Guest Posted December 19, 2022 Posted December 19, 2022 (edited) @yarz96There are two functions in sslActorLibrary, add and clear cum. I added some lines to make them emit events, SCO_addCum and SCO_clearCum. I'm not that familiar with Utility but I can give it a shot. Edited December 19, 2022 by thepsychologist
yarz96 Posted December 20, 2022 Posted December 20, 2022 @thepsychologistI'm not very good with scripts, but it seems that the differences are minimal there I found these lines, but it is not clear whether they will work correctly when replacing
Racihti Posted December 22, 2022 Posted December 22, 2022 On 12/19/2022 at 5:18 PM, thepsychologist said: @yarz96There are two functions in sslActorLibrary, add and clear cum. I added some lines to make them emit events, SCO_addCum and SCO_clearCum. I'm not that familiar with Utility but I can give it a shot. Any chance you could make these modifications on the newest version of Sexlab? Would love to be able to up the count of overlays and have it all working , which by the sounds of it this one does.
XarisZ Posted December 24, 2022 Posted December 24, 2022 On 12/19/2022 at 2:15 AM, thepsychologist said: -SCO Tweaked.zip 27.02 MB · 15 downloads +1 for a patch ( if necessary) for SL Util+ 1
nun56unn5ufg Posted December 28, 2022 Posted December 28, 2022 (edited) if anyone having issue with blue textures, u gotta copy and paste your sets folder until u can have set0 - set5. by default theres only set2 Edited December 28, 2022 by nun56unn5ufg
mazz89 Posted January 3, 2023 Posted January 3, 2023 @thepsychologist Can you edit to script so that external event does not apply beyond 4th slots? Somehow Monomons wartime mod applies beyond 4th slots causing blue skin. 1
Guest Posted January 3, 2023 Posted January 3, 2023 (edited) @mazz89 Funnily enough, just discovered this myself after installing Wartimes for the first time. Thank you for isolating the issue - thought I made a mistake with the original scripts. Looking into a fix rn. EDIT: The issue is actually in my scripts, totally forgot to clamp the count to 4. Easy fix though while I'm looking at it I'm kinda tempted to increase the count - maybe to 10? I can create new texture sets by merging the existing ones e.g. Set 1 Layer 4 + set 2 Layer 1 = Set 1 layer 5 and so on. But not sure how consistent this would look especially for the SLACS set which is already ridiculous by layer 3. @XarisZ, @yarz96 yeah utility changes sslActorLib so that's gonna need a patch but it should be doable. @Racihti can you try it with your game, preferably with a new save so it doesn't mess something up? It may work out of the box. Edited January 3, 2023 by thepsychologist Update on progress
Ragsinn Posted January 3, 2023 Posted January 3, 2023 14 hours ago, thepsychologist said: @mazz89 Funnily enough, just discovered this myself after installing Wartimes for the first time. Thank you for isolating the issue - thought I made a mistake with the original scripts. Looking into a fix rn. EDIT: The issue is actually in my scripts, totally forgot to clamp the count to 4. Easy fix though while I'm looking at it I'm kinda tempted to increase the count - maybe to 10? I can create new texture sets by merging the existing ones e.g. Set 1 Layer 4 + set 2 Layer 1 = Set 1 layer 5 and so on. But not sure how consistent this would look especially for the SLACS set which is already ridiculous by layer 3. @XarisZ, @yarz96 yeah utility changes sslActorLib so that's gonna need a patch but it should be doable. @Racihti can you try it with your game, preferably with a new save so it doesn't mess something up? It may work out of the box. I am really excited for this!!! Thanks a Ton . I do have one question will Bathing in Skyrim Tweaks Still remove the overlays on Bathing ?
Kirroel Posted January 3, 2023 Posted January 3, 2023 On 1/20/2022 at 12:23 PM, OlBenny said: Hihi! I happened upon to a cum textures' mod (at least, it's not listed on the OP), SlaveTats Cum Textures/Replacer, and it's really good. At least, I think it is. And it's latest update was December. It takes a bit of work to get it working with Cum Overlays, and it does require Sexlab Cum Overlays - Extra Slots to get your sixth and seventh sets, but it's worth it. If I'm allowed, I'd be happy to share it, my build for my game, here. Cheers! I will be very grateful if you share ?
mazz89 Posted January 3, 2023 Posted January 3, 2023 (edited) @thepsychologist I liked what's in the current version. 10 would one too many. Assuming 3 sets * 10 = 30 just for one body part. Edited January 3, 2023 by mazz89
Alpia Posted January 5, 2023 Posted January 5, 2023 @thepsychologist if you need more textures to work with, this got a good amount of variety in it if you havent seen it yourself already.
