Yomikaki Posted July 24, 2023 Posted July 24, 2023 Seems to be a bug re: turning followers into slavers. Might be NFF specific; not sure. But once turned into a slaver, the follow me/you're dismissed dialogues permanently disappear, even after "converting"the slaver back into a normal follower, meaning they can no longer function as standard followers (because the "I no longer need your services" line seems to function as a dismiss). The NFF dialogues disappear as well. Â The issue persists even when the actor is purged from DoM through the mcm. I suspect a follower faction is getting lost somewhere, or a faction from NFF is getting cleaned off during conversion that doesn't get reapplied?
novedo3743 Posted July 24, 2023 Posted July 24, 2023 1 hour ago, Yomikaki said: Seems to be a bug re: turning followers into slavers. Might be NFF specific; not sure. But once turned into a slaver, the follow me/you're dismissed dialogues permanently disappear, even after "converting"the slaver back into a normal follower, meaning they can no longer function as standard followers (because the "I no longer need your services" line seems to function as a dismiss). The NFF dialogues disappear as well. Â The issue persists even when the actor is purged from DoM through the mcm. I suspect a follower faction is getting lost somewhere, or a faction from NFF is getting cleaned off during conversion that doesn't get reapplied? The problem is that one of these mods either DOM or PAHE is setting the PlayerRelationshipRank to -2 (Foe) even when the slave now loves you. If you dismiss them from slavery that Foe status remains and in that state they don't like you enough to be offered to be a follower. It is also messing with their fighting and aggression. Â For example dismissing Frea as a Slave that had fighting orders, she now runs away and hides when in battle as a normal follower - even after I console fixed her RelationShipRank to get the follower dialog back... Had same problem with Recorder, etc.
Yomikaki Posted July 24, 2023 Posted July 24, 2023 1 hour ago, novedo3743 said: The problem is that one of these mods either DOM or PAHE is setting the PlayerRelationshipRank to -2 (Foe) even when the slave now loves you. If you dismiss them from slavery that Foe status remains and in that state they don't like you enough to be offered to be a follower. It is also messing with their fighting and aggression. Â For example dismissing Frea as a Slave that had fighting orders, she now runs away and hides when in battle as a normal follower - even after I console fixed her RelationShipRank to get the follower dialog back... Had same problem with Recorder, etc. While that's also a thing, I was referring to making followers into slav*ers*, i.e. trainers. You can do that from the "let's have a serious chat" dialogue. This doesn't affect their relationship rank with you -- at least it doesn't seem to, since after conversion back into a non-DoM character they still do the amicable voice lines and not the "get out of my sight/you disgust me" ones. Â Â
AVS Posted July 27, 2023 Posted July 27, 2023 Blew the dust off of Skyrim after a prolonged absence to try out a few mods (mostly Bimbos of Skyrim) and to see how this project has been progressing. I've run into a few oddities that may just be down to my Skyrim install needing a general overhaul, but thought I'd flag them to see if anyone else had encountered anything similar. Running the LE version. Â First, having a slaver do sex training seems to globally break the re-dress process after SexLab scenes. Instead of putting their clothes back on after sex, everyone just stands around nekkid. This doesn't seem to start happening instantly, but crops up at some point shortly after the training starts. I wasn't quite sure of the cause in my first save running the LE version previous to the current one, as the bug just seemed to pop up out of nowhere. That game got abandoned when a recent BoS update needed a new game for some quests to work right, and in the new save the re-dress was working properly again. I didn't bother to set up any slavers for a while in this save, and didn't see the bug reoccur during that time. Yesterday, I finally got around to recruiting the vendor from the Bondage House mod to train some of the captives I had stored there, same as I had in the previous game. I told her to do the sex training on a couple of recent captures, then ran off to do about an hour of a vanilla questline. At the end of that I happened to randomly have sex with an NPC, and the re-dress bug was back all of a sudden. Popping back through my saves I found that it started very shortly after initiating the training, so I went back to the save file immediately prior to that and redid all my vanilla progress without having the training turned on, and the bug did not reoccur. Â Second, the slave outfits in general continue to behave oddly. I ran into the problem of slaves not wanting to wear slot 52 items in that previous game, with some futa characters refusing to equip cock cages. I tried it again in the new save after updating it with the recent LE release with the fixes for that, and it did work... Once. The futa captive I tried it on in this game initially equipped the cage without any trouble, but when I tried to change it