squall1151 Posted June 20, 2013 Posted June 20, 2013 RPintro.gif non-cyclic intro to the Rape animation set wow thats one hell of an animation NICE work.
aravis7 Posted June 20, 2013 Posted June 20, 2013 Great! Good to have all those little transition anims that make the action much more credible . Can you make one that starts with the female on the bleeding pose? (since that's how sexlab defeat works, this one could be great for its "sneak rape" feature though)
Airock Posted June 20, 2013 Author Posted June 20, 2013 Great! Good to have all those little transition anims that make the action much more credible . Can you make one that starts with the female on the bleeding pose? (since that's how sexlab defeat works, this one could be great for its "sneak rape" feature though) whats the bleeding pose look like? and how should I transition it into sex?
Airock Posted June 20, 2013 Author Posted June 20, 2013 RPintro.gif non-cyclic intro to the Rape animation set wow thats one hell of an animation NICE work. thanks, on stage 3 atm
WaxenFigure Posted June 20, 2013 Posted June 20, 2013 Great! Good to have all those little transition anims that make the action much more credible . Can you make one that starts with the female on the bleeding pose? (since that's how sexlab defeat works, this one could be great for its "sneak rape" feature though) whats the bleeding pose look like? and how should I transition it into sex? He's talking about that "bleedout animation" where the heavily injured character is down and crawling with one hand out. The one the NPCs go into when they are marked as unkillable but they would have died but for that flag.
Airock Posted June 20, 2013 Author Posted June 20, 2013 Lovin them arrok Btw where'd you learn to animate? I would really love to make my own spanking animations for a LL project hey jay if you're going through the tutorial,.,..you'll see a part way down the line dealing with bounce (on breasts and butt). Thats how I assume most animators do jiggle and bounce (with controllers),.... but I animate all my physics manually. b/c I suck as using the controllers. but as you can see you can still make it look realistic,...if you stop and think about how something would really bounce.
Airock Posted June 20, 2013 Author Posted June 20, 2013 Great! Good to have all those little transition anims that make the action much more credible . Can you make one that starts with the female on the bleeding pose? (since that's how sexlab defeat works, this one could be great for its "sneak rape" feature though) whats the bleeding pose look like? and how should I transition it into sex? He's talking about that "bleedout animation" where the heavily injured character is down and crawling with one hand out. The one the NPCs go into when they are marked as unkillable but they would have died but for that flag. I guess a doggy style intro would work for something like this. maybe a crawling away then subdue intro or something idk. lol
sikamikanico78 Posted June 20, 2013 Posted June 20, 2013 New TBBP Anal finished,.... this was pretty much my first run with TBBP, so ill get better at butt animation as time goes on. on OP as well nice new animation! i am using cbbe +BBP ...am i supposed to have a butt bounche in this animation? cause i didt get any.. the CBBE BBP mesh is not enough,...you need the CBBE TBBP mesh from bodyslide CB++ You also need a XPMS skeleton (the latest version is fully TBBP capable) You can get XPMS, and bodyslide CB++ both from nexus, and can instal both with nexus mod manager thanx for the reply! i have to ask though..i am going to loose the bbp walking bounche animation with this? cause i dont like the tbbp walking animation :/ also i have bodyslide but that is only for making bodies...right? (i already have my own custom made body)
Airock Posted June 20, 2013 Author Posted June 20, 2013 New TBBP Anal finished,.... this was pretty much my first run with TBBP, so ill get better at butt animation as time goes on. on OP as well nice new animation! i am using cbbe +BBP ...am i supposed to have a butt bounche in this animation? cause i didt get any.. the CBBE BBP mesh is not enough,...you need the CBBE TBBP mesh from bodyslide CB++ You also need a XPMS skeleton (the latest version is fully TBBP capable) You can get XPMS, and bodyslide CB++ both from nexus, and can instal both with nexus mod manager thanx for the reply! i have to ask though..i am going to loose the bbp walking bounche animation with this? cause i dont like the tbbp walking animation :/ also i have bodyslide but that is only for making bodies...right? (i already have my own custom made body) All BBP animations can be played on a TBBP