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Posted

Awesome mod, but for some reason in the latest update I have an odd issue: 

With robbery chance set to 0%, I will always get robbed. Animations also autoplay before I ever hit K, usually multiple. 

Not sure what's going on, I tried uninstalling and reinstalling to no avail. Nothing is overwriting or overwritten by Naked Defeat in my modlist, and it hasn't changed since either. 

Thanks

Posted
31 minutes ago, Flamefish97 said:

Awesome mod, but for some reason in the latest update I have an odd issue: 

With robbery chance set to 0%, I will always get robbed.

 

I ll double check. 

 

31 minutes ago, Flamefish97 said:

Animations also autoplay before I ever hit K, usually multiple. 

 

what do you mean? what kind of animations? you press K for what? finding a spot? 

 

31 minutes ago, Flamefish97 said:

ot sure what's going on, I tried uninstalling and reinstalling to no avail. Nothing is overwriting or overwritten by Naked Defeat in my modlist, and it hasn't changed since either. 

 

 

Uninstalling and Reinstalling is usually not a fix for anything in Naked Defeat. 
Overwriting is alos not an issue. 

 

 

which update do you even mean? which version has the problem you desribe?
4.99? 

in all cases: need a papyrus.log 

 

 

Posted
On 11/11/2024 at 2:21 AM, loveacclab2 said:
  Reveal hidden contents

 

If you use Skyrim with language different from english or german this can happen

What if you are using just english and this happens. Is there a fix?

Posted

Hey, I wanted to ask if anyone has a solution to this problem.

I managed to get everything working except for the "force bath" scenes. 

I Installed the extra SLAL file for the animations and it loads in SLAL. Bathing in Skyrim also is set to TRUE in the MCM of Naked Defeat.

There seems just not to be a setting to turn these animations on, except for the chance for a golden shower, that seems to do nothing (it says to turn on "force bathing" in EXTRAS, but I can't find anything).

Am I missing something or is this a bug?

Posted
1 hour ago, MAssx said:

Hey, I wanted to ask if anyone has a solution to this problem.

I managed to get everything working except for the "force bath" scenes. 

I Installed the extra SLAL file for the animations and it loads in SLAL. Bathing in Skyrim also is set to TRUE in the MCM of Naked Defeat.

There seems just not to be a setting to turn these animations on, except for the chance for a golden shower, that seems to do nothing (it says to turn on "force bathing" in EXTRAS, but I can't find anything).

Am I missing something or is this a bug?

 

Golden Shower uses a SLAL animation by me (Nymra SLAL pack). 

Forced Bathing should always work, its just the Player washing itself and guys masturbating with Sexlab SOLO animations.

- test if the Naked Defeat Bathing Animations work (Shift + K) outside Defeat 
- set Golden SHower to 0% and Forced Bathing to 100% and see what happens 

- NOTE: Bathing usually triggers when the PC is dirty or has tattoos. If character is clean there is no bathing scene. 

 

Posted
17 hours ago, Nymra said:

 

Golden Shower uses a SLAL animation by me (Nymra SLAL pack). 

Forced Bathing should always work, its just the Player washing itself and guys masturbating with Sexlab SOLO animations.

- test if the Naked Defeat Bathing Animations work (Shift + K) outside Defeat 
- set Golden SHower to 0% and Forced Bathing to 100% and see what happens 

- NOTE: Bathing usually triggers when the PC is dirty or has tattoos. If character is clean there is no bathing scene. 

 

Shift + K works, the problem is that I can't find any option for forced bathing.

I also tried to check when dirty and setting golden shower to 100%, but still nothing.

Where in the MCM can I set forced bathing to 100%?

Posted
46 minutes ago, MAssx said:

Shift + K works, the problem is that I can't find any option for forced bathing.

I also tried to check when dirty and setting golden shower to 100%, but still nothing.

Where in the MCM can I set forced bathing to 100%?

 

you cant.

 

Bathing always starts only when the condition is met. And the condition is that you have to be dirty.

you have to be DIRTY from Bathing In Skyrim (Dirty value 50% and higher, try 100% dirty, then you should always see the Bathing Scene)
 

STEP 1

Say you are 35% dirty, there is a 35% chance of the Bathing Scene to happen.

