gregathit Posted June 18, 2013 Posted June 18, 2013 Eh, just enslave him and make him service the dogs over in the corner. :lol: :lol:
Blaydon Posted June 18, 2013 Posted June 18, 2013 When you do the fighters guild quest I believe there is something which allows you to enter without problems, just wondered if the same could be done as for that.
JSmith20142 Posted June 18, 2013 Posted June 18, 2013 Entry to the house is flagged as trespassing in my games, and he asks me to leave, but the 'Training Work' dialog option is there, and after using it he isn't aggro, and Lady Rogbut is auto-enslaved at that point, no need to do it yourself. If this isn't happening, something is screwing it up, either something you have/haven't done, or a mod conflict. I sympathise with you in the latter case; my current game is stuck in PSE because something has made rape a crime, so all the Leyawiin citizens and guards attack Alessia when she tries to ravish my heroine.
Blaydon Posted June 18, 2013 Posted June 18, 2013 It is now broken totally every time i try to enter the house it CTD. Anywhere else i can go in through the door but not that house.
JSmith20142 Posted June 18, 2013 Posted June 18, 2013 Your game is corrupted - you need to find an earlier save that's OK. Hope you save often
gregathit Posted June 18, 2013 Posted June 18, 2013 I sympathise with you in the latter case; my current game is stuck in PSE because something has made rape a crime, so all the Leyawiin citizens and guards attack Alessia when she tries to ravish my heroine. I am pretty sure this is the default set up of lovers with PK. Unless you have changed something, rape should be a crime. Now if PSE was supposed to change that to "not" be a crime, then you might look at dropping PSE down in your load order, as something may be over-riding the change. Try parking PSE right above LoversIdleAnimsPriority.esp and start a new game to see if that fixes things.
fejeena Posted June 18, 2013 Author Posted June 18, 2013 Oh, yes I totally forgot. JSmith20142 is right you must only talk to the husband about Training work and he is calmed. And now to something completely different. Bravil Underground v0.96 Final Edition no MBP Version http://www.loverslab.com/topic/14613-fejeenas-stuff/?do=findComment&comment=322908
gregathit Posted June 18, 2013 Posted June 18, 2013 Oh, yes I totally forgot. JSmith20142 is right you must only talk to the husband about Training work and he is calmed. And now to something completely different. Bravil Underground v0.96 Final Edition no MBP Version http://www.loverslab.com/topic/14613-fejeenas-stuff/?do=findComment&comment=322908 Wow, that must have been a bunch of work! Good Job! I shudder to think how ugly some of the NPC's must be now. Well....except for the brothers...they were ugly to begin with.
fejeena Posted June 19, 2013 Author Posted June 19, 2013 It's not the first time I did it LSTBravilUndergroundv095Alpha, several LSTBravilUndergroundv96beta during the test phase, till LSTBravilUnderground-v96Final. With LoversCrowningIsle I started with the old No MBP patch esp ( LoversCrowning Isles Version 1.02.05g ) and expand this esp with every new realese (now LoversCrowningIsle 1.03.06D ). Compared to it, LoversMagic and Lovers Immoral Sisters was no work.I don't have MBP, and I can't use it. Too many ESPs so that I would cross the 255 ESM/ESP mark. And I have already merged a lot of armor and clothing Mods.
JSmith20142 Posted June 21, 2013 Posted June 21, 2013 Just dropping in to say that the plugin with the 'independent trainer' - player need not be present - is looking pretty good and I hope to upload something tomorrow.
fejeena Posted June 22, 2013 Author Posted June 22, 2013 Thanks in advance. Looking forward to it. I have some ideas for the trainer-house (Pictures,inventory).
Blaydon Posted June 22, 2013 Posted June 22, 2013 Having a problem, Alexi has asked me to look for adrian. No quest marker. Found adrians house opened it with key searched house found nothing but a warehouse key. went to the warehouse found a bloody chest and adrians head, nothing else there. No quest advance no change in topic or new topic with alexi Have I missed something SQT shows 0 targets for xxLSTSQ05 so move to quest target doesn't work. I went back and this time the Khajit was there so sorted out, he was not there before don't know if he was supposed to be or not.
fejeena Posted June 22, 2013 Author Posted June 22, 2013 Yes kill the Kajiit and scour his body. And read the book that you find.
gregathit Posted June 22, 2013 Posted June 22, 2013 The Khajiit was there all along. He was hiding in the roof rafters when you first went in to look for him.
mem4ob4 Posted June 22, 2013 Posted June 22, 2013 Thanks fajeena, This addon with BU no mbp lets me play both sides of the coin with other mods. Mem
Gaebrial Posted June 23, 2013 Posted June 23, 2013 Thanks fajeena, This addon with BU no mbp lets me play both sides of the coin with other mods. Mem LST + BU + PSE + RaperS = let's enslave the entire continent!
