ninth_alt Posted February 14, 2015 Posted February 14, 2015 The progression of the justice quest depends on your bounty. If it's really low, they'll just fuck you and be done with it. Higher (1000+?) they'll take you to the middle of town for public use. Really really high (10000+?) triggers the execution sequence
VoidTerraFirma Posted February 14, 2015 Posted February 14, 2015 The progression of the justice quest depends on your bounty. If it's really low, they'll just fuck you and be done with it. Higher (1000+?) they'll take you to the middle of town for public use. Really really high (10000+?) triggers the execution sequence In both circumstances in the Imperial City, I had the same bounty (exactly 10000), which I got from Shifty "Fkn Up Ur Unfriendly Competition Quest for the Lulz" Bert turning my character in to the city guards.
ninth_alt Posted February 14, 2015 Posted February 14, 2015 Huh. I guess maybe there's some chance based factor involved? I'm not sure.
VoidTerraFirma Posted February 15, 2015 Posted February 15, 2015 On a side note, my character ended up arrested in Anvil and sold off there, and I discovered that the Benirus Manor guy had also become enslaved, for some reason. Every single person in the Count's Arms was having a go at the guy. I started to feel sorry for the poor bastard. No wonder he wants out of Anvil. I'm curious as to why this happened, though. An addendum to this: When my character's "sentence" was served, I went back to get my stuff out of the sack, and I found Velwyn's items inside it with mine. Kind of a headscratcher there. I was nice and gave his stuff back to him because I'm a great guy like that.
Gaebrial Posted February 15, 2015 Posted February 15, 2015 The progression of the justice quest depends on your bounty. If it's really low, they'll just fuck you and be done with it. Higher (1000+?) they'll take you to the middle of town for public use. Really really high (10000+?) triggers the execution sequence In both circumstances in the Imperial City, I had the same bounty (exactly 10000), which I got from Shifty "Fkn Up Ur Unfriendly Competition Quest for the Lulz" Bert turning my character in to the city guards. Ah, in that case, he wasn't taking you to the gallows to be hanged. When the Justicar comes for you, there is a small chance he will be corrupt (well, more than normal... ), and rather than taking you for punishment, he will take you out to Weye and hand you over to a slave trader. So you were just standing there waiting for one to arrive.
ninth_alt Posted February 15, 2015 Posted February 15, 2015 On a side note, my character ended up arrested in Anvil and sold off there, and I discovered that the Benirus Manor guy had also become enslaved, for some reason. Every single person in the Count's Arms was having a go at the guy. I started to feel sorry for the poor bastard. No wonder he wants out of Anvil. I'm curious as to why this happened, though. An addendum to this: When my character's "sentence" was served, I went back to get my stuff out of the sack, and I found Velwyn's items inside it with mine. Kind of a headscratcher there. I was nice and gave his stuff back to him because I'm a great guy like that. Looking on the UESP, apparently Velwyn is a part of the player faction by default, for some reason. PSE allows player companions to be picked up with the player (if they're a part of the player faction)
VoidTerraFirma Posted February 16, 2015 Posted February 16, 2015 Ah, in that case, he wasn't taking you to the gallows to be hanged. When the Justicar comes for you, there is a small chance he will be corrupt (well, more than normal... ), and rather than taking you for punishment, he will take you out to Weye and hand you over to a slave trader. So you were just standing there waiting for one to arrive. That makes sense. I was thinking that might be the case, but I knew the gallows were part of this mod so I expected something different to happen. Looking on the UESP, apparently Velwyn is a part of the player faction by default, for some reason. PSE allows player companions to be picked up with the player (if they're a part of the player faction) It must be because he's a follower briefly if you do his quest, otherwise I don't know why he'd be PlayerFaction. I wonder if this is gonna happen to him again if my character gets enslaved in the IC.
