Jump to content

Recommended Posts

Posted
57 minutes ago, tonyparker137 said:

slaves stuck at depressed mood,either falling apart or no will to live,vaginal sex aint helping either,what do I do?

If they are not at 100% in love training then continue the training. Otherwise, wait a bit for the mood to update.

Posted
22 minutes ago, fyzr said:

Were you ever able to figure this out? Sorry I know this is an old comment 

There is a for sure a check to exclude spawned npc from the fertility mod. As spawned npc are expected to disappear from the world at some point.

 

Which fertility mod are you using? I might have a look at it and see if I can make a fix. But my to-do list is long.

Posted
16 hours ago, TrollAutokill said:

The decapitate slot.

I could add it to the special slot list to never strip. Is that what you're thinking?

Well, if you feel like it, of course. Not something I can't live without, but it would definitely be nice.

Posted (edited)
6 hours ago, XxSLaYeRZzxX said:

Well, if you feel like it, of course. Not something I can't live without, but it would definitely be nice.

Unless someone complains and want them stripped, I will include slots 50 and 51 as not to be stripped in next update. Which is not coming before a month or two, btw.

Edited by TrollAutokill
Posted
18 hours ago, TrollAutokill said:

There is a for sure a check to exclude spawned npc from the fertility mod. As spawned npc are expected to disappear from the world at some point.

 

Which fertility mod are you using? I might have a look at it and see if I can make a fix. But my to-do list is long.

v3 fixes and tweaks. Thing is, I am not using DOM. I found that guys comment looking for answers realted to FM and PAHE. 

 

At first I thought PAHE was the issue not allowing pregnancy but now ill look into FM in creation kit. Maybe I could create a new faction to assign slaves to that makes them appear permanent? 

Posted
1 hour ago, fyzr said:

v3 fixes and tweaks. Thing is, I am not using DOM. I found that guys comment looking for answers realted to FM and PAHE. 

 

At first I thought PAHE was the issue not allowing pregnancy but now ill look into FM in creation kit. Maybe I could create a new faction to assign slaves to that makes them appear permanent? 

You'll need to find the places where FM checks on the isunique flag and replace with an OR with the slaves factions (PAH to start with, but also HSH, AYGAS and DoM for full compatibility).

Posted
1 hour ago, sopigow said:

For some reason, i can enslave dead npcs, have a way to turn it off just for dead npcs???

Which way to enslave are you using? Perk 'E' key or 'G' key abduction or other means?

Posted
On 8/23/2023 at 4:41 AM, TrollAutokill said:

If they are not at 100% in love training then continue the training. Otherwise, wait a bit for the mood to update.

They were already in love but on top of that they also have no will to live and the basic 6 states are already hit 100 so what training do I need to do here 

Posted (edited)
40 minutes ago, tonyparker137 said:

They were already in love but on top of that they also have no will to live and the basic 6 states are already hit 100 so what training do I need to do here 

When the basic stats (submission, fear, humiliation, ...) reach 100 they are replaced by love/loyal stats. Once those reach 100 the slaves won't use the jealous/depressed/insecure moods anymore.

 

To summarize :

  • jealous mood turns off once respect & anger reach 200 (200 = basic stats + love/loyal stats at 100)
  • depressed mood turns off once fear & submission reach 200
  • insecure mood turns off once resignation & humiliation reach 200
Edited by TrollAutokill
Posted (edited)

A teaser from DoM 5.0. As always, no ENB, no enhanced shaders or any other mod than character enhancement and LL stuff.

 

Something healthy at last:

 

Spoiler

ScreenShot464.jpg.a3f9c43dcc75a43c4a93740da4c2f281.jpg

 

Spoiler

ScreenShot459.jpg.eda0a593eefa345f7a594bd729942b0e.jpg

 

Spoiler

ScreenShot450.jpg.cb5cc274fefaecf4dbf158e09e9eb5e4.jpg

Soapy effect from "Bathing in Skyrim", wet effect from "Wet function redux" and dripping from "Wet and Cold". Bathing animations are from Baka.

Edited by TrollAutokill
Posted (edited)
18 minutes ago, Gräfin Zeppelin said:

Would be nice if it removes the molten mascara.

Dunno how much work that is tho and if its worth the hazzle.

It does after a few seconds of bathing though! As well as arrows and Sexlab stuff. I plan to add dirt and blood too.

Edited by TrollAutokill
Posted
On 8/23/2023 at 10:01 AM, fyzr said:

v3 fixes and tweaks. Thing is, I am not using DOM. I found that guys comment looking for answers realted to FM and PAHE. 

 

At first I thought PAHE was the issue not allowing pregnancy but now ill look into FM in creation kit. Maybe I could create a new faction to assign slaves to that makes them appear permanent? 

v3 fixes and tweaks doesnt work with PAHE and DOM slaves. If you use the original version slaves will get pregnant, I personally havent found a solution for this issue yet. 

Posted

FM tweaks specifically excludes non-unique npcs from getting pregnant. I posted this in the thread before, maybe even as a reply to fyzr, don't remember.

Posted

This mod has become incredible!

Quick question: What is the consensus about non unique actors? It used to get kind of wonky in pah, is it safe to enslave non unique actors now? Will it mess their base ID?

Posted
1 hour ago, whooptyscoop said:

is there a way to remove the blood effects from the whip? All good if not, just weird to see pools of blood after using it

I am afraid not. But if you find a way, I'll take it.

Posted (edited)
1 hour ago, Vegetius said:

This mod has become incredible!

Quick question: What is the consensus about non unique actors? It used to get kind of wonky in pah, is it safe to enslave non unique actors now? Will it mess their base ID?

Both unique and non-unique have their own reasons to be wonky.

 

The only time the base actor is modified in DoM or PAHE is when the outfit is replaced or cleaned.

 

DoM tries to correct the problem by reassigning the outfit after the slave is freed, allowing new spawns to not be naked. But it doesn't work if you move the slave to another mod (HSH, aygas, ...).

Edited by TrollAutokill
Posted
57 minutes ago, TrollAutokill said:

Both unique and non-unique have their own reasons to be wonky.

 

The only time the base actor is modified in DoM or PAHE is when the outfit is replaced or cleaned.

 

DoM tries to correct the problem by reassigning the outfit after the slave is freed, allowing new spawns to not be naked. But it doesn't work if you move the slave to another mod (HSH, aygas, ...).

Yes, that was what I was talking about, the old naked bandit issue. Thank you, I'll probably stick for unique chars then.

Posted (edited)
1 hour ago, Vegetius said:

Yes, that was what I was talking about, the old naked bandit issue. Thank you, I'll probably stick for unique chars then.

Unique chars have issues with name change (avoid) and quests conflicts (live with it).

 

Nothing is completely safe in Skyrim.

Edited by TrollAutokill

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...