psychoqwirk420 Posted July 22, 2022 Posted July 22, 2022 19 hours ago, Dmcy45 said: I havent heard of CRP so im going to check it out Quick heads up about CRP (can't remember if I mentioned this), you won't find it on LL or Nexus. It's on a Discord server. Can't remember which one at the moment, I'd have to look when I get home. I believe it stands for Commonwealth Regrowth Project, if that helps when searching it up. It does it's own version of what PRP does (meaning it deals with it's own previs and precombines). PRP is probably more "general user friendly" because a lot of other mods and/or mod authors make patches to their mods using PRP. The mod author who does CRP doesn't really do that, I don't think. Again, I'm not trying to discourage you from using either or, just figured I'd say all that to hopefully cancel any confusion that I may or may not have caused, lol
Sgt. Marge Posted July 23, 2022 Posted July 23, 2022 (edited) 29 minutes ago, danchik060 said: Hi, can somebody please help me my game keeps crashing after 1 or 2 minutes of gameplay. Here's mod order. This isn't really the place for troubleshooting crashes. If you need help with that, please try the Fallout 4 Technical Support forum or feel free to join the LL or AAF discords if you'd rather not deal with waiting for forum replies. In addition, you need to be running Buffout 4 and at least provide a crash log when making your report. Of course, if you are specifically getting a crash at the crib sequence (Or loading into Diamond City, or using Start-me-up to skip to the cryo tube), that's a known issue. In that case you should update to the latest Bodytalk and don't install the pre-built clothing. Edited July 23, 2022 by Sgt. Marge
APL3 Posted July 23, 2022 Posted July 23, 2022 Hi Saya ! Thanks a lot for this guide, it saved me a lot of time, checking around and all. Pretty intimidating when you get into it for the first time. Everything works as good as it could ! I probabably would have given up halfway through without this comprehensive guide 4
APL3 Posted July 23, 2022 Posted July 23, 2022 If that helps: I had a crash with BodyTalk 3 enabled, always at the exact same spot: during pre-war, when taking the baby (right before the game tell you to interact with the toy) Playing dora, so right when nate is suppose to spawn by the door. I'm not sure exactly which of these step fixed it, but definitely one of the two: - I used the first link rather than the 2nd (smaller file, with a version number - 3.15 - rather than the 2nd link with a release date instead of version number - june 2022 - and a bigger file size - I did uncheck during install anything that was labelled as "blank" or "unfinished" (Vanilla clothes, nuka cola DLC clothes...) Whichever it was of the these two steps that helped, that fixed it
Sgt. Marge Posted July 23, 2022 Posted July 23, 2022 24 minutes ago, APL3 said: If that helps: I had a crash with BodyTalk 3 enabled, always at the exact same spot: during pre-war, when taking the baby (right before the game tell you to interact with the toy) Playing dora, so right when nate is suppose to spawn by the door. I'm not sure exactly which of these step fixed it, but definitely one of the two: - I used the first link rather than the 2nd (smaller file, with a version number - 3.15 - rather than the 2nd link with a release date instead of version number - june 2022 - and a bigger file size - I did uncheck during install anything that was labelled as "blank" or "unfinished" (Vanilla clothes, nuka cola DLC clothes...) Whichever it was of the these two steps that helped, that fixed it The BodyTalk crash issue is documented further on in that step of the guide. The pre-built clothing in the latest versions (June/July2022) had problems. The mod author has just release a new version today to hopefully resolve that crash bug. There's no issue with using the 2021 version of BodyTalk if that works fine for you. If you play as a male character, that version still includes the looksmenu sliders in game. The newer versions have decoupled these sliders (as well as BodyGen) into a separate mod called ZBG which we discussed a little a page or 2 ago. Cheers 2
