Unspec Posted January 30, 2023 Posted January 30, 2023 On 1/25/2023 at 12:02 AM, Miauzi said:  Well - I think the author mentioned something about the "footmats" in his description of the mod... ..these serve to place the sex slaves on it and keep them in place. How to do it - where you can find them in the construction menu - every 5th post is about this topic... ..so just scroll back a few pages and read for yourself   Saw that, but I can't assign slaves to anything for some reason. The "assign" prompt doesn't even show up.
Miauzi Posted January 30, 2023 Posted January 30, 2023 Vor 3 Stunden sagte Unspec: Â Das habe ich gesehen, aber aus irgendeinem Grund kann ich Sklaven nichts zuweisen. Die Eingabeaufforderung "Zuweisen" wird nicht einmal angezeigt. Â how do you assign settlers? and now think again ?
althekoolkid Posted February 4, 2023 Posted February 4, 2023 I have a bug where when I try to place the terminal on a desk, it float about six feet in the air above the desk. . . Any other surfaces appear to work, just not desks.Â
lee3310 Posted February 5, 2023 Posted February 5, 2023 47 minutes ago, althekoolkid said: I have a bug where when I try to place the terminal on a desk, it float about six feet in the air above the desk. . . Any other surfaces appear to work, just not desks. just tap "modpos z -1" in consol until it sits flat on the surface 2
reeee1234 Posted February 6, 2023 Posted February 6, 2023 For some reason The baton is not working. I have the kit in my inv and i havce tried both when the NPC is knocked out and when they surrender(AAF Violation). Any tips? Â
reeee1234 Posted February 6, 2023 Posted February 6, 2023 I have Downloaded and tested the non violent enslavement mod aswell, same thing. The only thing that happens is that the NPC gets knocked down on their ass and nothing else happens. Â
deathmorph Posted February 6, 2023 Posted February 6, 2023 What weapons do you use when you hunt slaves? My favorite weapon is the hunting rifle, none surrender, they die or they burst (and die in the process LOL). I'm thinking about going out with the double barrel ^^
Icefish77 Posted February 9, 2023 Posted February 9, 2023 I have bin trying to make a brothel out of Home Plate in Diamond City but can't get it to work, everything is in place but terminal is not functioning properly. Is there a way to make it work ?
lee3310 Posted February 9, 2023 Posted February 9, 2023 11 minutes ago, Icefish77 said: I have bin trying to make a brothel out of Home Plate in Diamond City but can't get it to work, everything is in place but terminal is not functioning properly. Is there a way to make it work ? You need a mod that makes HP a full settlement (exterior workshop) or do it yourself if you know how.
RowanAlpha420 Posted February 11, 2023 Posted February 11, 2023 (edited) **solved this issue on my own** Edited February 12, 2023 by RowanAlpha420
RowanAlpha420 Posted February 12, 2023 Posted February 12, 2023 My Human Resources was working just fine until I did updates on all the things in this manual I changed nothing else except adding Workshop Rearranged, which puts all the Human Resources buildables in the Furniture > Misc menu alone (with no icon) but still fairly easy to find. However since then my Bloatfly, FEV Hound, and Super Mutant attractors no longer work. Before when I would put them down, whichever creature would appear very quickly assuming I had the free creature points, but I started a new game and the first one I put down in Sanctuary has been there for days with no response. Do you have any idea what the problem might be?Â
Unspec Posted February 19, 2023 Posted February 19, 2023 On 1/30/2023 at 4:03 AM, Miauzi said: Â how do you assign settlers? and now think again ? Â I know how to assign settlers. However, the assign prompt does NOT show up in Workshop mode when I hover over the slave.
Miauzi Posted February 19, 2023 Posted February 19, 2023 Vor 1 Stunde sagte Unspec:  Ich weiß, wie man Siedler zuweist. Die Zuweisungsaufforderung erscheint jedoch NICHT im Workshop-Modus, wenn ich mit der Maus über den Slave fahre.  Yes - so they've already narrowed down the problem... ..this only happens to me with the "slaves" I captured -> BEFORE I built the computer terminal (and the transmitter) in the settlement. These can NOT be assigned - but this has been an issue since the mod was published and it feels like 1/5 of the posts deal with it. and it was also written several times - that ONLY the "slaves" can be assigned - who are caught AFTER the terminal is set up! However, if that doesn't work either... ...then either the mod is installed incorrectly or another mod (no idea which one) shoots across. In that case I can only give the tip -> uninstall the mod and start with its clean new game start and test the whole thing.
Archangel1459 Posted February 21, 2023 Posted February 21, 2023 Same problem as others with Tessa still being registered as in power armor by HR despite removing with the prompt after KO in and out of her power armor.
