asebw Posted April 23, 2021 Posted April 23, 2021 20 hours ago, Nymra said: alot of mods is a bit of an exageration dont you think? Naked Defeat already connects to: - Simple Slavery - Devious Devices (via Devices Devices Equip) - Slave Tats (Defeat doesent) - Zaz Animation Pack (Defeat doesent) In the near future I will add support for: - SD+ And I have plans for - Bathing in Skyrim (a forced washing scene) - a new expanded civil rape functionality that can replace mods that do the same and works dialoguefree and hopefully 100% compatible with mods like Sexlab Survial. Really love the work your doing on Naked Defeat. Looking forward to sexlab survival compatibility.
Nymra Posted April 23, 2021 Author Posted April 23, 2021 3 minutes ago, asebw said: Looking forward to sexlab survival compatibility. dont expect too much in that regard. I stopped using survival myself for now, it always came down I only want the licences and the guards and both messed up the way I play sadly. Comaptibility is planned like this: - add civil rape and guard punishment that does NOT use guard dialogue and that respects running dialogue and scenes. more will not happen. but this way both mods hopefully do not get in each others way.- 1
xyzfs Posted April 23, 2021 Posted April 23, 2021 I can't get rape hands or custop DDe outfit to work on SE, any clue? (the PC does get assoulted btw, and furniture scenarios work fine. When I set DDe chanche to 100%, it is just let free after rapes. The hands are equippable from SlaveTats MCM, but never get from naked. Also, if I enable them, I get waaaay less tattoos from ND)
maxsteiner Posted April 23, 2021 Posted April 23, 2021 Hola Amigos. Quick question, When you say that this is incompatibel with sexlab Submit, does this mean that the whole thing will crash? There is one function I like in submit and that is the possibillity to "seduce" npc's. This will increase their disposition toward the player. I can shut down all other functions and let this mod handle surrender/defeat, etc. Will this work you think?
Nymra Posted April 23, 2021 Author Posted April 23, 2021 9 minutes ago, xyzfs said: I can't get rape hands or custop DDe outfit to work on SE, any clue? might be DDe in SE works differently, no idea. Have to check on the mod events that I use. I cant believe it, but it might be. Also I read DD can be buggy in SE. I can t test all this myself so you have to rely on other SE users for support. 9 minutes ago, xyzfs said: (the PC does get assoulted btw, and furniture scenarios work fine. When I set DDe chanche to 100%, it is just let free after rapes. The hands are equippable from SlaveTats MCM, but never get from naked. Also, if I enable them, I get waaaay less tattoos from ND) did you download my custom DDe Outfits? or put the names of your own into the MCM?
Nymra Posted April 23, 2021 Author Posted April 23, 2021 7 minutes ago, maxsteiner said: Hola Amigos. Quick question, When you say that this is incompatibel with sexlab Submit, does this mean that the whole thing will crash? There is one function I like in submit and that is the possibillity to "seduce" npc's. This will increase their disposition toward the player. I can shut down all other functions and let this mod handle surrender/defeat, etc. Will this work you think? no clue. Submit is so fundamentally broken that I never bothered with it ever again. you will have to test his urself I m afraid. 1
Cyclops08 Posted April 23, 2021 Posted April 23, 2021 By 'Incompatible," do I have to delete my Defeat mode or just not activate it to use this one?
asebw Posted April 23, 2021 Posted April 23, 2021 38 minutes ago, Nymra said: dont expect too much in that regard. I stopped using survival myself for now, it always came down I only want the licences and the guards and both messed up the way I play sadly. Comaptibility is planned like this: - add civil rape and guard punishment that does NOT use guard dialogue and that respects running dialogue and scenes. more will not happen. but this way both mods hopefully do not get in each others way.- I'm not looking for much tbh on the survival department. As long as the two can play nice with each other and not blow-up is a win in my books. I mostly use survival for the bikini armor being sold by vendors.
Nymra Posted April 23, 2021 Author Posted April 23, 2021 5 minutes ago, Cyclops08 said: By 'Incompatible," do I have to delete my Defeat mode or just not activate it to use this one? it "should" work with beeing turned on, but NPC > Player defeat should be off
PenBoozerX Posted April 23, 2021 Posted April 23, 2021 On 3/29/2021 at 4:14 AM, Nymra said: Fill Her Up I will upload my own fixes for it that removes the "deflate" animations. Then you can see the PC leak while bound in the furniture Did this get added at any point (or posted as separate mod)? Random leak events still interrupt furniture scenes for me so just wondering. And thanks for the extra assaults on struggle failure update, that's the one addition I was hoping to get the most! Now that we have real punishment for struggle failure, I'd like to see some skill based minigame or %chances added to the struggle at some point, like lockpicking to untie knots, alteration to bend bindings or sheer strength (twohanded) to loosen/break ropes with Hulk rage! (sorta like defeat had struggle) Just a suggestion no stress.
Thingolf Posted April 23, 2021 Posted April 23, 2021 4 hours ago, Nymra said: what do you mean with "surrendering"? using the surrender key or beeing defeated (bleedout?) Check if you have animations for the animals in question. Also, I ruled out "harmless" animals of the wild, they will never show up as actors. So if you were defeated by goats, most likely nothing will happend (except there are some wolves nearby :D) I got attack by wolves, pressed "K" and waited for events to play out. Expect, nothing happened. The wolves just stayed there, and after about 10-15 sec my character stood up and that was it. No sex animations at all.