Nebuchadnezzer2 Posted July 24, 2022 Posted July 24, 2022 Spoiler On 7/22/2022 at 1:27 PM, Dmcy45 said: I havent heard of CRP so im going to check it out. And yes, im understanding that modding bathesda games is a never ending learning experience, im so glad that F4 is that much more stable than Syrim LE. Right now im sitting at 124 mods and since i posted i founded a better looking and less demanding ENB and also the god rays ultra fix, that has given my a great performance boost so i think im just going to play the game to get my first playthrough and after that get deeper with mods like Sim Sattlements, Quests, more LLmods and things like that. I am sure that either CRP,PRP, etc will be mandatory so then i will start the testing. Thanks for the guide, i see it includes Fusion Girl as the female body that i avoided because it has less outfits and is more complicated to get running altough i know is better than CBBE and the outfits will get converted with time so really looking foward to have it in my next playthrough. So far i been loving this game, thanks again for your help man, have a nice day On 7/23/2022 at 8:34 AM, psychoqwirk420 said: Quick heads up about CRP (can't remember if I mentioned this), you won't find it on LL or Nexus. It's on a Discord server. Can't remember which one at the moment, I'd have to look when I get home. I believe it stands for Commonwealth Regrowth Project, if that helps when searching it up. It does it's own version of what PRP does (meaning it deals with it's own previs and precombines). PRP is probably more "general user friendly" because a lot of other mods and/or mod authors make patches to their mods using PRP. The mod author who does CRP doesn't really do that, I don't think. Again, I'm not trying to discourage you from using either or, just figured I'd say all that to hopefully cancel any confusion that I may or may not have caused, lol Quick FYI: The Commonwealth Reclamation Project (CRP) is on ShadowOfTheWind's Discord, 'The Black Pearl'. Not tried it myself, but certainly looks impressive from the screenshots, and he's one of the two most knowledgeable people (that I'm aware of) regarding PreVis and PreCombines, having spent a lot of time and frustration getting CRP working well, with rebuilt PreVis/PreCombines. It's also quite a chonky download, 'cause of that ? 2
soileau Posted July 24, 2022 Posted July 24, 2022 (edited) Hello there, I just completed a new build using this guide (my second go at it) and using MO2 and when I attempt to load the game in MO2, I receive the following pop-up error: REL/Relocation.h(D0): failed to open: Data/FS4E/Plugins/version-1-10-163-0.bin Anyone have an idea where I went wrong and/or how Im to resolve it???? Thanks If I disable buffout 4 app I'm able to boot up the game and F4SE is working but the game crashes within seconds. I'm going to double check version #'s. Edited July 24, 2022 by soileau
Sgt. Marge Posted July 24, 2022 Posted July 24, 2022 52 minutes ago, soileau said: Hello there, I just completed a new build using this guide (my second go at it) and using MO2 and when I attempt to load the game in MO2, I receive the following pop-up error: REL/Relocation.h(D0): failed to open: Data/FS4E/Plugins/version-1-10-163-0.bin Anyone have an idea where I went wrong and/or how Im to resolve it???? Thanks If I disable buffout 4 app I'm able to boot up the game and F4SE is working but the game crashes within seconds. I'm going to double check version #'s. That error is because you don't have one of the requirements for Buffout installed. Specifically, you need Address Library for F4SE plugins You may want to also revisit the Buffout instructions to make sure you properly installed the xSE Preloader and only edit it with Notepad ++ (If you edited it with Windows Notepad, you should delete the xml, copy it again and edit it with Notepad ++) 1
Dmcy45 Posted July 25, 2022 Posted July 25, 2022 On 7/22/2022 at 7:34 PM, psychoqwirk420 said: Quick heads up about CRP (can't remember if I mentioned this), you won't find it on LL or Nexus. It's on a Discord server. Can't remember which one at the moment, I'd have to look when I get home. I believe it stands for Commonwealth Regrowth Project, if that helps when searching it up. It does it's own version of what PRP does (meaning it deals with it's own previs and precombines). PRP is probably more "general user friendly" because a lot of other mods and/or mod authors make patches to their mods using PRP. The mod author who does CRP doesn't really do that, I don't think. Again, I'm not trying to discourage you from using either or, just figured I'd say all that to hopefully cancel any confusion that I may or may not have caused, lol Thanks for all the help, i will probably stick with PRP as im quite a noob in modding and would prefer the general user friendlyness but i will keep in mind that CRP could be the better solution
