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Posted (edited)

 

2 hours ago, TrollAutokill said:

Version 4.0.10beta is out. SE only. Ready for play testing.

Good timing, I just finished the first Version of the Voicepack for 4.0.x, so you can test with sound! :D

 

PAH - Diary Of Mine v.4.0.10Beta - Voicepack SE.7z

- This one includes all Voices in one Package

- 3587 new lines for 4.0.x

 

Haven't had the chance to really test it myself though, I'm still using DoM 3.x, so feedback would be appreciated.

 

btw.: Which Version PAH is compatible? I still use 8.1.9 and am a little bit afraid of updating.

Edited by Jasmine92
Posted
2 hours ago, Jasmine92 said:

 

Good timing, I just finished the first Version of the Voicepack for 4.0.x, so you can test with sound! :D

 

PAH - Diary Of Mine v.4.0.10Beta - Voicepack SE.7z

- This one includes all Voices in one Package

- 3587 new lines for 4.0.x

 

Haven't had the chance to really test it myself though, I'm still using DoM 3.x, so feedback would be appreciated.

 

btw.: Which Version PAH is compatible? I still use 8.1.9 and am a little bit afraid of updating.

PAH version is not so important for DoM 4. Any version 8 or + should do.

Posted

First test of  4.0.10

I really like the new effect of the slave collars on the call for help event. It really feels like it fits perfectly

 

When abducting random bandits in bleak falls barrow I noticed they completely changed loadouts (all armor and weapons) three times during the initial capture sequence. The blonde female in the first indoor room changed from fur to hide then to leather armor. The body options appear to stay the same. It was a bit disappointing as she started with a elven bow and ended up with a crap long bow.

 

I would love an option to remove any tribal markings or tattoo they have when captured.

 

I've just started the testing cycle but so far things are running smoothly with their behaviors.

Posted (edited)
38 minutes ago, Ghostman7nz said:

First test of  4.0.10

I really like the new effect of the slave collars on the call for help event. It really feels like it fits perfectly

The messages are only for magic collars, and it raises submission and resignation. But I feel like I should do some for the regular collars too...

 

38 minutes ago, Ghostman7nz said:

 

When abducting random bandits in bleak falls barrow I noticed they completely changed loadouts (all armor and weapons) three times during the initial capture sequence. The blonde female in the first indoor room changed from fur to hide then to leather armor. The body options appear to stay the same. It was a bit disappointing as she started with a elven bow and ended up with a crap long bow.

DoM uses the PAH cloning function. We will see later if something can be done.

 

38 minutes ago, Ghostman7nz said:

 

I would love an option to remove any tribal markings or tattoo they have when captured.

 

I've just started the testing cycle but so far things are running smoothly with their behaviors.

Thanks for testing!

Edited by TrollAutokill
Posted
37 minutes ago, Ghostman7nz said:

I would love an option to remove any tribal markings or tattoo they have when captured.

 

This isn't possible due to technical reasons. Everything on the face is baked into a single texture. NPCs aren't like the player where each face marking is a separate overlay. 

Posted
4 hours ago, sidfu1 said:

troll can you make the sex parts respect the selxab disable teleport and they walk to each other?

 

2 hours ago, TrollAutokill said:

Could you elaborate?

In SexLab there is a setting to disable automatic teleport, meaning the actors in the scene walk to each other instead of getting teleported to each other. I think he's asking if the DoM dialogues are able to respect that setting, it sounds like they may be teleporting regardless. I haven't tested v4 yet so I can't confirm what he is seeing.

Posted
48 minutes ago, TrollAutokill said:

The messages are only for magic collars, and it raises submission and resignation. But I feel like I should do some for the regular collars too...

 

DoM uses the PAH cloning function. We will see later if something can be done.

 

Thanks for testing!

I agree any collar would tend to trigger a submission  maybe resignation only on the enchanted slave collars since those prevent escape attempts. I also think the interval between calls for help should be longer on the enchanted collars. no worries if it would be too much headache to split the behaviors between basic and enchanted collars.

 

I only noticed the multiple changes of equipment in the latest few iterations, but I also updated PaHE to 8.2.0 recently so that might effect things. I also may have missed it before.

