Ears Posted December 1, 2022 Share Posted December 1, 2022 1. In the description of the mod, it says that male slaves are assigned to regular work, and female slaves are turned into sex slaves. Does this mean that female slaves cannot be involved in household work and it is impossible to create a plantation on which naked girls pick fruit? 2. Is this mod compatible with another slavery mod "Just Business"? Link to comment
Jeffey67 Posted December 4, 2022 Share Posted December 4, 2022 On 12/1/2022 at 6:44 PM, Ears said: 1. In the description of the mod, it says that male slaves are assigned to regular work, and female slaves are turned into sex slaves. Does this mean that female slaves cannot be involved in household work and it is impossible to create a plantation on which naked girls pick fruit? 2. Is this mod compatible with another slavery mod "Just Business"? 1. Both gender can be assigned to usual work. However, for some reason, my Colter (former alpha wolf), assighned to guard post often hides in bushes, when hear intruders shoot sounds. Coward( 2. Yes, you can use HR and JB together. But I disabled enslaving option in JB, cos prostitutes can't serve more than one customer. 1 Link to comment
Jeffey67 Posted December 4, 2022 Share Posted December 4, 2022 Is there some way to change slave's haircut? I can use looksmenu and change their bodies (and body overlays), but no hairs. Also their face overlay can be applied, but reverts after restarting game, or going out and back to cell. Link to comment
lee3310 Posted December 4, 2022 Share Posted December 4, 2022 1 hour ago, Jeffey67 said: often hides in bushes, when hear intruders shoot sounds. Coward HR makes slaves coward on purpose ? (i think you can do something about it with console) 1 hour ago, Jeffey67 said: Is there some way to change slave's haircut? I can use looksmenu and change their bodies (and body overlays), but no hairs. Also their face overlay can be applied, but reverts after restarting game, or going out and back to cell. No unfortunately, same goes for any generic NPCs in game (non-unique). 2 Link to comment
Ears Posted December 5, 2022 Share Posted December 5, 2022 12 hours ago, Jeffey67 said: Both gender can be assigned to usual work. However, for some reason, my Colter (former alpha wolf), assighned to guard post often hides in bushes, when hear intruders shoot sounds. Coward 1. If that's the case, then perhaps the JB is not needed. What additional use does it have if this mod has the same functionality? 2. Just from the description of this mod, one gets the impression that captured women can only be appointed as prostitutes, but cannot be sent to dig a garden, which looks strange. It's good that it isn't. 10 hours ago, lee3310 said: HR makes slaves coward on purpose ? (i think you can do something about it with console) 3. Slaves should not be given weapons at all, this is a classic. Any Viking will confirm. 1 Link to comment
Miauzi Posted December 5, 2022 Share Posted December 5, 2022 (edited) Vor 12 Minuten sagte Ears: 1. Wenn das der Fall ist, wird der JB vielleicht nicht benötigt. Welchen zusätzlichen Nutzen hat es, wenn dieser Mod die gleiche Funktionalität hat? 2. Schon aus der Beschreibung dieses Mods gewinnt man den Eindruck, dass gefangene Frauen nur als Prostituierte eingesetzt werden können, aber nicht zum Graben eines Gartens geschickt werden können, was seltsam aussieht. Es ist gut, dass es nicht so ist. 3. Sklaven sollten überhaupt keine Waffen bekommen, das ist ein Klassiker. Jeder Wikinger wird es bestätigen. Of course, captive (enslaved) women can also be assigned to all kinds of work in a game. There's even an extra option for this in the administration menu! My slaves are initially left on "breeder" level until they are -> submessive then I classify them to work and assign them a job - here are two examples Erstes Bild -> "Red Tourette" zweites Bild: "Ivey" von den RustDevils Of course, the whole thing also works without this "special" milking device - during the work animation the handcuffs of the respective prisoner are "unlocked" Edited December 5, 2022 by Miauzi 1 Link to comment
roflmaones Posted December 9, 2022 Share Posted December 9, 2022 On 11/14/2022 at 9:51 PM, roflmaones said: hiho folks. mod works well. but i got now all 5-10 sec a message and game stuck on "you open the collar" i have no more slaves, all sold. message appears...... cant remove or delete the mod, cause the 55 real time days old game dont can save again then. (ctd on save if mod is disabled or removed) i dont want start another one, only cause this mod cant be deleted/paused/removed.... pudh, no solving found by myself Link to comment
cryptghost21 Posted December 11, 2022 Share Posted December 11, 2022 I was curious; Currently when npcs are enslaved a set of handcuffs are equipped. However, these handcuffs seem to be exclusive to having any other clothing put on, and if the handcuffs are removed the slave no longer will follow the player but instead wander away. This happens even on fully submissive slaves. Is this intended behavior? Link to comment
Jeffey67 Posted December 12, 2022 Share Posted December 12, 2022 20 hours ago, cryptghost21 said: I was curious; Currently when npcs are enslaved a set of handcuffs are equipped. However, these handcuffs seem to be exclusive to having any other clothing put on, and if the handcuffs are removed the slave no longer will follow the player but instead wander away. This happens even on fully submissive slaves. Is this intended behavior? Same here Link to comment