out for a different one it went back to her bare schlong and refused to equip anything to that slot again. I also have a couple of slaves captured post-update that mostly refuse to equip anything in slot 32. These were both spawned corpses that I tried out the necromantic abduction spell on. One of them spawned as a futa, but when the spell 'revived' her she was set as female in the SoS MCM. Despite this, she persists in having her schlong equipped. Changing it via SoS has no effect, and while changing their clothes on slot 32 can generally force an NPC's schlong to reset I couldn't try that as she would not equip the clothes. At least, not until I had left the cell for a while and then returned to find that she had equipped the fur armor I had left in her inventory. But when I stripped that off, the schlong was still there. I should also mention that none of the three slaves I had acquired before the update have any problems equipping slot 32 clothes. These issues persist regardless of how I have the equip settings set in the DOM MCM. Â Third, on the subject of gender, slaves seem to get stuck with the gender they had on capture. I haven't played with this much on the current version, but in the previous one I would sometimes change the gender a slave spawned with (they shouldn't be using the Bound Cock spell unless I tell them to) only to find that it had reverted back shortly thereafter. Changing the gender in SexLab as well had no effect on this. Â Fourth, the masturbation command seems to have gotten seriously overclocked since the last time I played Skyrim. I recall that in earlier versions of the mod it would usually take a while for the slave to get into it enough to orgasm after being told to masturbate, but on these new versions they just instantly start cumming and orgasm constantly the entire time they're masturbating, with the notifications rolling in every few seconds. It's honestly ridiculous. I checked in with one that I had left masturbating while I did around twelve actual hours of gameplay and she had come hundreds of times in that interim. I had to leave a character going for weeks on previous versions to get anywhere close to that number. Â Lastly, there seems to be a mildly unwelcome interaction between the recent versions of DOM and Soulgem Oven, in that the gem growth doesn't really progress for DOM-managed characters unless the player is in the same cell. And even then, it doesn't progress consistently; I had two captives in the same room that I loaded up with the same amount of gems at the same time, and their progress after a couple days of game time was completely different. Free NPCs and slaves offloaded to HSH continue to work normally with SGO, so this doesn't seriously harm anything as far as my gem farm money-making schemes go, but it is an oddity. Â Despite those issues, this is still a fun add-on to PAHE. The kinks in particular are a great addition. It's great to get mods like this that keep the game from feeling stale. 1
TrollAutokill Posted July 27, 2023 Author Posted July 27, 2023 7 hours ago, AVS said: Blew the dust off of Skyrim after a prolonged absence to try out a few mods (mostly Bimbos of Skyrim) and to see how this project has been progressing. I've run into a few oddities that may just be down to my Skyrim install needing a general overhaul, but thought I'd flag them to see if anyone else had encountered anything similar. Running the LE version. Â First, having a slaver do sex training seems to globally break the re-dress process after SexLab scenes. Instead of putting their clothes back on after sex, everyone just stands around nekkid. This doesn't seem to start happening instantly, but crops up at some point shortly after the training starts. I wasn't quite sure of the cause in my first save running the LE version previous to the current one, as the bug just seemed to pop up out of nowhere. That game got abandoned when a recent BoS update needed a new game for some quests to work right, and in the new save the re-dress was working properly again. I didn't bother to set up any slavers for a while in this save, and didn't see the bug reoccur during that time. Yesterday, I finally got around to recruiting the vendor from the Bondage House mod to train some of the captives I had stored there, same as I had in the previous game. I told her to do the sex training on a couple of recent captures, then ran off to do about an hour of a vanilla questline. At the end of that I happened to randomly have sex with an NPC, and the re-dress bug was back all of a sudden. Popping back through my saves I found that it started very shortly after initiating the training, so I went back to the save file immediately prior to that and redid all my vanilla progress without having the training turned on, and the bug did not reoccur. Â Second, the slave outfits in general continue to behave oddly. I ran into the problem of slaves not wanting to wear slot 52 items in that previous game, with some futa characters refusing to equip cock cages. I tried it again in the new save after updating it with the recent LE release with the fixes for that, and it did work... Once. The futa captive I tried it on in this game initially equipped the cage without any trouble, but when I tried to change it out for a different