garg Posted March 25, 2013 Posted March 25, 2013 Fixed. Was incompatible with a few mods I had installed or the other way around I suppose! Cheers and thanks to OBMM for making the elimination process easy and thanks to the Author of this mod - looking good so far!
badbat111 Posted March 25, 2013 Posted March 25, 2013 the slave camp near fortredman how long until you get sold of or are you stuck there permenantly ? i was so hopeing that i could have been sold to rene in charrol or some other perverted dog owner
Ichabod Posted March 25, 2013 Author Posted March 25, 2013 BadBat: You are stuck in the slaver camp for 5 sessions or until your willpower collapses (whichever is sooner). This leads onto the Pellham quest. It is a bad end though if you killed Pellham as I have not written further encounters to go off this. The only canine encounter is Dog Days. Although with the randomness of PSE, you could end up with Rena. Darsie: It will take about a week with a normal game to get free at Pellhams. I will be amending that down to several days I think. Still debating on that one. The whip scene had a bug when your WP collapsed in the middle of it but I thought I had fixed that. Garg: Thank you. Glad you are rolling now. Luinil: Sounds like a slot conflict with pussyfur. It says load this slot with X, PSE says load it with Y.
Oblivion_Cat Posted March 25, 2013 Posted March 25, 2013 Noticed an issue when using See you Sleep DLL mod. It requires you to push the spacebar after you sleep to get out of bed. However, if you get enslaved while sleeping your character just stands in bed in slave mode. Unable to move as See you Sleep still thinks you're lying in bed. Unable to register the spacebar while enslaved means you're stuck there. The slaver who caught you also just stands there and does nothing. Just a FYI. No biggie as i can either just reload or set capture on sleep to 0%.
badbat111 Posted March 25, 2013 Posted March 25, 2013 Updates to come:- Home Sweet Home (player home with obligatory deviant storyline) that sounds to me like the burgler will leave you attached to some sexual devices when he leaves or will it be a mod to normal players homes ?
asurbijou Posted March 26, 2013 Posted March 26, 2013 Hey hey i just wanted to say iam a big fan of this mod and iam happy that you desided to expand/upgrade it.
dragenx Posted March 26, 2013 Posted March 26, 2013 Got couple things one is I got lady may alinna to roxey inn where do I go from there I don't see lady sarah or what ever trap there is also when I was traped in the cell with lady sarah got a error see the attach file. One other thing sarah said my item are in the chest I looked nothing in there my character lost all of her money and items, weapons. Please help
MrMultiB Posted March 26, 2013 Posted March 26, 2013 Got couple things one is I got lady may alinna to roxey inn where do I go from there I don't see lady sarah or what ever trap there is also when I was traped in the cell with lady sarah got a error see the attach file. One other thing sarah said my item are in the chest I looked nothing in there my character lost all of her money and items, weapons. Please help Ah I had the same problems: For Roxey inn: Sleep in a bed at the inn, you'll be teleported to the dungeon and the next phase starts. For the attached file: look for the Daedra Sutra mod on the downloads page that this thread can be found in. Download and follow the instructions and install the missing animations (I installed everything just to be sure, takes a while, but worth the effort.)
Ichabod Posted March 26, 2013 Author Posted March 26, 2013 Oblivion_Cat: The slaver is probably waiting to talk to you which is why he is just standing around. I could potentially activate space here. I do not think it would mess things up. BadBat: It will be a new home for the player. asurbijou: Thank you. DragenX/MrMultiB: Sorry about that. The Empty Bag bug is a major headache and pops up randomly every so often. I am still trying to figure out why it is happening.
SullenMan Posted March 26, 2013 Posted March 26, 2013 Ichabod, I respect you and your work... but... I want to say that most of the events rely have lovers sex. it's pretty boring. especially "Daddy's Daughter" ... that is it? rape? again?when you have the quest "The protagonist caught wizards villains and experimented by making sex-change operation? (penis sewn for example)" it's no joke! you can do it!that's a great idea for a change - not a word about sex:1) the main character and his band have to meet an "courier" to pick up his sicret letter... and pick up the money.2) but all of them arrested by "Knights Blades" and lead to prison.3) "good" the inquisitor said: - "You are all agents of the mythical dawn, We shall try you on fire!!!"(Not a word about sex only fire, machinery and tools!!!)4) all captured tortured like the spirit in "hello sailor - hanging." and much more 5) the hero must go through torture and not break (fall will = 0)6) two endings: (it is must to be continued as new mission)a) "good" - endure all and go to jail. Start the quest to "escape". "bad" - to become an agent of the Inquisition and recruited to participate in the operation to capture agents' mythical dawn ...is it bad?