lee3310 Posted December 12, 2022 Share Posted December 12, 2022 4 hours ago, Jeffey67 said: Same here On 12/11/2022 at 8:15 PM, cryptghost21 said: I was curious; Currently when npcs are enslaved a set of handcuffs are equipped. However, these handcuffs seem to be exclusive to having any other clothing put on, and if the handcuffs are removed the slave no longer will follow the player but instead wander away. This happens even on fully submissive slaves. Is this intended behavior? handcuffs uses only one slot don't know what makes you say that ? you can equip anything along with cuffs Link to comment
Nuka Cherry Posted December 12, 2022 Share Posted December 12, 2022 You cannot equip stuff when they are in handcuffs. Link to comment
Miauzi Posted December 12, 2022 Share Posted December 12, 2022 Vor 1 Minute sagte Nuka Cherry: Du kannst keine Sachen ausrüsten, wenn sie in Handschellen sind. komisch - ich kann das was ist bei mir anderes Link to comment
lee3310 Posted December 13, 2022 Share Posted December 13, 2022 17 hours ago, Nuka Cherry said: You cannot equip stuff when they are in handcuffs. Still don't get it. If you choose to keep original clothes option in MCM, slaves may spawn naked (fixable by tweaking the script) but you can access their inventory while in handcuffs and equip items. Cuffs don't prevent equipping Armors on NPCs (only the PC can't access his/her inventory when cuffed) Link to comment
Adamskelecoot Posted December 13, 2022 Share Posted December 13, 2022 Thinking of setting up a robot brothel for my current playthrough. Is it possible to "hire" robots (Automatron and/or otherwise), or to add that feature in a future update if it isn't currently possible? Link to comment
Nuka Cherry Posted December 13, 2022 Share Posted December 13, 2022 5 hours ago, lee3310 said: Still don't get it. If you choose to keep original clothes option in MCM, slaves may spawn naked (fixable by tweaking the script) but you can access their inventory while in handcuffs and equip items. Cuffs don't prevent equipping Armors on NPCs (only the PC can't access his/her inventory when cuffed) What I found was I could not requip items when they were in cuffs. When not in cuffs I could. ¯\_(ツ)_/¯ Link to comment
hovak2017 Posted December 15, 2022 Share Posted December 15, 2022 So I'm getting an error in game saying "human resources plug-in not found" Link to comment
lee3310 Posted December 15, 2022 Share Posted December 15, 2022 On 12/13/2022 at 9:24 PM, Nuka Cherry said: What I found was I could not requip items when they were in cuffs. When not in cuffs I could. ¯\_(ツ)_/¯ It's probably some other mod causing the issue because it never happened to me :Proof: Link to comment
DasKebab Posted December 21, 2022 Share Posted December 21, 2022 Settlers keep losing their voices after using slaves. Persist even after restart. Can be fixed with console commands but it needs to be done EVERY time after theyre done using the slaves. Link to comment
slight_of_mind Posted December 21, 2022 Share Posted December 21, 2022 12 hours ago, DasKebab said: Settlers keep losing their voices after using slaves. Persist even after restart. Can be fixed with console commands but it needs to be done EVERY time after theyre done using the slaves. Make a bat file instead of typing out the console commands every time. Restarting won't help with this. CF "actor.SetOverrideVoiceType" None Should work. Link to comment
The3LiteSniper Posted December 23, 2022 Share Posted December 23, 2022 Got a small problem, I tried to place a brothel beacon, but as soon as I powered it, it claimed there were two, deleted itself, and is no longer in the workshop menu... only other beacon i have is the standard settlement beacon. Link to comment
piupiupppp Posted December 24, 2022 Share Posted December 24, 2022 about the reputation mechanic, i'm having trouble deactivating it because i'm brazilian and my english is bad lol. can you tell me where to turn it off Link to comment
lee3310 Posted December 24, 2022 Share Posted December 24, 2022 17 hours ago, The3LiteSniper said: Got a small problem, I tried to place a brothel beacon, but as soon as I powered it, it claimed there were two, deleted itself, and is no longer in the workshop menu... only other beacon i have is the standard settlement beacon. Can you still start advertising ? If not, load a previous save and try again. Link to comment
Olmech Posted December 25, 2022 Share Posted December 25, 2022 On 12/23/2022 at 5:39 PM, The3LiteSniper said: Got a small problem, I tried to place a brothel beacon, but as soon as I powered it, it claimed there were two, deleted itself, and is no longer in the workshop menu... only other beacon i have is the standard settlement beacon. Just select Brothel Beacon always works (even if you cant see it) in the HR debug/cheat section. 1 Link to comment
Andrea0006 Posted December 29, 2022 Share Posted December 29, 2022 I have AAF Violate installed. And when an enemy surrender to me, i dont have a button to enslave him or what do im wrong?! How can i bring this mod to work? Link to comment
lee3310 Posted December 29, 2022 Share Posted December 29, 2022 4 hours ago, Andrea0006 said: I have AAF Violate installed. And when an enemy surrender to me, i dont have a button to enslave him or what do im wrong?! How can i bring this mod to work? There is no button. Read the mod description attentively. Link to comment
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