astymma Posted January 19, 2012 Posted January 19, 2012 Can somebody tell me what Sexout LevelUp and Sexout Notifiy do? Couldn't find an answer in the readme. SexoutNotify informs you on screen when anyone is having sex. So you might see "NPC_A is getting raped by NPC_B" as text on your screen. Sexout LevelUp keeps track of your sexual experience and awards you levels as you progress which should, in theory, give you a more weighted choice of animations towards the top of each set of animations assuming the animations are arranged with simple to complex or more fun towards the top. In sexual innnuendo which levelup is based on, the higher your level, the better the animations and less simplistic.
dongding Posted January 19, 2012 Posted January 19, 2012 Can somebody tell me what Sexout LevelUp and Sexout Notifiy do? Couldn't find an answer in the readme. SexoutNotify informs you on screen when anyone is having sex. So you might see "NPC_A is getting raped by NPC_B" as text on your screen. Sexout LevelUp keeps track of your sexual experience and awards you levels as you progress which should' date=' in theory, give you a more weighted choice of animations towards the top of each set of animations assuming the animations are arranged with simple to complex or more fun towards the top. In sexual innnuendo which levelup is based on, the higher your level, the better the animations and less simplistic. [/quote'] Thank you very much for the information.
prideslayer Posted January 19, 2012 Author Posted January 19, 2012 After testing...nope' date=' the two mods compete for SexoutNG's variables, not good lol. [/quote'] Very not good. I think they are just setting ActorA and B, then waiting for you to find the 2nd one and then setting ActorC.. which means there are a ton of ways they will break, and be broken by, other mods. If they're really doing that, they need modified to use their own internal actor vars and just set all the sexout ones in one go. Setting any of those vars and then letting time pass before calling SexoutBegin is very bad. Having an issue with female PC and all NPCs not undressing with NG where they did before. Tried all combinations of stripping and body options in the settings. PC strips with masturbate key but not during rape. Follow the normal debugging methods. Start disabling mods' date=' come back when you find the one responsible for the problem. Sexout itself undresses correctly, so something is interfering. I also can't access the BrutalRapers sub-menus in the mod config menu, only the general settings, but all other mods work with the mod config menu ok. I'm not sure if this is related but I can still access them through the book anyway. I have suspected that BrutalRapers MCM is broken for a little while now, if I have time I'll look into it, but you should report this in the brutalrapers thread. That is correct. Since sexout mods are mostly geared towards a female character... I know this is the wrong place to have this discussion but why is this the case? Why has this emphasis always been this way? Oddly' date=' sex mods have taken this approach a LOT and I've never understood it... you'd think they'd enable male-centric (both hetero and homo) and female-centric (both hetero and homo) approaches both... after all, you have two options, why only cater to one? [/quote'] This is a fine place for the question. There are quite a few reasons. The community is mostly hetro dudes, which means: - Many play female characters even without sex mods because they'd rather stare at a hot babe when playing a game. - No desire to be exposed to either gay or femdom (vs. male) situations. So that leaves few options for mods that are oriented towards a male PC. Gigolo, rapist, kidnapper/slavemaster, etc. Many of the mods we do have either wouldn't work for a straight male PC (prostition for example. "straight male prostitute" basically does not exist as a profession) or aren't dealing with subject matter that we (currently active modders) have any interest in working on, like adding gay scenarios to Legion/Fiends tryouts or other rape/enslavement mods.
prideslayer Posted January 19, 2012 Author Posted January 19, 2012 Sexout LevelUp keeps track of your sexual experience and awards you levels as you progress which should' date=' in theory, give you a more weighted choice of animations towards the top of each set of animations assuming the animations are arranged with simple to complex or more fun towards the top. In sexual innnuendo which levelup is based on, the higher your level, the better the animations and less simplistic. [/quote'] Minor correction here. LevelUp is not based on SI/wsex, it's just a reimplementation of the leveling system in classic sexout. Neither one was ever used to pick animations, and I have no idea if the classic system was ever intended to do so. The animations are grouped in a way that could support this to an extent, but probably not how you envision. LevelUp was created simply to get the experience and level counters in sexout incrementing again, even though nothing is using them. They stopped working with the introduction of NG and have been (very low) on my list of things to fix. I'm hopeful that some modder will take a look at levelup and use it as a baseline to create a new leveling mod, and that others will then start using those levels to enhance their own mods in various ways. I never saw any use in it personally, and it doesn't seem other sexout modders really have either.