ljacquard Posted February 16, 2015 Posted February 16, 2015 I am intrigued by this mod, and very tempted to give it a try. Can someone please tell me if it's possible to resume "normal" play after going through the events of this mod (like LBGW), or is this best played as a potentially never ending stand-alone quest ? While the idea of a nasty slavers faction haunting the days of my PC appeals to me, as does anything that adds challenge and potential setbacks to my game, I still would like to be able to progress in the main quest at the end of the day. Not to mention also enjoy a good classical, "intimate wrestling" during combat with Wappy's mod from time to time, without fearing to be enslaved 100% of the time. What would your advice be, fine ladies and gents of the LL gate-closing society ?
ninth_alt Posted February 16, 2015 Posted February 16, 2015 There are only two scenarios related to this mod that are unwinnable, namely the end to a special interaction regarding Namira's shrine, and being executed by imperial law, both of which are totally avoidable. All other scenarios are escapable, and most of the quests have a specific end in which the player is freed and even rewarded. My suggestion would be to enable the lock picking minigame, and set the enslave chance to 5% or so (but the sleep enslavement chance to 0%). There are plenty of options to adjust enslavement conditions and chance if you find yourself being tied up to much or too little, and while it can be hard to get out, it's not impossible.
ljacquard Posted February 16, 2015 Posted February 16, 2015 I highly appreciate your insight. I will give the mod a try then. Thank you, ninth_alt.
kepler78 Posted February 25, 2015 Posted February 25, 2015 Hi guys, I've came back on Oblivion last days, and even if I downloaded it, I never plays PSE. Let's go to play a female character, and then, to try it. It's a little bit buggy, you could run again again and again all over time around Tamriel... But this mod rocks for females, although It doesn't look to fit well for male characters, I mean, even if you want to play the bad ass who kill bad guys to rescue females - of course, after being knocked down and get to some dark place with my female, i've came back with an other character save to "purge" it and get slaves mine =) - and as I saw, there is a lot of issues... First of all, if you try to open a slave's inventory, even with mcs, it's dark and the end my friend XD. Getting CTD and several bugs, and no way to free any slave npc or to enslave them to send them in bravil underground... No way to enter new places like the whore house or the slave camp without enslavement quest, and the npc's are very agressive... I think you should add a way to make business with slave traders or other houses when enslavement is disabled on the PSE spell. And more compatibility with other Lovers plugin ! Seriously... They trade slaves, but there is no fuckin' way to buy any one of them ? It's obvious, my main character is lvl 33, and no way, he cannot buy any pussies, HE IS, the pussy. What the hell ???! lol (Sorry for my bad english, thanks for this mod, it's pretty fun to "drop" npcs on the slavers camp, in fact they fuck who ever shows up ! I should try Dagon, if they success I'll screen it ! XD) Edit : It would be very cool if the lovers MBP get full compatibility between PSE and LST, it will be great to get all the PSE stuff to train slaves in LST and by the way to buy slaves with LST to PSE npcs... Edit 2 : I've found a little tip to avoid crashes and CTD when you try to open slave's inventory... Yep, a little createfullactorcopy, then disable the first one to enslave the new... It's not very clean, but it works !
Rooker Posted February 26, 2015 Posted February 26, 2015 kepler78, sounds like you should get Bravil Underground if you don't have it and disable PSE entirely if you're playing a new game as male. The quests are structured weird and can be a little confusing, but it sounds like what you want. It has a pretty lengthy set of dependencies (a dozen or so race mods), although I think Fejeena made a version that doesn't need them. You can get it from this site.
Fienyx Posted March 3, 2015 Posted March 3, 2015 kepler78, sounds like you should get Bravil Underground if you don't have it and disable PSE entirely if you're playing a new game as male. The quests are structured weird and can be a little confusing, but it sounds like what you want. It has a pretty lengthy set of dependencies (a dozen or so race mods), although I think Fejeena made a version that doesn't need them. You can get it from this site. PSE can be played by males, just download the esp from post 1515 on page 76. Maybe it could be put on the download page? Also, does anyone know any way to make the trapped chests, barrels, ect (tendrils of magic) not be traps?
DogOnPorch Posted March 3, 2015 Posted March 3, 2015 My wife got nailed by one of those in her own Oblivion house...lol.