 

STEP 2 
now we see if Golden Shower or Forced Bathing - Golden Shower 100% you will only see golden showers... 


I m sorry, but I cannot add MCM options for just about everything.

Do you just like the Forced Bathing as a scenario? I want to vastly expand "Bukakke" type scenes, meaning the PC is forced to Idle, Wash, Masturbate, Fuck her Follower etc. and the other guys stand in a circle jerking of on it. 

 

 

 

Posted
1 minute ago, Nymra said:

 

you cant.

 

Bathing always starts only when the condition is met. And the condition is that you have to be dirty.

you have to be DIRTY from Bathing In Skyrim (Dirty value 50% and higher, try 100% dirty, then you should always see the Bathing Scene)
 

STEP 1

Say you are 35% dirty, there is a 35% chance of the Bathing Scene to happen.

 

STEP 2 
now we see if Golden Shower or Forced Bathing - Golden Shower 100% you will only see golden showers... 


I m sorry, but I cannot add MCM options for just about everything.

Do you just like the Forced Bathing as a scenario? I want to vastly expand "Bukakke" type scenes, meaning the PC is forced to Idle, Wash, Masturbate, Fuck her Follower etc. and the other guys stand in a circle jerking of on it. 

 

 

 

Not really I just wanted to get everything working hahaha (I already tried with 100% dirtiness). 

I think I also have a problem with the "Bukakke" scenes, since they also seem to never trigger.

It might be something with the solo animations from sexlab, going to do some testing.

Posted
32 minutes ago, MAssx said:

Not really I just wanted to get everything working hahaha (I already tried with 100% dirtiness). 

I think I also have a problem with the "Bukakke" scenes, since they also seem to never trigger.

It might be something with the solo animations from sexlab, going to do some testing.

 

Well, I still dont know what "trigger" or "not working" even means, so I cannot help you here. 
Try the new release and if its not helping, come back with a Papyrus Log. 

  • 3 weeks later...
Posted

Loving this mod! Its been working more or less great, but I'm having a conflict with Immersive Horses, because the horse counts as 'follower' ND keeps either, on bleed out waiting ages for the follower to reach me, then teleporting the horse too me, OR hilariously teleporting the horse to the scene so he can also be fucked lol. I can seem to find any way to remove a follower am I missing anything? he appears on the follower list but is greyed out and there isn't any way to click or remove him. For sake of testing I turned off all 'follower' related settings, but it doesn't seem to stop anything from happening. Any suggestions on a work around? It's really confusing the mod, it either takes ages to start, or in the case of the horse being included, I get stuck in the crawl pose after a defeat has happen and unable to stand again, I can only assume because its trying to run an animation on the horse.

Posted
15 hours ago, Teddy.Liz9009 said:

Loving this mod! Its been working more or less great, but I'm having a conflict with Immersive Horses, because the horse counts as 'follower' ND keeps either, on bleed out waiting ages for the follower to reach me, then teleporting the horse too me, OR hilariously teleporting the horse to the scene so he can also be fucked lol. I can seem to find any way to remove a follower am I missing anything? he appears on the follower list but is greyed out and there isn't any way to click or remove him. For sake of testing I turned off all 'follower' related settings, but it doesn't seem to stop anything from happening. Any suggestions on a work around? It's really confusing the mod, it either takes ages to start, or in the case of the horse being included, I get stuck in the crawl pose after a defeat has happen and unable to stand again, I can only assume because its trying to run an animation on the horse.

 

Hmm, lol. Ok :D
I think adding creatures to the FollowerFaction should probably not be done by mods, but well, we work with it. 

I will add a gender check to the follower quest to prevent animals or non humans from beeing used by Naked Defeat. 
In theory I could use those animal followers, but I would have to write new scripts for them so that they work as intended.

 

Check out the next patch, I hope I dont forget :P 

Posted
8 hours ago, Nymra said:

 

Hmm, lol. Ok :D
I think adding creatures to the FollowerFaction should probably not be done by mods, but well, we work with it. 

I will add a gender check to the follower quest to prevent animals or non humans from beeing used by Naked Defeat. 
In theory I could use those animal followers, but I would have to write new scripts for them so that they work as intended.

