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Posted

Extremely glad to hear it DaGuy!

 

I'll grab that mod myself and look for any conflicts -- I bet it's installing an anim group of higher priority than the SexoutNG group, and not using any conditions, so pickidle is going in there instead of into sexout's group.

 

 

Posted

Seeing as how most/all the bondage props are making it into SCR now' date=' I think I'm going to add a check for SCR to sexout and if it's present, grab the IDs of some things and change the random picker for sex..

 

- Ballgag, facegag = no oral (randomly choose vag/anal)

- Cuntlocker = no vaginal. (switch to anal)

 

Also thinking of dumping some kind of error or something if a sextype is directly chosen (not random) and one of those items would interfere, but I'm not entirely sure how to handle this..

 

Any others I should be aware of?[/quote']

Chasitron I suppose leaves only oral, maybe the strapon, oh it still allows Penile type sex but not Vaginal, that's confusing. It also depends on whether these attachments are locked on or removable by any rapist except creatures.

 

Later some Furniture might only allow certain sex animations to work with it too, don't know if ther should be a list for each furniture item.

 

I think I deleted the male models of the CuntLocker so think that prevents it being worn by a male.

Maybe wearing heavy/power armor without a helmet left only oral.

 

Do you want to just add a Quest script to SCR copying some formlists to SexoutNG Formlists?

Would that be a possible answer for the Sexual Preference scripts, to make them the same Straight/Gay/BiSexual and copy them from SCR to SexoutNG?

Posted

guess my 1st post will be made here asking for helps... so I've finally got it working 4th try at lest for the most part only thing that is not work is well the sex part... I can ask for sex get yes but nothing happens and I just get killed no rapes...

Posted

Ahh yes, I forgot about the Chastitron. Power Armor... I don't want to mess with any armors, they are already just removed.

 

Regarding the preference scripts, I'd like to just leave them as-is. I really don't know what the best way to go here is.

Posted

What's the NG var for Sexout.Raper?

 

Also, can I make a request for a couple flags, similar to the Sexual Orientation ones? PlayerIsProstitute and PlayerIsPimp, so that the player won't be bombarded by uncharacteristic dialogue choices until they've actually been turned out or learned some pimpology.

Posted

What's the NG var for Sexout.Raper?

 

Also' date=' can I make a request for a couple flags, similar to the Sexual Orientation ones? PlayerIsProstitute and PlayerIsPimp, so that the player won't be bombarded by uncharacteristic dialogue choices until they've actually been turned out or learned some pimpology.

[/quote']

 

For raper, just keep using Sexout.Raper. I didn't duplicate things from Sexout into NG that I could keep using without issues.

 

Those two flags seem fine to me and I will add them next releas unless Halstrom says he already has them in SCR.. :D

Posted

Okay' date=' thanks a lot. Does it matter if I use SexoutBegin or SexoutNGBegin?

[/quote']

 

No. I prefer everyone use SexoutBegin so I can eventually remove the other two (SexoutNGBegin and SexoutNGBeginRandom). They are a result of my initial inexperience at GECK modding.

 

Right now, and until they are removed, all three spells are exactly identical.

 

 

Posted

Thanks for all the support, but I've got another problem. I'm updating the old Drug Dealers to NG, and can't figure out how I should set up the Supermutant sex. Do I need to do more than just ActorA and ActorB, begin?

Posted

Thanks for all the support' date=' but I've got another problem. I'm updating the old Drug Dealers to NG, and can't figure out how I should set up the Supermutant sex. Do I need to do more than just ActorA and ActorB, begin?

[/quote']

 

Nope, that should do it. You may want to set vaginal or anal though, since there's no oral animation. If the random picker picks 'oral' then it might bomb out when it tries to find an anim for that.

 

If they don't work, check the supermutant is in the right faction. Test with the supermutant raper. The first post has a link to "how to summon friendly.." with a list of formIDs of creatures you can use for testing.

Posted

Thank you. Looks like the problem was Westside's Mean Son of a Bitch not being in the SuperMutantFaction.

 

Ahh.. yeah for him you'll have to play it manually. SMs are 14xx so probably 1401 and 1402 to test. I am still working on a solution for this stupid problem.

