redrootcat Posted May 23, 2025 Posted May 23, 2025 19 hours ago, Woskiy said: How can we prevent this event from happening at an inappropriate time? stop it happen at Mounts and jump or into combat ! If orgasm event is triggered while riding a horse,but not play animation will be better. too bad, I don't know how to mod this.
allusernamesaretaken842 Posted May 25, 2025 Posted May 25, 2025 On 5/22/2025 at 11:07 AM, monsta88 said: The 0502 NB version works for me, so I assumed the devs fixed it. The Black Goo is black, does not crash. I did not try it in the official 3.0 release yet, I'm waiting for a certain mod to be updated before I start a new game. I see. Thanks
unmog Posted June 2, 2025 Posted June 2, 2025 On 6/1/2025 at 3:20 PM, Woskiy said: 37 feet Unforgiving Devices DD Patch Feet.zip 19.43 kB · 1 download Sorry if I missed something, or if its obvious... but what are all these patches for? What's their purpose?
Cursed Atelier Posted June 14, 2025 Posted June 14, 2025 Anyone here using campfire as well? I'm having the issue that if I click on placing a tent or objects from campfire, that it triggers and event from UD that leads to an error. My character gets her arms restraint by normal cuffs, without cuffs being in my inventory. Link to a video showcase of the issue: https://drive.google.com/file/d/1xjfnDwCl2yxcLrVLyTJR15MghA5KVZUM/view?usp=sharing
eicosa Posted June 15, 2025 Posted June 15, 2025 Lockpick minigame automatically closes as soon as it opens. UD2.1 with SkyrimSouls. It happens both when Skyrimsouls is set to pause the lockpick menu, and not pause. Not sure what else could be causing it
zh1023700559 Posted June 20, 2025 Posted June 20, 2025 The poison arrow trap is modified into Black Goo( with the model in Dragonborn DLC) and will restrict me heavily at 100% chance. Can I disable this function?
LoidM42 Posted June 24, 2025 Posted June 24, 2025 Is there a way to configure which modifier appears on which device type? I saw there was a preferred and forbidden device type in the mcm but I can't edit that. e.g. I only want collars to have sentient modifiers
jbezorg Posted July 16, 2025 Posted July 16, 2025 (edited) Modifier Suggestion Bristles - the inside lining of the device is covered in very short and stiff bristles. They poke and prick the skin of the wearer especially when they move and even when they rest. They can never get comfortable or have a restful night of sleep. Arousal is constantly lowered (or raised if a masochist), etc.. (Inspired by a sub wearing leather bra lined with the stiff hook fabric of Velcro across the nipples.) Cilia - the inside lining of the device is covered in very squishy tiny tentacles. The wearer can also never get comfortable or have a restful night of sleep. Arousal is constantly raised, etc. Random transformation between Bristles & Cilia. Edited July 16, 2025 by jbezorg 1
jbezorg Posted July 16, 2025 Posted July 16, 2025 On 6/14/2025 at 3:36 PM, Cursed Atelier said: Anyone here using campfire as well? I'm having the issue that if I click on placing a tent or objects from campfire, that it triggers and event from UD that leads to an error. My character gets her arms restraint by normal cuffs, without cuffs being in my inventory. Link to a video showcase of the issue: https://drive.google.com/file/d/1xjfnDwCl2yxcLrVLyTJR15MghA5KVZUM/view?usp=sharing I use campfire and I don't have that problem. Use the UD debug tools and see if that clears up the problem. Some mods use removeallitems() and that can leave the characters in an inconsistent state with DD and UD items.
FrancisEDecESQ Posted August 6, 2025 Posted August 6, 2025 Just wanted to drop a thank you and a job well done. This mod is amazing. Thank you for your hard work. 1
nilead Posted August 10, 2025 Posted August 10, 2025 Trying to add UD into a build, and running a synthesis patcher seem to be fine. However, in game i get a warning that 3 devices werent patched correctly, with a suggestion to check SKSE log. Cant seem to find any relevant ingo in SKSE.log. How do i resolve such an issue? I assume leaving it be is not an option.
xyzxyz Posted August 15, 2025 Posted August 15, 2025 How do I have to do the mcm settings to make escaping as easy as possible?