 

Check out the next patch, I hope I dont forget :P 

Don't think he wants to add to the followers list. I believe he wants to be able to remove followers from the list, as i have the same issue. A follower left home in Breezehome is teleported to a cave i was defeated in outside Rorikstead. Otherwise, the mod works fine and is a great alternative to Defeat which is still sort of hit and miss.

Posted
4 hours ago, just_Gina said:

Don't think he wants to add to the followers list. I believe he wants to be able to remove followers from the list, as i have the same issue. A follower left home in Breezehome is teleported to a cave i was defeated in outside Rorikstead. Otherwise, the mod works fine and is a great alternative to Defeat which is still sort of hit and miss.

 

hmm, I usually dismiss my followers. 
Do you mean you have a follower that waits in a home or something?

Did you use "Update Followers" in the Debug Wheel (Alt + K?)
I ll see if I can improve this tho, the follower scripts are a bit old now :P

Posted

Usually " wait here." I use a follower framework, Nether's FF. and leave male follower(s) home and take the females along, in case we lose. 

DOH! I may have missed the debug wheel (alt + k), though i've used it for other things, can't believe i missed it.

Thank you so much for responding so quickly.

Really do love this mod.

Posted
6 minutes ago, just_Gina said:

Usually " wait here." I use a follower framework, Nether's FF. and leave male follower(s) home and take the females along, in case we lose. 

DOH! I may have missed the debug wheel (alt + k), though i've used it for other things, can't believe i missed it.

Thank you so much for responding so quickly.

Really do love this mod.

 

I also use NFF but I dismiss followers when I dont want them on the road. I guess that is the difference, since "Wait here" keeps them as followers. I ll see that the scripts will account for that. 

Posted
On 2/15/2025 at 7:12 AM, Nymra said:

 

Hmm, lol. Ok :D
I think adding creatures to the FollowerFaction should probably not be done by mods, but well, we work with it. 

I will add a gender check to the follower quest to prevent animals or non humans from beeing used by Naked Defeat. 
In theory I could use those animal followers, but I would have to write new scripts for them so that they work as intended.

 

Check out the next patch, I hope I dont forget :P 

As someone else mentioned, I want to remove the horse as follower on ND,

 

So Immersive horses,  has an option to make the horse 'essential'  so your horse can never die. So I thought that was adding a horse to the 'follower' list in ND. But even with Immersive Horses totally removed from my game, my horses still counts as a follower in ND, thus the ND always, waits for my horse to get to me, even though I have all the followers prevent rape off and followers get fucked off too. The scene waits for a few seconds before getting the message 'your follower can not reach you' or as I say it teleports the horse too me, and he either just stands there or ND tries to include him in the scene as a victim but that breaks it, because lol the bandits decided not to fuck my horse I guess aha!

 

So any way to manually remove a follower from the list would a great addition .  Or just some way to tell ND to ignore followers totally.

 

I can dismiss my horse (and teleport him back with a whistle power), with Immersive horses, but as they carry inventory dismissing it can delete all the items some times, and it doesn't always seem to to fix it totally with ND anyway? 

 

I will try the update followers command , you suggested though! and also yes thank you for such a great mod, and replying people so fast! super appreciate it :)

 

Posted

  

2 hours ago, Teddy.Liz9009 said:

As someone else mentioned, I want to remove the horse as follower on ND,

 

So Immersive horses,  has an option to make the horse 'essential'  so your horse can never die. So I thought that was adding a horse to the 'follower' list in ND. But even with Immersive Horses totally removed from my game, my horses still counts as a follower in ND, thus the ND always, waits for my horse to get to me, even though I have all the followers prevent rape off and followers get fucked off too. The scene waits for a few seconds before getting the message 'your follower can not reach you' or as I say it teleports the horse too me, and he either just stands there or ND tries to include him in the scene as a victim but that breaks it, because lol the bandits decided not to fuck my horse I guess aha!

 

So any way to manually remove a follower from the list would a great addition .  Or just some way to tell ND to ignore followers totally.

 

I can dismiss my horse (and teleport him back with a whistle power), with Immersive horses, but as they carry inventory dismissing it can delete all the items some times, and it doesn't always seem to to fix it totally with ND anyway? 