Guest user29 Posted January 19, 2012 Posted January 19, 2012 Young hunter geckos are the only ones currently combat raping me. probably the same issue as the young cazadors I'm sure.
prideslayer Posted January 19, 2012 Author Posted January 19, 2012 Or is this problem due to HowAbout not assigning SexType and letting SexoutNGEffectBaseScriptNA handle it as a randomly chosen SexType? SexoutNGEffectBaseScriptNA is the no-animation version, that is used when SexoutBegin is called with SexoutNG.noAnim == 1, btw, and it does no positioning at all. SexoutNGEffectBaseScript is the script for animated sex, which I've updated to add this block, which should take care of your issue: elseif (playerREF == actorA || playerREF == actorC) if player == actorA set angleA to actorA.GetAngle Z set angleB to angleB - 180 set angleC to angleB else player == actorC set angleC to actorC.GetAngle Z set angleB to angleC set angleA to angleB - 180 endif set sX to (playerREF.GetPos X) + sX set sY to (playerREF.GetPos Y) + sY set sZ to (playerREF.GetPos Z) + sZ set SexoutNG.focusX to sX set SexoutNG.focusY to sY set SexoutNG.focusZ to sZ Modified version of what it does if actorB isn't set. I only check for A or C, and let the existing stuff handle B. That's just setup stuff, the real positioning fun happens in SexoutAnimPositionScript, if you like math. if 1 == actor.GetItemCount SexoutNGAnimPositionA set mX to (0 - HOffsetA) * sin heading set mY to (0 - HOffsetA) * cos heading set mZ to VOffsetA elseif 1 == actor.GetItemCount SexoutNGAnimPositionB set mX to (0 - HOffsetB) * sin heading set mY to (0 - HOffsetB) * cos heading set mZ to VOffsetB else set mX to (0 - HOffsetC) * sin heading set mY to (0 - HOffsetC) * cos heading set mZ to VOffsetC endif Yay!
prideslayer Posted January 19, 2012 Author Posted January 19, 2012 Anyone seeing the message SexoutNGBES: You picked a classic animation but made an NG call. Please use an NG animation for # in the console, please let me know the #. If it's 0, I'll also need to know more details, as it's probably not sexout that caused it, but the mod that actually initiated the sex scene.
prideslayer Posted January 19, 2012 Author Posted January 19, 2012 Please read carefully V1.3.43 plugins file in OP. - Changed 'GetGameRestarted' to 'GetGameRestarted || GetGameLoaded'. Should fix some potential issues during sexout updates. - Removed a lot of stuff -- Everything related to STDs. -- Everything related to condoms. -- The 'sex doctor'. -- Everything related to enslavement and the leash. -- Book. MCM or suffer now. -- BodyByRace support. - Plugins downlaod now includes (and will continue to) the previous version as Sexout.esm.bak, in case of 'major' bugs in a release. - Version message updated, where it will stagnate for 3-4 versions again - Creatures fixed via new formlists. Creatures added via DLC will not work, I will address eventually, or someone with the DLC can make a 'patch' esp that adds them to the formlist -- one ESP per DLC. - Fixate positioning on player if present instead of actorb. Fallback to actorb. I intended to get a few other things done (backpack, groovatron) but wanted to get this out so people can test some things -- especially the fixed creature stuff and the removal of all the doctor/condom/std stuff. If you have any problems you have two options. 1. Report them and soldier on. There will probably be another release today. 2. Delete Sexout.esm and replace it with Sexout.esm.bak included in the zip, then wait for the next release.
astymma Posted January 19, 2012 Posted January 19, 2012 Sexout LevelUp keeps track of your sexual experience and awards you levels as you progress which should' date=' in theory, give you a more weighted choice of animations towards the top of each set of animations assuming the animations are arranged with simple to complex or more fun towards the top. In sexual innnuendo which levelup is based on, the higher your level, the better the animations and less simplistic. [/quote'] Minor correction here. LevelUp is not based on SI/wsex, it's just a reimplementation of the leveling system in classic sexout. Neither one was ever used to pick animations, and I have no idea if the classic system was ever intended to do so. The animations are grouped in a way that could support this to an extent, but probably not how you envision. LevelUp was created simply to get the experience and level counters in sexout incrementing again, even though nothing is using them. They stopped working with the introduction of NG and have been (very low) on my list of things to fix. I'm hopeful that some modder will take a look at levelup and use it as a baseline to create a new leveling mod, and that others will then start using those levels to enhance their own mods in various ways. I never saw any use in it personally, and it doesn't seem other sexout modders really have either. Ah, gotcha, I stand corrected, thanks for the info.