setup. Just like all vanilla animations still work on BBP. TBBP includes TBBP, BBP, and vanilla,...BBP includes just BBP and vanilla,...even TBBP and BBP animations can be played with a vanilla setup,..you just wont get the boob and butt bounce. But yes, TBBP will still play the BBP part of an animation,...and you can choose a vanilla walking animation even. The normal bodyslide can only make vanilla and BBP meshes,...you need a TBBP mesh for butt bounce,....there is an extended bodyslide that includes the ability to generate your own TBBP body link here: http://www.loverslab.com/topic/5153-bodyslide-cb-v095-35-extra-sliders-for-cbbe-outfit-support/ This is bodyslide CB++, simply install via nexus mod manager,....and open the CB++ exe now in the same location as the original bodyslide,.....you'll notice a ton more options and sliders,...its a pretty big step over normal bodyslide,....just be sure to select a TBBP body when you make them. If you don't already have it you need a TBBP skeleton (the latest version of XPMS is a fully funcitonal TBBP skeleton with no problems, bugs, ect. link: http://skyrim.nexusmods.com/mods/26800/? You can install this via nexus mod manager as well for a easy and clean install,.....then you're ready to see the butt bounce in-game for all animations supporting it. As well as all the previous animations you used,..BBP,..vanilla or whatever else.
Airock Posted June 20, 2013 Author Posted June 20, 2013 Rape is done now too, link on OP as well TBBP Rape Animations (MLA Missionary Replacer).rar
D_ManXX2 Posted June 20, 2013 Posted June 20, 2013 those look great. how come animation made with 3dmax are much smaller in size then blender ?? i have made some new once for new vegas and they seem to jumping from few kb to now 4mb size.
aravis7 Posted June 20, 2013 Posted June 20, 2013 Yes this is the bleeding pose: In sexlab defeat it's used when you're heavily injured, then the aggressor strips your clothes with a vanilla animation and the rape begins. could be nice to have an anim from this to rough doggy/missionary (or maybe make your own animations? since you're not so bad at it ^^ )
Airock Posted June 20, 2013 Author Posted June 20, 2013 I dont think FONV uses havok behavior huh? the animation packfiles for havok are small b/c it only contains the transforms on the bones, and not the .nifs and everything associated with a .kf file im assuming and hypothesizing,...i could be wrong.
sikamikanico78 Posted June 20, 2013 Posted June 20, 2013 about the new animation Arrok very nice! especially the last stage! but i think the first stage needs something more (still havent figured out what thought)
aravis7 Posted June 20, 2013 Posted June 20, 2013 Yep the female is a bit static in the first stage (she could struggle a little more), but the others are very great. For the bleeding pose I was more thinking about an universal foreplay (like your others consensual foreplay) instead of the first stage of an animation.
Mr. Fear Posted June 20, 2013 Posted June 20, 2013 How about Standing- and Lying Masturbation for Female, like Adult Show XXX - ASX: http://skyrim.nexusmods.com/mods/8714
308079167 Posted June 20, 2013 Posted June 20, 2013 Friend hello, please look at this If can need not to make the chest movement is made into having effect Let him can generate its own movement effect http://bbs.3dmgame.com/thread-3894902-1-1.html
Airock Posted June 20, 2013 Author Posted June 20, 2013 about the new animation Arrok very nice! especially the last stage! but i think the first stage needs something more (still havent figured out what thought) Its hard to think how to animate a rape intro,....spent more time thinking than animating. So if you think of something to improve it, please say so. Yep the female is a bit static in the first stage (she could struggle a little more), but the others are very great. For the bleeding pose I was more thinking about an universal foreplay (like your others consensual foreplay) instead of the first stage of an animation. Yes I had a hard time visualizing a struggle,.....if you have any references please share them. the foreplay animations are loop animations (they are blended at the end and beginning to create an infinite cycle) However,..a scene can't progress via loop animation,..only repeat. so if you want to go from bleeding pose to struggling to doggystyle,...then I can't loop,....otherwise you'd end up in bleeding position after doggystyle. If you can think up something that works,..and you can explain it well ill do it np. (references help a lot here (Pics videos ect.) Also,...I slowed the rape intro down 300%,....think thats why it looks off? I could speed up too just let me know.