 

I will try the update followers command , you suggested though! and also yes thank you for such a great mod, and replying people so fast! super appreciate it :)

 

  

On 2/16/2025 at 3:18 PM, just_Gina said:

Usually " wait here." I use a follower framework, Nether's FF. and leave male follower(s) home and take the females along, in case we lose. 

DOH! I may have missed the debug wheel (alt + k), though i've used it for other things, can't believe i missed it.

Thank you so much for responding so quickly.

Really do love this mod.

 


Try this Hotfix and report back if it works. thx. 

 

NAKED DEFEAT 5.05 HOTFIX 

 

Needs 5.00 FULL overwrites all other Hotfix

- No FNIS required

- No Mod Restart required

- can be used on running game

- MAKE SURE NAKED DEFEAT IS NOT RUNNING WHILE UPDATING 

 

- Followers that are distance 10000 or more are not used (if you use "Wait here" followers could still be drawn by Naked Defeat")
- TEST HearbeatSound
- ADD MCM TOGGLE FOR PUBLIC PUNISHMENT SOUNDS
- Fixed Bug that used only Stockade for Crime Punishment in NymBETA
- Fixed some oddities with robbery gold (might have been harmless, dunno)
- Fixed Issue where Escape Difficulty after "Captors want more" was too high.
- Improved the Followerquest to prevent non-Humans from beeing used as Followers
- Added additional checks for certrain scenarios to further reduce "No Actors Found" Issues.

Naked Defeat 5-05 - HOTFIX - (SE + LE).7z

Naked Defeat 5-05 - HOTFIX - (SE + LE).7z

Posted
5 hours ago, Nymra said:

  

  

 


Try this Hotfix and report back if it works. thx. 

 

NAKED DEFEAT 5.05 HOTFIX 

 

Needs 5.00 FULL overwrites all other Hotfix

- No FNIS required

- No Mod Restart required

- can be used on running game

- MAKE SURE NAKED DEFEAT IS NOT RUNNING WHILE UPDATING 

 

- Followers that are distance 10000 or more are not used (if you use "Wait here" followers could still be drawn by Naked Defeat")
- TEST HearbeatSound
- ADD MCM TOGGLE FOR PUBLIC PUNISHMENT SOUNDS
- Fixed Bug that used only Stockade for Crime Punishment in NymBETA
- Fixed some oddities with robbery gold (might have been harmless, dunno)
- Fixed Issue where Escape Difficulty after "Captors want more" was too high.
- Improved the Followerquest to prevent non-Humans from beeing used as Followers
- Added additional checks for certrain scenarios to further reduce "No Actors Found" Issues.

Naked Defeat 5-05 - HOTFIX - (SE + LE).7zUnavailable

Naked Defeat 5-05 - HOTFIX - (SE + LE).7z 1004.21 kB · 1 download

So an update, the Hotfix works great, it has made ND run alot smoother in my game and totally ignores any animal followers now, no delay on waiting for them to turn up either! so thats all running perfectly!

 

Only issue I came across is the escape game settings seem to have gotten lost, I'm no longer able to edit any of the wiggle settings, and the crawl settings have gotten a bit confused too. the crawl still runs fine, but not able to edit any settings on that, other then the time i can crawl for.

20250218001928_1.jpg

20250218002042_1.jpg

Posted
15 minutes ago, Teddy.Liz9009 said:

So an update, the Hotfix works great, it has made ND run alot smoother in my game and totally ignores any animal followers now, no delay on waiting for them to turn up either! so thats all running perfectly!

 

Only issue I came across is the escape game settings seem to have gotten lost, I'm no longer able to edit any of the wiggle settings, and the crawl settings have gotten a bit confused too. the crawl still runs fine, but not able to edit any settings on that, other then the time i can crawl for.

20250218001928_1.jpg

20250218002042_1.jpg

 

aah, sorry, might be you lack the new Translation files. I got lazy uploading all the hotfixes on LE too... :(

try putting this on top, its only the interface folder wit hthe English and German language files. 
Then the options should show up as intended. 

Interface for 5.05.7z

Posted
17 hours ago, Nymra said:

 

aah, sorry, might be you lack the new Translation files. I got lazy uploading all the hotfixes on LE too... :(

try putting this on top, its only the interface folder wit hthe English and German language files. 
Then the options should show up as intended. 

