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Fill Her Up Baka Edition


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Posted
On 5/12/2023 at 6:06 AM, applesandmayo said:

Thats like, 90% of the Baka mods. The changelog is always new features, never bug fixes for existing features.

it's more like new bugs and a couple of features))) I wish Baka understand that such approach is road to nowhere 

Posted

just curious if someone could help me troubleshoot this mod. Everything is working as intended, the only thing is that I cannot see any cum effects during expel. The animation plays, belly size decreases, moans are fine, etc. just there is no expel "effect" and no cum visuals. Is it a possible conflict? The only mod I could think that is inhibiting it is Cumshot? Has anyone had this issue?

Posted

Possibly a conflict, but I think all of the cum effects are actually generated "armor" pieces for the duration of the effect.  Not sure if the Cumshot mod might do similar... if so, it might cause an item conflict (should be able to look for that in xedit).

 

For myself, I get all the effects, but the moans don't work (at least on the newest version, didn't have a problem with the previous)... so seems like everyone has different issues with the most recent release.  :)

Posted

MCM just won't show for me, I did get the message saying fill her up is installed when I first load my game but it never give me the mcm update message or the mcm itself, despite another mod's mcm being added within minutes 

Posted

Tried reinstall it, game just ctd on load with this mod enabled

Crash Log SE, version 2
Code: 0xc0000005.
Address: SkyrimSE.exe+0xa1d03c.
Memory at 0x0 could not be read.

 

Posted
On 11/2/2020 at 5:36 PM, factoryclose said:

Download it again. I removed them from the master list.

It still says requiring Sexlab Aroused, did I download a wrong version? 

Posted
14 hours ago, qiaodan4d said:

It still says requiring Sexlab Aroused, did I download a wrong version? 

 

He removed the Zaz Animation Pack requirement and some break undies mod, the SLAR is still a requirement.  The inflate feature uses the arousal values for something.

 

 

Posted

FYI for everyone:  There is an updated version on Baka's SubscribeStar, with some limited fixes (possibly more than listed, dunno).  Now at V 1.92

Posted
24 minutes ago, AtomicPlayboy said:

Still not registering oral inflation at all. Not listed in the "Inflated Actors" tab, no body morph change, nothing in the logs or debug output.

 

Just to rule it out:  Did you configure an inflation node for oral inflation?  There isn't one set up by default in the MCM (for ex: default is PregnancyBelly for vag/anal).

Posted
Just now, Bigglsby said:

 

Just to rule it out:  Did you configure an inflation node for oral inflation?  There isn't one set up by default in the MCM (for ex: default is PregnancyBelly for vag/anal).

Yep. I actually swapped the main inflation node to "Breasts" and put "PregnancyBelly" on the oral node just to make sure. There isn't even anything in the logs saying anything "oral" triggered at all. There ARE logs saying vaginal and anal triggered.

Posted
16 hours ago, AtomicPlayboy said:

Still not registering oral inflation at all. Not listed in the "Inflated Actors" tab, no body morph change, nothing in the logs or debug output.

Same.  I'm on LE, but I don't have the new update on SubscribeStar, anyone have that link?  Its not on the front page of the thread.

Posted

So I edited the inflationQuest and inflationThread scripts to enable/re-enable a bunch of debug notification flags and other symbols. None of them ever got called. I don't know what Baka is running on his system but the SE/AE version doesn't appear to even have the oral stuff implemented at all. I tried M/F, T/F, T/M, animal/F and animal/M, and not once did any of the oral debug messages reach the logs or console.

Posted (edited)

What if we unchecked the SE box? And therefore use "NIO Bone Scale". Both seem to work for me, but if I leave the checkbox off, a couple of Folovers, won't grow a belly. image.png.c66b8d8a0c6d054bf0d95bade1f291b2.png

How important is this one? Is this option critical?

Edited by Soldream
Posted
46 minutes ago, Water n fire said:

Everything seems to work fine except for when I expel cum I get no sound no moan just silent. anyone else have this problem?

 

Yeah, I have the same problem - no purge moaning.

 

I've also noticed that the purged materials are no longer consistent with their donators.  V 1.90/1.91 had anything anal being extruded as human cum.  v 1.92 (at least most recently) everything was Ashopper mush/eggs (without even seeing an Ashopper yet).

 

Kinda wish I had the old v.1.76 installer still.  It behaved pretty reliably for me.  I like that new features are being added, but:  1) they don't work, and 2) previously functional bits are now non-functional or buggy. 

 

Hopefully Baka can/will get some of this cleaned up sooner rather than later.

Posted (edited)
10 hours ago, Soldream said:

What if we unchecked the SE box? And therefore use "NIO Bone Scale". Both seem to work for me, but if I leave the checkbox off, a couple of Folovers, won't grow a belly. image.png.c66b8d8a0c6d054bf0d95bade1f291b2.png

How important is this one? Is this option critical?

 

Nothing is critical in this mod, you are overdramatic.

Not selected is NIO Bone Scale (HDT Belly), selected is NIO Mesh Morph (PregnancyBelly can be changed in the MCM). If SLIF is selected too, selected is default modus, not selected is Morph Modus.  Your followers are custom with their on bodies, that are likely using old meshes without morphs.  Learn how to open the follower's body in Outfit Studio and build Bodyslide entries to replace them with your standard body.  You can do their armor too.

 

 

Edited by safado
Posted
On 5/26/2023 at 2:31 PM, Bigglsby said:

 

Yeah, I have the same problem - no purge moaning.

 

I've also noticed that the purged materials are no longer consistent with their donators.  V 1.90/1.91 had anything anal being extruded as human cum.  v 1.92 (at least most recently) everything was Ashopper mush/eggs (without even seeing an Ashopper yet).