astymma Posted January 19, 2012 Posted January 19, 2012 This is a fine place for the question. There are quite a few reasons. The community is mostly hetro dudes' date=' which means: - Many play female characters even without sex mods because they'd rather stare at a hot babe when playing a game. - No desire to be exposed to either gay or femdom (vs. male) situations. So that leaves few options for mods that are oriented towards a male PC. Gigolo, rapist, kidnapper/slavemaster, etc. Many of the mods we do have either wouldn't work for a straight male PC (prostition for example. "straight male prostitute" basically does not exist as a profession) or aren't dealing with subject matter that we (currently active modders) have any interest in working on, like adding gay scenarios to Legion/Fiends tryouts or other rape/enslavement mods. [/quote'] Yeah there's two ways most hetero men play... that way and the escapist route I play. I want to pretend I'm someone else and so my avatars are an idealized version of myself. I only play male avatars and I find it odd that that approach is, for the most part, ignored by sex mod makers (the support rarely if ever goes beyond the most vanilla of options). I know that a lot of people play female avatars because they want to look at a hot avatar but you'll never convince me WHY that's normal because I don't get that hehe. For me it's wish fulfillment or escapism and I'd rather play an idealized male version of myself. I tend to go for immersion, realism and roleplay moreso than most players though and it's easier for me to be immersed and roleplay a male than a female. Shrug, just wish my playstyle was better supported is all, but I can deal with it... why do you think I got into modding? lol
astymma Posted January 19, 2012 Posted January 19, 2012 Oh and awesome, thanks for adding the support for player-centered positioning and the new release, great work Prideslayer.
dongding Posted January 19, 2012 Posted January 19, 2012 Is it normal that my character automatically can rape someone alhough I didn't hit anyone with the rape punch? Ff yes, can I somehow disable it?
prideslayer Posted January 19, 2012 Author Posted January 19, 2012 Yeah there's two ways most hetero men play... that way and the escapist route I play. I want to pretend I'm someone else and so my avatars are an idealized version of myself. I only play male avatars and I find it odd that that approach is' date=' for the most part, ignored by sex mod makers (the support rarely if ever goes beyond the most vanilla of options). I know that a lot of people play female avatars because they want to look at a hot avatar but you'll never convince me WHY that's normal because I don't get that hehe. For me it's wish fulfillment or escapism and I'd rather play an idealized male version of myself. I tend to go for immersion, realism and roleplay moreso than most players though and it's easier for me to be immersed and roleplay a male than a female. Shrug, just wish my playstyle was better supported is all, but I can deal with it... why do you think I got into modding? lol [/quote'] I'm actually in your group. I only ever play male characters in video games generally. I have a female FONV character strictly for sexout, all my normal playthroughs are with male characters. I also did one playthrough of ME1 and 2 with a female just because everyone said the voice acting was much better -- I didn't notice much difference.
prideslayer Posted January 19, 2012 Author Posted January 19, 2012 Is it normal that my character automatically can rape someone alhough I didn't hit anyone with the rape punch? Ff yes' date=' can I somehow disable it? [/quote'] Basically.. I really don't know what you're talking about. No sexout mods I'm aware of take control of the PC and cause them to do any raping.