 

Posted

Well after a bit of testing I've run into the crouched/sneaking posture bug, only now it seems to also happen when the slave is not crouching. They get stuck in place and it looks like they are beginning the animation to walk or run forward then they twitch and the animation resets and begins again. Start to reset is a fraction of a second. It is much less frequent than it has been though. I'm trying to figure out how to record a short clip of it to show you, but I'm old and learning new tricks takes longer than it used too.

 

I'm also still randomly getting the wrong slave responding to the punishment I am executing to a slave. I punished one slave for disrespect using the pain option and the whip from PaHE and the slave behind and several feet from me was responding.

 

new bug with dialogue "maybe I could get my clothes back, it might be raining soon?" Repeats like a machine gun when it is cloudy.

 

A grammar suggestion "(slave) goes about to cover himself/herself. . ."  should be "(slave) begins to cover himself/herself. . ."

Posted
7 hours ago, Ghostman7nz said:

Well after a bit of testing I've run into the crouched/sneaking posture bug, only now it seems to also happen when the slave is not crouching. They get stuck in place and it looks like they are beginning the animation to walk or run forward then they twitch and the animation resets and begins again. Start to reset is a fraction of a second. It is much less frequent than it has been though. I'm trying to figure out how to record a short clip of it to show you, but I'm old and learning new tricks takes longer than it used too.

I would need a logfile to see what's happening. Never ran into this bug myself.

 

7 hours ago, Ghostman7nz said:

I'm also still randomly getting the wrong slave responding to the punishment I am executing to a slave. I punished one slave for disrespect using the pain option and the whip from PaHE and the slave behind and several feet from me was responding.

Screenshots would help to understand the problem.

 

7 hours ago, Ghostman7nz said:

new bug with dialogue "maybe I could get my clothes back, it might be raining soon?" Repeats like a machine gun when it is cloudy.

Will check the repeat timers in CK.

 

7 hours ago, Ghostman7nz said:

A grammar suggestion "(slave) goes about to cover himself/herself. . ."  should be "(slave) begins to cover himself/herself. . ."

I had a feeling "go about" is synonym to "begin" except it is less advanced in the action. Maybe I am wrong.

Posted (edited)

So now that DOM4 has been updated several times (as have HSH and AYGAS), do I need to select DOM patches when installing HSH or AYGAS?

I noticed that musje still hasn't removed it from the installation file

Edited by Luka9470
Posted
1 hour ago, Luka9470 said:

So now that DOM4 has been updated several times (as have HSH and AYGAS), do I need to select DOM patches when installing HSH or AYGAS?

I noticed that musje still hasn't removed it from the installation file

I will update Musje code once DoM 4 goes out of beta. So far her code is for DoM 3 only!

Posted

hello there i cant find zaz 8 where is it and how i download it

on 

did i need download one of packs ?

the site note not helpful on it

Posted
1 minute ago, ssgame said:

hello there i cant find zaz 8 where is it and how i download it

on 

did i need download one of packs ?

the site note not helpful on it

The packs of ZAP 8 can be found here:

 

ZAZ 8.0 CBBE Rev2 : https://mega.nz/#!rJghkKBZ!Orm3SQ4_W7Icpbnjs--FzvX2cJQlZg82WlywEct_Jfw
ZAZ 8.0 UNP Rev2  : https://mega.nz/#!7B5RFTIS!M5PL4MZvVPSTM6UfoVkXbJcBzN0GQxH52IszrKvylaM

 

 

The packs of ZAP 8+ can be found here:

 

ZAZ 8.0+ CBBE HDT Rev3 : https://mega.nz/#!WEgGDaCa!wAho2Rphy47Lcd55DEmV50GgN07CMnTjhQ_r9s6dq-I
ZAZ 8.0+ UUNP HDT Rev3 : https://mega.nz/#!7ZQjmABY!5slFVs_5YB7DphHCrd2m1nzDTiIwpFoLyRKq6WUt6ek

**this is copied from the page you linked 

Posted
16 hours ago, Ghostman7nz said:

I'm trying to figure out how to record a short clip of it to show you, but I'm old and learning new tricks takes longer than it used too.

