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Posted (edited)
6 hours ago, Nymra said:

 

hmm, very weird...

I m on Englisch Skyrim too and it works for me. 
make sure you have 

Naked Defeat MOD / Interface / translations

a file named "Naked Defeat_ENGLISH.TXT"

I think there is also a bug related to how you install your mods that can lead to this problem.
Are you using MO2? 

I do have it. I'm removing Dragonborn In Distress since they are both aren't compatible and also doing a fresh install to see if it fixes it. I'm still getting the mess up MCM bug I'm going back to the old version

Edited by SilentOption
Posted

IMPORTANT NOTICE:

There seem to be some problems with some of the "Short Defeat" scenarios, so I recommend turning SHORT DEFEAT off for Combat Defeat (Defeat & Sex) and Public Punishment (Extras). 


I m working on a fix for the next update, which also will include a new structure for the scenarios and allow more variety in how they play out.

Posted (edited)

Testing the "no redressing in combat if your armor is trashed" feature. Very hot. It actually creates cross situations with other mods, keep it.

Example of positive cross-effect: Arousal Based Match Maker. (ABMM)

Let's say someone is using ABMM, and has combat sex on (enemies will demand peace for a bit so they can relieve their boner in you), it generally won't go off in combat anyways normally, because unless the the player is taking off their armor on purpose in combat like a derp, freshly spawned enemies (as most enemies are) won't have high enough arousal to trigger it.

*But if the the player's armor gets trashed and they're not allowed to put a new set back on until combat ends, your mod creates a lovely scenario where they'll constantly be making their enemies excited like they're fighting Pepe Le Pew and trigger ABMM*.

It's a nifty situation I discovered by accident, letting a player use your strip effects without even needing the defeat scenarios.


Conceptually, I like the idea of different armor types resisting different types of damage a LOT. Big monsters knock off heavy armor easily, little ankle biters knock off light armor easily... it's hot! It makes you have a sexual weakness based on what you wear.

What if magic knocked off unarmored/clothes easier? Or archery did that?

Also, the ability to buyback/repair destroyed armor if you register it first... THANK YOU! I been wanting that so much! That lets me have a consistent look or upgraded armor set and still use clothing destruction. Nothing has scratched the itch BreakUndies from Oblivion did in years, and this does that. ❤️

Debug Testing: I see one of the problems you talked about when saying "There are some problems with quick scenes", but I have that turned off for public Punishments.

Orders of Events: (anything in quotes is red text in the upper left)
1: Guard whistle "Naked like that, you were just asking to be raped"
2: "Your captors need some time to decide who goes first, find a good spot" (and press the action key there)
3: Press action key
4: "You are free to go, but follow the rules in the future!"
5: "You are fucked! Round: 1"
6: Nymra Blur starts (I have that turned off though?)
7: Sex scene starts (screen is blurry)
8: Sex scene ends (blur never goes away)

Menu state:
Beta Features: On
Blur: Off (blur's name is code text, complete with an _ in it and a $ in it)
Short Scene chance under Extra: 0%

 

More Debug: Action key no longer picks a spot, I am stuck crawling forever. o-0 I have used alt-action reset function. Action key to surrender works, but whether knocked down or surrendered (tested with animals) I'm stuck crawling to find a spot. (Edit) On testing this even further, it seems to be the mod doesn't like followers. I'm getting lots of random breakage, I'll have to test more. After dismissing my follower AND making the mod update my current folowers, the action key stopped crawling again.

Edited by Yuni
Posted
On 12/18/2023 at 2:50 PM, Nymra said:

 

hmm, very weird...

I m on Englisch Skyrim too and it works for me. 
make sure you have 

Naked Defeat MOD / Interface / translations

a file named "Naked Defeat_ENGLISH.TXT"

I think there is also a bug related to how you install your mods that can lead to this problem.
Are you using MO2? 

Yes I'm on MO2

Posted (edited)

Small News from me in between scripting:
 

Next Update is in the making.

I rewrote the whole main sequence of Naked Defeat to make it more flexible and prepare for my future expansions.

This should also fix the "Short Defeat" Problem.

 

The update will also bring:
- Naked Fast Travel (Fast Travel is disabled and you can enable it by summoning rare creatures (or human ghosts) to fuck you and enable Fast Travel ONCE
- Soft Integration/Detection of Radiant Prostitution (changes how Public Punishment calculates your stuff).

- Maybe will also feature a ModEvent that allows other mods to start a customizeable Naked Defeat Scenario from one scene to full blown sceneario.

 

 

 

Edited by Nymra
Posted
3 hours ago, Nymra said:

Small News from me in between scripting:
 

Next Update is in the making.

I rewrote the whole main sequence of Naked Defeat to make it more flexible and prepare for my future expansions.

This should also fix the "Short Defeat" Problem.

