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[mod] Rimnudeworld


ShauaPuta

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Posted
On 11/10/2020 at 12:08 PM, AridLegion said:

The HAR update today seems to have messed with my tiddies. They go back to normal during sex but only with the Animation Framework. Without it they stay weird.

 

Untitled.png

 

Recent HAR updates in general seem to be causing some issues.  I'm having a similar issue, although it doesn't happen during the sex, just when nude.  Thought I saw it the other day, then finally put in a shower, verifying the issue.  BB nude body is splicing again, at least for me... See for yourself:

 

1649608003_RJWRNBBBodysplice.jpg.2033559d22a0ace9c9be2bfd2dc2f56a.jpg

Posted

This mod just doesn't work with me, I've tried changing the order to no avail, nothing gets drawn and errors pop up in seconds after starting a new colony (and while preparing the pawns).

Spoiler

image.thumb.png.2f61e0db7e36aa6734d29e62a97c23ac.png

Here my mod list:

Spoiler

image.thumb.png.bf8a3e819f67926a99ae4ca0df583fa2.png

Posted
7 minutes ago, Hutafan said:

This mod just doesn't work with me, I've tried changing the order to no avail, nothing gets drawn and errors pop up in seconds after starting a new colony (and while preparing the pawns).

  Reveal hidden contents

image.thumb.png.2f61e0db7e36aa6734d29e62a97c23ac.png

Here my mod list:

  Reveal hidden contents

image.thumb.png.bf8a3e819f67926a99ae4ca0df583fa2.png

Rimnudeworld should be right above of rjw... Not below of rjw

 

And please put all rjw related stuff at the bottom of your list.

Posted
43 minutes ago, DaMan1 said:

Rimnudeworld should be right above of rjw... Not below of rjw

 

And please put all rjw related stuff at the bottom of your list.

I already tried it putting RJW last and RNW above it, same problem, both with and without using edb prepare carefully. The error is different:
 

Exception drawing Joli: System.NullReferenceException: Object reference not set to an instance of an object
  at RimWorldChildren.AlienRaces_DrawAddons_Patch.ModifyScale (Verse.Graphic graphic, Verse.Pawn pawn, Verse.Rot4 rotation, System.Object addon) [0x0002c] in <7145a74f01b84bd298fe061c5c83eb2e>:0 
  at (wrapper dynamic-method) AlienRace.HarmonyPatches.AlienRace.HarmonyPatches.DrawAddons_Patch0(bool,UnityEngine.Vector3,Verse.Pawn,UnityEngine.Quaternion,Verse.Rot4,bool)
  at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch1(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.Rot4,Verse.RotDrawMode,bool,bool,bool)
  at Verse.PawnRenderer.RenderPawnInternal (UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.RotDrawMode draw, System.Boolean headStump, System.Boolean invisible) [0x0001a] in <eb708abfaea44fb9a78c285136f5872f>:0 
  at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch0(Verse.PawnRenderer,UnityEngine.Vector3,Verse.RotDrawMode,bool,bool)
  at Verse.PawnRenderer.RenderPawnAt (UnityEngine.Vector3 drawLoc) [0x0002b] in <eb708abfaea44fb9a78c285136f5872f>:0 
  at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <eb708abfaea44fb9a78c285136f5872f>:0 
  at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <eb708abfaea44fb9a78c285136f5872f>:0 
  at Verse.Thing.Draw () [0x00007] in <eb708abfaea44fb9a78c285136f5872f>:0 
  at Verse.ThingWithComps.Draw () [0x00000] in <eb708abfaea44fb9a78c285136f5872f>:0 
  at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <eb708abfaea44fb9a78c285136f5872f>:0 
Verse.Log:Error(String, Boolean)
Verse.DynamicDrawManager:DrawDynamicThings()
Verse.Map:MapUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

After copying this here I was able to read the error is related to the Children and Pregnancy mod, no idea why.
 

Posted

Encountered an issue of RimNudeWorld causing "blank" pawn selection screen after starting a new game and pressing "Random". 

Did anyone have it before? Used it in the lower part of the load order, right above RimWorldJob stuff. 

Posted

Same issue here. I also narrowed it down to the Children and Pregnancy mod through trial and error by removing mods from the modlist.

 

edit: moving Children and Pregnancy to the very bottom of the list fixed the pawn selection screen. not sure about the greater impact on compatibility having that last will have though.

Posted

Guys i can say that children and pregnancy mod is incompatible with rnw... Just dont use it. It oncr broke my twilek races age, by making all of them babies but that's not the point! Since you people have problems, it should be labeled in the first pace as uncompatible...

Posted

Ah and, children and pregnancy mod isnt working with rjw race support, i remember it broke something too so it made me to use only one of those at the same time. Just letting you know

  • 2 weeks later...
Posted

Hello,

 

Will there be an update for RJW 4.5.1 changes in bood sizes?

increased size penalties for breasts size 1.4+ 
added titanic breasts size(to reflect hyper lact max max effect)
Posted
On 12/12/2020 at 2:32 PM, Nashley said:

Hello,

 

Will there be an update for RJW 4.5.1 changes in bood sizes?


increased size penalties for breasts size 1.4+ 
added titanic breasts size(to reflect hyper lact max max effect)

Honestly, perfect time to integrate the Busty Bodies mod:

 

Too bad that mod author I guess is trying to keep his mod/art assets separate... but then again, hasn't seemed to have done much work if any for like 9 months, hopefully someone asks real nice!

