as slaver? Something like a messagebox indicating : Trainer : good/very good/excellent Sex trainer : good/very good/excellent Leader: good/very good/excellent cancel / recruit 2 minutes ago, tonitrulupus said: I have not been able to recruit a NPC that does not have those traits True when recruiting unique, only low honesty NPCs and lovers will have the recruit option. For Recruiting after combat or recruiting slaves, a message box with the training skills and disposition could be useful.
ZZW Posted June 18, 2025 Posted June 18, 2025 On 4/12/2025 at 9:59 AM, ZZW said: Even if I chose to equipt inventory from the wheel they will still be naked. and wouldn't put anything I gave them. 7.7.3 fixed the bug of sex is not record after I toggle remove crime faction when capture ( or may not, I didn't test without toggle it ), and their cloth can be put back after sex when taken and given. However, both of bugs seems to be back at 7.8.6. These bugs happened on npcs that was enemy faction to player before capture, some of them even attack by guards. So maybe it was the faction pulling legs?
TrollAutokill Posted June 18, 2025 Author Posted June 18, 2025 (edited) 2 hours ago, ZZW said: 7.7.3 fixed the bug of sex is not record after I toggle remove crime faction when capture ( or may not, I didn't test without toggle it ), and their cloth can be put back after sex when taken and given. However, both of bugs seems to be back at 7.8.6. These bugs happened on npcs that was enemy faction to player before capture, some of them even attack by guards. So maybe it was the faction pulling legs? No difference on that matter between 7.7 and 7.8. Also it would be really weird if the crime faction was interfering with the P+ events. This sounds more like another mod is interfering or something is really weird in your load order, or Skyrim is having a tantrum. Edited June 18, 2025 by TrollAutokill
ZZW Posted June 19, 2025 Posted June 19, 2025 10 hours ago, TrollAutokill said: No difference on that matter between 7.7 and 7.8. Also it would be really weird if the crime faction was interfering with the P+ events. This sounds more like another mod is interfering or something is really weird in your load order, or Skyrim is having a tantrum. Those npc are from E2A series of Nexus, so the follower version, which is the orginal version of npc, they are good. only enemy version will having this problem. They should have a enemy faction, since they stay with bandit, vampire and etc.
TrollAutokill Posted June 19, 2025 Author Posted June 19, 2025 (edited) 41 minutes ago, ZZW said: Those npc are from E2A series of Nexus, so the follower version, which is the orginal version of npc, they are good. only enemy version will having this problem. They should have a enemy faction, since they stay with bandit, vampire and etc. All enemy factions are removed at capture. Also crime faction is cleared at capture but not removed, just stored for use when running away. They don't need an enemy faction to stay with bandits and such, just an ally faction with them. They do need an enemy faction if they are aggressive towards the player. Edited June 19, 2025 by TrollAutokill
ZZW Posted June 19, 2025 Posted June 19, 2025 30 minutes ago, TrollAutokill said: All enemy factions are removed at capture. Also crime faction is cleared at capture but not removed, just stored for use when running away. They don't need an enemy faction to stay with bandits and such, just an ally faction with them. They do need an enemy faction if they are aggressive towards the player. Yes, they are aggressive to player. And after killed or looted, they will drop a tome to summon the follower (original), who were removed from the map. I was expecting DOM to help skip the killing part They are unique, and will not clone by DOM
TrollAutokill Posted June 19, 2025 Author Posted June 19, 2025 1 hour ago, ZZW said: Yes, they are aggressive to player. And after killed or looted, they will drop a tome to summon the follower (original), who were removed from the map. I was expecting DOM to help skip the killing part They are unique, and will not clone by DOM It sounds like their quest is taking over. No easy solution other than summoning the follower and dismissing before enslaving. The less easy solution would be to create a patch.
