AlyssaAwoo Posted December 8, 2020 Posted December 8, 2020 Did anyone do an SE conversion ? Or can I just do it myself by saving it in the SE creation kit once ?
lt5ive Posted January 31, 2021 Posted January 31, 2021 After a lot of trial and error, I've finally managed to make this work in my SSE. Finally solves the problem of overlapping magic effects that were used by SL, apropos and dirt & blood. I think my char isn't too pleased about that: All mods work together nicely Aproppos Cum overlays Slavetats Dirt and blood One suggestion/request though - dirt and blood allows you to wash out its effects. It would be cool if it could do the same with cum. Would it be possible to patch this ups somehow? I know that SL Adventures have this hotkey to wash out cum, but it does not work with this mod.
Snarfdog Posted February 1, 2021 Posted February 1, 2021 10 hours ago, lt5ive said: After a lot of trial and error, I've finally managed to make this work in my SSE. Finally solves the problem of overlapping magic effects that were used by SL, apropos and dirt & blood. I think my char isn't too pleased about that: All mods work together nicely Aproppos Cum overlays Slavetats Dirt and blood One suggestion/request though - dirt and blood allows you to wash out its effects. It would be cool if it could do the same with cum. Would it be possible to patch this ups somehow? I know that SL Adventures have this hotkey to wash out cum, but it does not work with this mod. Do you mind posting how you did this? Or perhaps the edited file itself? I have issues with overlays and didn't think a simple conversion from LE to SE would solve it.
lt5ive Posted February 1, 2021 Posted February 1, 2021 46 minutes ago, Snarfdog said: Do you mind posting how you did this? Or perhaps the edited file itself? I have issues with overlays and didn't think a simple conversion from LE to SE would solve it. At first, I had this mod SLACS which works well in SSE, but has this mentioned issue of overwriting magic effect. Someone here mentioned that they also had this mod, but replaced it with SCO mid play without uninstalling SLACS. I wasn't that lucky myself and had to remove it from load order. I made sure that all its effects are terminated and then made a new save before uninstalling. If you also have some similar mod, I would advice you do the same. Second, after couple of unsuccessful tests with only SCO (no matter if new game or load), I've followed couple of suggestions found here: On 11/18/2020 at 3:58 PM, Whizkid said: did u populate the directories with the correct named textures files??? also make sure the set1 directory is created and populated. So I created new folder named set1 in the mod and deleted other unnecessary folders (I have two set of textures, so only folders set1 and set2 are left in) On 10/17/2020 at 10:04 PM, Monoman1 said: Ah yes. I'd forgotten about this issue. I believe a full set of textures is actually 26. There are extra leftover legacy files from an older version of sexlab that bring it up to 33. So to 'fool' sco just copy the entire vanilla sexlab textures into a set folder then copy the texture mod of your choice over on top of it. Then I copied all the cum textures from the sexlab framework to both folders. Afterwards, I copied modified textures to those folders and overwrite. There will be some additional textures that are still there not overwritten by texture mods, but I think that without them mod fails to recognize the set. Finally go to SCO MCM and do the usual routine - remove all cum, look for new sets and confirm if all your sets were found. Go to sexlab, increase cum visibility timer to max, get back to SCO and modify timers, modify texture opacities, test it. 3
Monoman1 Posted February 1, 2021 Author Posted February 1, 2021 1 hour ago, lt5ive said: So I created new folder named set1 in the mod and deleted other unnecessary folders (I have two set of textures, so only folders set1 and set2 are left in) 'Set1' is technically the vanilla sexlab cum textures and their folder. Also: - Mod now only looks for 26 textures instead of 33. 7 textures were legacy and aren't needed anymore. Texture set detection will re-run. Shouldn't affect anyone running 33 texture sets. version 2.6 1
noctred Posted February 5, 2021 Posted February 5, 2021 So my overlay tints keep turning black whenever new cum textures are applied. I can go into racemenu, change the relevant slot tints to white and everything looks fine until those textures go away and new cum is applied... at which point the tint turns black again. I dunno what's causing this. What even determines the tint color of an overlay slot when a mod like SCO spawns an overlay and doesn't have its own settings to force colors? I assumed it would be based on the tint and glow settings of the racemenu overlay slot which gets used, but apparently not since even if I go in and manually change the colors on every single racemenu slot before any cum is applied, the cum will still turn black once SCO spawns the overlay. ??? 1
NicoleDragoness Posted February 7, 2021 Posted February 7, 2021 On 2/1/2021 at 10:01 AM, Monoman1 said: - Mod now only looks for 26 textures instead of 33. 7 textures were legacy and aren't needed anymore. Texture set detection will re-run. Shouldn't affect anyone running 33 texture sets. Please, could you provide a list of these 26 textures? Or, if already present somewhere, could you kindly point me in the right direction?