badbat111 Posted March 26, 2013 Posted March 26, 2013 Ichabod, I respect you and your work... but... I want to say that most of the events rely have lovers sex. it's pretty boring. especially "Daddy's Daughter" ... that is it? rape? again? when you have the quest "The protagonist caught wizards villains and experimented by making sex-change operation? (penis sewn for example)" it's no joke! you can do it! that's a great idea for a change - not a word about sex: 1) the main character and his band have to meet an "courier" to pick up his sicret letter... and pick up the money. 2) but all of them arrested by "Knights Blades" and lead to prison. 3) "good" the inquisitor said: - "You are all agents of the mythical dawn, We shall try you on fire!!!" (Not a word about sex only fire, machinery and tools!!!) 4) all captured tortured like the spirit in "hello sailor - hanging." and much more 5) the hero must go through torture and not break (fall will = 0) 6) two endings: (it is must to be continued as new mission) a) "good" - endure all and go to jail. Start the quest to "escape". "bad" - to become an agent of the Inquisition and recruited to participate in the operation to capture agents' mythical dawn ... is it bad? not the killing i use a level 1 female with the dk cheaters ring XD the hanging thing isnt my style having to load a game over and over and over instead it should be draining fatigue once fatigue drops to 0 you drop the spoon and have to breed with something while the winner doesnt breed but gets there freedom
Ichabod Posted March 26, 2013 Author Posted March 26, 2013 The story for an unreleased encounter does not seem very good? Could be a reason for that.
alex_85 Posted March 26, 2013 Posted March 26, 2013 Hello Sailor: is it possible to win the first test, my pc fail it and just hang there. and dont die. a have tried pressing and holding i o p.... bug or conflict? it works 100% fine otherwise.
Ichabod Posted March 26, 2013 Author Posted March 26, 2013 Alex: Good tip is to hold the key when the message appears and then release when it vanishes. Makes sure the key press is registered. As long as you do not have any mods that use those keys there should not be a conflict issue.
Nonsense667 Posted March 26, 2013 Posted March 26, 2013 To be honest, I'd throw in my vote the other way... I want the encounters to have sex! And honestly, the machinery and torture is not my thing at all. Once I got tped to the dungeon for the sibling rivalry quest, I lost all interest. I for example, loved the ghost you could encounter, that way he enslaved and was to use you was awesome. Same for the goblin bitch quest, but disclaimer, I only got as far as getting locked up, and being used by the boar once, before loading a previous save. (And my comments about reducing the amount of times I'm sitting there bored, waiting for the story to progress applies to the gang rape too...) But yeah, your mod, up to you how you do it, so far it seems you've got a good variety. So the people who like the machines and the torture can be happy, and people like me who hate that stuff can be happy with their capture and rape. I just hope when you get around to getting at Hackdirt, which I am so looking forward to it's hopefully the rapey kind of enslavement, and not the torture kind...
SullenMan Posted March 26, 2013 Posted March 26, 2013 The reason is that all the stories are monotonous. it's time to bring in variety. ))))))))))You can create a doctor Argonian "Dr. Eyed Snakes", who looking for a volunteer (slave) operation for the first ... by surgical sex change))) woman gets a penis - iai! . male get breasts. - hmmm it's quite unexpected effect... 00 OO 9 quest requires mandatory testing (labs working tool) (or labs milk production) as a result the doctor is suddenly dies in attempt to hold on herrself race-change operation - in fact, he is the cat (chadjit?) trapped in the body of the lizard (argonian)... the operation is unsuccessful ... Doctor dies. but remains doctors student offering to hero:a) carry out the operation, and lose the "Attachments equipment" and all the bonuses that it gives...b ) No ... so I better stay ...
alex_85 Posted March 26, 2013 Posted March 26, 2013 Alex: Good tip is to hold the key when the message appears and then release when it vanishes. Makes sure the key press is registered. As long as you do not have any mods that use those keys there should not be a conflict issue. thank you, have no mods that have those keys.
badbat111 Posted March 26, 2013 Posted March 26, 2013 hmmm like how police have police dogs you could make city gaurds have dogs and a police kennel for to have them in so if you break the law you could have the option of community servic servicng the dogs
Ichabod Posted March 26, 2013 Author Posted March 26, 2013 BadBat: Interesting idea for Rough Justice there. I like that. Alex: Do the keys register now using that tip? Sullenman: No problems with suggestions. Ideas happily received and may be implemented or not. Just do not expect anything from an encounter I have not enabled or released yet. It could also break your game saves as code/variables change. Nonsense: Not forgotten Shadow Over Hackdirt. It will probably be the longest quest in this mod and no doubt the most complicated to write because of that. It may end up being a multi-quest/multi-site storyline unless I curb my ambitions.