Interface for 5.05.7z 132.63 kB · 1 download

Ah, that fixed it all fine! Thank you. And again everything is running alot smoothly, now. That hot fix was perfect 🙏

  • 4 weeks later...
Posted

Dear LE crowd!
 

It was a blast, but I am finally migrating to SE/AE. 

For the coming weeks I think the development and scripting base for Naked Defeat will most likely remain on LE, but since I want to make full use of the SKSE plugins available now, the LE version of Naked Defeat is now officially declared as "endangered species".

Meaning, I might reach the point where maintaining an LE compatible version is no longer feasible for me. 

 

NAKED DEFEAT LE SUPPORT MIGHT END IN THE COMING WEEKS OR MONTHS

 

As you could see, I already forget updating this thread. Some recent hotfixes are available in the SE thread and a new Patch with lot of fixes is also in the making.

 

If you have some final wishes or bug reports, feel free to inform me.

Most likely I will be able to fix minor issues even after that, at least for as long as I keep my LE stuff around (almost 200 GB of stuff on my SSD tho...) 
but major updates will not happen anymore. 

 

This is just meant to inform you as soon as possible. Ofc the mod will remain online and I will stay here. 

 

  • 2 weeks later...
Posted

I'm glad to see you are working on a bridge for Sexlab Defeat. That mod is a mainstay for me, but it is also a very old mod. I was curious what the bridege will do? Will it allow your mod to run in place of SL Defeat or would you still need both?

Posted (edited)
29 minutes ago, MainMansrevenge said:

I'm glad to see you are working on a bridge for Sexlab Defeat. That mod is a mainstay for me, but it is also a very old mod. I was curious what the bridege will do? Will it allow your mod to run in place of SL Defeat or would you still need both?

 

hmm, that information seems to be very old. I tried that BEFORE I started with Naked Defeat.

Naked Defeat has a Bridge to work with the Acheron mod of Scrab.

 

Both Naked Defeat and SL Defeat can be used alongside each other. I need to make a tutorial finally....
You just have to configure them both to NOT trigger at the same time.

 

Naked Defeat can trigger:
OnHit (random chance during combat -> Combat Options / Defeat Chance (OnHit)

OnBleedout (when entering bleedout, like most other defeat mods)
OnHotkey (surrender)

Easiest would be to disable "NPC rapes PC" in SL Defeat. Then you can enjoy fucking NPCs but when you are defeated, Naked Defeat will take over.
OR
Disable Naked Defeats Bleedout Trigger (0%) and make sure SL Defeat ONLY triggers when you are bleeding out.
OR... etc.

if you still run into problems feel free to come back here, ideally with screenshots of your MCMs for SL Defeat and Naked Defeat. 


EDIT:
Oh sorry, I saw this is the LE thread right now.

I am dropping support for the LE version, so new features will only be availble on SE. 

But with the current version you can still achieve all the stuff mentioned above and MAYBE I can also add some minor bugfixes too in the future. 

Edited by Nymra
Posted
13 minutes ago, Nymra said:

 

hmm, that information seems to be very old. I tried that BEFORE I started with Naked Defeat.

Naked Defeat has a Bridge to work with the Acheron mod of Scrab.

 

Both Naked Defeat and SL Defeat can be used alongside each other. I need to make a tutorial finally....
You just have to configure them both to NOT trigger at the same time.

 

Naked Defeat can trigger:
OnHit (random chance during combat -> Combat Options / Defeat Chance (OnHit)

OnBleedout (when entering bleedout, like most other defeat mods)
OnHotkey (surrender)

Easiest would be to disable "NPC rapes PC" in SL Defeat. Then you can enjoy fucking NPCs but when you are defeated, Naked Defeat will take over.
OR
Disable Naked Defeats Bleedout Trigger (0%) and make sure SL Defeat ONLY triggers when you are bleeding out.
OR... etc.

if you still run into problems feel free to come back here, ideally with screenshots of your MCMs for SL Defeat and Naked Defeat. 


EDIT:
Oh sorry, I saw this is the LE thread right now.

I am dropping support for the LE version, so new features will only be availble on SE. 

But with the current version you can still achieve all the stuff mentioned above and MAYBE I can also add some minor bugfixes too in the future. 

Meh, I will play it by ear probably when I update my computer. for right now, SL Defeat serves me well, but I'm always open to try to new mods

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