lee3310 Posted February 21, 2023 Posted February 21, 2023 9 minutes ago, XoXaan115 said: Same problem as others with Tessa still being registered as in power armor by HR despite removing with the prompt after KO in and out of her power armor. Not Tessa but i already enslaved a BOS star paladin that was wearing a power armor and still have her in my settlement. After she surrendered with AAF_Violate, she automatically got kicked out of the PA then, i just slapped her with the baton and everything went as intended (no error). I can't test with tessa (she's long gone by now in my current save) but i suppose a PA is a PA.Â
fredfunk Posted February 24, 2023 Posted February 24, 2023   On 2/21/2023 at 2:03 PM, XoXaan115 said: Same problem as others with Tessa still being registered as in power armor by HR despite removing with the prompt after KO in and out of her power armor. On 2/21/2023 at 2:16 PM, lee3310 said: Not Tessa but i already enslaved a BOS star paladin that was wearing a power armor and still have her in my settlement. After she surrendered with AAF_Violate, she automatically got kicked out of the PA then, i just slapped her with the baton and everything went as intended (no error). I can't test with tessa (she's long gone by now in my current save) but i suppose a PA is a PA.  Its something to do with Tessa herself and the PA check in HR as I have come back to Quincy recently (left it alone in case a fix came up after I report it before) and was able to enslave Baker who was in PA but still get that same HR message with Tessa after she jumps out of her PA for a Violate surrender. I have yet to run into another named HR enslavable NPC in PA with this issue. I am guessing there is some keyword or script on her that keeps her in a PA frame which triggers the HR message.  I have enslaved her in previous games with MCG but that probably uses a very method for the enslavement even though it looks functionally similar to HR
lee3310 Posted February 25, 2023 Posted February 25, 2023 14 hours ago, fredfunk said: Â Â Â Its something to do with Tessa herself and the PA check in HR as I have come back to Quincy recently (left it alone in case a fix came up after I report it before) and was able to enslave Baker who was in PA but still get that same HR message with Tessa after she jumps out of her PA for a Violate surrender. I have yet to run into another named HR enslavable NPC in PA with this issue. I am guessing there is some keyword or script on her that keeps her in a PA frame which triggers the HR message. Â I have enslaved her in previous games with MCG but that probably uses a very method for the enslavement even though it looks functionally similar to HR There is no KW or actor value for PA (it's more like an equipped item). You can try this cmd on tessa when she is still in PA (or after maybe) cf "actor.switchtopowerarmor"
RedVulcan Posted February 27, 2023 Posted February 27, 2023 i wish i could move more than the mod is allowing. right now i can only move 8 npcs and i have a ton kneeling around that i would like to move. i know im late but can someone please help Â
lee3310 Posted February 27, 2023 Posted February 27, 2023 1 minute ago, RedVulcan said: i wish i could move more than the mod is allowing. right now i can only move 8 npcs and i have a ton kneeling around that i would like to move. i know im late but can someone please help  You can safely leave a kneeling NPC and get back to it later (i left a slave waiting for two weeks, that made me think of adding a "run away" option in MCM)
fredfunk Posted February 28, 2023 Posted February 28, 2023 On 2/25/2023 at 11:20 AM, lee3310 said: There is no KW or actor value for PA (it's more like an equipped item). You can try this cmd on tessa when she is still in PA (or after maybe) cf "actor.switchtopowerarmor" Same as when I reported this back on page 43 that command gets her out of PA but when you submit her with violate and try to enslave with the baton you still get the HR message saying she is wearing PA and use knockout frame work to remove it. I have tried many ways to get around this issue and none have worked for me and it does seem to be specific to her (so far). I don't have the modding skills to work out what would be causing it and gave up trying to enslave her.
lee3310 Posted February 28, 2023 Posted February 28, 2023 9 hours ago, fredfunk said: Same as when I reported this back on page 43 that command gets her out of PA but when you submit her with violate and try to enslave with the baton you still get the HR message saying she is wearing PA and use knockout frame work to remove it. I have tried many ways to get around this issue and none have worked for me and it does seem to be specific to her (so far). I don't have the modding skills to work out what would be causing it and gave up trying to enslave her. I will try to spawn tessa and troubleshoot further when i get some time.
TheComedian. Posted March 3, 2023 Posted March 3, 2023 (edited) guys I think it didn't depend on the mod but I can't assign or command the slaves, in the workshop mode it doesn't appear at all, I also wanted to know if there was a light version without slave market. Â |UPDATE| the problem only happens with some NPCs such as: Tina, Emogene, Curie Edited March 3, 2023 by webchef
Miauzi Posted March 3, 2023 Posted March 3, 2023 Vor 1 Stunde sagte webchef: leute ich denke es lag nicht am mod aber ich kann die slaves nicht zuweisen oder befehlen, im werkstattmodus erscheint es gar nicht, Außerdem wollte ich wissen, ob es eine Light-Version ohne Sklavenmarkt gibt.  |AKTUALISIEREN| Das Problem tritt nur bei einigen NPCs auf, z. Tina, Emogene, Curie  OMG You have already noticed that these NPCs have their own AI as companions... ..and actually should NOT be assigned as slaves! Well - it doesn't matter - you can give it a try... ...but sorry - don't complain if it doesn't work! ?
TheComedian. Posted March 3, 2023 Posted March 3, 2023 1 hour ago, Miauzi said: Â OMG You have already noticed that these NPCs have their own AI as companions... ..and actually should NOT be assigned as slaves! Well - it doesn't matter - you can give it a try... ...but sorry - don't complain if it doesn't work! ? The problem that Curie herself also wants to command her after assigning her to a settlement: command, supply line, movement DOES NOT APPEAR
Jeffey67 Posted March 5, 2023 Posted March 5, 2023 The only reason I still play FO4 is this SS2 and that genious HR. However something's telling me, that this is sort of cheaty thing ) After some time caps are np problem at all. Disbalansed economy starts after you assign a couple of submited sluts in security department of DC, or just in Goodneighbors streets.
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