DocClox Posted January 27, 2023 Posted January 27, 2023 (edited) If you choose the option not to remove the gag on an untie, they slaves don't seem to follow. And they no longer have a "follow me" dialogue option that I can see. Â And when I went to tie one up so I could untie her and see if that cleared the problem, I got that sodding loading screen issue. Luckily it teleported me to the last place place I loaded into - which was just outside Whiterun gates, or about five yards away. But it's also done the same thing moving me from Orphan's Tear to Icewater Jetty. Which wasn't so much fun in survival mode. Â [edit] Â And taking the gag off doesn't help. Nor does tying them and untying them again. And the Send To PAHE spell doesn't seem to do anything. And the global All slaves Follow command from the pie menu doesn't help either. Â Oh well, luckily I have a save file Edited January 27, 2023 by DocClox
TrollAutokill Posted January 27, 2023 Author Posted January 27, 2023 (edited) 14 minutes ago, randy1990 said: if I update to 4.1.0 then hsh and aygas won't work if I go back to 3.4.2 then both of them will work You have to reinstall hsh and aygas without DoM interface if you upgrade to 4.1.0 hsh and aygas DoM support is only for DoM 3, for now. Â Edited January 27, 2023 by TrollAutokill
Greeneyedwolf Posted January 27, 2023 Posted January 27, 2023 Devious Devices can somehow be equipped using DOM dialogues? bc for some reason while using them equipped icon is present in inventory menu but after closing menu devices dont equip
TrollAutokill Posted January 27, 2023 Author Posted January 27, 2023 15 minutes ago, DocClox said: If you choose the option not to remove the gag on an untie, they slaves don't seem to follow. And they no longer have a "follow me" dialogue option that I can see. Â And when I went to tie one up so I could untie her and see if that cleared the problem, I got that sodding loading screen issue. Luckily it teleported me to the last place place I loaded into - which was just outside Whiterun gates, or about five yards away. But it's also done the same thing moving me from Orphan's Tear to Icewater Jetty. Which wasn't so much fun in survival mode. If the follow me dialogue is not there it's because they are in the following faction. In this case if the slaves are not following it's because they are stuck. Which gag did you use? Just plain cloth or some DD or ZAZ device? Some devices will prevent actors from moving. Also try "Wait here" and then "Follow me" again, but I guess it would not work in your case. Â I really don't understand where you loading screen might come from, but I suspect an interference with another mod.
BloodDollMaria Posted January 27, 2023 Posted January 27, 2023 21 hours ago, TrollAutokill said: Try with original 4.0.14 scriptd Use 4.1.0 The animation is still a little off vertically, and the player shifts a little upward with each animation. Script 4.0.14 did not work either. Â 21 hours ago, TrollAutokill said: Did you try to wait? Sometimes if you start the dialogue too fast it might happen. Also it doesn't happen for previously enslaved NPCs (HSH, PAHE, DoM). I have been waiting for more than a minute, but I will try to verify more. Â 21 hours ago, TrollAutokill said: Define warp? Leashed or unleashed ? Wearing devices? For example, when the player moves from Dragon's Reach to Whiterun, the slave follows him, but after following him, he warps back to the door of Dragon's Reach and runs again. The slave is naked and has no collar. Â Requests Every time I load a save, the DOM quest is turned on, and I find it tedious to turn it off every time. Â
DocClox Posted January 27, 2023 Posted January 27, 2023 11 minutes ago, TrollAutokill said: Also try "Wait here" and then "Follow me" again, but I guess it would not work in your case. Â No "wait there" option wither. 4.1.0SE running. Â The gag is the default one added by DoM - but it's possibly a red herring. I had to reload to an point way earlier than I thought. Same slave but didn't check the "leave the gag alone" box and she still seems stuck. I think - still investigating. Â SexLab used to do things like that loading screen issue. If there was a ha;f executed sex scene, it would teleport you to Sleeping Tree Camp and then levitate you to 100 foot off the ground for some reason. I doubt it's sexlab doing it, but I guess it can't hurt to clean SL.
DocClox Posted January 27, 2023 Posted January 27, 2023 Well, it's not a mod conflict. Which is to say, I went back to a very early save (first visit to Dragonsreach) with the same mods loaded and the follow me function works fine. Â It doesn't work if I go back to Redwater Den. Which means something glitched somewhere, and I'm going to need to junk all today's play to get to something that works. I'd have noticed it sooner, but I made my way from Riften to Redwater Den either training slaves and leaving them to pick up later, or bagging them to train later. So probably anything earlier than Fort Greenwall is going to work. Â Not sure that offers any diagnostic insight, but I've at least ruled out interference from Sexy Bandit Captives. Â Ack! Enough for one session. I'm going to watch some telly 1
Ghostman7nz Posted January 27, 2023 Posted January 27, 2023 59 minutes ago, DocClox said: Â No "wait there" option wither. 4.1.0SE running. Â The gag is the default one added by DoM - but it's possibly a red herring. I had to reload to an point way earlier than I thought. Same slave but didn't check the "leave the gag alone" box and she still seems stuck. I think - still investigating. Â SexLab used to do things like that loading screen issue. If there was a ha;f executed sex scene, it would teleport you to Sleeping Tree Camp and then levitate you to 100 foot off the ground for some reason. I doubt it's sexlab doing it, but I guess it can't hurt to clean SL. In previous test builds when a slave got stuck and would not follow I had success in getting them moving again by having the cursor on a slave then using the group wheel wait here then wait a few seconds then tell them to follow again.