 

Posted

I'm having errors like this repeat several times:

 

Could not resolve cross-reference: No Verse.HediffDef named ScaleBreasts found to give to AlienRace.AlienPartGenerator+BodyAddonHediffGraphic AlienRace.AlienPartGenerator+BodyAddonHediffGraphic

 

Is that because I'm missing the races associated with the patch files? Or am I missing a part of the mod or a dependent?

 

Posted
2 hours ago, gubbish said:

I'm having errors like this repeat several times:

 

Could not resolve cross-reference: No Verse.HediffDef named ScaleBreasts found to give to AlienRace.AlienPartGenerator+BodyAddonHediffGraphic AlienRace.AlienPartGenerator+BodyAddonHediffGraphic

 

Is that because I'm missing the races associated with the patch files? Or am I missing a part of the mod or a dependent?

 

more likely an issue with the race support mod rather than this one

make sure everything is up to date

Posted
On 12/14/2020 at 1:52 PM, gubbish said:

I'm having errors like this repeat several times:

 

Could not resolve cross-reference: No Verse.HediffDef named ScaleBreasts found to give to AlienRace.AlienPartGenerator+BodyAddonHediffGraphic AlienRace.AlienPartGenerator+BodyAddonHediffGraphic

 

Is that because I'm missing the races associated with the patch files? Or am I missing a part of the mod or a dependent?

 

that error is harmless
it just says that you dont have race support, which is not a requirement

Posted

Is there a mechanism somewhere for graphically genital-adjusted clothing? I've tried digging around in the source code but I can't quite wrap my head around it...

I'm currently rocking Xeva FB + Xeva FB Pants + Ferian/Lapelli patch, and I've patched the nudity graphics and most of the positioning already;


but a lot of the clothing is extremely skimpy, so "hiddenUnderApparelFor" means I need to edit the clothing itself to add the cleavage back in, which is out of place if they're flat chested and would be missing on the [male] clothing graphics if a dude is stacked.


I'd like to just disable "hiddenUnderApparelFor" for the chest and make altered apparel to fit over top (just using default human boobs since I don't think I can figure out udders) and bulging the bellies(?)/groins, etc. in ways that depend on what size class the pawn is rocking

Posted

Is there any word/hope/chance of FemaleBB support being added? It kinda sucks the body with wider apparel support is kinda screwed over for nudity with RJW, making all the parts appear off to corner of a pawn.

Posted
4 hours ago, NikitaRGX said:

Is there any word/hope/chance of FemaleBB support being added? It kinda sucks the body with wider apparel support is kinda screwed over for nudity with RJW, making all the parts appear off to corner of a pawn.

 

Bump, quite annoying.  Are the graphical offsets listed in the xml file in an <x,y> format?  Have attempted to fix this myself, but really annoying to have to quit/reload the game every time to change something.  Or can you edit the xml file with the game running and see immediate feedback?  I figured editing xml with game running would just crash it, so haven't bothered trying.

Posted
10 hours ago, ghostfalll said:

 

Bump, quite annoying.  Are the graphical offsets listed in the xml file in an <x,y> format?  Have attempted to fix this myself, but really annoying to have to quit/reload the game every time to change something.  Or can you edit the xml file with the game running and see immediate feedback?  I figured editing xml with game running would just crash it, so haven't bothered trying.

On the RJW discord there is a pin in the rimnude channel that downloads an small program to preview the pawn/addons and gives you the x.y co-ords. Once you finish the offsets for your human using FemaleBB you can make a patch for any other races that are using the same body.

Posted

Some of the genitals and Breast models arn't there and is just put as blank for me when I checked the texture file Idk if its a prepare character thing or not but I don't get it and am wondering if its a bug or something

Posted
16 hours ago, what_smellz said:

On the RJW discord there is a pin in the rimnude channel that downloads an small program to preview the pawn/addons and gives you the x.y co-ords. Once you finish the offsets for your human using FemaleBB you can make a patch for any other races that are using the same body.

Aggravating that it's on discord, not joining just for one thing.  Hopefully someone eventually posts a dl link here for that "small program..."

Posted

Some of the genitals and Breast models aren't there and is just put as blank for me when I checked the texture file Idk if its a prepare character thing or not but I don't get it and am wondering if its a bug or something.

Posted

@ghostfall turn on debug mode, use the 'tweakValues' at the top;
The list gets longer for every race you load so ideally you have just one body type for all of them, then you can turn off the extra race mods while you do the positioning on the human body

Posted
On 12/25/2020 at 7:33 PM, Monxta said:

@ghostfall turn on debug mode, use the 'tweakValues' at the top;
The list gets longer for every race you load so ideally you have just one body type for all of them, then you can turn off the extra race mods while you do the positioning on the human body

Well, this helped, but not for exact same reason.  Turns out the issue wasn't with this mod, it was a compatibility issue with the newest version of OTY's mod.  The reason body parts were showing up offset way to the lower right was that was just the default location when there is no code to specify offsets.  I would load a patch, but this is the sort of thing that will prolly end up getting overwritten in the next version anyway.  If anyone else has the same issue, just copy paste the extra offset x,y values into the proper xml file in OTY's nude version.

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