Metal_Izanagi Posted January 19, 2012 Posted January 19, 2012 To throw my 2c into the "playstyle" thing, I play as a male, usually of the "protect the weak, vanquish evil" type, typical shounen stuff. With Rapers, I had to turn off Companion and Player rape, because I just didn't find it remotely within my character's bounds to /not/ shoot someone trying to rape my companion in the face with the Hellsing Arms Jackal. The problem is, if I do that, everyone turns hostile, despite it being well, rape. I don't know if NV has it, but maybe set it so quest-important NPCs can't rape, and so that people try to help out anyone being raped, unless they're legion and the rape-ee isn't one of them or something. And maybe set the faction of anyone raping another person to something that's not friendly with anyone except maybe Legion and Fiends, since even the Jackals probably don't like being raped >_>
dongding Posted January 19, 2012 Posted January 19, 2012 Is it normal that my character automatically can rape someone alhough I didn't hit anyone with the rape punch? Ff yes' date=' can I somehow disable it? [/quote'] Basically.. I really don't know what you're talking about. No sexout mods I'm aware of take control of the PC and cause them to do any raping. My character sometimes automtically starts to rape a npc without any interaction of mine. This is really annoying.
prideslayer Posted January 19, 2012 Author Posted January 19, 2012 Sounds pretty funny... what sexout mods are you using? Sexout itself is not doing this..
dongding Posted January 19, 2012 Posted January 19, 2012 Sexout (1,343), Sexout Notify, Sexout Rapers, Sexout lvl up and HtM (=> wSexInnuendoNPCS & wsexInnuendoAnimations) load order
prideslayer Posted January 19, 2012 Author Posted January 19, 2012 Could be HtM, could be rapers. Check your rapers settings. Disable one or the other and report back.
dongding Posted January 19, 2012 Posted January 19, 2012 Could be HtM' date=' could be rapers. Check your rapers settings. Disable one or the other and report back. [/quote'] I'm pretty sure that it's rapers since it's using custom animations and sounds which I never encountered in HtM. Will check out the options.
Guest Loogie Posted January 19, 2012 Posted January 19, 2012 Gonna take this for a spin when I get home. Will have time to mod this weekend. As for what gender I pick for avatars, I'll use either gender and play all kinds of different characters of varying niceness, which I picked up in the original Fallouts. With New Vegas, I've never done a playthrough as a male because sex stuff came too fast and furious. Ignoring any deep-seated psychological issues, I play a female in Sexout to live out fantasies by inflicting horrible sex on a woman I have control over, which is something I would never do in real life.
Metal_Izanagi Posted January 19, 2012 Posted January 19, 2012 Getting the dreaded "main menu doesn't show up" thing with my current load order, only started with the latest update to SexoutNG.(It's the bug where the splash screens load up, but the mouse cursor, FNV logo, and main menu options never appear, so you sit at a blank background for eternity.) FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm CaravanPack.esm IWS-Core.esm NosCo Companion System.esm Caliber.esm HonestHearts-CaliberX.esm LDFemalePowerArmorPack.esm Mo'.esm AWorldOfPain(Preview).esm More Perks.esm NSkies URWLified.esm NV Child - Shojo Headgear.esm Project Nevada - Core.esm Project Nevada - Equipment.esm Lings.esm Shojo Race Vegas.esm DFB - Random Encounters.esm RHKGilbertCompanion.esm Shojo Neko.esm Herculine's Shojo Companions.esm DragsVGUArmorBase.esm EnclaveCommanderMarine.esm oHUD.esm Psiclones.esm GIP_Kirina.esm New Vegas Error Corrections BugFixes - DLC + GRA.esm Sexout.esm SexoutCommonResources.esm Sexout LevelUp.esp New Vegas Error Corrections Reduce CTD - DLC + GRA.esp New Vegas Error Corrections Essentials - DLC + GRA.esp AWOP DLC + GRA Conflict Error Fixes.esp