Sex Enjoyer Posted February 26, 2021 Posted February 26, 2021 Just did a fresh install of skyrim and skse, installed a bunch of mods through MO2 and used loot to sort my load order, yet when I try to launch the game all that happens is a quick pop up of a command line then then nothing. I'm not missing any dependencies (or at least mo2 and loot don't say so) My load order: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 SexLab.esm 7 7 SexLabAroused.esm 8 8 CreatureFramework.esm 9 9 ApachiiHair.esm 10 a BBLuxurySuite.esm 11 b ClimatesOfTamriel.esm 12 c Devious Devices - Assets.esm 13 d Devious Devices - Integration.esm 14 e Devious Devices - Expansion.esm 15 f hdtHighHeel.esm 16 10 ImCh.esm 17 11 RSkyrimChildren.esm 18 12 Schlongs of Skyrim - Core.esm 19 13 ZaZAnimationPack.esm 20 14 Devious Devices - Contraptions.esm 21 15 SexLabAroused Plugins.esp 22 16 3jiouAnimSLAL.esp 23 17 MoreNastyCritters.esp 24 18 Animal_SOS.esp 25 19 FCO - Follower Commentary Overhaul.esp 26 1a RealisticRoomRental.esp 27 1b Woman'sWorld.esp 28 1c Northern Bathhouses.esp 29 1d Shout Like a Virgin.esp 30 1e SoS - The Wilds.esp 31 1f hydra_slavegirls.esp 32 20 Remodeled Armor - Vanilla Replacer.esp 33 21 sanguinesDebauchery.esp 34 22 Schlongs of Skyrim.esp 35 23 SMIM-Merged-All.esp 36 24 UFO - Dawnguard AddOn.esp 37 25 UFO - Heartfire AddOn.esp 38 26 Devious Devices For Him.esp 39 27 Devious Devices - BRRF.esp 40 28 Devious Lore.esp 41 29 UFO - Ultimate Follower Overhaul.esp 42 2a DeviousFollowers.esp 43 2b Laura's Bondage Shop.esp 44 2c HornyCreatures.esp 45 2d SexLab_Dialogues.esp 46 2e bathhouse.esp 47 2f SofiaFollower.esp 48 30 ShowersInInns.esp 49 31 TheAmazingWorldOfBikiniArmor.esp 50 32 SimpleSlavery.esp 51 33 SexLab Pheromones.esp 52 34 SOS - Shop.esp 53 35 DeviousCarriages.esp 54 36 submissivelola_est.esp 55 37 TropicalIsland.esp 56 38 Aymarandfriends.esp 57 39 Bathing in Skyrim - Main.esp 58 3a Bathing in Skyrim - Realistic Room Rental.esp 59 3b BBLuxurySuiteENM.esp 60 3c ClimatesOfTamriel-Dawnguard-Patch.esp 61 3d ClimatesOfTamriel-Dragonborn-Patch.esp 62 3e dcc-dm2.esp 63 3f DD_Helpers.esp 64 40 DemonicCreatures.esp 65 41 Deviously Enslaved.esp 66 42 Dovakini.esp 67 43 FISS.esp 68 44 FNIS.esp 69 45 Footprints.esp 70 46 HAnimations.esp 71 47 HDT Havok Object.esp 72 48 HearthfireMultiKid.esp 73 49 HearthfireMultiKid_LastName.esp 74 4a PrinceandPauper.esp 75 4b HearthfireMultikid_PNP Patch.esp 76 4c ImCh - USLEEP patch.esp 77 4d Jinxxed Followers - Juliet Starling.esp 78 4e KCEIvoryHunter.esp 79 4f KS Hairdo's.esp 80 50 nazonootokoAnimSLAL.esp 81 51 NibblesAnimObjects.esp 82 52 PetCollar.esp 83 53 RaceMenu.esp 84 54 RaceMenuMorphsCBBE.esp 85 55 RaceMenuPlugin.esp 86 56 Remodeled Armor - Vanilla Replacer - Dawnguard.esp 87 57 Remodeled Armor - Vanilla Replacer - Dragonborn.esp 88 58 RLO - Effects.esp 89 59 RSChildren.esp 90 5a RSChildren Patch - USLEEP.esp 91 5b SeranaHime.esp 92 5c SexLab Aroused Creatures.esp 93 5d SexLab Inflation Framework.esp 94 5e SexLabDefeat.esp 95 5f SexLabMatchMaker.esp 96 60 SexLabTools.esp SexLabWerewolves.esp 97 61 SexyBikinis.esp 98 62 SkyUI.esp 99 63 SLAL_AnimationsByLeito.esp 100 64 SLAL_K4Anims.esp 101 65 SLALAnimObj.esp 102 66 SLALAnimObjBillyy.esp 103 67 SLAnimLoader.esp 104 68 SOS - Smurf Average Addon.esp 105 69 SOS - VectorPlexus Regular Addon.esp 106 6a SOSRaceMenu.esp 107 6b SRR Comments Standalone.esp 108 6c Takara.esp 109 6d TheEyesOfBeauty.esp 110 6e Toccata.esp 111 6f UIExtensions.esp 112 70 XPMSE.esp Any help would be appreciated.