one it went back to her bare schlong and refused to equip anything to that slot again. I also have a couple of slaves captured post-update that mostly refuse to equip anything in slot 32. These were both spawned corpses that I tried out the necromantic abduction spell on. One of them spawned as a futa, but when the spell 'revived' her she was set as female in the SoS MCM. Despite this, she persists in having her schlong equipped. Changing it via SoS has no effect, and while changing their clothes on slot 32 can generally force an NPC's schlong to reset I couldn't try that as she would not equip the clothes. At least, not until I had left the cell for a while and then returned to find that she had equipped the fur armor I had left in her inventory. But when I stripped that off, the schlong was still there. I should also mention that none of the three slaves I had acquired before the update have any problems equipping slot 32 clothes. These issues persist regardless of how I have the equip settings set in the DOM MCM. Â Third, on the subject of gender, slaves seem to get stuck with the gender they had on capture. I haven't played with this much on the current version, but in the previous one I would sometimes change the gender a slave spawned with (they shouldn't be using the Bound Cock spell unless I tell them to) only to find that it had reverted back shortly thereafter. Changing the gender in SexLab as well had no effect on this. Â Fourth, the masturbation command seems to have gotten seriously overclocked since the last time I played Skyrim. I recall that in earlier versions of the mod it would usually take a while for the slave to get into it enough to orgasm after being told to masturbate, but on these new versions they just instantly start cumming and orgasm constantly the entire time they're masturbating, with the notifications rolling in every few seconds. It's honestly ridiculous. I checked in with one that I had left masturbating while I did around twelve actual hours of gameplay and she had come hundreds of times in that interim. I had to leave a character going for weeks on previous versions to get anywhere close to that number. Â Lastly, there seems to be a mildly unwelcome interaction between the recent versions of DOM and Soulgem Oven, in that the gem growth doesn't really progress for DOM-managed characters unless the player is in the same cell. And even then, it doesn't progress consistently; I had two captives in the same room that I loaded up with the same amount of gems at the same time, and their progress after a couple days of game time was completely different. Free NPCs and slaves offloaded to HSH continue to work normally with SGO, so this doesn't seriously harm anything as far as my gem farm money-making schemes go, but it is an oddity. Â Despite those issues, this is still a fun add-on to PAHE. The kinks in particular are a great addition. It's great to get mods like this that keep the game from feeling stale. For the cock cage, make sure they have a device keyword or they would be considered as clothing.
DocClox Posted July 27, 2023 Posted July 27, 2023 Anyone seeing slaves unexpectedly teleport around the local map. Usually when you're just about to talk to them? Or sometimes on game load, they'll zap back to an earlier position. Â I don't have the "reset actor position" box ticked. Â Â Â 1
TrollAutokill Posted July 27, 2023 Author Posted July 27, 2023 4 hours ago, DocClox said: Anyone seeing slaves unexpectedly teleport around the local map. Usually when you're just about to talk to them? Or sometimes on game load, they'll zap back to an earlier position. Â I don't have the "reset actor position" box ticked. Â Â Â I have that too, only for slaves following the player though. Don't know what's happening exactly, but the code to move a lost slave to the player might be overdoing it a tiny bit.
iiZenith Posted July 27, 2023 Posted July 27, 2023 is anyone willing to make a patch for this and sexlab relationship dialogue system, im tired of the nameless bug but I think rds is a must have
DocClox Posted July 28, 2023 Posted July 28, 2023 (edited) 8 hours ago, TrollAutokill said: I have that too, only for slaves following the player though. Don't know what's happening exactly, but the code to move a lost slave to the player might be overdoing it a tiny bit.  Good good. Also, did you know that dead bodies get wheel menus?    I even managed to talk the dead vigilant here into a threesome, although there were no suitable animations.  [edit]  Apparently, it counted as Haballa's first gangbang!   Edited July 28, 2023 by DocClox
TrollAutokill Posted July 28, 2023 Author Posted July 28, 2023 9 hours ago, iiZenith said: is anyone willing to make a patch for this and sexlab relationship dialogue system, im tired of the nameless bug but I think rds is a must have It's RDS needing a patch. Nothing can be done from DoM.
TrollAutokill Posted July 28, 2023 Author Posted July 28, 2023 2 hours ago, DocClox said:  Good good. Also, did you know that dead bodies get wheel menus?    I even managed to talk the dead vigilant here into a threesome, although there were no suitable animations.  [edit]  Apparently, it counted as Haballa's first gangbang!   You're a nasty boy! Ok I'll add a check on isdead for wheels and hotkeys.