Zor2k13 Posted March 6, 2015 Posted March 6, 2015 @fienyx I still can't get one of those containers to happen to my character. All containers I run into are not traps except the eyeleid traps mod I found somewhere a while back. Could that mod be overriding this mod for container traps? What exactly has to be set to get the tendrils of magic to happen? is that only working in npcs homes? I broke into some houses and it doesn't happen to me. PSE is great but I have one little problem with it, there needs to be more stationary npcs here and there near the roads or towns etc. For example that female pirate on the waterfront that hangs out at that pirate ship... I can get her to enslave my character and pimp her out but I don't want to watch the same old npcs do it with my character all the time or have her enslaved to that same npc all the time just to get the high frequency of pimping going on. That one npc is probably the only place in the game where the player can do that outside of main cities. I end up hanging around pell's gate alot because that female archer npc is there day and night she never sleeps or goes home. I get my character enslaved to her by aggroing some nearby bandits and lure them to pell's gate then fight them but don't block. They get my character and then the archer picks them off and takes over my character. The archer npc could pimp my character out to travelers on the road from the crowded roads mod but she doesn't stay near the road so those travelers can interact often enough. If there were some more npcs outside of cities near the roads but not bandits? or maybe npc behavior could be altered to say go stand near the roads when owning a slave? The travelers would be better for this but they walk too fast and don't stop to talk to other travelers to sell a slaves services. I think the slave trader was only successful in selling my character once to a traveler they just walk too fast because they are not wearing heavy armor most of the time. Also if there was a way to get the slave trader to sell the player to an immoral guard instead of ignoring them that would be great too:-) Basically what I am griping about here is, while my character is a slave they don't get used enough! that one pirate at the waterfront is the only npc that knows how to be a pimp? Hmm... maybe there could be pimp npcs scattered throughout the land, the player would encounter them with a slave already in tow and the pimp will ask the player do they want some sex and so on. But if the player is sold to the pimp by the slave trader they would be pimped out to others. Maybe even make it so the pimp travels to nearby locations like inns towns etc to pimp out the npc/player but does not go inside the major cities? gives that illusion of being stuck in a bad neighborhood:-) Yeah so basically the pimps are always near the roads or inns minor places outside only say several thousand units away so not right next to those places and some of them don't have a slave some do. With lovers slave trader mod you could sell a slave to one of them. Once the pimp has a slave they go to places no, they travel between places and pimp out the player or their npc slaves. The pimps would not travel too far from their starting locations they would hit up the stables/inns/small town or individual houses near their starting locations at random and they would not stop going between those locations until the player frees themself or their npc slave dies. They should be hostile to the player if the player gets free so that means the pimps need to respawn so they should work like crowded roads npcs who are just generic characters. EDIT How could this be done? for npc that have lower disposition, instead of just taking the player leash if enslaved they first chat with the player and say something like: "I'm not fond of helping strangers and times are tough so if you want to be freed your gonna have to work it off with that body of yours. Flaunt those boobs for me I need coin!" or "Sorry but I can't let you go just yet, a body like yours could fetch a lot of coin for me and I really need the coin. You might as well just shake those tits at travelers and get used to being my bitch for a while." or I don't like you! your so annoying acting like some big hero and causing trouble around here. Well your not a hero now your just a cheap whore that can make me some coin! Maybe I will let you go after you earn enough coin on your knees pleasing us common folk with that slutty body of yours. You can make up for almost getting me killed back there." When the owning npc goes to their bed to sleep, they could just put the player in that hogtied position and when the npc sleeps, their sleeping hours are forced on the player too instead of getting up ever x number of seconds to rape the player.
Fienyx Posted March 7, 2015 Posted March 7, 2015 Trapped chests/barrels have to have a red marker (owned by someone else), as far as I know, it happens randomly. I use enhanced economy, which makes all chests/barrels in public spaces owned by someone else. As for people on roads, theres plenty of mods that add. Try traveling npcs, crowded roads, theres more, but I can't remember. Posting from phone. I'm no good at scripting, so the other changes are beyond my skill. That other chest trap (guessing estrus) may be overwriting. Is it below pse? If so, try moving it above.
Zor2k13 Posted March 7, 2015 Posted March 7, 2015 Finally got the magic tendrils thing! have to steal all the items in several chests before it triggers though. Went to glarthir's house in skingrad and got it to trigger there.