Posted

NOTICE: To sexout modders. Upcoming deletions.

 

Due to some confusion between things in SexoutNG vs. things in SCR, and other reasons, I will be removing several things from SexoutNG in an upcoming release. I want to get advance notice out there so that if your mods are using any of these, you have time to make appropriate adjustments and release before I release myself. If I release first, your scripts will crash if you are using any of the below:

 

- SexoutNGPreg quest and its script SexoutNGPregScript. Use the SCR pregnancy stuff instead.

 

- SexoutSlaveCollar. I believe this is handled now by SCR or internally in mods like LegionTryout. If anyone is actually using this, let me know.

 

- 00SexoutBook. I will not be removing this item from the game yet, but I am no longer going to give a copy of it to the player. This will give everyone time to adjust and get used to the "rule": MCM is the only supported method to alter your settings. If someone else wants to take over and maintain the book, you're more than welcome to just copy it to another ESP that people can download separately.

 

- SexoutNGSpinlock. I know the tryout scripts are using this right now (checking for it), but it is never used in SexoutNG and hasn't been for a month or two now. Loogie, let me know when references to it are removed.

 

- Sexout Leash Gun. Same as with the handbook. I'm going to not add this to the player inventory any more. Leashing in Sexout was intended as a demo that never worked 'quite right', and most players don't know what this is for/does. It will still be available by reference ID for testing stuff.

 

- After a little investigation, probably will remove the SexoutJunkDungeon and the SexoutJunkyard. I don't think they are used for anything but I need to triple check.

 

I'm going to spend a little time getting the rape fists and reset gun NGified as well. This last bit will happen soon since it won't break other mods.

Posted

FOMM crashes whenever I try to start it. I'm not asking for help with that, I would like to know how to install SexoutNG manually. I simply copy the data folders into my New Vegas directory, correct?

Posted

I believe that SexoutSlaveCollar is used by the native Sexout slavery script(s).

 

It is, but I'm not aware of anything external using those either; the only thing internal that's using the enslavement stuff is the leash gun and reset gun -- which are both kind of facepalmed right now.

 

Editor ID       | Name              | Script
======================================================
SexoutRapeFists  | Rape Punch       | 00SexoutRapeWeapon
SexoutResetFists | Sexout Reset Gun | 00SexoutResetFistsScript
SexoutResetGun   | Sexout Leash Gun | 00SexoutResetGunScript

 

Notice anything odd about that? ;)

Posted

Is there a way to add clothing to the "undress" list in the options menu or is that something mods are responsible for doing?

Posted
Extremely glad to hear it DaGuy!

 

I'll grab that mod myself and look for any conflicts -- I bet it's installing an anim group of higher priority than the SexoutNG group, and not using any conditions, so pickidle is going in there instead of into sexout's group.

 

^^Not half as glad as I am, lol. Thanks again for your help though.

 

Posted

Is there a way to add clothing to the "undress" list in the options menu or is that something mods are responsible for doing?

 

Mods are supposed to do it themselves in scripts. There are three lists in total that mods (like SCR) should be adding clothes to, when the situation warrants it.

 

1. Safe for Sex clothes (male and female). These two lists indicate clothes that shouldn't be taken off during sex, like crotchless whatevers or short skirts with no panties. There are separate male and female lists because one armor type may be safe for one gender, but not for the other.

 

2. Nude bodies list. Similar to the above, this is a list of nude bodies. The difference here is when you or an NPC are wearing one of these, you are already considered naked. This allows me (and other mods) to differentiate when 'stripping' a character. Sewerslave should (and will, soon) use this list so it knows to not take armor from you that is a bodysuit like a nude pregnancy skin. These are assumed to be gender neutral, although they often aren't -- I am assuming people will not wear the wrong one intentionally.

 

Edit: More explanation of #1.

 

Put briefly, armors are generally gender-neutral; anyone of any gender can pick up a 'sexy sleepwear' or a 'leather armor'. There are different meshes and textures used for male or female, but the item itself is the same for both genders. Most mods around here modify just the female mesh and texture, meaning the sexy sleepwear may be safe for sex when worn by a woman, but not when worn by a man.

