DerpCake Official Posted September 19, 2024 Posted September 19, 2024 Another Stupid question does furniture convert over to SE properly using CAO?
UsernameTaken666 Posted September 19, 2024 Posted September 19, 2024 10 hours ago, DerpCake Official said: Another Stupid question does furniture convert over to SE properly using CAO? you try?
DerpCake Official Posted September 20, 2024 Posted September 20, 2024 On 9/19/2024 at 6:37 AM, UsernameTaken666 said: you try? Yep tested last night everything works the only thing that isnt converted properly is the mesh for the noose. Other than that everything was working perfectly. 1
housewalker123 Posted April 27, 2025 Posted April 27, 2025 some animobjects, like the tentacle and the rope around the neck in the gallows, have a gray terxture
RedTelephone8 Posted June 16, 2025 Posted June 16, 2025 Was any sort of fix ever found or made for this texture issue?
lavatube Posted October 5, 2025 Posted October 5, 2025 On 6/16/2025 at 6:42 AM, RedTelephone8 said: Was any sort of fix ever found or made for this texture issue? If you're using SE, I think the problem with the "Nymra Magic Choke 01" animation might be the meshes need to be updated to SE. I ran Cathedral Assets Optimizer and NIF optimizer on the Nymra pack and it seems to have fixed the binding not appearing on the limbs or stretching across the screen. I think the glowing pink texture is how its supposed to look for that animation as it uses the Mdildo.dds pink texture for the bindings. Btw, while looking through the Nifs in the some of the animation props need the Anubs and Nibbles textures. However, there is unused content in the folders, so its possible those aren't referenced.
RedTelephone8 Posted January 4 Posted January 4 On 10/5/2025 at 2:45 PM, lavatube said: If you're using SE, I think the problem with the "Nymra Magic Choke 01" animation might be the meshes need to be updated to SE. I ran Cathedral Assets Optimizer and NIF optimizer on the Nymra pack and it seems to have fixed the binding not appearing on the limbs or stretching across the screen. I think the glowing pink texture is how its supposed to look for that animation as it uses the Mdildo.dds pink texture for the bindings. Btw, while looking through the Nifs in the some of the animation props need the Anubs and Nibbles textures. However, there is unused content in the folders, so its possible those aren't referenced. Super late reply but what exactly do I need to do in nifskope to optimize them?
lavatube Posted January 5 Posted January 5 2 hours ago, RedTelephone8 said: Super late reply but what exactly do I need to do in nifskope to optimize them? It looks like I was referring to NIF Optimizer, not NIF Skope. https://www.nexusmods.com/skyrimspecialedition/mods/4089
HintHelmetxX Posted January 8 Posted January 8 I am considering Naked Defeat for a defeat mod and it links to here. I have looked around but cannot find any info... is there a SLSB for this SLAL? As a P+ user I would love tto include this mod if I go with ND.
Nymra Posted January 9 Author Posted January 9 2 hours ago, HintHelmetxX said: I am considering Naked Defeat for a defeat mod and it links to here. I have looked around but cannot find any info... is there a SLSB for this SLAL? As a P+ user I would love tto include this mod if I go with ND. SLP+ should work fine with Naked Defeat. It will just not work with my Custom NymraSLATE Action log which is needed for a Foreplay Scenario of Naked Defeat. That is the only thing that should be an issue currently. 1
HintHelmetxX Posted January 9 Posted January 9 (edited) 1 hour ago, Nymra said: SLP+ should work fine with Naked Defeat. It will just not work with my Custom NymraSLATE Action log which is needed for a Foreplay Scenario of Naked Defeat. That is the only thing that should be an issue currently. P+ has been working great for me so far so I am sure that it will work for ND. I am just confused a bit on the options. The latest community SLSB conversion (0.9e) shows two conversions for naked defeat. See screen below: So I assumed I was to download Naked Defeat - EXTRA - ForcedForeplay - 0-3 - (SE).7z from the ND page and that SLSB would cover it. It was the link above here that sent me to this thread where I was hoping to find info on. Is this pack included somewhere? I wasnt going to download the GS one due to your note in the mod description. The mod looks amazing... I am really hoping I can make it work. Edited January 9 by HintHelmetxX
Nymra Posted January 9 Author Posted January 9 4 minutes ago, HintHelmetxX said: P+ has been working great for me so far so I am sure that it will work for ND. I am just confused a bit on the options. The latest community SLSB conversion (0.9e) shows two conversions for naked defeat. See screen below: So I assumed I was to download Naked Defeat - EXTRA - ForcedForeplay - 0-3 - (SE).7z from the ND page and that SLSB would cover it. It was the link above here that sent me to this thread where I was hoping to find info on. Is this pack included somewhere? I wasnt going to download the GS one due to your note in the mod description. The mod looks amazing... I am really hoping I can make it work. I cannot currently support SLP+ since I am simply not using it. Full support is planned tho, as soon as I find the time to switch my own gaming profile to SLP+, but other matters are more pressing right now. Maybe some other users can give you some info. 1
TheFaerie Posted January 20 Posted January 20 I'm guessing I'd need an actor bound in advance to trigger these animations? Any advice for how to go about that? I have Devious Devices and ZAP stuff, I'm not sure how to go about triggering animations with any of that stuff from there
Nymra Posted January 20 Author Posted January 20 (edited) 2 hours ago, TheFaerie said: I'm guessing I'd need an actor bound in advance to trigger these animations? Any advice for how to go about that? I have Devious Devices and ZAP stuff, I'm not sure how to go about triggering animations with any of that stuff from there you cant. I used mods like Sexlab Matchmaker to test scenes. Also helpfull is Sexlab Tools. none of those work with Sexlab PP tho I think, just old Sexlab 1.66 and even if a bit dated by now I suggest Sexlab Utility Plus by osmelmc Edited January 20 by Nymra
TheFaerie Posted January 20 Posted January 20 11 minutes ago, Nymra said: you cant. I used mods like Sexlab Matchmaker to test scenes. Also helpfull is Sexlab Tools. none of those work with Sexlab PP tho I think, just old Sexlab 1.66 and even if a bit dated by now I suggest Sexlab Utility Plus by osmelmc Ok, thanks. I do use Tools, and scrolled through the list of available animations, and didn't see these ones, so I was trying to work out if I was missing something
Nymra Posted January 20 Author Posted January 20 1 hour ago, TheFaerie said: Ok, thanks. I do use Tools, and scrolled through the list of available animations, and didn't see these ones, so I was trying to work out if I was missing something the skyrim world is full of mysteries and ancient limits based on strange numbers that are like 4 8 16 32 64 128... If I recall correctly, Tools only shows like 128 animations in the list. If even that many. You need to work with Animation Tags... either via MCM or the sexlab tools hotkey menu. You can use my Name "Nymra" as tag to call my animations specifically. Have fun exploring SexLab 1
fiecl Posted April 26 Posted April 26 Hello, does this work with Sykrim SE 1.6117+? I think I am getting errors running this through NEMESIS engine.
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