scoul73 Posted August 17, 2025 Posted August 17, 2025 @ihatemykite I want to draw your attention to the comment I just posted here (but since I tagged you in it, you probably saw that one already, so sorry for the double message, but I'm still posting this one for the rest of the UD team). The quick version: there was a typo somewhere in zadLibs.psc in a mod event name. DD/DDNG is sending "DeviceActorOrgasmEx", UD is sending "DeviceActorOrgasmExp" (which is what the DD comments said to use) in UD_CustomDevice_NPCSlot.psc. It would be good if the mod teams could agree on what to send. At least one mod in my order has script comments indicating that they also ran into the problem, and moved back to the old "DeviceActorOrgasm" event to work around it.
nasgektw Posted August 30, 2025 Posted August 30, 2025 (edited) Edit : Nevermind, I found the issue... If it happen to other, "Additional Starts for Live Another Life" is a crap and causes a VM freeze preventing other mods to load correctly ==> Just disable Additional starts... I need support, I don't know if the mod is working (not tested) but at least it appears not ready in MCM but also not updating and not disabled. I started a new fresh game with it enabled in MO2, using SSE 1.5.97. It is loading correctly in SKSE : checking plugin E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\UDNative.dll registering plugin listener for SKSE at 48 of 49 plugin 48 allocated 64 bytes from branch pool plugin E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\UDNative.dll (00000001 UDNative 00010010) loaded correctly (handle 48) I have DD, security overhaul and chastity piercing patches. I ran LOOT so DDNG and others are higher up in the load order. I have a bunch of stack dumps related to UD but I don't get what could be wrong : Spoiler [08/30/2025 - 05:30:41PM] Dumping stack 4252: [08/30/2025 - 05:30:41PM] Frame count: 2 (Page count: 2) [08/30/2025 - 05:30:41PM] State: Waiting on other stack for call (Freeze state: Freezing) [08/30/2025 - 05:30:41PM] Type: Normal [08/30/2025 - 05:30:41PM] Return register: False [08/30/2025 - 05:30:41PM] Has stack callback: No [08/30/2025 - 05:30:41PM] Stack trace: [08/30/2025 - 05:30:41PM] [Item 1 in container (3B3A5085)].zadequipscript.OnContainerChanged() - "zadEquipScript.psc" Line 381 [08/30/2025 - 05:30:41PM] IP: 0 Instruction: 0 Line: 381 [08/30/2025 - 05:30:41PM] [akNewContainer]: [ObjectReference < (3B3A5085)>] [08/30/2025 - 05:30:41PM] [akOldContainer]: None [08/30/2025 - 05:30:41PM] [::NoneVar]: None [08/30/2025 - 05:30:41PM] [::temp47]: 0 [08/30/2025 - 05:30:41PM] [::temp48]: False [08/30/2025 - 05:30:41PM] [avoidRaceCondition]: False [08/30/2025 - 05:30:41PM] [::temp49]: False [08/30/2025 - 05:30:41PM] [::temp50]: False [08/30/2025 - 05:30:41PM] [::temp51]: None [08/30/2025 - 05:30:41PM] [::temp52]: False [08/30/2025 - 05:30:41PM] [::temp53]: "" [08/30/2025 - 05:30:41PM] [::temp54]: None [08/30/2025 - 05:30:41PM] [::temp55]: None [08/30/2025 - 05:30:41PM] [::temp56]: False [08/30/2025 - 05:30:41PM] [::temp57]: False [08/30/2025 - 05:30:41PM] [::temp62]: "" [08/30/2025 - 05:30:41PM] [::mangled_npc_0]: None [08/30/2025 - 05:30:41PM] [::temp58]: None [08/30/2025 - 05:30:41PM] [::temp59]: False [08/30/2025 - 05:30:41PM] [::temp60]: False [08/30/2025 - 05:30:41PM] [::temp61]: False [08/30/2025 - 05:30:41PM] [::mangled_npc_1]: None [08/30/2025 - 05:30:41PM] [::temp63]: None [08/30/2025 - 05:30:41PM] [::temp64]: None [08/30/2025 - 05:30:41PM] [::temp65]: None [08/30/2025 - 05:30:41PM] [NPC]: None [08/30/2025 - 05:30:41PM] [Item 1 in container (3B3A5085)].UD_CustomDevice_EquipScript.OnContainerChanged() - "UD_CustomDevice_EquipScript.psc" Line 198 [08/30/2025 - 05:30:41PM] IP: 20695 Instruction: 336 Line: 198 [08/30/2025 - 05:30:41PM] [akNewContainer]: [ObjectReference < (3B3A5085)>] [08/30/2025 - 05:30:41PM] [akOldContainer]: None [08/30/2025 - 05:30:41PM] [::temp4]: None [08/30/2025 - 05:30:41PM] [::temp9]: "[Armor < (0F02B073)>]" [08/30/2025 - 05:30:41PM] [::temp10]: 0 [08/30/2025 - 05:30:41PM] [::temp5]: False [08/30/2025 - 05:30:41PM] [::temp8]: None [08/30/2025 - 05:30:41PM] [::temp6]: None [08/30/2025 - 05:30:41PM] [::temp7]: None [08/30/2025 - 05:30:41PM] [giver]: None [08/30/2025 - 05:30:41PM] [Target]: None [08/30/2025 - 05:30:41PM] [loc_ignoreEventTarget]: 0 [08/30/2025 - 05:30:41PM] [::temp11]: 0 [08/30/2025 - 05:30:41PM] [::temp13]: [unforgivingdevicesmain <UD_Main (52005901)>] [08/30/2025 - 05:30:41PM] [::NoneVar]: None [08/30/2025 - 05:30:41PM] [::temp12]: 0 [08/30/2025 - 05:30:41PM] [::temp14]: "UD_ignoreEvent[Armor < (0F02B073)>]" [08/30/2025 - 05:30:41PM] [loc_ignoreEventGiver]: 0 [08/30/2025 - 05:30:41PM] [::temp17]: [ObjectReference < (5214F813)>] [08/30/2025 - 05:30:41PM] [::temp15]: False [08/30/2025 - 05:30:41PM] [::temp16]: None [08/30/2025 - 05:30:41PM] [::temp18]: False [08/30/2025 - 05:30:41PM] [::temp19]: False [08/30/2025 - 05:30:41PM] [::temp21]: False [08/30/2025 - 05:30:41PM] [::temp20]: False [08/30/2025 - 05:30:41PM] [::temp22]: False [08/30/2025 - 05:30:41PM] [::temp23]: False [08/30/2025 - 05:30:41PM] [::temp24]: None [08/30/2025 - 05:30:41PM] [device]: None [...] [08/30/2025 - 05:30:41PM] Dumping stack 24483: [08/30/2025 - 05:30:41PM] Frame count: 3 (Page count: 3) [08/30/2025 - 05:30:41PM] State: Waiting on latent function (Freeze state: Freezing) [08/30/2025 - 05:30:41PM] Type: Normal [08/30/2025 - 05:30:41PM] Return register: None [08/30/2025 - 05:30:41PM] Has stack callback: No [08/30/2025 - 05:30:41PM] Stack trace: [08/30/2025 - 05:30:41PM] <unknown self>.utility.WaitMenuMode() - "<native>" Line ? [08/30/2025 - 05:30:41PM] IP: 0 [08/30/2025 - 05:30:41PM] [param1]: 0.500000 [08/30/2025 - 05:30:41PM] [UD_Main (52005901)].unforgivingdevicesmain.WaitForReady() - "UnforgivingDevicesMain.psc" Line 384 [08/30/2025 - 05:30:41PM] IP: 110 Instruction: 6 Line: 384 [08/30/2025 - 05:30:41PM] [::temp19]: True [08/30/2025 - 05:30:41PM] [::temp20]: True [08/30/2025 - 05:30:41PM] [::NoneVar]: None [08/30/2025 - 05:30:41PM] [UD_Utility_Quest (5215D05B)].UD_MenuChecker.OnUpdate() - "UD_MenuChecker.psc" Line 67 [08/30/2025 - 05:30:41PM] IP: 0 Instruction: 0 Line: 67 [08/30/2025 - 05:30:41PM] [::temp1]: False [08/30/2025 - 05:30:41PM] [::NoneVar]: None Note that (3B3A5085)].zadequipscript refers to DDNG. Any help would be welcome Edited August 30, 2025 by nasgektw Found the issue.
masterchief24 Posted September 8, 2025 Posted September 8, 2025 How do I find a load order issue? SKSE logs aren't being output. Is there a way to output SKSE logs?