notimportanterik Posted July 28, 2023 Posted July 28, 2023 (edited) @TrollAutokillI hate to be this guy and bug you about this again, but it seems that at some point in between 4.7.8 and 4.9.1 the stripping seems to be "wrong" again. Good news is that it doesn't seem that the SMP body physics is removed anymore. Â What i see is that if i order a slave to strip, everything gets stripped, including wigs (sexlabnostrip), shackles, and gag. if you could look into this again that would be awesome. Â I have tried with and without DOM keywords, with and without the "no strip hair yada yada yada" option. can upload a log file if that helps, but it seems like you have removed some logging from the scripts as i can't see much in the logs related to stripping... Â Maybe i'm doing something wrong on my end? Â Â Edited July 28, 2023 by notimportanterik 1
notimportanterik Posted July 28, 2023 Posted July 28, 2023 13 minutes ago, notimportanterik said: @TrollAutokillI hate to be this guy and bug you about this again, but it seems that at some point in between 4.7.8 and 4.9.1 the stripping seems to be "wrong" again. Good news is that it doesn't seem that the SMP body physics is removed anymore. Â What i see is that if i order a slave to strip, everything gets stripped, including wigs (sexlabnostrip), shackles, and gag. if you could look into this again that would be awesome. Â I have tried with and without DOM keywords, with and without the "no strip hair yada yada yada" option. can upload a log file if that helps, but it seems like you have removed some logging from the scripts as i can't see much in the logs related to stripping... Â Maybe i'm doing something wrong on my end? Â Â Â Might be a clue, but it seems that the items which aren't supposed to be stripped, are stripped AFTER everything else, as if first the items that are supposed to be stripped are removed, and then afterwards the items which are not supposed to be stripped are removed (keyword no strip, devices)
notimportanterik Posted July 28, 2023 Posted July 28, 2023 Here is an attached log file. i only took the relevant portion, and cleaned it up so its easier to look at... seems to indicate that things ARE getting stripped in two rounds... Papyrus.0.log
GeorgeBob10 Posted July 28, 2023 Posted July 28, 2023 So, installed the mod and it when I'm talking to a slave they are just silent. No text but the game sometimes pauses like they should be talking or the character will pantomime saying something. I saw one thing saying to give it like 5 minutes or reload the character with K, but neither appear to be changing anything. I am using HSH and there the install instructions for DoM and HSH have conflicting information (one says to install the patch from DoM the other says not to). Wasn't sure if that was creating a problem or what the correct install order.
RuinedRun Posted July 28, 2023 Posted July 28, 2023 How do I edit the kinks of a non-unique NPC added by another mod? The auto-generated kinks are outside the bounds of the kind of gameplay I want to engage in, but struggling to understand where I can find the place to edit them.
TrollAutokill Posted July 29, 2023 Author Posted July 29, 2023 (edited) 19 hours ago, RuinedRun said: How do I edit the kinks of a non-unique NPC added by another mod? The auto-generated kinks are outside the bounds of the kind of gameplay I want to engage in, but struggling to understand where I can find the place to edit them. You can make a json file for non-unique. They will all be identical though. Â Also you can toggle off kinks individually from the MCM menu. Â All this needs to be done before capture. Edited July 29, 2023 by TrollAutokill
RuinedRun Posted July 29, 2023 Posted July 29, 2023 3 hours ago, TrollAutokill said: You can make a json file for non-unique. They will all je identical though. Â Also you can toggle off kinks from the MCM menu. Â All this needs to be done before capture. Do I use the ref ID or the base ID when making a JSON? Â
Good Provider Posted July 29, 2023 Posted July 29, 2023 Scolded a slave and she responded "Go get yourself raped by a mammoth", while I enjoyed the flavor and signal of her displeasure it didn't generate a disrespect punishment reason
TrollAutokill Posted July 29, 2023 Author Posted July 29, 2023 6 hours ago, RuinedRun said: Do I use the ref ID or the base ID when making a JSON? Â Base ID.
TrollAutokill Posted July 29, 2023 Author Posted July 29, 2023 39 minutes ago, Good Provider said: Scolded a slave and she responded "Go get yourself raped by a mammoth", while I enjoyed the flavor and signal of her displeasure it didn't generate a disrespect punishment reason Well it should. I am pretty sure this one is in the disrespectful list, especially because she didn't specify "please master/mistress". 1
tinkerbelle Posted July 29, 2023 Posted July 29, 2023 1 hour ago, TrollAutokill said: Well it should. I am pretty sure this one is in the disrespectful list, especially because she didn't specify "please master/mistress". Ah, so the slave should have said, "Please [Master|Mistress] go get yourself raped by a mammoth."Â Â Â 1
Good Provider Posted July 29, 2023 Posted July 29, 2023 (edited) I wish there was a way to disable punishment for crying. I never want them to stop crying when they are sad.  Do I understand you correctly that one can teach kinks by doing the action to a shocked slave during rape? So having a troll always rape a slave every time she is in shock will teach her bestiality? Edited July 30, 2023 by Good Provider 1
ZZW Posted July 31, 2023 Posted July 31, 2023 So now slaves all strip everything at the start of the sex scene and then put everything back during the scene. Is this supposed to happen or can it be fixed?
TrollAutokill Posted July 31, 2023 Author Posted July 31, 2023 4 hours ago, ZZW said: So now slaves all strip everything at the start of the sex scene and then put everything back during the scene. Is this supposed to happen or can it be fixed? Which part do you want to fix? The stripping or the redressing? Also what's your policy for clothes and armors?
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