Guest Posted January 5, 2023 Posted January 5, 2023 (edited) Here's the fixed version of the tweak for vanilla SL users as well as a patch for Utility to install on top of the tweak (install both, let this one overwrite it). Please uninstall the old one. I don't use/know how to use SL Utility + so y'all will have to let me know if anything needs to be fixed. On 1/3/2023 at 2:09 PM, Ragsinn said: I am really excited for this!!! Thanks a Ton . I do have one question will Bathing in Skyrim Tweaks Still remove the overlays on Bathing ? It should work assuming you're talking about Monoman1's which I also use. I did encounter some oddness where occasionally the first layer's texture wasn't removed but unsure what the cause is. You should be able to bypass the rare times this happens with the built in remove overlays button in the MCM. On 1/3/2023 at 5:08 PM, mazz89 said: @thepsychologist I liked what's in the current version. 10 would one too many. Assuming 3 sets * 10 = 30 just for one body part. Fair point about file size - this one with just 3 sets is already 27 MB. It'd likely explode to something approaching 100 which I couldn't even upload as a single file in this thread. However, I could make the count per body part dynamic (dependent on how many textures are in your respective folders) and then publish the sets as independent downloads like it is in the original mod. Don't want to overcomplicate a basic tweak but I was thinking about putting together a FOMOD for the patch that could bundle the patch for Utility and perhaps include different layer count options. 51 minutes ago, Deoxyribonucleic_acid said: @thepsychologist if you need more textures to work with, this got a good amount of variety in it if you havent seen it yourself already. Thanks for the heads up - did not know this existed. SCO Tweaked v0.2.zip SCO Tweaked SU+ Patch.zip Edited January 5, 2023 by thepsychologist
XarisZ Posted January 7, 2023 Posted January 7, 2023 On 1/5/2023 at 3:16 AM, thepsychologist said: SCO Tweaked v0.2.zip 27.02 MB · 12 downloads SCO Tweaked SU+ Patch.zip 16.2 kB · 8 downloads Thanks for the SU patch
Onilink69 Posted January 12, 2023 Posted January 12, 2023 I have a little problem or maybe not, but in the MCM menu there is like hidden tabs that i can click on but there is nothing. I remember that there was more than one tabs in the menu.
t374314 Posted January 15, 2023 Posted January 15, 2023 (edited) On 12/19/2022 at 1:15 AM, thepsychologist said: I think it'll only work for SE (1.5.97 or earlier) since I had to modify a core Sexlab script for v1.63. I did not convert the ESP since the original seemed to work for me out of the box. Indeed, there is a change from SexLab AE v1.65 that is missing from your sslActorLibrary.psc: Enhance Trans (Futa) compatibility · eeveelo/SexLab@4684f32 (github.com) Here's a merged and recompiled version of both your latest (v0.2) changes and SexLab v1.65 (Warning: haven't actually tested it, yet). SCO Tweaked v0.2 - SexLab AE v1.65 Scripts.7z SexLab Cum Overlays Tweaked v0.2 SU+ - SexLab AE v1.65 Scripts.7z Edited January 21, 2023 by t374314 Added SU+ Version (Only difference is a dead actor check condition) 1
SharpenedRock Posted January 20, 2023 Posted January 20, 2023 Hi great mod, I have been having an issue where a cum overlay is never applied to the actual face but just the body/chest after an oral animation. Just wondering if this is normal or not.
Not a prisoner Posted January 20, 2023 Posted January 20, 2023 (edited) Got this working in AE 640, but can't seem to get multiple layers. One scene ... layer applied. Next scene ... layer applied but previous layer removed. Not sure what I'm doing worng, I'm a little confused about how my folder structure should look. I've got Tweaked 0.2 installed with the AE tweak overwriting it. I've increased my Racemenu layers to 14 and have plenty of free slots. Does it matter which Racemenu layers are empty? Edited January 20, 2023 by Not a prisoner
Not a prisoner Posted January 21, 2023 Posted January 21, 2023 Working quite well now, except no anal overlays.
Guest Posted February 5, 2023 Posted February 5, 2023 @Hel the Goddess thanks for narrowing down the issue. Working on a fix. Monoman1 gave me permission to give the patch its own page so I'll put up v0.3 there probably within a FOMOD to make managing all the different patches for the Sexlab scripts easier. Will post a link here when I'm done.