 

Kinda wish I had the old v.1.76 installer still.  It behaved pretty reliably for me.  I like that new features are being added, but:  1) they don't work, and 2) previously functional bits are now non-functional or buggy. 

 

Hopefully Baka can/will get some of this cleaned up sooner rather than later.

Yeah wish I held on to my older version as well but hopefully he fixes this very soon as the no expel sound is killing my immersion.

Posted
On 5/27/2023 at 1:01 AM, safado said:

 

Nothing is critical in this mod, you are overdramatic.

Not selected is NIO Bone Scale (HDT Belly), selected is NIO Mesh Morph (PregnancyBelly can be changed in the MCM). If SLIF is selected too, selected is default modus, not selected is Morph Modus.  Your followers are custom with their on bodies, that are likely using old meshes without morphs.  Learn how to open the follower's body in Outfit Studio and build Bodyslide entries to replace them with your standard body.  You can do their armor too.

 

 

 

I didn't mean anything bad about the mod. I just wanted to know what the difference would be if I played in SE and if I unchecked. Will my bellies work differently? Or will I lose performance?  I apologize in advance since I am using a translator, English is not my language.

Posted (edited)
9 hours ago, Soldream said:

 

I didn't mean anything bad about the mod. I just wanted to know what the difference would be if I played in SE and if I unchecked. Will my bellies work differently? Or will I lose performance?  I apologize in advance since I am using a translator, English is not my language.

 

PapyrusVM (VM=Virtual Machine), is the part of the game engine that process all the scripts.  PapyrusVM and the graphics process share the same update loop, that is why during heavy script process the graphics frame per second(FPS) count goes down.  That is normal for any Skyrim\Fallout mod relying on scripts for it core functions.

 

In the case of FillHerup the performance drop is barely noticeable during update once a game hour should not drop FPS like other mods.  Most of the morph "work" is sent to NIO, and NIO works outside of Skyrim engine in it own process loop with SKSE.   Latest version of NIO is part of RaceMenu mod, stand-alone NIO is the very old version.   If you have SexLab Inflation Framework (SLIF), the same applies because SLIF is a middleware mod that sent morph to NIO after modifying calculation.

 

FillHerup should not affect any other mod or quest, unless it automatic deflation animations triggers during another mod's scenes that are sensitive to timing.   Scenes that are "sensitive" to timing are poorly setup anyway, those will break with any change. You can change auto deflation animation minimum timing or disable it in the MCM. When auto deflation is disabled, the auto absorb can be enabled to reduce inflation without animation. The deflation animation takes over the control, that is why it may interfere, but it is rare for it to break something, anything else that is not animation will not break any other mod or quest.

 

Sorry for my other rude reply. What I meant by "the mod not being critical" is that FillHerUp is not an important mod and should not break anything in the game that is not broken already. The goal of the mod is adding Japanese anime Hentai exaggerated Cum Inflation to Skyrim.  Cartoon Aesthetics. Some mods have simpler version of cum inflation effects, I suggest you disabled all cum inflation features in other mods when using FillHerUp or you will likely get morph deformation and clipping by the multiple morphs overlapping.

 

 

Edited by safado
Posted
4 hours ago, safado said:

 

PapyrusVM (VM=Virtual Machine), is the part of the game engine that process all the scripts.  PapyrusVM and the graphics process share the same update loop, that is why during heavy script process the graphics frame per second(FPS) count goes down.  That is normal for any Skyrim\Fallout mod relying on scripts for it core functions.

 

In the case of FillHerup the performance drop is barely noticeable during update once a game hour should not drop FPS like other mods.  Most of the morph "work" is sent to NIO, and NIO works outside of Skyrim engine in it own process loop with SKSE.   Latest version of NIO is part of RaceMenu mod, stand-alone NIO is the very old version.   If you have SexLab Inflation Framework (SLIF), the same applies because SLIF is a middleware mod that sent morph to NIO after modifying calculation.

 

FillHerup should not affect any other mod or quest, unless it automatic deflation animations triggers during another mod's scenes that are sensitive to timing.   Scenes that are "sensitive" to timing are poorly setup anyway, those will break with any change. You can change auto deflation animation minimum timing or disable it in the MCM. When auto deflation is disabled, the auto absorb can be enabled to reduce inflation without animation. The deflation animation takes over the control, that is why it may interfere, but it is rare for it to break something, anything else that is not animation will not break any other mod or quest.

 

Sorry for my other rude reply. What I meant by "the mod not being critical" is that FillHerUp is not an important mod and should not break anything in the game that is not broken already. The goal of the mod is adding Japanese anime Hentai exaggerated Cum Inflation to Skyrim.  Cartoon Aesthetics. Some mods have simpler version of cum inflation effects, I suggest you disabled all cum inflation features in other mods when using FillHerUp or you will likely get morph deformation and clipping by the multiple morphs overlapping.

 

 

 

Thank you for such a detailed response. A response worthy of some technician)
It was interesting to learn about some things that don't even apply to fashion.

Posted
On 5/28/2023 at 12:26 PM, Water n fire said:

Yeah wish I held on to my older version as well but hopefully he fixes this very soon as the no expel sound is killing my immersion.

based on how many users just ignore the cries of help when reporting the "missing sound" bug,

pretty much it's official that no one could be bothered about the bug & just keep sweeping anyone who report about it under the rug

 

so much for community

Posted

I'm having an issue where my character seem to be permanently inflated? Effects even old saves. Tried resetting actors, editing racemenu morphs, reinstalling FHU and SLIF and rerunning FNIS, all to no avail. Any ideas?

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