ZZW Posted June 19, 2025 Posted June 19, 2025 3 hours ago, TrollAutokill said: It sounds like their quest is taking over. No easy solution other than summoning the follower and dismissing before enslaving. The less easy solution would be to create a patch. Nah, I‘d just stay with follower version. A tiny immersion break wouldn't hurt. Making a patch for each one of them feel like the slaving goes both way.
SaltyBox Posted June 19, 2025 Posted June 19, 2025 My order-wheel is missing options since i took this slave from my home sweet home camp. Tested it with a second slave and had the same problem. Is this a known issue? Am i doing something wrong? 1
TrollAutokill Posted June 19, 2025 Author Posted June 19, 2025 3 minutes ago, SaltyBox said: My order-wheel is missing options since i took this slave from my home sweet home camp. Tested it with a second slave and had the same problem. Is this a known issue? Am i doing something wrong? Known bug. Will be fixed soon. 1
Zodiac321 Posted June 20, 2025 Posted June 20, 2025 Whenever I order a Slave who is training others to "Train your slaves in the sexual arts" , all they do is tie up their trainee and stand still.
Ricardo-Evans Posted June 20, 2025 Posted June 20, 2025 I just started a new save and the weird thing is: when I told my first slave to masterbute she just stay there T-posed, but for all the other slaves the animations just work, any idea?
TrollAutokill Posted June 20, 2025 Author Posted June 20, 2025 3 hours ago, Zodiac321 said: Whenever I order a Slave who is training others to "Train your slaves in the sexual arts" , all they do is tie up their trainee and stand still. It means they cannot find any animation to start a sex scene. You need Sexlab installed for it to work. Also make sure to run Pandora/FNIS and to start Sexlab from it MCM.
TrollAutokill Posted June 20, 2025 Author Posted June 20, 2025 1 hour ago, Ricardo-Evans said: I just started a new save and the weird thing is: when I told my first slave to masterbute she just stay there T-posed, but for all the other slaves the animations just work, any idea? Is she a custom race? From a follower mod?
TrollAutokill Posted June 20, 2025 Author Posted June 20, 2025 5 minutes ago, Ero Sama said: hi new version coming ? Usually by the end of the month or beginning of next month. 2
tonitrulupus Posted June 20, 2025 Posted June 20, 2025 16 minutes ago, TrollAutokill said: Usually by the end of the month or beginning of next month. not sure if you have this planned, if possible or if there is another mod that would do this, I would love to see, for example, anyone that at a friendship relation ship level ask, " Hey can I use you slave?" or have a option in the dialogs that will allow a friend to use them, I know that option shows up or an option like it shows up that you can either allow or not allow your normal followers do this.
Ricardo-Evans Posted June 20, 2025 Posted June 20, 2025 2 hours ago, TrollAutokill said: Is she a custom race? From a follower mod? She is Nord race, but she is from a follower mod.
Ricardo-Evans Posted June 20, 2025 Posted June 20, 2025 1 minute ago, Ricardo-Evans said: She is Nord race, but she is from a follower mod. https://www.nexusmods.com/skyrimspecialedition/mods/76659?tab=files This follower to be specific. And I don't think she has such problem in my previous save, althrough in that save I'm using a much older version of DOM at the begining
DonQuiWho Posted June 20, 2025 Posted June 20, 2025 @TrollAutokill This is a fairly simple question Having incurred the pain of spending days / weeks actually, recovering from a total sys meltdown, I now have AE 1.6.1170 up and just about running well enough to start new games I'll add a DOM game - I can wait very patiently! - once you have finally got round to having AYGAS integrated and working properly. I'm happy to wait, as it will then be reliable! But given the prior hassles DOM/HSH/newer arousal based mods had, in that the latter killed the ability to sell slaves and was irrecoverable as the Arousal mod was irreversible, can you please let us know which Arousal mod YOU use/would recommend me use to try to future proof DOM use? (IIRC you also use AE 1.6.1170) TIA for any advice you feel free to provide DQW