Zor2k13 Posted March 9, 2015 Posted March 9, 2015 Ok so I was looking at how the perverted burglar thing works and disabled that hogtied effect because when someone would take the leash the player would flop around on the floor between hogtied and walking several times until they got raped or the leash holder finally went far enough away to force walking regularly. But Looking at those mods like chainit or slave in pose gave me an idea here... What if the hogtied pose could be changed to one of those mods poses like slave mounted on something and can't move? or one of those chained up from the ceiling or the wall poses? Thinking along that line, what if a rape scenario could be made so lets say the player is caught and there is more than one npc around them, instead of being enslaved they are chained to the wall enslaved or the ceiling enslaved or some seksy furniture enslaved and the npcs just take their turn on the player? the npcs have their fill and then some script or something sends them out of the dungeon/room whatever and they are disabled. Leaving the player stuck there trying to pick the lock. It seems there has to be an anchor for something like that to works aka something to tie the leash to as it seems to be that way in the perverted burglar script so, this scenario thing would just tie the player to whaever furniture was nearby like a chair or a bedroll (seems it has to be something that can be sat on or laid on) and the player is stuck there like that for any npc to take advantage of. In a dungeon where the npcs just left and disabled there wouldn't be anyone to come along except the slave trader but if that scenario happened in a room like in a house or an inn or outside somewhere that npcs travel around it would be more interesting. The only problem with the outside bit is some kind of invisible temporary anchor would have to be spawned maybe a humiliating sign that says "free sex" or "free blowjobs" lol could be spawned there and the player is stuck in some humiliating pose. Would have to add conditions like check for outside or inside so those chained to the ceiling poses don't get used outside and so on. For the outside scenario there would be some kind of scripted effect that would draw npcs from far away to the player. The main thing about these scenarios is that nobody takes the players leash they just use the player and get back to their business elsewhere. So the player is stuck there getting used until they can either pick the lock or the slave trader shows up. Hmm... maybe for the dungeon scenario there could also be a scripted effect drawing any npc in the dungeon to the player instead of making the initial npcs leave and disable like the perverted burglar does. This kind of scenario is FINALLY some kind of use for those chainit mods poses that will work good. The only problem with all of this is I think the first npc to show up would have to take control of the player to rape them but when the player is enslaved don't they get passed around to another npc while enslaved to the other? I am thinking the anchor such as a bed or chair or silly sign could maintain control of the player while npc can still rape them. EDIT The player probably won't stay in that special chained etc pose they will have to come loose for the npcs to rape them but then return to that pose after the npcs finish.
Zor2k13 Posted March 9, 2015 Posted March 9, 2015 FINALLY I know what to do with shifty bert!!! Dam just looking at this page giving me ideas for that slave auction quest that was never made by the op: http://www.uesp.net/wiki/Oblivion:Vinicia_Melissaeia So there is a quest for that npc buy a house in the imperial city... there should be a slave quest "buy a slave in the imperial city" lol THAT is what shifty bert is for! So say you tell bert to go piss in his cornflakes and he reports you to the guards like he threatened to. The guard gets you and takes you to jail where the local slave master/mistress whatever works you over and enslaves you. then you get put in a cell with that one npc that rapes ppl in jail. After she finishes with you, the guard comes to get you and tells you that you are now property of the empire/property of the office of imperial commerce blah blah something like that and you are being taken to auction! At first when bert tries this racket on you if you don't have any infamy it won't work but he will keep trying this like once a day everyday until it causes your infamy to go up. When your infamy reaches lets say 10 or 20 then his racket finally works and the guards come get you. BEFORE the auction there is a public display with guards and announcements that "thanks to this courageous loyal citizen SHIFTY BERT a terrible menace to society has been captured and defeated. This would be hero/heroine thought they could fool us with their great deeds but it was all a cover for a terrible heinous act of violence and robbery blah blah. As the false hero/heroine tried to make off with the blood money of the people she/he slaughtered it was bert the observer that witnessed it all unfold! Bert made haste to the (insert city name here) and provided his account of what happened and how he fought bravely against the player before she/he acosted him and made off with the valuables." "Now we celebrate this act of valor by bert the great as a re creation of his fight with the terrible menace to our