Gukahn Posted February 26, 2021 Posted February 26, 2021 Your load order isn't quite right. Warning: if you have it please load XP32/XPMSE before MNC. Do not let there skeletons overwrite MNC or your game may crash or have floating dick problems, MNCv12 is using nodes not found in these skeleton mods. Ps: As i tend to get things wrong even if i read stuff again before i post it, it may or may not help with your crashing. (after the second or third time getting schooled by someone who knows better then me, i just want to add this xD
King-Crimson Posted February 26, 2021 Posted February 26, 2021 Despite that fact, that your load order is all over the place (just another example that LOOT is total crap for LL mods imo), I'm gonna take a wild guess and say, the "not launching" is probably something else. First, fix your load order as Gukahn suggested. You should probably re-read all install instructions of the LL mods you installed, especially the MNC Install guide already linked above. I know, thats a lot of work, but it can really save you a lot of trouble later on. A console appearing and nothing happening is probably SKSE running into a problem and exiting. Please post the Documents/My Games/Skyrim/SKSE/skse.log You can also look into other logs in that directory, if any and search for errors or warnings. Also, please use the spoiler tag when posting logs or load orders, like this: Spoiler Hello, I'm a friendly spoiler! 20 minutes ago, Gukahn said: Ps: As i tend to get things wrong even if i read stuff again before i post it, it may or may not help with your crashing. (after the second or third time getting schooled by someone who knows better then me, i just want to add this xD There are some people on this forum (like everywhere else) who tend to get very aggressive whenever someone tries to help but makes a geniuine mistake. Don't let that get to you. In my book, everyone who wants to help is greatly appreciated, even if they're wrong. Life is, in a nutshell, all about learning and sharing experiences.
Grey Cloud Posted February 26, 2021 Posted February 26, 2021 Did the game start before you loaded all those mods? Disable your mods and try the base game. Could be too many animations. Try this https://www.loverslab.com/blogs/entry/7521-conglomerate-01-installing-skyrim-stability-fixes-tools/
Sex Enjoyer Posted February 26, 2021 Author Posted February 26, 2021 9 minutes ago, Gukahn said: Your load order isn't quite right. Warning: if you have it please load XP32/XPMSE before MNC. Do not let there skeletons overwrite MNC or your game may crash or have floating dick problems, MNCv12 is using nodes not found in these skeleton mods. Ps: As i tend to get things wrong even if i read stuff again before i post it, it may or may not help with your crashing. (after the second or third time getting schooled by someone who knows better then me, i just want to add this xD I tried moving xpmse right above morenastycreatures, it doesn't seem to have done anything, I'll try disable all my creature related mods for a sec and see if it will launch
Sex Enjoyer Posted February 26, 2021 Author Posted February 26, 2021 2 minutes ago, Grey Cloud said: Did the game start before you loaded all those mods? Disable your mods and try the base game. Could be too many animations. Try this https://www.loverslab.com/blogs/entry/7521-conglomerate-01-installing-skyrim-stability-fixes-tools/ yes, I loaded the base game beforehand, I'll try remove some of the animation packs and run-fnis again
Grey Cloud Posted February 26, 2021 Posted February 26, 2021 3 minutes ago, King-Crimson said: Despite that fact, that your load order is all over the place (just another example that LOOT has become total crap for LL mods imo) When have you ever seen LOOT put XPMSE at the end of a load order? Or UIExtensions for that matter. People are always accusing LOOT for having problems with LL mods yet I have yet to hear an explanation as to how LL mods differ from any other mods.