Nymra Posted April 23, 2021 Author Posted April 23, 2021 13 minutes ago, PenBoozerX said: Did this get added at any point (or posted as separate mod)? Random leak events still interrupt furniture scenes for me so just wondering. you can try my version. I wanted to refine it for release. I just removed the animations, so you still need to toggle "ON" the animations in MCM for the deflation "stream" (I also replaced that one). 13 minutes ago, PenBoozerX said: And thanks for the extra assaults on struggle failure update, that's the one addition I was hoping to get the most! Now that we have real punishment for struggle failure, I'd like to see some skill based minigame or %chances added to the struggle at some point, like lockpicking to untie knots, alteration to bend bindings or sheer strength (twohanded) to loosen/break ropes with Hulk rage! (sorta like defeat had struggle) Just a suggestion no stress. I m not a fan of skill based solutions, since it can ridicule the whole struggle game at some point. But I think about a "difficutly randomizer" that basically represents the skill of your captor in tieing knots right now, every time you struggle you have +1% chance on the next struggle attempt (it makes a lot of difference when you have a low % chance like 1-10%, the slider ratio that is "meant" to be used in the first place. any higher chance and you will probably not have much from the struggle fun FillHerUpNymra Fix_BETA1.7z 1
Nymra Posted April 23, 2021 Author Posted April 23, 2021 3 minutes ago, Thingolf said: I got attack by wolves, pressed "K" and waited for events to play out. Expect, nothing happened. The wolves just stayed there, and after about 10-15 sec my character stood up and that was it. No sex animations at all. try to get defeated by the wolves without using K and see if it turns out the same way. usually I would ask if you have any wolf/canine animations toggled on at all or allowed creatures in Sexlab.
Thingolf Posted April 23, 2021 Posted April 23, 2021 Just now, Nymra said: try to get defeated by the wolves without using K and see if it turns out the same way. usually I would ask if you have any wolf/canine animations toggled on at all or allowed creatures in Sexlab. Got all creatures in sexlab.
Nymra Posted April 23, 2021 Author Posted April 23, 2021 Just now, Thingolf said: Got all creatures in sexlab. k, then as I said, try the regular way without hotkey. Might be I missed a check somewhere but I have no time to go into the scripts today
xyzfs Posted April 23, 2021 Posted April 23, 2021 1 hour ago, Nymra said: did you download my custom DDe Outfits? or put the names of your own into the MCM? Thanks for the reply! I downloaded your one, do I have to set it up into the MCM? In case, what should the setup be? 1
maxsteiner Posted April 23, 2021 Posted April 23, 2021 1 hour ago, Nymra said: no clue. Submit is so fundamentally broken that I never bothered with it ever again. you will have to test his urself I m afraid. Ok, will do. I will shut down all functions exept the"seduce" part and do the test. Keep up the good work. Im really looking forward to test this one. 1
Nymra Posted April 23, 2021 Author Posted April 23, 2021 7 minutes ago, xyzfs said: Thanks for the reply! I downloaded your one, do I have to set it up into the MCM? In case, what should the setup be? it should work as is. - install, overwrite DDe - set DDe chance at 100% (for testing. with 100% you will never see furnitures) you can insert your own custom DDe outfits in the Naked Defeat MCM via Name. or modify the DDe custom outfits that I made.
Nymra Posted April 23, 2021 Author Posted April 23, 2021 7 minutes ago, maxsteiner said: Ok, will do. I will shut down all functions exept the"seduce" part and do the test. Keep up the good work. Im really looking forward to test this one. feel free to report back your findings. I can post instructions on the OP.
xyzfs Posted April 23, 2021 Posted April 23, 2021 5 minutes ago, Nymra said: it should work as is. - install, overwrite DDe - set DDe chance at 100% (for testing. with 100% you will never see furnitures) you can insert your own custom DDe outfits in the Naked Defeat MCM via Name. or modify the DDe custom outfits that I made. Just to be sure: both ND and your outfit have to override DDe? I'll test later tonight and share the results
Nymra Posted April 23, 2021 Author Posted April 23, 2021 3 minutes ago, xyzfs said: Just to be sure: both ND and your outfit have to override DDe? I'll test later tonight and share the results the outfits suffice. ND and DDe share no other files than that.
Zaflis Posted April 23, 2021 Posted April 23, 2021 5 hours ago, Nymra said: keep me posted Ok after more attempts i see it misbehaving; skeleton minions are doing heinous SL acts. I should actually look into disabling conjuration spells from them as they are annoying.
Nymra Posted April 23, 2021 Author Posted April 23, 2021 3 minutes ago, Zaflis said: Ok after more attempts i see it misbehaving; skeleton minions are doing heinous SL acts. do they also vanish after some time? hmmm. are they summoned by yourself or from NPC?
Zaflis Posted April 23, 2021 Posted April 23, 2021 24 minutes ago, Nymra said: do they also vanish after some time? hmmm. are they summoned by yourself or from NPC? Yes they are glowing skeletons and bears that they summon against me. https://www.nexusmods.com/skyrim/mods/60625/?tab=files I want to try something new too though That mod is making draugr summoning female, sort of: https://www.nexusmods.com/skyrim/mods/68090 From the description it seems Hateful Wenches are not timed summons but permanent. 1
Nymra Posted April 23, 2021 Author Posted April 23, 2021 1 minute ago, Zaflis said: Yes they are glowing skeletons and bears that they summon against me. https://www.nexusmods.com/skyrim/mods/60625/?tab=files I want to try something new too though That mod is making draugr summoning female, sort of: https://www.nexusmods.com/skyrim/mods/68090 From experience I can already tell that it might be impossible to achieve complete compatibility/coverage here. Sadly, mods seem to find their own creative ways of messing everything up by inventing their own keywords/factions etc. and so they often do not work in a "vanilla" way and need special attention and patching. Corsec and me had our own long story with trying to make it work out, resulting in an ever growing list of custom build factions. I will install the mods on my test profile and see if I can make something of it...
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