society watch now as he proves that his is too much for the player to handle." then bert proceeds to really REALLY rape the player hard in front of a BUNCH of npcs maybe put that in the talos plaza district or right in front of the white gold tower lol. So after bert wins the sex fight re creation thing everyone cheers for him and then the player is lead away by a guard to the office of imperial commerce where that npc from the commerce office is right outside her own office she has three maybe four upper and middle class npc chosen at random standing around the near area outside of her office and they are bidding on the player. One of those animations from the slave in pose mod or something similar could be used to restrain the player for prominent display:-) Depending on what you have accomplished in the game so far her dialogue will reflect that while pitching your value at the auction. Maybe there could be more npc present if your fame is higher or depending on what major quests you have completed. Maybe some of that audio idle chatter could be used spoken by the npcs during the auction like if you become the arena champion they all talk about there is a new champion the tamriel terror blah blah or the hero of kvatch you guys get the idea. Some bidding is heard more like shown in subtitles ugh... eventually one of the buyers wins and the price is exactly the amount that shifty bert wanted from you earlier. The auction is over and everyone starts clapping and cheering lol then all the losing bidders leave go back to their routines and the buyer starts a convo with the player and then the buyer and the player and the commerce lady go into her office and go up to her desk. She has some dialogue to the buyer about "ok here you go here is the deed to your new property blah blah and earnings made with this property are taxable under imperial law and approved by the office of imperial commerce and so on. Some additional dialogue about registration and how the official seal of the imperial office of commerce has been EMBLAZONED on the player ass and so on. BTW this will be where I might be able to come up with something to show that since the files from loversbitch work out for this sort of thing:-) Then off to the new owners home where the player has to go through some quest stuff as a slave in their home. Maybe like how it goes at pellham's place where the player has to make meals and so on. At some point some guests of the owners come over and have a convo with the owner/s and then everyone in there has their way with the player. As the owner might have a ai package that takes them around the city during the day, the player has to go with them and every time the player passes by that guy selling copies of the black horse courier he is hawking how the ______has been sold into slavery blah blah. So depending on your quest completion status that is what they will refer to you as along with your name. As you travel around town with the new owner the nearby npcs talk about you and it shows in the subtitles. Some of them will come over and talk to the owner and ask how they can have the privilege of screwing such a fine slave and the owner will tell them some generic message about coming by their place later on and so on. The owner will also talk to whoever they normally talk to and among the default chatter they will talk about the player to those npcs and some of those npcs will clap and blah blah to the owner. Maybe also there could be checks in the mod to kick in automatically the lovers stripper mod and make the player dance and strip then when the stripping is done the player stops dancing and the payment for stripping is paid to the owner not the player:-) The player does not get screwed while following the owner around since this is all classy and shit the punters have to make an appointment with the owner or so the illusion would be presented as such. I would say that the player has to go through this upper class public humiliation and in home servitude for several days until one day shifty bert drops by wearing some fancy new clothes bought with the reward he got for framing the player and asks if he can pay for a good time with the player. The owner agrees and bert takes the player upstairs or something and talks about spreading those seksy legs for bert and how he had all this planned from the beginning blah blah. He grandstands on and on about how everyone will remember bert the great bert the wealthy who helped to bring the terrible player to justice! He says all this shit just after he ties the player spread eagle to the fancy upstairs/main bed then he rapes the life outta the player.. He finishes with how great it was to fuck such a famous person and how everyone will remember him now instead of the player then leaves the room. Before bert drops by you can see him wearing the new clothes while you are paraded around the city. At some point the player is set free for some reason maybe the owner/s get bored of you or something or or... they sell you to shifty bert!!! Yeah he buys you later and takes you around to ALL the local inns and I mean ALL of them in the imperial city where he whores you out to each inns occupants. His final stop is the tiber septim hotel where he waits outside a room upstairs while the player is restrained on a bed in that room and is forced to put out for money. Each time some random