Sex Enjoyer Posted February 26, 2021 Author Posted February 26, 2021 3 minutes ago, Grey Cloud said: When have you ever seen LOOT put XPMSE at the end of a load order? Or UIExtensions for that matter. People are always accusing LOOT for having problems with LL mods yet I have yet to hear an explanation as to how LL mods differ from any other mods. I don't really know why it did that, either way, I tried removing some animations and installing this mod: https://www.nexusmods.com/skyrim/mods/100672?tab=description
Sex Enjoyer Posted February 26, 2021 Author Posted February 26, 2021 14 minutes ago, King-Crimson said: Despite that fact, that your load order is all over the place (just another example that LOOT is total crap for LL mods imo), I'm gonna take a wild guess and say, the "not launching" is probably something else. First, fix your load order as Gukahn suggested. You should probably re-read all install instructions of the LL mods you installed, especially the MNC Install guide already linked above. I know, thats a lot of work, but it can really save you a lot of trouble later on. A console appearing and nothing happening is probably SKSE running into a problem and exiting. Please post the Documents/My Games/Skyrim/SKSE/skse.log You can also look into other logs in that directory, if any and search for errors or warnings. Also, please use the spoiler tag when posting logs or load orders, like this: Reveal hidden contents Hello, I'm a friendly spoiler! There are some people on this forum (like everywhere else) who tend to get aggressive whenever someone tries to help but makes a geniuine mistake. Don't let that get to you. In my book ,everyone who wants to help is greatly appreciated. I have a shit ton of LL mods installed but If all else fails I'll go through them all and make sure i didn't miss any special instructions or something skse.log
Dorabella Posted February 26, 2021 Posted February 26, 2021 2 minutes ago, jewboy6969 said: I tried moving xpmse right above morenastycreatures, it doesn't seem to have done anything, I'll try disable all my creature related mods for a sec and see if it will launch The Load Order Optimisation Tool To optimize the Load order . Other than that anyway, you don't install 112 mods and then worry about the problems. So everything becomes more difficult After installing the various animation mods, did you use FNIS with patch GENDER and SKELETON actives? Disable mods (do not uninstall them), enable Skyrim, Updates and only DLCs , launch the game , when you have control of the character, open the console with the key Tilde, insert this string: coc qasmoke . you will be catapulted into an exclusive test room . If everything is normal, exit the game and activate Skyrim, Update, DLC and Master files (ESM) one at a time. The first will be SexLab and Creature Framework , test the game . Most likely, you have made some mistakes in the installations and, it is not enough to move a plugin to fix
Dorabella Posted February 26, 2021 Posted February 26, 2021 7 minutes ago, jewboy6969 said: I have a shit ton of LL mods installed but If all else fails I'll go through them all and make sure i didn't miss any special instructions or something The fact that SKSE has loaded plugins does not mean that they have been installed in the correct order Conglomerate
King-Crimson Posted February 26, 2021 Posted February 26, 2021 8 minutes ago, Lestat1627 said: The fact that SKSE has loaded plugins does not mean that they have been installed in the correct order Conglomerate Yeah, totally right. Check the link. You should probably take Lestat1627's suggestion at this point and start over step-by-step. In MO2, you want to look at the left panel, your installation order as well. MO2 tells you when there are conflicts, i.e. mods overwriting files from others. Check that there are no mistakes. Good luck ?
Sex Enjoyer Posted February 26, 2021 Author Posted February 26, 2021 Fuck, i'm such a massive retard, I installed the SE version of simple slavery and that's what fucked I only got to the main menu so far but if this doesn't work I'll reinstall all my shit
Sex Enjoyer Posted February 26, 2021 Author Posted February 26, 2021 25 minutes ago, jewboy6969 said: Fuck, i'm such a massive retard, I installed the SE version of simple slavery and that's what fucked I only got to the main menu so far but if this doesn't work I'll reinstall all my shit never mind, seems to crash when I try to start a new game, assume it would do the same when I load one, time for some reading i guess
Uncle64 Posted February 27, 2021 Posted February 27, 2021 Do you have the game installed in Steam Default location? If so try to move it out of it, and make sure that your MO2 is Portable installation.
Sex Enjoyer Posted February 27, 2021 Author Posted February 27, 2021 4 minutes ago, Uncle64 said: Do you have the game installed in Steam Default location? If so try to move it out of it, and make sure that your MO2 is Portable installation. I have it in steamapps\skyrim if that's what you mean. It's not in program files though, it's on my D drive D:\ steam\steamapp\common\skyrim
Sex Enjoyer Posted February 27, 2021 Author Posted February 27, 2021 and yes, my MO2 installation is portable
Gukahn Posted February 27, 2021 Posted February 27, 2021 2 Longshots and the last things i could come up with. Are you really Sure you found the only SSE mod you have installed? And the suggestion: open steams diagnostic option and search for missing files, let it do its thing. After that launch vanilla launcher for a sec til startmenu, close it and then start it with Skse like you would normally do. That is only a fix i know when the game doesn't launch at all tho (and i am on SSE so there isn't much i can think of.), i can't promise that it would even make sense to do it in your situation but there is no real harm in it. Worst case after that you just have to edit your Ini. File again (I think?)