Readius_NV.esp The Mod Configuration Menu.esp A Better Cass.esp Better Burned Man.esp UHNV.esp UHNV-Dead Money.esp UHNV-Honest Hearts.esp UHNV-OWB.esp UHNV-Lonesome Road.esp PerkEveryLevel.esp Mo'Guns.esp Mo'Suite.esp Mo'Uniques.esp Mo'haveAmmoDepot.esp Mo'DLC.esp Project Nevada - Cyberware.esp Project Nevada - Dead Money.esp Project Nevada - Honest Hearts.esp Project Nevada - Old World Blues (No Cyberware).esp Existence2.0.esp PA Footsteps.esp NewVegasBounties.esp NewVegasBountiesII.esp Killable Children.esp IWS-Core-Patrols.esp IWS-Core-Guards.esp IWS-Core-Civilians.esp IWS-DM.esp IWS-HH.esp IWS-OWB.esp IWS-LR.esp MakHealOther.esp 30mmVladimirGun.esp Darkfiregaming T-Shirt & Weapon Bonuses Mod..esp KerberosPanzer.esp THOR.esp Colossus NV.esp DragonskinTacticalOutfit.esp DragonskinBonusPack.esp DTO-ProjectNevada.esp DTOBP-ProjectNevada.esp FlashlightNVSE.esp NAPA-NV 0.1.esp sexysleepwear.esp TGsArmorCollectionVegas.esp Companions Commander.esp Cass Gone Rogue & Factionless.esp NVWillow.esp Veronica.esp VeronicaFix.esp BetterMerchantCaravanLimit.esp NVDLC04 Allegiance.esp EVE FNV.esp Project Nevada - EVE.esp NSkies URWLifiedOWB.esp NSkies URWLifiedHH.esp NSkies URWLifiedDM.esp StopBeatrix.esp UsableCigarettes.esp podplacevegas.esp Resident Evil - Leon Scott Kennedy.esp SCDA.esp Deus Ex Armor.esp BBTombRaider.esp DFB - Dead Money Revisit.esp QDMFollowers.esp QHHFollowers.esp evilkarmatweak.esp Euclids_C_Finder_activated.esp LFox Archimedes The Nuke.esp FloatingHome.esp Jackal.esp rca9.esp Lucky38SuiteUpgradeFix.esp TTGL Duster.esp Ulyssesremake.esp NV Fatal Headshots.esp Batman_Catwoman.esp BabyDoll.esp DragbodysArmorPack_NV.esp Hokuto Shinken NV.esp AsukaDollHouse.esp PowerSuitSystem.esp Resident Evil 5 Machete.esp HW-Powerfist-7UPD.esp TKO.esp VeronicaNoLongerBoSV1_1.esp Companions Relax.esp The Rising Sun.esp StopBeatrix2.esp DragbodyVGUPack1.esp DragbodyVGUPack2.esp DragbodyVGUPack3.esp DragbodyVGUPack4.esp DragbodyVGUPack5.esp LonesomeRoadScorchedSierraPowerHelmet.esp DragbodyVGUPack6.esp SlayerFix.esp Buena Vista.esp Batman Arkham Asylum - Jocker.esp JL121_Vault121_Project_Fellowship.esp Batman Arkham Asylum - Batman.esp WeaponJammingNoReloadJams.esp DragbodyVGUPack7.esp RHKGilbertCompanion-Lings.esp AWOPDeadMoney.esp Project Nevada - Gun Runners' Arsenal.esp Project Nevada - Lonesome Road.esp DragbodyVGUPack8.esp ArmorCrysisModENG.esp LPCompanion.esp 10mmPistol Stripped.esp SnifferFactionRemover.esp Gantz.esp MantisZeroSuit_ForNV.esp JoOsArmory.esp The Weapon Mod Menu.esp T.I.N.A.esp SexoutNotify.esp SmallerTalk.esp SexoutRapers.esp SexoutTrade.esp SexoutSex.esp SexoutPregnancyNG.esp Total active plugins: 164 Total plugins: 165
prideslayer Posted January 19, 2012 Author Posted January 19, 2012 Ah hell, me too. I hadn't tried it after testing the *important* changes. Looking into it now.
prideslayer Posted January 19, 2012 Author Posted January 19, 2012 Oh whoops. Older version of SCR. Update that and you should be good to go. Sexout doesn't require it, but it was using some things in sexout that have been removed.
Cezul Posted January 19, 2012 Posted January 19, 2012 Found a strange, pretty debilitating bug. With the new ESM ( Sexout.ESM ) when i start up the game, i get no cursor or no menu. No keyboard activity either. I tried trouble shooting the issue, seeing if anything maybe conflicted. So far i tried turning the Tryouts off, that didn't work. Disabled Rapers, didn't work either. Disabled the SexoutSex plugin, to no avail. When i disabled sexout altogether however, ( and replaced the old ESM ) my game starting to run as normal. My load order is pretty much perfect, everything is in order, can't really see there being a conflict load order wise. The fact that the menu doesn't appear tells me it may be a graphical thing (although i haven't changed my graphics settings at all in the past two months) And i don't use any graphics extender mods so IDK what's going on.
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