Dasha117 Posted February 6, 2023 Posted February 6, 2023 On 2/4/2023 at 9:37 PM, Hel the Goddess said: This is ALMOST exactly what I have wanted for so long.... Seems like the bathing only removes the most recent layer for each area (vaginal/anal/oral) so if you have 2+ layers on an area, you end up with a bunch of permanent overlays The remove overlays option in the mcm thankfully does in fact remove them, but I find myself needing it more often than not There might be an easy, albeit janky, fix in the form of having that mcm function run every time the player uses BiS bathing? Agreed, SLACS was the best with the multi layers, but you literally needed 124 dds files (4 layer combo). This is so much better only needing the original 4. However as you said, the layers do not go away. bathing or waiting. they just end up permanent until you hit the button. Glad it is activly being worked. so close to being THE mod for this. also works with SL Survival btw, unlike SLACS
Dasha117 Posted February 7, 2023 Posted February 7, 2023 (edited) Got bored, so I believe I fixed it. needs more testing. The textures I use are crazy and I only use 1 set, so you will need to add your own/more sets if you want. the way the tweeked version is, you also need a blank 0.dss image in each. can just copy the one I put in mine to your sets. By fixed I mean jumping in a lake/bath will clear the layers and the layers get removed after the timer. note the timer is not per layer.. just time since last layer. would be a future improvement to backtrack layers, but that is a lot of work not in the base mod. as a final reminder, this installs over the original mod. not standalone ***EDIT: This has bugs, see my new post on next page for fixed version (renamed) *** SCO Tweaked v0.3.zip Edited February 9, 2023 by Dasha117 1
dodactem Posted February 7, 2023 Posted February 7, 2023 4 hours ago, Dasha117 said: Got bored, so I believe I fixed it. needs more testing. The textures I use are crazy and I only use 1 set, so you will need to add your own/more sets if you want. the way the tweeked version is, you also need a blank 0.dss image in each. can just copy the one I put in mine to your sets. By fixed I mean jumping in a lake/bath will clear the layers and the layers get removed after the timer. note the timer is not per layer.. just time since last layer. would be a future improvement to backtrack layers, but that is a lot of work not in the base mod. as a final reminder, this installs over the original mod. not standalone SCO Tweaked v0.3.zip 22.99 MB · 4 downloads Edit: just for an FYI, the textures included with mine are the "insane" ones for layers 1 and 2. Then the Queen ones for layers 3 and 4 Thank you for this. Also, it appears that the 0.dds in each folder isn't actually blank? Do the texture that are there have to be there, or can I just make an empty texture to replace it?
Dasha117 Posted February 7, 2023 Posted February 7, 2023 (edited) 13 minutes ago, dodactem said: Thank you for this. Also, it appears that the 0.dds in each folder isn't actually blank? Do the texture that are there have to be there, or can I just make an empty texture to replace it? Woops, honestly I didnt check them that closely. I just viewed their thumbnail and looked empty... my bad. Feel free to replace it, there is nothing special about it. I am working on another edit and will make its 0 .dds files actually empty. The edit im working on is so that at the end up the timer it only downgrades your layer instead of full removal. I am not great at texture files.. I just half ass them in gimp... then shoot them though ordenador Edited February 7, 2023 by Dasha117
Dasha117 Posted February 9, 2023 Posted February 9, 2023 (edited) My edited version of SCO Tweaked was not fully working and had many bugs. Since then I have changed a lot. This is an all in one for convenience so you do not need the original. Features: Supports 4 layers 5 Sets. in each set you need a 1.dds, 2.dds, 3.dds, & 4.dds I included 3 sets. 1st is Insane+Queen, other 2 are just other ones ive found on this site but forgot exactly where overlays clear if you have SL Survival and swim naked for x amount of time. I believe 6 seconds is the default overlays clear over time 1 by 1. so if you have 3 layers then after the 1st timer amount (120s/0.66inGameHrs) then you will have 2 layers. Same applies to NPCs Alpha settings work again (did not work in any Tweeked version) Side note that this works with FHU, so when you expel cum it gets added to a layer. not a feature I added, just something I noticed. In orgy/gangbang animations, the animations themselves do not provide enough info on position of actor who orgasms so when 1 actor cums it thinks all of them did. I believe this is the case with the base mod and not sure how to fix it without editing SLSO, SexLab framework, &/or the animationsf. TODO: Since this mod adds the overlays as racemenu items, the overlays do not get applied to armor/clothes like in SLACS. I will be adding that in the future TODO: Clean up code as with my new changes there is a lot of dead code here TODO: Further testing for bugs/compatibility issues. ***As the basemod nor anything here mentions it, no matter if you use my version or anyother here, they all REQUIRE you set your iNumOverlays to like 20. Do it for all (body/face/etc). They are located in yourSkyrimInstallArea/Data/SKSE/Plugins/skee64.ini SCO_SLACSish_v1.0r.zip Edit: in the texture sets, vaginal, set 2. it seems I forgot to rename one, so you will get a weird texture if it goes to apply layer 4.dds as it is currently named Vaginal4.dds. I will fix it on my next update either today/tomorrow. for now, just rename it yourself. Next update is really just some code cleanup and performance enhancements. Edit2: uploaded version 1.1. no major changes. just performance improvements, edgecase bug fixes, and fixed the name of vag set 2 dds file that was incorrectly named in 1.0. Next update will be in a few days or so and it will have the overlays on the clothes feature SCO_SLACSish_v1.1r.zip Edited February 9, 2023 by Dasha117 5
Karkhel Posted February 9, 2023 Posted February 9, 2023 6 hours ago, Dasha117 said: My edited version of SCO Tweaked was not fully working and had many bugs. Since then I have changed a lot. This is an all in one for convenience so you do not need the original. This and future version will only work on SE/AE? Layers working on armor would honestly been the one thing I was really missing in this mod.
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