深淵の神 Posted March 12, 2024 Posted March 12, 2024 56 minutes ago, Durante said: Hey, thanks for the update. Just a heads up, I can't seem to download the latest version, windows security is blocking it after downloading saying it's a virus Hide contents Yeah, windows defender has been acting like a damn bitch with all the mods from any site on the vast internet. Here, nexus and... etc... 3
sidfu1 Posted March 13, 2024 Posted March 13, 2024 (edited) 11 hours ago, TrollAutokill said: 1. That's not expected, max is 20. In the logfile look for the lines with: "DOM_Core: InitMessageWidgets enable index=". How many do you have? If the quest is not starting you will get the old widgets and that can explain your error. Or try a new save. 2. That's expected, max is 32. found this before i updated when i decided to check 2 different games about the widgets not working. the one iwth the 000000000000 ref is on the existing game where it bugged and the other is a old game where it was working also looking at the widget script instance the _x and _y which would list the ui placement of the widget is also 0. well now to update to newest and test to see what i get hopely i dont have to scrap my 10 hour game. update updating to newest fixed the message issue. Edited March 13, 2024 by sidfu1 2
1233311111 Posted March 13, 2024 Posted March 13, 2024 Hi i am keep getting slave in angry mood, I read through the tip trying to understand the training. However, I only see anal sex training can have a bonus on an angry slave. How do I get the slave change to another mood? Keep punishing the slave for being angry seems to get worse.
TrollAutokill Posted March 13, 2024 Author Posted March 13, 2024 46 minutes ago, 1233311111 said: Hi i am keep getting slave in angry mood, I read through the tip trying to understand the training. However, I only see anal sex training can have a bonus on an angry slave. How do I get the slave change to another mood? Keep punishing the slave for being angry seems to get worse. First threaten them against being angry. Then punish them for being angry. 2
TrollAutokill Posted March 13, 2024 Author Posted March 13, 2024 (edited) 7 hours ago, Durante said: Hey, thanks for the update. Just a heads up, I can't seem to download the latest version, windows security is blocking it after downloading saying it's a virus Reveal hidden contents Another false positive. Remember these are just game files, to be loaded by Skyrim, no executable files! Wacatac detection often gives false positive. This has been discussed in many forums. Edited March 13, 2024 by TrollAutokill 2
Boot Souls Posted March 13, 2024 Posted March 13, 2024 Any possibility to get an archived copy of 5.3.2?
深淵の神 Posted March 13, 2024 Posted March 13, 2024 28 minutes ago, Agus Rudolph said: Any possibility to get an archived copy of 5.3.2? But Y tho? I'm testing the new version and I haven't found any problems yet. 1
TrollAutokill Posted March 13, 2024 Author Posted March 13, 2024 4 hours ago, Agus Rudolph said: Any possibility to get an archived copy of 5.3.2? Archiving is on Patreon and only for versions X.Y, not for X.Y.Z.
norman3455 Posted March 14, 2024 Posted March 14, 2024 Does abduction/capture of new slaves use an animation?
TrollAutokill Posted March 14, 2024 Author Posted March 14, 2024 2 hours ago, norman3455 said: Does abduction/capture of new slaves use an animation? Yes if you use the abduction key or the wheel menu. Otherwise it's like with PAH.
TrollAutokill Posted March 14, 2024 Author Posted March 14, 2024 (edited) Version 5.3.5 is out: Bug fixes, extensions, but mostly API Update for @The Man in Black API polishing. New events for InBag, OutBag and CallForHelp. New mood "defiant". For those angry slaves, smart enough to hide it. New spell mood info: "Mood Spectrum". Give the probability in % for each mood (works on DOM and PAH slaves). Mostly for debugging, but still interesting. Corrected an animation glitch happening when actor needed to sheath weapon before but was too slow. Added alpha transparency to slap boobs and spank. Moved chance runaway computation to on update instead of on demand (like mood change chances). Edited March 14, 2024 by TrollAutokill 2
mackiller Posted March 14, 2024 Posted March 14, 2024 (edited) Any hope of seeing the latest version for LE? Edited March 14, 2024 by mackiller
Maidenslayer Posted March 14, 2024 Posted March 14, 2024 I thoroughly enjoyed DoM a year ago -- before numerous Skyrim updates -- and would like to enjoy it, again. I have since upgraded to Skyrim 1.6.1170 and accompanying mods, frameworks, and utilities that support this version. Accordingly, can you tell me if DoM 5.3.5 was developed and tested on Skyrim 1.6.1170 -- or on a different version?
TrollAutokill Posted March 14, 2024 Author Posted March 14, 2024 (edited) 1 hour ago, Maidenslayer said: I thoroughly enjoyed DoM a year ago -- before numerous Skyrim updates -- and would like to enjoy it, again. I have since upgraded to Skyrim 1.6.1170 and accompanying mods, frameworks, and utilities that support this version. Accordingly, can you tell me if DoM 5.3.5 was developed and tested on Skyrim 1.6.1170 -- or on a different version? I did not try with the latest update, I stopped at 640. But DoM is not the limiting factor here. Most compatibility issues affects DLL mods. Search your mod list for DLLs and see if they are compatible with 1.6.1170. Edited March 14, 2024 by TrollAutokill
深淵の神 Posted March 14, 2024 Posted March 14, 2024 (edited) 1 hour ago, Maidenslayer said: I thoroughly enjoyed DoM a year ago -- before numerous Skyrim updates -- and would like to enjoy it, again. I have since upgraded to Skyrim 1.6.1170 and accompanying mods, frameworks, and utilities that support this version. Accordingly, can you tell me if DoM 5.3.5 was developed and tested on Skyrim 1.6.1170 -- or on a different version? I'm still on version AE 1.6.640 and it works great without any problems. And I don't think I'll update for a long time until I have enough confirmation that nothing remains broken with the last update. Users should proceed like this Edited March 14, 2024 by サマエル 1
Durante Posted March 14, 2024 Posted March 14, 2024 Reporting that PAHE is still causing slaves to have 100 stats in all categories. Tested on 5.3.4 with a fresh capture.
