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Posted (edited)

Heya... @Scrab , thanks for your work on this mod. I am seeing a similar black screen issue that @Network was seeing a few posts back. Interestingly, I also have DDe installed like that user does as well. In a prior game I got through 3 or 4 runs before it started hanging at the black transition screen when setting up the player for a haul. I don't think it only happens on a cart haul job, but I can start a new game and take a look at that. I did notice on this most recent encounter with the bug, that the manifest doc was never added to my inventory.

I'll provide a truncated papyrus log. The current full log caps out at 800+ MB due to this entry being spammed over and over again in the log:
 

stack:
	[alias Player on quest SLUTS_MissionHaul (C700FB04)].slutsmissionhaulplayer.OnHit() - "alrdpueepnheilzieylbtetusj" Line 83
[07/08/2024 - 04:59:03PM] WARNING: Assigning None to a non-object variable named "::temp34"
stack:
	[alias Player on quest SLUTS_MissionHaul (C700FB04)].slutsmissionhaulplayer.OnHit() - "alrdpueepnheilzieylbtetusj" Line 83
[07/08/2024 - 04:59:03PM] Error: Cannot call IsEffectFlagSet() on a None object, aborting function call

 

Papyrus.0.truncated.log

Edited by alsjdkmhasfdkljb
Posted (edited)
4 hours ago, forsakenbemon said:

im having an issue with the LE edition where the cart clips into the ground and fucks off into oblivion, is there a command or something i can use to get the cart back or am i just screwed?

Yeah the keys are said in the last page of MCM. I don't even remember them myself and would have to check there to answer that. The cart physics are handled by HDT-PE. Or on the Skyrim SE/AE it's HDT-SMP.

Edited by Zaflis
Posted
4 hours ago, DarkRommie said:

can someone tell me how to get rid of this marker that is covering my character?

enb 2024_07_13 15_41_57_40.jpeg

Are you running an LE version of the mod on Skyrim SE?

Posted
On 4/19/2024 at 1:23 AM, monsta88 said:

 

As far as I remember, you get them when you get back your gear. Filly coins appear in the Misc section of your inventory.

It's been a while since I last used the mod, but I think you might have to ask a stable guy to get paid, and he might not give you the full amount on the first ask.

Posted
20 hours ago, DarkRommie said:

can someone tell me how to get rid of this marker that is covering my character?

enb 2024_07_13 15_41_57_40.jpeg

 

load up sluts in creation kit with it being in the floor my guess is the boots nif file isnt installed if you go to creation kit load up sluts look for boots if it shows that symbol you would need to reinstall the nifs and run bodyslider program

Posted (edited)

Latest updated 3.3 seems to cause this to unforgiving devices with iwantwidgets
Version 3.2 does not have this issue. seems to be caused by the new UI added in 3.3
 

help.jpg.9ee40847ea61464f84de45e60a4f1112.jpg

Edited by unkown2155271
Posted (edited)

So i tried Skyrim AE 1170 with discord's latest DD-NG and Unforgiving Devices there as well with Sluts 3.3.

 

1 haul finished and ended, then whenever i try to start a new one i get black screen when setting up. Game doesn't freeze but i have to load it back to see anything.

 

Then i went to check papyrus log and i saw it's almost 13 GB large. I used LTF to open it because Notepad++ cannot, and i see it's full of Sluts errors. Here a small part of at ~line 174 million:

Spoiler

[07/16/2024 - 01:07:02PM] WARNING: Assigning None to a non-object variable named "::temp34"
stack:
    [alias Player on quest SLUTS_MissionHaul (3300FB04)].slutsmissionhaulplayer.OnHit() - "alrdpueepnheilzieylbtetusj" Line 83
[07/16/2024 - 01:07:02PM] Error: Cannot call IsEffectFlagSet() on a None object, aborting function call
stack:
    [alias Player on quest SLUTS_MissionHaul (3300FB04)].slutsmissionhaulplayer.OnHit() - "alrdpueepnheilzieylbtetusj" Line 83
[07/16/2024 - 01:07:02PM] WARNING: Assigning None to a non-object variable named "::temp34"
stack:
    [alias Player on quest SLUTS_MissionHaul (3300FB04)].slutsmissionhaulplayer.OnHit() - "alrdpueepnheilzieylbtetusj" Line 83
[07/16/2024 - 01:07:02PM] Error: Cannot call IsEffectFlagSet() on a None object, aborting function call
stack:
    [alias Player on quest SLUTS_MissionHaul (3300FB04)].slutsmissionhaulplayer.OnHit() - "alrdpueepnheilzieylbtetusj" Line 83
[07/16/2024 - 01:07:02PM] WARNING: Assigning None to a non-object variable named "::temp34"
stack:
    [alias Player on quest SLUTS_MissionHaul (3300FB04)].slutsmissionhaulplayer.OnHit() - "alrdpueepnheilzieylbtetusj" Line 83
[07/16/2024 - 01:07:02PM] Error: Cannot call IsEffectFlagSet() on a None object, aborting function call
stack:
    [alias Player on quest SLUTS_MissionHaul (3300FB04)].slutsmissionhaulplayer.OnHit() - "alrdpueepnheilzieylbtetusj" Line 83
[07/16/2024 - 01:07:02PM] WARNING: Assigning None to a non-object variable named "::temp34"
stack:
    [alias Player on quest SLUTS_MissionHaul (3300FB04)].slutsmissionhaulplayer.OnHit() - "alrdpueepnheilzieylbtetusj" Line 83
[07/16/2024 - 01:07:02PM] Error: Cannot call IsEffectFlagSet() on a None object, aborting function call
stack:
    [alias Player on quest SLUTS_MissionHaul (3300FB04)].slutsmissionhaulplayer.OnHit() - "alrdpueepnheilzieylbtetusj" Line 83
[07/16/2024 - 01:07:02PM] WARNING: Assigning None to a non-object variable named "::temp34"
stack:
    [alias Player on quest SLUTS_MissionHaul (3300FB04)].slutsmissionhaulplayer.OnHit() - "alrdpueepnheilzieylbtetusj" Line 83
[07/16/2024 - 01:07:02PM] Error: Cannot call IsEffectFlagSet() on a None object, aborting function call
stack:
    [alias Player on quest SLUTS_MissionHaul (3300FB04)].slutsmissionhaulplayer.OnHit() - "alrdpueepnheilzieylbtetusj" Line 83
[07/16/2024 - 01:07:02PM] WARNING: Assigning None to a non-object variable named "::temp34"
stack:
    [alias Player on quest SLUTS_MissionHaul (3300FB04)].slutsmissionhaulplayer.OnHit() - "alrdpueepnheilzieylbtetusj" Line 83
[07/16/2024 - 01:07:02PM] Error: Cannot call IsEffectFlagSet() on a None object, aborting function call
stack:
    [alias Player on quest SLUTS_MissionHaul (3300FB04)].slutsmissionhaulplayer.OnHit() - "alrdpueepnheilzieylbtetusj" Line 83
[07/16/2024 - 01:07:02PM] WARNING: Assigning None to a non-object variable named "::temp34"
stack:
    [alias Player on quest SLUTS_MissionHaul (3300FB04)].slutsmissionhaulplayer.OnHit() - "alrdpueepnheilzieylbtetusj" Line 83

 

I loaded a game where i was still just near carriage driver but not talked to him or started quest yet, it only took less than a minute to make another 159 Mb log file with same errors. What is "alrdpueepnheilzieylbtetusj" anyway?

Edited by Zaflis
Posted
On 7/14/2024 at 1:58 AM, DarkRommie said:

can someone tell me how to get rid of this marker that is covering my character?

enb 2024_07_13 15_41_57_40.jpeg

It's "hoof bondage mittens" group clothing what is causing this

ScreenShot5.jpg

Posted
10 hours ago, ments said:

It's "hoof bondage mittens" group clothing what is causing this

ScreenShot5.jpg

in your data folder look for calisto body slide i think it was called i know this sluts mod has nif files that needs bodyslide editing the ! symbol means it cant find the nif file

Posted
On 7/16/2024 at 12:23 PM, Zaflis said:

What is "alrdpueepnheilzieylbtetusj" anyway?

Unnamed, temporary, global and internal variables have names like this

 

To be sure, the error you got there is printed after a special delivery haul? not a cargo one?

Posted
On 7/8/2024 at 1:10 AM, tonitrulupus said:

ok I have reinstalled SS 6.3.21 {se} the latest one and this is what mcm shows me. As you can see no  change. So how can I get SS to see Sluts, that just sounds so bad lol

That MCM is outdated, I dont know what you are doing, but SS++ has 2 pages for its MCM, yours only has one one, i.e. your SS version isnt the latest one.

Only SS++ supports SLUTS Resume

 

 

 

Posted (edited)
3 hours ago, Scrab said:

Unnamed, temporary, global and internal variables have names like this

 

To be sure, the error you got there is printed after a special delivery haul? not a cargo one?

Unsure when it started printing but i did only special deliveries. It was printing them at rapid fire even when there was no haul ongoing. I had looted my gear chest and the chest had vanished as empty.

 

But the black screen was when haul was being set up so i don't know which one it would have been. I have set cart chance very low because it's just less fun.

 

Anyway if i turn off papyrus logging i can still continue the savefile, just can't start any hauls.

Edited by Zaflis
Posted
1 hour ago, Zaflis said:

Unsure when it started printing but i did only special deliveries. It was printing them at rapid fire even when there was no haul ongoing. I had looted my gear chest and the chest had vanished as empty.

 

But the black screen was when haul was being set up so i don't know which one it would have been. I have set cart chance very low because it's just less fun.

 

Anyway if i turn off papyrus logging i can still continue the savefile, just can't start any hauls.