JSmith20142 Posted June 25, 2013 Posted June 25, 2013 Here's my first cut at the 'independent trainer'; independent is that the player is not required to be present while training happens. Indeed, in this version, the player _cannot_ be present, because I cheat a bit. This is not finished, don't install it in games without backing up first. There's an annoying occasional crash I haven't figured out yet; be warned. It usually works I hope to get something a bit better uploaded here within a week, but I've been busier than anticipated, so this is it for now. The trainer is Ptraci; she's currently in Silverhome on the Water. I intend to add a placing mechanism for her. Currently, MCS will have to do. If she likes you, she'll agree to train ONE slave at a time. You need to have the slave in tow. The barter menu should be self-explanatory. She'll port away to do the training, taking the slave with her, and return to the same spot when it's complete. Talk to her again to finish the task. She's not really one of the good guys, but this only manifests itself occasionally. Edit: forgot, requirements. LPK (I'm using 0.96) LST (the Bravil Underground compatible one) and currently MBP, but that's only because I borrowed a NPC from Bravil Underground, so may change. Bravil Underground itself is not required. not yet. LoversIndependentTrainer.7z
fejeena Posted June 25, 2013 Author Posted June 25, 2013 I start modding the 1.4 Version. Trainer shop in the Underground City. I can make two rooms, one locked ( the Trainer and slave can teleport to this room). In the front room the trainer waiting for customers (and with trained Slave after training) Here the shop from outside. And some new stuff in my cave and stables ( Pictures, a new Trainer (werewolf) in a small cave) Enough work till next week. Thanks, I will test the test Version.
fejeena Posted June 25, 2013 Author Posted June 25, 2013 test result: No CTD, all fine. Only tested one Slave. First I had to make sure that the Trainer likes me. I payed for 5 hours training (wait Funktion does not work, no Problem) After 5 hours I got my Slave back.( trained 20 times with human) And it works with old PK Version. If I integrate this in my addon, it would be nice if the Trainer and Slave goes into another room (not teleport). Is it possible that they can pass a locked door? ( the Player should not be able to enter this room). He/she can walk to a second marker in front of the locked door and teleport. Edit: Forget it! I will place the Trainer in the shop in front of the locked door, then it looks as if he would use the door. Oh and I will not use a MBP Character ( I have no MBP, I never had, I'll never have) So it must be a Vanilla race or I can not work on my own mod in construction set without crash. I'll wait until you finshed the things that you wanted to make. I'm going to decorate the Trainer house. Thanks for your work.
JSmith20142 Posted June 25, 2013 Posted June 25, 2013 OK fejeena, the next one won't be MBP-dependent.
fejeena Posted June 25, 2013 Author Posted June 25, 2013 I can change the NPC when I intgriere him in my mod. But it would be easier if he is no MBP. And perhaps a bad lookind men instead a women?
JSmith20142 Posted June 25, 2013 Posted June 25, 2013 I can change the NPC when I intgriere him in my mod. But it would be easier if he is no MBP. And perhaps a bad lookind men instead a women? That's no fun; you'll have to do that bit. Evil females are much more interesting that males. Especially good looking ones, but I digress ...
fejeena Posted June 25, 2013 Author Posted June 25, 2013 I will place a female trainer in a cell, only for decoration, with a bulky GUTS Body. That's why I thought a male shopkeeper would be better. OK a beautiful girl is also fine. Pictures of the Trainer Girl Body and Ogre-trainer.
luinil Posted June 26, 2013 Posted June 26, 2013 Hei fejeena, Jeg elsker din mods .Synes jeg Fejeena er norske navn?jeg havde ingen ide man Jeg dansk sprog er ikke saa godt. Fejeena, your name is rare in the land of OZ. infact I've never know anyone with a similar name so i'm curious to where its origins are from.
fejeena Posted June 27, 2013 Author Posted June 27, 2013 It is only a Fantasy Name I created many years ago (about 15) for a female pen and paper roleplay character. And now my female Shriddan race character has this name. The first character with whom I played Lovers.I am german. Can't speak danish. (Google Translation) I have a Norwegian friend (but he was born in Germany and speaks poorly Norwegian.) I like the "Norwegian blue".
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