Dorabella Posted February 27, 2021 Posted February 27, 2021 7 hours ago, jewboy6969 said: and yes, my MO2 installation is portable Go into Documents/my games/Skyrim , open Skyrim.ini and active Papyrus [Papyrus] bEnableLogging=1 bEnableTrace=1 bLoadDebugInformation=1 fPostLoadUpdateTimeMS=500.0 Launch the game and when you have CTD , go into Documents/my games/Skyrim /Logs/Script . You found the TXT Papyrus 0 ,1 2, 3 Insert here Papyrus Log 0 and 1
Grey Cloud Posted February 27, 2021 Posted February 27, 2021 2 hours ago, Lestat1627 said: Go into Documents/my games/Skyrim , open Skyrim.ini and active Papyrus 1. He's using MO so that is not where the ini files are. 2. Papyrus logs are buffered so they are virtually useless for CTD trouble shooting.
Andy14 Posted February 27, 2021 Posted February 27, 2021 4 hours ago, Grey Cloud said: 1. He's using MO so that is not where the ini files are. 2. Papyrus logs are buffered so they are virtually useless for CTD trouble shooting. 1. Right 2. It is only useless to people who cannot read it or who cannot think in context. So actually - it's very useful and that's why it's officially recommended here on LL.
Grey Cloud Posted February 27, 2021 Posted February 27, 2021 25 minutes ago, Andy14 said: 2. It is only useless to people who cannot read it or who cannot think in context. So actually - it's very useful and that's why it's officially recommended here on LL. If you say so. I said it was virtually useless not totally useless. Yet another post from you where you offer nothing useful for the OP but instead use it to have snipe at me.
King-Crimson Posted February 27, 2021 Posted February 27, 2021 Dude, seriously, take the best advice in this thread so far, from Lestat1627 and start over step by step. I know, it will be a lot of work, but trust me, it's absolutely worth it and will get rid of more hidden problems (that have not surfaced yet but may cause issues later on). Here is a small heads-up on how I did it about a year ago when I switched from Windump to Linux. You should (at least!) check after every point (but probably more often) if your game still runs and performs well. If not, you've found a culprit/problem. Disable all mods and make sure vanilla Skyrim launches and performs well. STEP guide and/or Conglomerate. You want to install all recommended SKSE plugins at this point, enb and make sure your .inis are correctly set-up. Start with graphics mods. HD Textures, Better meshes (i.e. SMIM) and Climate mods. UI-related mods. SkyUI, ImmersiveHUD, etc... Landscape changes (if any) and new worlds. Race menu, Bodies, BodySlide. Gameplay overhauls or gameplay-related mods. Creatures NPCs Physics and Animations (FNIS, HDT) Weapons and Armors (don't forget to run BodySlide) Sounds SexLab Framework Any other SL Framework mod (Creature Framework, Schlongs, Devious Devices main mods, etc) SL Animations (don't forget to run FNIS and test them) SL Mods Devious Devices Mods (FNIS and BodySLide again) Priority Mods, Merged Patches, Overwrites, final fixes. 99. Generated stuff from running FNIS, BodySlide and Lodgen (you should run them sooner obviously, but place them at the very bottom) This list is also (roughly) how my MO2 left panel is sorted. If anyone feels like there is something amiss or wrong, please by all means, feel free to correct me. This is all from my personal experience and research and I'm absolutely not perfect Also, make sure you've set-up MO correctly. Here is and (old but very excellent) guide for this: https://www.youtube.com/watch?v=j4ZQpzf_iAE&list=PLE7DlYarj-DcLS9LyjEqOJwFUQIIQewcK Its for old MO1 but still very good. The most important parts for you to watch are 7, 8 and 10. But don't skip the others Here is what you should do to test if the game works: Use "coc qasmoke" from the main menu to bypass the intro and get to the testing cell. Fool around for a time. Afterwards, port to various other locations as well to test everything works, the most problematic cells have always been the following (according to my experience, LL and steam crash reports): coc Riverwood coc WhiterunExterior01 coc Whiterun coc MarkarthExterior01 coc MarkarthOrigin coc SolitudeExterior01 coc Solitude You may also want to enter and exit some interiors at these locations. If you really want to go mad, use the console to speed-up your character and stress-test the game: player.forceav stamina 9999 player.forceav speedmult 1200 tcl tgm Test the mods you installed Again, good luck.
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