TrollAutokill Posted January 27, 2023 Author Posted January 27, 2023 (edited) 53 minutes ago, Ghostman7nz said: In previous test builds when a slave got stuck and would not follow I had success in getting them moving again by having the cursor on a slave then using the group wheel wait here then wait a few seconds then tell them to follow again. And now you don't even need to have the cursor in a slave for the group wheel menu to work! Â Edited January 27, 2023 by TrollAutokill
Law23635 Posted January 27, 2023 Posted January 27, 2023 I'm running AE 640 and i was able to get PAH to run, but for some reason i only get the dialogue options for DOM. When i click them the menu just closes fast and it isn't doing anything. Is there supposed to be a MCM option for DOM? Because i don't have that appearing either. Any tips to make this work? Same issue with a new save.
Sanziee Posted January 28, 2023 Posted January 28, 2023 4.0.14 SE  Probably not a bug at all but slaves can get very talkative. I know they can be told to shut up but a comment occasionally is good. However right now it's each nearby slave speaking every 3/4 seconds it feels like.Â
veebars Posted January 28, 2023 Posted January 28, 2023 For what it's worth, I just took PAHE 820 for a spin without DOM to get a better sense for what is and isn't likely DOM 4.x's issue. 820 seems to have at least a couple serious bugs at the moment, effectively unplayable even without DOM. So, if you're experimenting with 4.x and giving feedback you might want to stick with PAHE 816 since DOM's doc says its not version dependent. Or maybe it's just my LO. 1
TrollAutokill Posted January 28, 2023 Author Posted January 28, 2023 7 hours ago, Sanziee said: 4.0.14 SE  Probably not a bug at all but slaves can get very talkative. I know they can be told to shut up but a comment occasionally is good. However right now it's each nearby slave speaking every 3/4 seconds it feels like. I'll put a timer option in MCM as this preference also depends on how many slaves are around the player.
DocClox Posted January 28, 2023 Posted January 28, 2023 (edited) I'm getting the old problem where Nord slaves do the volikhar thrall dialogue "so tired ... need to sleep ...". I have one here I can talk to about 1 attempt in five. Â Also, the DoM -> PAHE spell is definitely broken. The dialog option works, but a slave has been swapped between the two a time or two, she tends to equip her default outfit and to re-equip it at the drop of a hat. That's even if she's in DoM and irrespective of whether she's been told to be naked or not. Also the outfit isn't playable, so you can't remove it from her inventory. Just as well, probably with the speed it re-appears. Edited January 28, 2023 by DocClox
DocClox Posted January 28, 2023 Posted January 28, 2023 Anyone having an issue where slaves slowly fade to invisibility while you watch? I'm getting this and I think it's physics related, but apparently it also used to happen with Apropos, and DoM uses a similar alert mechanism. Â Like I say, I don't think it's an DoM problem, but I'm curious if anyone has the same effect in their game.
DocClox Posted January 28, 2023 Posted January 28, 2023 I'm seeing a lot of this going on: slaves crouching as if in combat or sneaking:   There's no obvious cause for it      Brandy theree keeps going back to "Angry", despite excellent anger management skills. Is there something I need to train that I'm neglecting? It's happened to more than one character and in enough different locations that I really doubt it's combat.
Greeneyedwolf Posted January 28, 2023 Posted January 28, 2023 Any idea why i cant equip Devious Devices on slaves? after using dialogue devices stay in slave inventory but dont equip
DocClox Posted January 28, 2023 Posted January 28, 2023 Here's an easy one! The "Slave Roster" MCM screen says "All slavers"Â in the column header rather than "All slaves"
Greeneyedwolf Posted January 28, 2023 Posted January 28, 2023 For some reason slave often goes to idle pose (idlehandsbehindback) and i have to often use stop whatever your doing dialogue to break it but it becomes annoying to do that while traveling long distances every few minutesÂ
DocClox Posted January 28, 2023 Posted January 28, 2023 (edited) Still getting that load screen issue. Latest occurrence went like this: Â Leave Stillborn Cave (Bare escaped with my life! Falmer are bad enough, but with Forgotten Wenches to deal with ...) Headed down the road to Fort Karstav. Won the fight there and took two slaves using PAHE. PAHE is better for combat, because DoM abductees tend to fight on for a while afterwards. Maybe this is intentional? Anyway stripped and tied captives and took them to the fire on the fort roof. Used Jaxonz Positioner to move them. Converted first slave to DoM Got as far as telling her she'd be bound and gagged ... and the screen went black. Next thing you know I'm outside Stillborn Cave again. Ran back again and got there just in time to administer some Sparks to a struggling necromancer. Â Second captive didn't trigger the effect, for what little that may be worth. Edited January 28, 2023 by DocClox
ZZW Posted January 28, 2023 Posted January 28, 2023 version 3.2.2 Dom_animator.pek wouldn't work at all on version 4.0.10. And I test it on save from earlier. it is very strange that the first animation scene works fine( on the ground,) then my character float into the air. And it will be better (closer to the ground) on a new save.
Ghostman7nz Posted January 28, 2023 Posted January 28, 2023 A little heads up for anyone using papyrus tweaks https://www.nexusmods.com/skyrimspecialedition/mods/77779 They released a update today noting that the previous version was causing some mod scripts to fail. Time to retest everything all over again some more
kohlteth Posted January 28, 2023 Posted January 28, 2023 Hi I'm assuming if going from 3.31 to latest that you need new game as I tried last night and CTD on attempting to load save?
TrollAutokill Posted January 28, 2023 Author Posted January 28, 2023 35 minutes ago, kohlteth said: Hi I'm assuming if going from 3.31 to latest that you need new game as I tried last night and CTD on attempting to load save? If have no slaves into pahe it should be fine.
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