TrollAutokill Posted March 14, 2024 Author Posted March 14, 2024 3 minutes ago, Durante said: Reporting that PAHE is still causing slaves to have 100 stats in all categories. Tested on 5.3.4 with a fresh capture. Yes, I won't change that. I am still not sure what to do with DoM. I will try different scenarios for spawned and unique NPCs, and decide later.
1233311111 Posted March 15, 2024 Posted March 15, 2024 Hi, I just encounter a weird bug: any slave follows me when I enter sneak mode, also enter sneak mode. However, the slave glitch up and down during sneaking. I checked on th OAR, it turns out the slave is swithing between idle and sneak animation back and forth. And it only happens on the DOM slaves, the vanilla followers are fine. By the way, I am not using heavy sexlab mod, only DoM and PAH and any pre-requirement to make them work. I am not sure if it is caused by DOM or any conflicts with OAR animation. I also wondering if anyone else has the same problem and solved it.
1233311111 Posted March 15, 2024 Posted March 15, 2024 4 minutes ago, 1233311111 said: Hi, I just encounter a weird bug: any slave follows me when I enter sneak mode, also enter sneak mode. However, the slave glitch up and down during sneaking. I checked on th OAR, it turns out the slave is swithing between idle and sneak animation back and forth. And it only happens on the DOM slaves, the vanilla followers are fine. By the way, I am not using heavy sexlab mod, only DoM and PAH and any pre-requirement to make them work. I am not sure if it is caused by DOM or any conflicts with OAR animation. I also wondering if anyone else has the same problem and solved it. For now i just let all slaves not fight for me, then they won't enter sneak mode after me, so kind of preventing the problem.
TrollAutokill Posted March 15, 2024 Author Posted March 15, 2024 16 minutes ago, 1233311111 said: For now i just let all slaves not fight for me, then they won't enter sneak mode after me, so kind of preventing the problem. Yes it's a known problem.
1233311111 Posted March 15, 2024 Posted March 15, 2024 By the way, check on this nice spank slavetat, would it be awesome to apply on your DOMslap texture? 4
Nalius Posted March 15, 2024 Posted March 15, 2024 (edited) 2 hours ago, 1233311111 said: I also wondering if anyone else has the same problem and solved it. I made some special invisibility spell and gave it to all fighting slaves. So at the beginning enemy could not see them and react. But after combat U still need to disable-enable each slave (with K) if they remain in a sneak mode. The main problem for me that after disabling-enabling cloned slaves loose all their generated armors so need to redress them completely... Edited March 15, 2024 by nalios
Durante Posted March 17, 2024 Posted March 17, 2024 I've noticed one thing... Some slaves shout for help, am I correct to aassume this may aggro city NPC's including guards also adding 40 bounty? Well, this function seems to carry over even when the slaves are bound in a separate cell (location). I was quite perplexed why this was triggering and then it suddenly stopped when I sent the slaves to a trainer, of course maybe this isn't related to DoM. 1
TrollAutokill Posted March 17, 2024 Author Posted March 17, 2024 48 minutes ago, Durante said: I've noticed one thing... Some slaves shout for help, am I correct to aassume this may aggro city NPC's including guards also adding 40 bounty? Well, this function seems to carry over even when the slaves are bound in a separate cell (location). I was quite perplexed why this was triggering and then it suddenly stopped when I sent the slaves to a trainer, of course maybe this isn't related to DoM. It is related to DoM. The trainer always stops the call for help as well as magic collars. You can also turn it off in the MCM. It's still WIP and I need to fix the alarm sent to the player cell instead of the victim cell. 1
Luka9470 Posted March 17, 2024 Posted March 17, 2024 (edited) On 2/26/2024 at 2:21 PM, TrollAutokill said: Remember, it has to be a bit ficklery, because it was not supposed to be possible with Skyrim. The way it works is: 1) There is a "book diary cover" that you see and a "book diary inside" that you can read. 2) The cover only says one line "My dear diary" or something like that. When you open a cover, an event is sent to the inside. The text is then updated and only after that, the inside is activated and opened for reading. 2a) If your papyrus is slow, your PC was manufactured eons ago, or you have a lot of slaves, it might take some time before the inside opens and the diary becomes readable. 2b) There is a check to avoid double activation and if the cover is closed while updating the text, it will cause the cover to become inneffective for a while. 2c) If you see [...] instead of text, it means the diary manager quest was not started or an older version was. 2d) If nothing happens after activating the diary, the diary manager quest was not loaded or an older version was. To help you further I will need you to PM me a logfile. I've noticed that my papyrus does seem to be particularly slow at sometimes, mainly when there are more characters in the cell, is there any way to fix this?😭 Edited March 17, 2024 by Luka9470
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