npc will show up from any part of the imperial city and pay ol bert lets say 150 septims hehe yeah buck fifty sounds right and then some subtitles are displayed for the dialogue between bert and the customer. If it is possible to use some of the in game voice audio that would be great. So lets say after about 30 upper and middle class npcs go in there EVEN HIGH CHANCELLOR OCATO LOL and get their turn bert goes downstairs to talk to the inn keeper. They both come back upstairs and stand right next to the bed the player is on and the inn keeper offers to buy the player and bert sells the player for some rediculously low amount because he already made so much money and thinks the player is just a used up filthy whore now and has no interest in them anymore. I just found this mod on nexus:http://www.nexusmods.com/oblivion/mods/7603/?plug this in and watching those npc coming by for some sex would be more interesting. The inn keeper tells you that she felt bad for you getting screwed by all those people and just had to do something so she spent all her savings (yeah it is more funny that way) to buy you from bert and now she is broke. She tells you that she needs your help to keep the tiber septim hotel running because the place has fallen on hard times with the death of the emperor blah blah and she wants you to work in the hotel as a high class whore making her some money so she can afford to stay in business. She could go on about owing some high taxes or something too and doesn't want to end up in jail for not paying her debts and so on. So then if you say no or hell no or please just let me go I feel sick lol she says that she is dissappointed in your answer and she has no choice but to whore you out for a while. You then spend more time in that dam bed getting screwed but she eventually brings you downstairs and you have to turn tricks near a chair or a bench or something mostly blowjobs while the customer is sitting if that is possible. You are no longer bound or gagged but wearing some whore clothes. At some point she lets you go say after x amount of money is made off you. The no answer will also cause only lower class npcs to come in there and screw you other than the usual npcs that have schedules going through there. Her ending dialogue is some sort of apology and hope you understand blah blah then lets you go. You don't get any of your stuff back depending on the mod scripts and how they work. If you agree to work as her high class whore then she lets you stay at but not leave the hotel. During the day she will come get you from upstairs and take you downstairs where you are leashed to her like standard enslavement but your clothes will be high class whore clothes of some kind and you won't be gagged or bound. A random upper class customer comes in and pays for a good time with you and takes you upstairs to a different room than you were staying in and fucks you on the bed. The customer gives some dialogue to you about how great it was to fuck the terrible criminal that bert the wealthy captured and then leaves. You are able to walk around the room but can't leave upstairs the door won't open anywhere upstairs where you could leave there. This whole thing repeats where she comes back and takes you downstairs to meet another customer and they take you upstairs to fuck you and it goes on all day. At night time the inn keeper takes you over to her bed and has some dialogue with you it seems she has a thing for you and gets off on selling you etc. She has some additional pillow talk with you and then screws you on her bed then takes you upstairs back to your room. As each day passes your infamy goes down, your whore clothes change to better or different whore clothes. Maybe some jewelry could be added one piece at a time or she gives you the jewelry one piece at a time saying some customer paid with it and she wanted to share it with you, again she has a thing for the player. DAM this is a wall of text now more like a mountain! So the yes answer gets you some fancy clothes you couldn't get otherwise? eh maybe whatever and she lets you go sooner and the customers pay more if you said yes too. She gives you some of the money you earned putting out for her and she also says that she managed to get all your stuff back and gives it to you. She also says that if you want to come back and work for her again she would be glad to whore you out some more but says that it will only be to select clients. At this point if it is possible to connect to that council mod and call on ONLY those council members that would be great. Otherwise only middle or upper class females will be the clients and they will be certain npcs like married npcs that are not getting any at home lol. I am thinking this quest can be repeatable and also shifty bert would be made non killable essential whatever so the quest can repeat. Maybe the additional times he gets the player arrested it can be in a different major city? So he will travel after the first time or spawn when the player gets to another city. Whatever city the player goes to next is where he will stay and repeat his scam every time the player enters the major part of that city just like he does in the imperial city. There could be a chance that the inn keeper from the tiber septim hotel is a bidder at the next auction and if you chose the yes option the first time she has a better chance