TrollAutokill Posted June 20, 2025 Author Posted June 20, 2025 (edited) 38 minutes ago, DonQuiWho said: @TrollAutokill This is a fairly simple question Having incurred the pain of spending days / weeks actually, recovering from a total sys meltdown, I now have AE 1.6.1170 up and just about running well enough to start new games I'll add a DOM game - I can wait very patiently! - once you have finally got round to having AYGAS integrated and working properly. I'm happy to wait, as it will then be reliable! But given the prior hassles DOM/HSH/newer arousal based mods had, in that the latter killed the ability to sell slaves and was irrecoverable as the Arousal mod was irreversible, can you please let us know which Arousal mod YOU use/would recommend me use to try to future proof DOM use? (IIRC you also use AE 1.6.1170) TIA for any advice you feel free to provide DQW I use SexLabArousedSSELoose. DOM needs either SexLabAroused.esm or ArousedRedux.esm to find the correct factions. The factions need to be defined with the correct IDs, as seen in this code snippet: Spoiler if Game.GetModByName("SexLabAroused.esm") != 255 slaArousal = Game.GetFormFromFile(0x0003FC36, "SexLabAroused.esm") As Faction slaArousalLocked = Game.GetFormFromFile(0x0007649C, "SexLabAroused.esm") As Faction elseif Game.GetModByName("ArousedRedux.esm") != 255 slaArousal = Game.GetFormFromFile(0x3FC36, "ArousedRedux.esm") As Faction slaArousalLocked = Game.GetFormFromFile(0x0007649C, "ArousedRedux.esm") As Faction else slaArousal = None slaArousalLocked = None endif Compatible mods include OSL Aroused - Arousal Reborn as it includes SexLabAroused.esm with both factions and same form IDs. If you know of any other arousal mod using different plugin names or form IDs, let me know. Edited June 20, 2025 by TrollAutokill
TrollAutokill Posted June 20, 2025 Author Posted June 20, 2025 2 hours ago, Ricardo-Evans said: https://www.nexusmods.com/skyrimspecialedition/mods/76659?tab=files This follower to be specific. And I don't think she has such problem in my previous save, althrough in that save I'm using a much older version of DOM at the begining Ok, I will play test her.
DonQuiWho Posted June 20, 2025 Posted June 20, 2025 4 hours ago, TrollAutokill said: I use SexLabArousedSSELoose. DOM needs either SexLabAroused.esm or ArousedRedux.esm to find the correct factions. The factions need to be defined with the correct IDs, as seen in this code snippet: Reveal hidden contents if Game.GetModByName("SexLabAroused.esm") != 255 slaArousal = Game.GetFormFromFile(0x0003FC36, "SexLabAroused.esm") As Faction slaArousalLocked = Game.GetFormFromFile(0x0007649C, "SexLabAroused.esm") As Faction elseif Game.GetModByName("ArousedRedux.esm") != 255 slaArousal = Game.GetFormFromFile(0x3FC36, "ArousedRedux.esm") As Faction slaArousalLocked = Game.GetFormFromFile(0x0007649C, "ArousedRedux.esm") As Faction else slaArousal = None slaArousalLocked = None endif Compatible mods include OSL Aroused - Arousal Reborn as it includes SexLabAroused.esm with both factions and same form IDs. If you know of any other arousal mod using different plugin names or form IDs, let me know. Thanks. I'll stick to those. Trust everyone else does too (Note for others: The SLA mod that didn't work with PAHE/HSH/AYGAS/DOM, and couldn't be reversed was SLA NG - if you tried to replace remove/replace it, you just got a message saying you couldn't! It was supposed to be directly compatible with the older SLA mods but omitted a chunk of code AYGAS used when creating a sale transaction, so no slaves could be sold. To fix the problem you had start a new game with a SLA version that worked. At the time, I lost about 50 to 100 hours of gameplay over that and at my age, that didn't do my blood pressure much good 😄 Wouldn't wish that on anyone else either) DQW 1
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