Airock Posted June 20, 2013 Author Posted June 20, 2013 New TBBP Anal finished,.... this was pretty much my first run with TBBP, so ill get better at butt animation as time goes on. on OP as well nice new animation! i am using cbbe +BBP ...am i supposed to have a butt bounche in this animation? cause i didt get any.. the CBBE BBP mesh is not enough,...you need the CBBE TBBP mesh from bodyslide CB++ You also need a XPMS skeleton (the latest version is fully TBBP capable) You can get XPMS, and bodyslide CB++ both from nexus, and can instal both with nexus mod manager thanx for the reply! i have to ask though..i am going to loose the bbp walking bounche animation with this? cause i dont like the tbbp walking animation :/ also i have bodyslide but that is only for making bodies...right? (i already have my own custom made body) All BBP animations can be played on a TBBP setup. Just like all vanilla animations still work on BBP. TBBP includes TBBP, BBP, and vanilla,...BBP includes just BBP and vanilla,...even TBBP and BBP animations can be played with a vanilla setup,..you just wont get the boob and butt bounce. But yes, TBBP will still play the BBP part of an animation,...and you can choose a vanilla walking animation even. The normal bodyslide can only make vanilla and BBP meshes,...you need a TBBP mesh for butt bounce,....there is an extended bodyslide that includes the ability to generate your own TBBP body link here: http://www.loverslab.com/topic/5153-bodyslide-cb-v095-35-extra-sliders-for-cbbe-outfit-support/ This is bodyslide CB++, simply install via nexus mod manager,....and open the CB++ exe now in the same location as the original bodyslide,.....you'll notice a ton more options and sliders,...its a pretty big step over normal bodyslide,....just be sure to select a TBBP body when you make them. If you don't already have it you need a TBBP skeleton (the latest version of XPMS is a fully funcitonal TBBP skeleton with no problems, bugs, ect. link: http://skyrim.nexusmods.com/mods/26800/? You can install this via nexus mod manager as well for a easy and clean install,.....then you're ready to see the butt bounce in-game for all animations supporting it. As well as all the previous animations you used,..BBP,..vanilla or whatever else. I've been using XP32's walk and run animations, yet have not yet been able to figure out how to get them to work with a TBBP nude mesh without strange deformation of butt and hips. The only TBBP animation available for walk/run currently are very unnatural for skyrim immersion, so many players such as myself are not big fans. Best to petition XP32 over at nexus in support of adding tbbp to his top animations; many of which are the best available. edit: the XP animation for walking works without bounce, but hips go funky; when running the butt compresses strangely; also note, the DragonflyTBBP.nif has strange issues, apparent when sneaking, spiky strange stuff at butt, and odd geometry at shoulders. Don't sneak nude, when using tbbp mesh [even with all tbbp animations] or you'll get spiky butt crack. Spiky Butt.jpg I plan on making my own set of TBBP animations for common movement,....but I have to learn to animate them realistically
jdods13 Posted June 20, 2013 Posted June 20, 2013 Friend hello, please look at this If can need not to make the chest movement is made into having effect Let him can generate its own movement effect http://bbs.3dmgame.com/thread-3894902-1-1.html This looks amazing... I've always wondered why we couldn't crack the code on true physics and this mod team seems to have really nailed it! true breast and butt physics would mean the end of needing to key breast and butt physics by hand... This is something that so many game engine support. I'm excited to see how this changes things on the modding front. Thank you for sharing this 308079167!