 

The update will also bring:
- Naked Fast Travel (Fast Travel is disabled and you can enable it by summoning rare creatures (or human ghosts) to fuck you and enable Fast Travel ONCE
- Soft Integration/Detection of Radiant Prostitution (changes how Public Punishment calculates your stuff).

- Maybe will also feature a ModEvent that allows other mods to start a customizeable Naked Defeat Scenario from one scene to full blown sceneario.

 

 

 

Dont forget we are all chess players. Knight takes queen, bishop takes queen, king takes queen, pawn takes queen. GANGBANG.

Posted
5 minutes ago, JackChurch187 said:

welcome back i have a question sometimes i get #nodefeattype when defeated is their a fix for it?

 

complicated.
depends on how you are defeated and from whom. 
I try to identify as many NPCs as possible, but especially those from other mods are sometimes un-identifieable.

 

to dig deeper into this I need a papyrus log from when this happens and maybe a small description of the enemies involved or a screenshot. 

Posted (edited)

soooo. next update is ready soon. I want to release it before christmas, maybe even today...

 

Sadly, I cannot include the Execution / Fucked to Death Part yet. Took me two days to create a cycle and find suitable "Afterlife" Locations for an "After Death" Scenario when you are executed, but Sovngard is not suitable sadly....

 

any recommendations? I used a "PlayerSummoningPoint" from the Labyrinthian Maze atm. Just darkness and smoke... 

any hellish/demonic/magical locations from Skyrim or DLC that I could look for?

Long Term this is meant to integrate Execution/Deathanimations like Pamas Deadly Scripts etc. 

 

I m also thinking about adding hotkeys for equipping outfits that are in the inventory and add outfit slots for Slaves/Prostitutes and maybe weapons. But I think that also will not make it in the next update :(
Editing the MCM is sooo much work lol!

 

 

 

Edited by Nymra
Posted
2 hours ago, Nymra said:

soooo. next update is ready soon. I want to release it before christmas, maybe even today...

 

Sadly, I cannot include the Execution / Fucked to Death Part yet. Took me two days to create a cycle and find suitable "Afterlife" Locations for an "After Death" Scenario when you are executed, but Sovngard is not suitable sadly....

 

any recommendations? I used a "PlayerSummoningPoint" from the Labyrinthian Maze atm. Just darkness and smoke... 

any hellish/demonic/magical locations from Skyrim or DLC that I could look for?

Long Term this is meant to integrate Execution/Deathanimations like Pamas Deadly Scripts etc. 

 

I m also thinking about adding hotkeys for equipping outfits that are in the inventory and add outfit slots for Slaves/Prostitutes and maybe weapons. But I think that also will not make it in the next update :(
Editing the MCM is sooo much work lol!

 

 

 

You could try to incorporate Sanginem for the after death

Posted
13 minutes ago, SilentOption said:

You could try to incorporate Sanginem for the after death

 

you mean Sanguine Debauchery?
Its already available as a normal outcome and will remain like that. I have no interest in further integration sadly. SD+ is just too different concept. 

 

Posted
6 hours ago, SilentOption said:

@Nymra I did fix the menu bug I had so all looks normal now

 

can you describe what you did to fix it? I remember the problem from other support requests but I cannot find my solution for it anymore.
might put it in an FAQ . 

 

thx!

Posted
17 minutes ago, Nymra said:

 

can you describe what you did to fix it? I remember the problem from other support requests but I cannot find my solution for it anymore.
might put it in an FAQ . 

 

thx!

It was this bug that a previous one also had.  The fix is actually on your site. If you have the previous version of Naked Defeat you are supposed to deactivate it from the menu screen on your game. After that was done I exit Skyrim.  I installed the 4.90 version of Naked Defeat and Activated it.

image.png.8c66e28dfea1eda19f64b4b244fa0c6c.png

Posted
On 12/21/2023 at 4:41 PM, Nymra said:

 

complicated.
depends on how you are defeated and from whom. 
I try to identify as many NPCs as possible, but especially those from other mods are sometimes un-identifieable.

 

to dig deeper into this I need a papyrus log from when this happens and maybe a small description of the enemies involved or a screenshot. 

hey thx for answering i dont have other monster mods 
just happen to riekling and falmers the rest working fine

Posted

Version 4.91 Patchnotes 

 

INSTALLATION/UPDATE
- Install Files (if new install: Full 4.80, Patch 4.81 then Patch 4.91, if on Version 4.81 or later, install 4.91)
- Load your last Save
- Disable Naked Defeat [  ]
- Save & Reload
- Enable Naked Defeat [   ]

- Save & Reload
- Play / Get Fucked

 

NEW FEATURE - Naked Travelling
--> MCM --> Extra Features :Options: --> Naked Travelling [x]
By enabling this, you will no longer be able to fast travel. Instead you can press "ALT+K" (make sure you are outside of combat + not defeated) to participate in a special ritual with magical beeings.
This Ritual will allow you to fast travel within a minute of the ritual finishing (magical currents will appear, signaling you to be ready).
You can open the map and select your location. after travelling once, you will have to perform the ritual again!