Do you use Windows 10 or later? Then you can use Xbox Game Bar to record Videos / Capture Images. It's always installed (unless you removed it). Just press <Windows Logo Key>+G

See here: Get to know Xbox Game Bar on Windows

 

Posted (edited)
55 minutes ago, Jasmine92 said:

Do you use Windows 10 or later? Then you can use Xbox Game Bar to record Videos / Capture Images. It's always installed (unless you removed it). Just press <Windows Logo Key>+G

See here: Get to know Xbox Game Bar on Windows

 

Thanx for the suggestion, I had been trying to get it to work for a couple days, turns out another program was preventing it from working all fixed now and I learned more things I can forget later.

 

@TrollAutokill here is a link to a mp4 video showing the crouched/stealth posture glitch. If you need a better example LMK and I will get it much quicker than this one. https://www.dropbox.com/s/0n9dctq82wstfb8/Skyrim Special Edition 2023-01-21 12-21-26.mp4?dl=0

 

I haven't been able to reproduce the slave punishment issue since I got the clip recorder sorted out, but still trying. gotta love random issues

 

edit I hit a chance to get a much better clip https://www.dropbox.com/s/bgiie75x0bgt2fm/Skyrim Special Edition 2023-01-21 12-40-26.mp4?dl=0

Edited by Ghostman7nz
Posted
25 minutes ago, Ghostman7nz said:

Thanx for the suggestion, I had been trying to get it to work for a couple days, turns out another program was preventing it from working all fixed now and I learned more things I can forget later.

 

@TrollAutokill here is a link to a mp4 video showing the crouched/stealth posture glitch. If you need a better example LMK and I will get it much quicker than this one. https://www.dropbox.com/s/0n9dctq82wstfb8/Skyrim Special Edition 2023-01-21 12-21-26.mp4?dl=0

 

I haven't been able to reproduce the slave punishment issue since I got the clip recorder sorted out, but still trying. gotta love random issues

 

edit I hit a chance to get a much better clip https://www.dropbox.com/s/bgiie75x0bgt2fm/Skyrim Special Edition 2023-01-21 12-40-26.mp4?dl=0

Looks like she is panting? Did you run to fast? :D

 

There was a similar bug, with followers being stuck in the crouch position, in Nether's Follower Framework, which got a bugfix in the last version. Maybe it's a similar problem and that solution might work here to.

Posted
1 hour ago, Jasmine92 said:

Looks like she is panting? Did you run to fast? :D

 

There was a similar bug, with followers being stuck in the crouch position, in Nether's Follower Framework, which got a bugfix in the last version. Maybe it's a similar problem and that solution might work here to.

Hmm that is a good lead to follow, I do use EFF and perhaps something got missed in its recent updates.

A question for everyone: Does anyone else who is testing DoM4 use Extensible Follower Framework or any other follower framework and seeing this behavior?? Or not using any follower mod and seeing or not seeing it??

Posted
On 1/19/2023 at 6:16 PM, waylonw2077 said:

Sometimes I get trapped in dialogue with my slaves, the screen will show their name but i cant leave the dialogue or open any menus. Is there a fix?

 

 

You can also being up the console, click on the slave, do Disable , enable  and then it stops the stuck dialogue, I have to do it often

Posted
4 hours ago, Ghostman7nz said:

Hmm that is a good lead to follow, I do use EFF and perhaps something got missed in its recent updates.

A question for everyone: Does anyone else who is testing DoM4 use Extensible Follower Framework or any other follower framework and seeing this behavior?? Or not using any follower mod and seeing or not seeing it??

As you might already have guessed, I use Nether's Follower Framework and never really had a problem. Can't really complain since its working quite smooth, even with all the functionality like outfits, home bases, combat roles etc.

 

2 hours ago, kohlteth said:

You can also being up the console, click on the slave, do Disable , enable  and then it stops the stuck dialogue, I have to do it often

Good to know, will try the next time.

Posted

Version 3.4.2 is out. Same as 3.4.1 with AYGAS slave price fixed.

 

Available for both SE and LE at install.

 

To be installed after AYGAS to overwrite the scripts.

 

 

 

Posted (edited)

hello how you sort ZAZ animation after FNIS it always create a loot for me you say in this order

Edited by ssgame
Posted
2 hours ago, ssgame said:

hello how you sort ZAZ animation after FNIS it always create a loot for me you say in this order

I'm going to go out on a limb here and say that it is likely that the documentation on page 1 is a bit out of date and will probably be updated as soon as DoM4 is stable.

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