masterchief24 Posted September 9, 2025 Posted September 9, 2025 23 hours ago, masterchief24 said: How do I find a load order issue? SKSE logs aren't being output. Is there a way to output SKSE logs? I have fixed myself with rerun the synthesis patcher.
tamai Posted September 9, 2025 Posted September 9, 2025 (edited) tbh im not sure how anyone can understand the minigame fully without a video, im pretty sure im not the only one who struggles understanding any of it even after reading the description and testing it for an hour in game its simply not intuitive. Is there a video I can watch? Since i try the minigame and it ends with one button press and i have no idea whats going on x_x The difficult settings also arent simple to understand either Just say up is harder or lower is easier but its worded in such a way i cant understand it not to mention there appears to be 3 or more difficulty options... Edited September 10, 2025 by tamai
barumpa Posted September 13, 2025 Posted September 13, 2025 On 9/9/2025 at 1:45 PM, tamai said: tbh im not sure how anyone can understand the minigame fully without a video, im pretty sure im not the only one who struggles understanding any of it even after reading the description and testing it for an hour in game its simply not intuitive. Is there a video I can watch? Since i try the minigame and it ends with one button press and i have no idea whats going on x_x The difficult settings also arent simple to understand either Just say up is harder or lower is easier but its worded in such a way i cant understand it not to mention there appears to be 3 or more difficulty options... it uses four buttons "A"(left) when your magicka bar flashes "D"(right) when your stamina bar flashes "S"(down) for cut and plug removal minigames, the higher the bar is filled up when you press the more progress you make for the minigame "E" to abort minigame if you are using a UI mod that modifies the bars it wouldn't be flashing so you should turn on the character shader option I'm not sure why any button other then E would end the minigame other then depleting your stamina/magicka/hp but hope this helps 1
jesse folland Posted October 5, 2025 Posted October 5, 2025 (edited) Firstly, this is an amazing addition to DD, loving it. One issue I have though, and I sadly don't have the time to go through 93 pages to see if there is a solution to my issue. I got the abadon plug, no isues there. problem was I then went into another quest that ended up removing the plug, but not the quest. the plug isn't in my inv. quest has proceeded to the bad end where it says i get locked into the straight jacket and forced to orgasm etc. That never actually happened either. Is there a way for me to cnacel/complete/remove the current quest and restart it? Screen grabs show the quest, and the only Abadon itme in my inv is the Appetizer potion. Edited October 5, 2025 by jesse folland
thvedis Posted October 6, 2025 Posted October 6, 2025 Can anyone help me what causes this? Or how to fix this?
SullenMan Posted December 17, 2025 Posted December 17, 2025 (edited) This problem has been going on for a very, very long time: When loading a save, mod-related widgets disappear and the mod menu becomes inaccessible. Widgets don't matter—the menu doesn't work. This is really bad. If you save the game in this state, it will never appear again. Furthermore, from time to time, some old saves where the menu worked completely become "broken"—you load the game, the menu doesn't work, and there are no widgets. or to be more precise, it looks like the picture - in any section. How can I stop this once and for all? Edited December 17, 2025 by SullenMan
jouda1212 Posted December 19, 2025 Posted December 19, 2025 (edited) On 12/17/2025 at 11:56 AM, SullenMan said: This problem has been going on for a very, very long time: When loading a save, mod-related widgets disappear and the mod menu becomes inaccessible. Widgets don't matter—the menu doesn't work. This is really bad. If you save the game in this state, it will never appear again. This helped for me. Hope nothing related changed internally (from 2.x version) Edited December 19, 2025 by jouda1212
xyzxyz Posted December 19, 2025 Posted December 19, 2025 (edited) Did I miss a patch or something? It showed UD error briefly in the screen corner. The Kitten and Pet collar can't be equipped Edited December 19, 2025 by xyzxyz
himanshushah Posted December 27, 2025 Posted December 27, 2025 suddenly My Orgasm Bar is Not Visible, Its working in Background, but Progress is not visible, it was working fine before, have started new game Aswell but facing the same problem. Please help with this.
Lenore Posted December 28, 2025 Posted December 28, 2025 Punisher Suit doesn't show when it's equipped on my character? I'm sure I have all the correct requirements.
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