Posted

What's the NG var for Sexout.Raper?

 

Also' date=' can I make a request for a couple flags, similar to the Sexual Orientation ones? PlayerIsProstitute and PlayerIsPimp, so that the player won't be bombarded by uncharacteristic dialogue choices until they've actually been turned out or learned some pimpology.

[/quote']

 

For raper, just keep using Sexout.Raper. I didn't duplicate things from Sexout into NG that I could keep using without issues.

 

Those two flags seem fine to me and I will add them next releas unless Halstrom says he already has them in SCR.. :D

No, I hadn't added them, they can be yours :)

What I will do is dump any of the sex orientated lists from SCR and just stick to clothing effects. Did you end up having a Partnered/Married list in SexoutNG? I'll have a lokk when I've got Pregnancy open tommorrow and probably drop that one too if you already have it.

 

Posted

No' date=' I hadn't added them, they can be yours :)

What I will do is dump any of the sex orientated lists from SCR and just stick to clothing effects. Did you end up having a Partnered/Married list in SexoutNG? I'll have a lokk when I've got Pregnancy open tommorrow and probably drop that one too if you already have it.

[/quote']

 

That married junk went.. somewhere. I think it's in the marriage ESP, I don't see them in sexout. I don't remember why, I thought it was in there. If it's in SCR and not NG then we can leave it as is. I don't care too much what goes where, except for stuff I actually need to use in NG.

 

Speaking of.. I don't know if you've seen, but another quest and script in SCR that adds all the appropriate clothing and pregnant bodies to the lists in NG is definitely needed.

 

I can make it and upload a patch, or you can, but either way someone is going to have to keep it up to date as new clothing items are added to SCR. I don't need everything, just the 'safe for sex' lists and the 'nude bodies' list, so I know what to take off and what not to when stripping actors.

 

Those lists have been in NG for a while too, but currently just have the built in bodies and breezes (if you have the bzbodies esp loaded).

 

 

Posted

Thanks Donkey and Prideslayer. I went through the animations at least on my end and everything looks lined up and clear from here.

 

Toss in though that at least young gecko's don't seem to have an assigned animation to them. But ghouls, deathclaws, spore carriers, centars, and all that seem to be good.

 

Edit: more testing seems to be directly related to the newest version of brutal raper killing the animation before sync or something. Other versions of that mod don't seem to have that problem.

Posted

No' date=' I hadn't added them, they can be yours :)

What I will do is dump any of the sex orientated lists from SCR and just stick to clothing effects. Did you end up having a Partnered/Married list in SexoutNG? I'll have a lokk when I've got Pregnancy open tommorrow and probably drop that one too if you already have it.

[/quote']

 

That married junk went.. somewhere. I think it's in the marriage ESP, I don't see them in sexout. I don't remember why, I thought it was in there. If it's in SCR and not NG then we can leave it as is. I don't care too much what goes where, except for stuff I actually need to use in NG.

 

Speaking of.. I don't know if you've seen, but another quest and script in SCR that adds all the appropriate clothing and pregnant bodies to the lists in NG is definitely needed.

 

I can make it and upload a patch, or you can, but either way someone is going to have to keep it up to date as new clothing items are added to SCR. I don't need everything, just the 'safe for sex' lists and the 'nude bodies' list, so I know what to take off and what not to when stripping actors.

 

Those lists have been in NG for a while too, but currently just have the built in bodies and breezes (if you have the bzbodies esp loaded).

I just updated it and added the naked bodies to the SexoutSafeClothing Formlist, will do something with clothing later, probably try copying from a formlist to your formlist so non scripters can just drag & drop into the SCR list as they add clothing, then hopefully others can update it as they add stuff, though shouldn't be too many more naked bodies, I need a break for the night, my eyes are screwed and need an early night and a sleep in to recover, if not I'll look at it on the weekend.

 

Posted

ANY necessary updates or patches needed to run sexout ..can't see the plugin or the animation in the game ...there must be a main file i missed ...some one post main file links plz ???

 

 

 

 

+ when i use the mods message appear steam missing

unable to start steam automatically your game may not launch correct..???

 

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