of winning you. Then you have to go back to her hotel and work off the money she paid for you and some additional to get free again. I hate shifty bert but this is some really pervy stuff and seems to be EXACTLY what he was meant to do in the PSE mod. Each time you get framed AFTER the first time you go to the jail that same city where bert traveled to/spawned to so you get to meat get it meat? every single one of those jail raper npcs and a different master/mistress npc that has to break you in all over again. You get the same dialogue from a guard that your up for auction but the inn keeper will be there to possibly win the auction and buy you. If she doesn't win then bert does not haul you around all the inns in the other cities but instead you get taken to the most prominent inn at that city where the owner pimps you out there every day then takes you home at night. You only have to spend two nights with the owner then they sell you to that inn keeper in that city and they pimp you out for the money they paid for you and some additional then let you go or if you give them some trash talk they sell you to a slave trader. Yeah if you give bad answers at each additional inn you get sold to the slave trader is called to get you. Just another way to get out of the situation and possibly get free from the slave trader later on or end up in the slave camp and go through the quests there or the trader sells you on the road somewhere lol. For every city that bert goes to or rather the player goes to and gets ambushed by him there, after the player is arrested then everyone in that town will have subtitle dialogue about the player when they are walking past npcs and it never ends they always do that after the arrest in that city. This happens until shifty bert ambushes the player in EVERY major city so you have to hear people talking about you at every city eventually. Maybe at some point he is no longer essential and can finally be killed somehow or maybe the player can expose him for his scam somehow later and he gets sent to jail and has to share a cell with one of the jail rapers yeah! So after he ends up in there you can go see him in jail but he won't have time to talk he will be too busy putting out haha! So after he gets caught then all the npcs that were talking about the player will be talking about how bert was a liar and got caught or maybe they won't maybe they just stop talking about the player? I have no idea how to make any of this and I am hoping the OP of this mod is reading this surely he could make it. I will try to learn how to do it myself but I don't have any time to make such grand things. EDIT Gonna edit this post whenever I get more ideas of what would happen in relation to shifty bert and how enslavement or slavery is handled inside of cities. Basically if the player is caught by a guard they get the usual options but the option from... was it lovers immoral guards? where you can choose that option of "please I don't want to go to jail" would be there so you get the usual stuff from pse if your bounty is high enough or... maybe either through lower bounties or random percentage etc there is the end up as an imperial slave option. Imperial slave option is that you go to jail, get worked over first by the horny criminal and serve your time then moved to a separate cell where a mistress/domina/imperial slave tamer whatever works you over and enslaves you. Then a guard hauls you off to the office of imperial commerce and the player has a talk with whatsher name in there and she says something to the effect of how the player is now officially registered property of the empire and has been branded a registered slave slut then the guard puts the player in that bent over stocks animation and brands the player on the right ass cheek with an imperial slave seal of some kind and there is much screaming and hollering with some kind of branding sizzling sound lol. THEN the player is taken outside to auction or after a second convo with whatshername of course the only response the player can give is a gagged dialogue followed by some sort of ouch ooooow ooooow something or another because they just got branded hehe:-) That branding would be a lower body mesh that would not come off until the player escapes later from enslavement or is let go as described further up. The player would go to the imperial city and when they got in there, a guard would catch them immediately and march them off to the office of imperial commerce where whatshername would have a convo with the player about "oh looks like you escaped" or "I see your owner let you go" depending on if the player escaped or if they were let go. The convo would say that the player has to pay a big fine so the owner they escaped from could be compensated for their financial loss or go back to being the owner property again. If the player was let go they would pay a much smaller fine and whatshername would hand the player some deed saying they were no longer owned by so and so then cast a healing spell to remove the ass branding aka special lower body. This would end the part of the quest where the player was enslaved as per the option or random percentage etc. and make room for it to happen all over again as only then after the branding was removed would shifty bert move to the next city the player travels to AFTER THAT instead of instantly or whatever.