Naps-On-Dirt Posted February 7, 2021 Posted February 7, 2021 1 hour ago, NicoleDragoness said: Please, could you provide a list of these 26 textures? Or, if already present somewhere, could you kindly point me in the right direction? The default ones are in: Skyrim\Data\textures\SexLab The ones for this mod are in: Skyrim\Data\textures\SexLab - Cum Overlays\Set1, Set2, Set3, Set4, etc
Monoman1 Posted February 7, 2021 Author Posted February 7, 2021 5 hours ago, NicoleDragoness said: Please, could you provide a list of these 26 textures? 1
Definitelynothereforkinks Posted February 7, 2021 Posted February 7, 2021 ok, so I installed the mod, added textures via the explorer location opened through mod organiser, which I assume is wrong, as in game I load the base textures. What would be the correct way to install textures via mod organiser?
Monoman1 Posted February 7, 2021 Author Posted February 7, 2021 25 minutes ago, Kevain said: ok, so I installed the mod, added textures via the explorer location opened through mod organiser, which I assume is wrong, as in game I load the base textures. What would be the correct way to install textures via mod organiser? If you're replacing the vanilla set then just install it as normal. If you're adding additional sets then I just dump them straight into the set folders. But if you re-install the mod you'll wipe all the alternate sets. I install manually to avoid this. But you can create a new mod and re-create the texture folders inside it and dump your textures in there instead. That way you don't need to worry about anything when/if there's a SCO update.
Definitelynothereforkinks Posted February 7, 2021 Posted February 7, 2021 11 minutes ago, Monoman1 said: If you're replacing the vanilla set then just install it as normal. If you're adding additional sets then I just dump them straight into the set folders. But if you re-install the mod you'll wipe all the alternate sets. I install manually to avoid this. But you can create a new mod and re-create the texture folders inside it and dump your textures in there instead. That way you don't need to worry about anything when/if there's a SCO update. Yeah, did that. Not loading the right textures though. I'd like to add them in the file right away but then I get a message on installing that the handler couldn't handle the archive.
NicoleDragoness Posted February 7, 2021 Posted February 7, 2021 @Monoman1 Thank you for your quick reply. I have another question, please. In the SexLab textures folders, specifically "/Data/Texture/SexLab" , there is another folder called Facials(Optional) with some dds files inside. I think they are alternatives for some oral cum texuters. Am I right? If yes, which ones?
Monoman1 Posted February 7, 2021 Author Posted February 7, 2021 18 minutes ago, NicoleDragoness said: In the SexLab textures folders, specifically "/Data/Texture/SexLab" , there is another folder called Facials(Optional) with some dds files inside. I think they are alternatives for some oral cum texuters. Am I right? If yes, which ones? Ahh. I don't think this folder is a part of vanilla sexlab. At least I don't have it. Probably placed there by some other mod. That's part of the difficulty with non virtual mod managers.
NicoleDragoness Posted February 7, 2021 Posted February 7, 2021 10 minutes ago, Monoman1 said: Ahh. I don't think this folder is a part of vanilla sexlab. Ops! You're right. It was part of a replacer I had some time ago and then unistalled but, clearly, I left something back. Sorry.
NicoleDragoness Posted February 15, 2021 Posted February 15, 2021 Referring to my previous post, the folder (Optional) comes from Vacaliga texture replacer and are for oral (facial) only. Now, indeed, I have a BIG problem. I changed the SCO cum texture folders and now I left out one of them (#5). Everything works exactly as before for all NPCs and my PC in the game ---- EXCEPT for Lydia. No matter what I try, tried severla times, like: - remove SCO from her. - disable wetfunction from her. - reenable both. - console and disable/enable her. - even recycleactor (loosing a lot). ... now, just when someone (male) creampies her, her body becomes BLUE. And stay that way. The body only, not hands or face. I'm literally going crazy trying to solve but with no luck. Please, any suggestion? EDIT: More informations: - Lydia is part of the Bijins Warmaidens but with some edits. I removed the "body outfit" with TES5Edit so she, like all other females, uses the character standard femalebody and, as result, the character standard textures (Modified version of Fair Skin for ASDAF BHUNP bodymesh). This system I edited works perfectly for ALL females in skyrim, vanilla and custom, without ANY problem. And it worked fine also for her before I changed the cum folders of SCO. Now, she is the only one affected by this issue.
Monoman1 Posted February 15, 2021 Author Posted February 15, 2021 35 minutes ago, NicoleDragoness said: Please, any suggestion? Redetect sets? After that I don't know. It's been a while since I even opened SCO. Maybe try populating set 5 and see if she's still blue. If she's still blue then I'd guess it has to be a problem with one of the sets already filled. Double check file names and count. Though redetect sets should verify all files. If 4 sets are detected. I'm hoping to add a way for you to examine/clear race menu overlays using SLSs debug menu. But the next update is a long while off yet.
