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Posted

Bannerlord Mod: NewSkin

View File

Adds nipples, removes underwear

 

Version 7 has two modules. Both must be activated.

 

There are three options. (Sorry about the file names, I didn't think far enough ahead)

Female no underwear: Men wear underwear females don't. (NewSkinNoUnderwear1.5.3.7.zip)

Female half underwear: Men wear underwear females are topless. (NewSkinHalfUnderwear1.5.3.7.zip)

No underwear: Men and women don't wear underwear. (NewSkin1.5.3.5.zip)


Roadmap: (Timeframe=No idea whatsoever)
1. New female model and textures. (WIP)
2. New character creation settings. (WIP)
3. New male model and textures. (Not started)
4. Pubic hair in character creation. (Not started)

Planned but currently impossible or improbable:
1. Better skeleton for character customization.
2. Morph target changes.
3. Physics


Install: Use vortex. Otherwise install manually by extracting and placing contents into modules folder.

Compatibility: Everything.

Mod Order: After game modules.
 
Permissions: No.

Want to help? Help with c#.net, 3d modeling, and texturing would be appreciated.

Untitled.png


 

Posted

Looks good. I'll give it a try.

If you could change the mesh/model, working (or at least molded) genitals would be nice. ;)

Also a nipple colour etc slider. :D

Promising start. :)

Posted

I must have installed this wrong because the textures were all messed up with lettering and weird markings all over the body. Thing is, its packaged very differently from any other mod I've used, so nothing's familiar.  The nipples are very nice, though.

 

Also, you should consider adding version numbers. Your download page has 2 files, one named "newskin.zip" and the other named "NewSkin.zip". I had to download both and unzip them to see which was the latest file.

20201024151827_1.jpg

Posted

Fixed that and the files name, but for whatever reason it's taking an eternity to upload.

 

The issue was that if you use native textures and new textures, bannerlord screws everything up, but it looks fine in the modding toolset.

Posted

This is fantastic! Not sure why this isn't getting more buzz. I saw it this morning and wanted to download it after work, surprised to find it on the second page with no new posts. Great work!

Posted
3 hours ago, Yeo586 said:

This is fantastic! Not sure why this isn't getting more buzz. I saw it this morning and wanted to download it after work, surprised to find it on the second page with no new posts. Great work!

There's no buzz because there's no section for Bannerlord and nobody knows there's Bannerlord stuff in here. Maybe there should be one now that Talesworld launched the beta for their mod tools. I'm not even sure where we should be asking for this.

Posted

Genuinely surprised that this went under the radar for me, but shows how hard is to track stuff down without a proper section, thanks for the hard work lssrcrrctvs!

Posted
23 hours ago, Celedhring said:

The latest update eliminated the strange "shade striping" on the skin...MUCH better now!

Thanks! I'm proud to say all the bugs so far were taleworlds fault not mine... I probably should have tested it better though....

Posted
2 hours ago, Wien1938 said:

Just a small note - the 1.5.3.5 download file, the SubModule.xml reports 1.5.3.4 - assume this is just a small error? :)

Yeah, sometimes I forget to change the submodules. It doesn't do much currently so it's fine.

 

Also, new underwear options added.

Posted

Hi, I got a question about the modding kit: Did they fix the mesh import export for armors/body? I heard that armor modding was slow because they were not working.

Posted
1 hour ago, Kargrin said:

Hi, I got a question about the modding kit: Did they fix the mesh import export for armors/body? I heard that armor modding was slow because they were not working.

It isn't the best, but it works. The harder part is making it usable in the game, but there are guides and examples on that.

Posted

Good job

but in the half underwear verison,  in the character build interface, the texture of the left chest will be broken when the camera is pulled to the farthest。

无标题.jpg

Posted
15 hours ago, lssrcrrctvs said:

It isn't the best, but it works. The harder part is making it usable in the game, but there are guides and examples on that.

Right, but the devs have any plan on improving that? Why is making it work in game difficult?Clothing physics?

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