Beware, there is a chance for mishaps. Its magical teleportation after all, all kind of bad things can happen!

This is meant to make fast travel viable as a gaming option as it adds Sex (of course) but also certain risks (beeing sold as slave via SS++, losing all stuff).
I am in the process of addinge more "mishaps", since the feature is still developed. In the future there will be stuff like appearing in the wrong location (top of the damned mountain, haha).
In Hell, random in the wilderness, etc. etc.
The "mishap" chance will get a % slider in the next update too.

 

NEW MCM Structure
Added more pages to have better overview of features and options

 

NEW MCM Page - INFO: Shortcuts
On this page there are all Shortcuts for naked defeat

 

CHANGED
Changed some Shortcuts. Check the new MCM page to learn about the new ones  and changed ones

 

REMOVED
For now I removed the "NymSpawnService" since it was prone to bugs. Will be reintroduced later.
DefeatKey Leads To Slavery MCM option removed. it was bugged and now its just a shortcut and does not require an extra MCM setting

 

BUGFIXES
- Short Defeat works again (hopefully in all circumstances)
- Crawl to find spot and crawl to escape should be more reliable now
- Faster processing (optimized the scripts, but might be unnoticeable
- Fixed some bugs with the BLUR effect 

- MCM display bug (forgot to add the translations last patch)

 

TESTING
If you want to help me, try to test the following:
- Shortcuts: do they work as intended?
- Scenarios: do they play nice? 
- Short Defeat: does it work in all circumstances?

 

Thank you and merry XXX-mas!

Posted (edited)

I found why I kept getting stuck in crawl mode!

Even though I have surrender rebound to Insert (Ins), it was still expecting me to press K to be done crawling. I wonder if it's because the key was rebound before updating to the new version, and I hadn't re-rebound the key since.

 

Edit: Well. I upgraded from 1.80 to this, followed the instructions, but changing the "Defeat chance on strip"... yeah the attached image speaks for itself. Oh it works, but... text go splat.

NaDe Screenie.png

Edited by Yuni
Posted
16 minutes ago, Yuni said:

I found why I kept getting stuck in crawl mode!

Even though I have surrender rebound to Insert (Ins), it was still expecting me to press K to be done crawling. I wonder if it's because the key was rebound before updating to the new version, and I hadn't re-rebound the key since.

Hmm interesting find. Sadly cant say if its a problem within my scripts. Might test it when i have time. Thx for the report

Posted

How do you actually repair a saved outfit? I have beta features on. I killed a bandit, took fur armor off of his corpse, but I don't see any option to spend money to repair my stuff.

Posted
15 minutes ago, Yuni said:

How do you actually repair a saved outfit? I have beta features on. I killed a bandit, took fur armor off of his corpse, but I don't see any option to spend money to repair my stuff.

Its all automatic. Just equip the armor tze rest happens by itself

Posted
2 hours ago, Yuni said:

I found why I kept getting stuck in crawl mode!

Even though I have surrender rebound to Insert (Ins), it was still expecting me to press K to be done crawling. I wonder if it's because the key was rebound before updating to the new version, and I hadn't re-rebound the key since.

 

Edit: Well. I upgraded from 1.80 to this, followed the instructions, but changing the "Defeat chance on strip"... yeah the attached image speaks for itself. Oh it works, but... text go splat.

NaDe Screenie.png

 

thats a skyrim problem. I found no fix for it. 
its also just a display thing, everything works as intended. 
 

Posted
1 hour ago, SilentOption said:

Is the Defeat and Sex tab on the Menu supposed to be blank? The others are alright not buggy

20231224150217_1.jpg

 

did you follow the update procedure?
the MCM was rebuilt, you need to disable the mod, save and reload, enable the mod, save and reload. 

Posted (edited)
1 hour ago, Nymra said:

 

did you follow the update procedure?
the MCM was rebuilt, you need to disable the mod, save and reload, enable the mod, save and reload. 

It works now I just to reload the menu

Edited by SilentOption
Posted (edited)

The ritual mechanic can have so much potential ? especially lewd scenarios.

 

(Teleporting and getting stuck in a wall)

(A realm between realms (Breeding flesh room)

(Naked in a occupied jail cell with prisoners)

(Temporary get thrown into a soul gem (With ghosty effects) an you get called out by a warlock)

(Hyponotized by a Dremora and used. using the same mechanic of breaking free from shackles to regain control and run away)

 

 

Definitely keeping an eye on this again! Thanks Nymra for continuing your work on this mod

Edited by Cammy

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