NicoleDragoness Posted February 15, 2021 Posted February 15, 2021 Redetect sets works as normal. It finds 4 set (one original plus the three I set manually in SCO), so it' right. Already done several times. And I think it's not a dds or sets problem because ALL the other females in my game don't have this issue. It's strange, really. This issue affects only her. I just finished a visit a the Bannered Mare (she goes here by added package) in which there was, as always, a sort of general orgy, my char included. All females were regurarly "covered", she went BLUE. I tried another last thing. I waited she changed cell, returning at Breezehome. Within, I did: 1. Clear sco from crossref (her). 2. console disable/enable. This time she returned to her normal skin color. One note. The issue doesn't affects feet. Maybe it's not relevant but if I remeber well, feet are texturized by the same body texture, right? Second note: the issue NOT comes from Wetfunction or Dripping. I forced her to a lesbian sex and all went normal, no blue.
Kamekami Posted February 17, 2021 Posted February 17, 2021 i have a problem of textures not been applied to the face, other mods like slavetats, bathing in skyrim and STA can apply textures to the face without any problem my nioverride.ini config: [Overlays] ; Applies to only the player, or all humanoid actors NOT RECOMMENDED changing this, you can add overlays to certain actors via script bPlayerOnly=1 ; Default[1] ; Determines whether face overlays are enabled ; disabling this disables the hook bEnableFaceOverlays=1 ; Default[1] ; Determines whether to immediately apply shader changes ; when overlays are installed on an ArmorAddon bImmediateArmor=1 ; Default[1] ; Determines whether to immediately attach and apply shader changes ; when overlays are installed to the face bImmediateFace=0 ; Default[0] [Overlays/Body] ; "Body [Ovl#]" and "Body [SOvl#]" ; Determines how many body overlays there should be iNumOverlays=10 ; Default[6] iSpellOverlays=1 ; Default[1] [Overlays/Hands] ; "Hands [Ovl#]" and "Hands [SOvl#]" ; Determines how many hand overlays there should be iNumOverlays=3 ; Default[3] iSpellOverlays=1 ; Default[1] [Overlays/Feet] ; "Feet [Ovl#]" and "Feet [SOvl#]" ; Determines how many feet overlays there should be iNumOverlays=3 ; Default[3] iSpellOverlays=1 ; Default[1] [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]" ; Determines how many face overlays there should be iNumOverlays=12 ; Default[3] iSpellOverlays=1 ; Default[1]
Teraru Posted March 11, 2021 Posted March 11, 2021 I could never get this mod to work till I did a bit of testing. What I did was lower the amount of maximum overlays in the skee.ini file. At 12 body overlays it would never show up on my body, 10 overlays it would only work like 1 out of 5 times, at 8 maximum body overlays it seems to be working every time. I don't know if this will work for the LE version of skyrim, but it seems to be working for the SE version. So if you don't see the cum on your character, try lowering the iNumOverlays on the body and/or head. Currently at 8 body, 5 head, 3 feet, 3 hands. 5
prologue1337 Posted March 17, 2021 Posted March 17, 2021 The mod and other compatible mods work, but almost always when I end up in gangbang and a lot of layers were applied all the layers will get removed. Anyone know what causes this? Been looking at the settings for hours I've also changed the time to ridiculous long like 3 days in game but it always gets removed way before that (I know fast travel has influence over this time so I didn't fast travel during testing). It often stays for a few in game hours or get totally removed after too "much" cum.
prologue1337 Posted March 19, 2021 Posted March 19, 2021 I want to add, it adds the layer after sex, but it instantly disappears after... It does for some reason not stay on.
noctred Posted March 28, 2021 Posted March 28, 2021 If you use a set which includes more than two texture variations per area (anal, oral, vaginal, etc.), will this mod ignore the additional variations beyond the first two or will it use them all? Basically wondering if 26 textures is the minimum limit the mod needs or the upper maximum that the mod even bothers to look at (or both).
Monoman1 Posted March 28, 2021 Author Posted March 28, 2021 5 hours ago, noctred said: If you use a set which includes more than two texture variations per area (anal, oral, vaginal, etc.), will this mod ignore the additional variations beyond the first two or will it use them all? Basically wondering if 26 textures is the minimum limit the mod needs or the upper maximum that the mod even bothers to look at (or both). Both. The mod has a specific list of files to find and use. On 3/19/2021 at 7:14 PM, prologue1337 said: I want to add, it adds the layer after sex, but it instantly disappears after... It does for some reason not stay on. Sorry I've not had any problem like this. I'd assume the regular sexlab cum timer is set to max.
prologue1337 Posted March 28, 2021 Posted March 28, 2021 11 hours ago, Monoman1 said: Sorry I've not had any problem like this. I'd assume the regular sexlab cum timer is set to max. Yeah its maxed, I still haven't found the solution. Will post if I find the cure
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