purocatracho Posted June 20, 2013 Posted June 20, 2013 New TBBP Anal finished,.... this was pretty much my first run with TBBP, so ill get better at butt animation as time goes on. on OP as well nice new animation! i am using cbbe +BBP ...am i supposed to have a butt bounche in this animation? cause i didt get any.. the CBBE BBP mesh is not enough,...you need the CBBE TBBP mesh from bodyslide CB++ You also need a XPMS skeleton (the latest version is fully TBBP capable) You can get XPMS, and bodyslide CB++ both from nexus, and can instal both with nexus mod manager thanx for the reply! i have to ask though..i am going to loose the bbp walking bounche animation with this? cause i dont like the tbbp walking animation :/ also i have bodyslide but that is only for making bodies...right? (i already have my own custom made body) All BBP animations can be played on a TBBP setup. Just like all vanilla animations still work on BBP. TBBP includes TBBP, BBP, and vanilla,...BBP includes just BBP and vanilla,...even TBBP and BBP animations can be played with a vanilla setup,..you just wont get the boob and butt bounce. But yes, TBBP will still play the BBP part of an animation,...and you can choose a vanilla walking animation even. The normal bodyslide can only make vanilla and BBP meshes,...you need a TBBP mesh for butt bounce,....there is an extended bodyslide that includes the ability to generate your own TBBP body link here: http://www.loverslab.com/topic/5153-bodyslide-cb-v095-35-extra-sliders-for-cbbe-outfit-support/ This is bodyslide CB++, simply install via nexus mod manager,....and open the CB++ exe now in the same location as the original bodyslide,.....you'll notice a ton more options and sliders,...its a pretty big step over normal bodyslide,....just be sure to select a TBBP body when you make them. If you don't already have it you need a TBBP skeleton (the latest version of XPMS is a fully funcitonal TBBP skeleton with no problems, bugs, ect. link: http://skyrim.nexusmods.com/mods/26800/? You can install this via nexus mod manager as well for a easy and clean install,.....then you're ready to see the butt bounce in-game for all animations supporting it. As well as all the previous animations you used,..BBP,..vanilla or whatever else. I've been using XP32's walk and run animations, yet have not yet been able to figure out how to get them to work with a TBBP nude mesh without strange deformation of butt and hips. The only TBBP animation available for walk/run currently are very unnatural for skyrim immersion, so many players such as myself are not big fans. Best to petition XP32 over at nexus in support of adding tbbp to his top animations; many of which are the best available. edit: the XP animation for walking works without bounce, but hips go funky; when running the butt compresses strangely; also note, the DragonflyTBBP.nif has strange issues, apparent when sneaking, spiky strange stuff at butt, and odd geometry at shoulders. Don't sneak nude, when using tbbp mesh [even with all tbbp animations] or you'll get spiky butt crack. Spiky Butt.jpg I plan on making my own set of TBBP animations for common movement,....but I have to learn to animate them realistically Thats some awesone news since tbbp lacks animations for current movement, thanks for your great dedication and work for the skyrim community. i hate the tbbp standing iddle rotating animation from dragonfly, its anoying specially during character creation. I my self use nomaam breathing iddles bbb by fores, simple but with a nice breast bounce.
Airock Posted June 20, 2013 Author Posted June 20, 2013 Friend hello, please look at this If can need not to make the chest movement is made into having effect Let him can generate its own movement effect http://bbs.3dmgame.com/thread-3894902-1-1.html This looks amazing... I've always wondered why we couldn't crack the code on true physics and this mod team seems to have really nailed it! true breast and butt physics would mean the end of needing to key breast and butt physics by hand... This is something that so many game engine support. I'm excited to see how this changes things on the modding front. Thank you for sharing this 308079167! If it becomes popular and is nearly bug-free,...i could always remove breast and butt from all my animations and just let this move them alone. Good thing I saved all my animations scene files. Btw this looks just like a 3dsMax spring controller
aravis7 Posted June 20, 2013 Posted June 20, 2013 For the foreplay maybe you could do a first stage without loop (begins on the bleeding pose), then one or two stages of struggle (with loop). Just like the mithos rape anim that starts with the female on the sleeping pose. Then we need to wait before sexlab implements its foreplay option (could be the standard foreplay before all rape animations). And yes I think making the first stage of your rape anim a bit faster could help
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