sigtrinature Posted March 11, 2015 Posted March 11, 2015 Well the best way to find out what certain aspects of PSE are supposed to do is probably install CSE and load it up in the CS. By looking at some of the code I found out: -There is an unfinished questline in the current version, it's called Home Sweet Home, quite kinky, although I suppose that's nothing special considering the mod we're talking about -Hello Sailor only starts if you sleep in very spefic locations, other sleep encounters are also bound to certain areas, for example inns -Ways to tell how long the Reluctant housemaid tasks are going to repeat (and ways to shorten that ) -Ways to get stuck in first person mode (instead of 3rd person mode), which makes for quite an intresting interaction with the enhanced first person camera, although it can cause huge bugs aswell Sure the CS may be confusing at the start, but once you read a bit into it (and work with it) you can pretty much trouble shoot on your own
Zor2k13 Posted March 11, 2015 Posted March 11, 2015 I have cse and a lot of other things, what I don't have is the ability to download ichabod's scripting knowledge directly into my brain:-( lol I wish he would come back to this mod.
Zor2k13 Posted March 13, 2015 Posted March 13, 2015 Here is the enslaved outfit I am working on it is from leathery4 by dfsl? and r18pn bondage mod for the harness:-) I want to change the texture of the details for that harness the gold look is ugly and make some kind of official looking logo on the tag there. I like the idea this mod presents that seksy slavery is "ok" in tamriel so I am going to try expanding on that with some govt regulation details for slavery and stuff like a badge that slave traders would carry around which is like proof of authority to capture/tame/buy/sell slaves. Maybe if the player defeats a slave trader and takes their gear including the badge and wears it, they get warned by a guard they have to take it off or pay a fine or it could be a quest idea/plot device too. The body type of the harness is H cup and the harness was custom made to fit that body type snuggly it is also normal body type not fighter body but my character uses f cup fighter body. At first I tried to convert the harness to fit fighter body and it came out terrible but then I thought about it, maybe the enslavement that happens in this mod also has some kind of magic like the slave loses strength and their boobs get bigger to be more appealing as a slave like a side effect or intended effect? I wanted to put the gauntlets and boots on the enslaved effect because it would give the idea that slaves are valuable and their extremities need to be guarded against the elements for safe transport to customers and so on. Damaged goods are not worth as much as non damaged goods.
Zor2k13 Posted March 13, 2015 Posted March 13, 2015 IT WORKS!!!!! I read somewhere around here if you mark something as unplayable it will not show up in your inventory equipped or not and still work if equipped by a script. So I marked the ichslavebodyupper and lower as unplayable and tried it out in game and the custom bodies I put in there showed up during enslaved sex! They were properly removed by pse scripts when I got my character out of enslavement too. This is great it just works now I don't have to worry about how to fix this anymore:-)
Kdove5 Posted March 14, 2015 Posted March 14, 2015 About the dinner quest. At Namira's shrine. Can someone please be more detailed about how to make it start. v0.694. I've done Namira's original quest, but none other daedric quest. Have personality 93 and activates the statue again. Nothing happens. I've tried loading and trying to activate the statue before the quest is finished. Same. Are Sanguine's daedric quest a pre-requisite?
Rooker Posted March 19, 2015 Posted March 19, 2015 @Kdove5 Personality above 75, player level above 4, Hjolfrodi must be alive and you can't have already activated the shrine and listened to Namira speak about her vanilla quest. @Whoever was trying to trigger the trapped chests The conditions for getting a trapped chest are that you be A) Trespassing and B ) Not sneaking (I think). And it's random anyway, so I'm not sure how to make it happen reliably. Maybe save outside an owned room, then go in. If none of the containers grab you, reload and go back in. I think it's determined as soon as the cell loads. I would frankly like to see the whole trapped chest thing made optional in the options spell script or just eliminated entirely. It was a nice idea, but there's too much that can go screwy with it. If the cell owner is dead or doesn't have an AI package to go to that particular room, you're just stuck. If you've turned off enslavement entirely in the options, you might still get a trapped chest and be bound, but not completely enslaved. Again, you're stuck and possibly glitched. Plus, I keep getting it when it's completely out of place. I got it on that Shivering Isles quest where you're getting your quest reward from the one unowned container in an owned room. There's a problem on line 21 of the main quest script. "Bed" is being used as a local reference variable. "Bed" is already a reference in the game (a dialog topic). I can't see what it's being used for or where, but if it's ever actually used by this or any other script, the game may CTD. And finally, I'd really love it if it stopped disabling the camera controls.
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