badbat111 Posted March 26, 2013 Posted March 26, 2013 if you do do it can you make it so its in the open so cops can charge people to view it to pay the gaurds wages also it might be funny for female npc like city swimmer she tryed stealing from me once so she needs to be punished without murder also stables but you get to pick which ones unless you make them rotate rounds like 10 rounds for horse 10 for dog
Lazureus Posted March 27, 2013 Posted March 27, 2013 I just started using this mod on a fresh save and noticed something wrong.. or at least I believe it's wrong First I was captured by a wolf.. it dropped a bag at my feet when I was bound..I marked it and returned after being freed to find it was empty. Later doing the Sibling Rivalry mission, I was bound to be a slave for two days.. a bag dropped at my feet then as well.. It to was empty after that was over.. I hope this is a bug cause it's kinda annoying to lose everything on me even when the slavery is a temporary deal.. I dont mind so much if it was done by a slaver/beast. I have OBSE21 and Pluggy Load Order [spoiler=....]Oblivion.esmBeautiful People 2ch-Ed.esmLovers with PK.esmLoversCreature.esmUnofficial Oblivion Patch.espUOPS Additional Changes.espUOP Vampire Aging & Face Fix.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espUSIPS Additional Changes.espDLCHorseArmor.espDLCOrrery.espDLCVileLair.espDLCMehrunesRazor.espDLCSpellTomes.espMaleBodyReplacerV5.espDLCThievesDen.espApachii_Goddess_Store.espDLCBattlehornCastle.espDLCFrostcrag.espKnights.espLovers3dorgasm.espLovers3dorgasmMB2.espLoversCalm.espLoversClubCats.espLoversClubCatsSx.espLoversAdultPlayPlusforSSP.espLoversVoiceSSPplus.espLoversRaperS.espLoversBed.espLoversPayBandit.espLovers with PK.espLoversBitch.espLoversCreature.espLoversMB2.espLoversSlaveTrader.espLSTBravilUnderground.espzzEstrus.espElaborateEyes.espBeautiful People 2ch-Ed Disable BandBlindMask.espBeautiful People 2ch-Ed Sheogorath Eye.espBeautiful People 2ch-Ed Vanilla Race.espBeautiful People 2ch-Ed Merged Hair Modules.espBeautiful People 2ch-Ed Merged Eye Modules.espBeautiful People 2ch-Ed Chocolate Elves.espBeautiful People 2ch-Ed MS Elves - NoSc.espLoversIdleAnimsPriority.espLoversAnimObjectsPriority.espLoversOrgy.espPlayerSlaveEncounters_V0.64.esp
Nonsense667 Posted March 27, 2013 Posted March 27, 2013 The bag being empty is a know bug, and the cause has yet to be found. (to my knowlege. It is yet to be fixable at the very least.) Honestly... I kind of like it, in a weird way. It's kinda fun to have the game say "Oh, now that you are all leveled up, the world is more difficult, more dangerous, and you are on the higher level quest... start over again with your equipment bitch." XD It kinda makes it fun. And can even give my character motivation to steal and whatnot. But I will admit, I could just as easily rp it this way, by simply not going and looting my stuff from the bag, and leave it as a choice, rather than being FORCED to start over, due to the glitch.
Lazureus Posted March 27, 2013 Posted March 27, 2013 Ok.. I'm actually glad that it's a known bug.. I'll just have to be more careful if I find something worth keeping.
idonotlikeusernames Posted March 27, 2013 Posted March 27, 2013 I've personally had some success with just getting rid of the bag and rerouting every item your captor doesn't keep himself to a specific (non respawning) chest belonging to some shady merchant. I'm presently using the pawnbroker added by the Kvatch mod for this purpose. (As soon as I reverse engineer the burglar's script and figure out how to specify multiple chests, like that encounter does, I'm hoping to be able to use several shady merchants for this purpose). This way I don't lose any unique equipment and just need my character to make enough money to buy it back. For me at least sending the items to a specific store chest seems to get rid of the glitch, since doing this I've never lost an item to enslavement again. I must say this mod is what made me attempt to mod Oblivion for myself, if only to tweak some of the encounters to make them slightly more suitable for the male characters I usually play.
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