I found the issue, in the OnHit function theres a reverse while loop with an iterator counting upwards 

(ie it should go i -> 0, but it counts i -> inf instead)

 

I wont provide a hotfix for this as Im already too far into 3.5, but if someone wants to fix it, you just need to change the counter variable from i += 1 to  i -= 1 inside the OnHit functions in SlutsMissionHaulPlayer and SlutsKart

Posted (edited)

im haviing problems actually starting with the mod. 
i talked to the carriage drivers to get the quest cleared that id get right at the beginning but i cant actually start into the modpack cause none of the drivers seem to have options to talk about which would be from this mod.

tho i did have some problems with talking to the carriage drivers too as apparently not all haf the options to give info
 

pls send advice

Edited by Shaccar4e
Posted
14 hours ago, Scrab said:

That MCM is outdated, I dont know what you are doing, but SS++ has 2 pages for its MCM, yours only has one one, i.e. your SS version isnt the latest one.

Only SS++ supports SLUTS Resume

 

 

 

any way to up data mcm? I does have SS and SS++ if I dont need both then SS can go, but isnt SS++ and up date for SS, or is it more like s.lu.t.s. is not needed to have sluts resumed.

 

Posted (edited)
On 7/8/2024 at 2:10 AM, tonitrulupus said:

ok I have reinstalled SS 6.3.21 {se} the latest one and this is what mcm shows me. As you can see no  change. So how can I get SS to see Sluts, that just sounds so bad lol

 

Update, looks like I have 3.2 , will update abd see if that makes a difference, will let you know

 

ScreenShot23.png

 

47 minutes ago, tonitrulupus said:

any way to up data mcm? I does have SS and SS++ if I dont need both then SS can go, but isnt SS++ and up date for SS, or is it more like s.lu.t.s. is not needed to have sluts resumed.

No you can't have 2 versions of SS installed same time, only SS++ is enough. It might be fine if you let SS++ overwrite SS but it seems to be other way around now based on that screenshot.

 

But having old SS installed doesn't add anything to your game, if anything it could just break it.

Edited by Zaflis
Posted

Q: What other mods do you like with SLUTS?

 

Context: After a long break I came back to Skyrim. I started installing mods for Sexlab like a kid in a candy store and this went about as well as you'd expect. They all run and I can't take a step without getting jumped, harassed, talked to etc. Worse, it breaks flows like SLUTS. If I am in the middle of interacting with a driver and get interrupted, the whole flow is broken and I have no option except to reload from a previous point.

 

I want to keep SLUTS but I have to remove some others. So I am looking for advice/opinions on other Sexlab mods that you think work well with SLUTS and aren't super intrusive.

Posted (edited)

A heads up for the Stripping function in 3.5:

 

Im changing the algorithm to exclude non-playable items, worn items with a "NoStrip" keyword (such as SexLabNoStrip or AcheronNoStrip) and items with a "Licence" keyword. The last part will expand the scope of this exclusion to other mods beyond SLS, if other Licence mods have that keyword added to their Licenses

Although I personally think Itd be more effective if your licenses would be removed and respective mods would decide by themselves how much it restricts a Slut at work. If you accept a Haul without already owning a license (or lose your license at any point during the haul) the respective issues from removing said licenses would still occur after all

 

Edited by Scrab
Posted (edited)
On 7/20/2024 at 8:40 AM, hal9000jr said:

Q: What other mods do you like with SLUTS?

 

Context: After a long break I came back to Skyrim. I started installing mods for Sexlab like a kid in a candy store and this went about as well as you'd expect. They all run and I can't take a step without getting jumped, harassed, talked to etc. Worse, it breaks flows like SLUTS. If I am in the middle of interacting with a driver and get interrupted, the whole flow is broken and I have no option except to reload from a previous point.

 

I want to keep SLUTS but I have to remove some others. So I am looking for advice/opinions on other Sexlab mods that you think work well with SLUTS and aren't super intrusive.

If you are using cursed loot I believe its public indecency feature that is doing that, the same thing happens to me,  turned off for that reason. It really needs some sort of frequency algorithm, so you can reduce or increase how often happens.  I am not sure if any other mod does that, but I know when it isnt disables I get the same thing and getting belted extra, bad thing is it happens whether I have male PC or female, may not figured that one out yet but I think that problem for me may be gender bender, its an old mod so, it may not be working correctly in some aspects with this AE version of skyrim. 

Edited by tonitrulupus
Posted
On 7/20/2024 at 3:00 AM, Zaflis said:

 

No you can't have 2 versions of SS installed same time, only SS++ is enough. It might be fine if you let SS++ overwrite SS but it seems to be other way around now based on that screenshot.

 

But having old SS installed doesn't add anything to your game, if anything it could just break it.

Ok I must have miss understood something, I was under the understanding that SS++ was like a patch not a full version, I am going to try and remove SS and just run SS++, and yes when you have 2 mods that do the same thing it can cause issues up to breaking one or both mods. Thanks for you help.

Posted
On 7/19/2024 at 11:49 AM, Scrab said:

That MCM is outdated, I dont know what you are doing, but SS++ has 2 pages for its MCM, yours only has one one, i.e. your SS version isnt the latest one.

Only SS++ supports SLUTS Resume

 

 

 

As you can see, that was my problem it looks like, SS was stopping some of the options from showing, again thanks for your help

ScreenShot25.png

Posted

I use CFTO and have all the requirements installed but black screen bug . i did fix it by waiting but at certain point it wont (i dont have those incompatible mods mentioned in the description ) ?

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