Dmcy45 Posted July 25, 2022 Posted July 25, 2022 23 hours ago, Nebuchadnezzer2 said: Reveal hidden contents Quick FYI: The Commonwealth Reclamation Project (CRP) is on ShadowOfTheWind's Discord, 'The Black Pearl'. Not tried it myself, but certainly looks impressive from the screenshots, and he's one of the two most knowledgeable people (that I'm aware of) regarding PreVis and PreCombines, having spent a lot of time and frustration getting CRP working well, with rebuilt PreVis/PreCombines. It's also quite a chonky download, 'cause of that ? Nice to know, thank you 1
APL3 Posted July 25, 2022 Posted July 25, 2022 (edited) Here is a few more issue I ran into, and my workaround (just for documenting and whoever find it by googling, I'm satisfied with how things work now) - I couldn't make outfit studio output to get accepted by Fallout 4. I think it's an issue with my mod manager overriding everything (my fault, I don't use a recommended mod manager, I'm just used to Vortex) Symptoms (I know it's obvious to you guys but might help someone googling the symptoms) : clipping issue with devices and clothes, huge unrealistic male genitalia breaking animation > Workaround: made Outfit studio spit its file into an external directory, zipped it, and imported it back in vortex as a mod with top priority over everything else (= loading at the bottom). Also, I learned that male and female body have to be exported separatly (using group control), otherwise if you select for instance "Bodytalk Muscular", it will deselect stuff like "Fusiongirl Athletic". - The UAP ( Ultimate AAF Patch) override sound file by other mod by dummy silent wav file. I guess somewhere in the install process it's supposed to import the actual sound files from the animation/ZAP/NSFW sound mod ? But for the life of me I couldn't get it to work as intended Symptoms: no moaning and barely any FX during sex > Workaround: I figured the less dirty way to do it is just to overwrite the UAP mod folder "sound/FX" subdirectory with anything from the "FX" folder of their original mod, respecting the path strucure. I guess it's what the mod install wanted to do in the first place ? - Looking at the corpse from DD with restraints on it (the one located in between Sanctuary and Red Rocket workshop) from the 2nd time onward crashes the game (using DD 1.8RC and FG patch for DD 1.8RC) Symptoms: can't stay too long or too close to the border of Sanctuary, can't travel by foot beween Sanctuary and the Red Rocket workbench Workaround: Move as many settlers as possible from Sanctuary, never go around the area, never use Sanctuary or Red Rocket community, and fuck those minutemen NPC that won't move away (figuratively, I wouldn't want to fuck mama murphy) - DD menu is buggy and won't display the "general" option in MCM Workaround: select the buggy panel, quit to main menu, go back to mod option in MCM, and voila. Only part of the settings will be displayed but at least some options (difficult, hiding pip boy...) will be displayed and modifiable. - Having a DD hand restrain "equipped" prevent using pipboy or interact with a workbench, so neither DD bench unlock nor keys are usable, effectively locking for permanently in DD. Symptoms: A lot of fun, but eventually rolling back to previous save Workaround: settings the various mod options so that you can't find yourself in a situation where the PC has to wear DD. Keep it for NPCs ! (I wish a was a Fallout 4 NPC.... wait, actually no not really) Edited July 25, 2022 by APL3
vaultbait Posted July 25, 2022 Posted July 25, 2022 1 hour ago, APL3 said: Here is a few more issue I ran into, and my workaround (just for documenting and whoever find it by googling, I'm satisfied with how things work now) - I couldn't make outfit studio output to get accepted by Fallout 4. I think it's an issue with my mod manager overriding everything (my fault, I don't use a recommended mod manager, I'm just used to Vortex) Symptoms (I know it's obvious to you guys but might help someone googling the symptoms) : clipping issue with devices and clothes, huge unrealistic male genitalia breaking animation > Workaround: made Outfit studio spit its file into an external directory, zipped it, and imported it back in vortex as a mod with top priority over everything else (= loading at the bottom). Also, I learned that male and female body have to be exported separatly (using group control), otherwise if you select for instance "Bodytalk Muscular", it will deselect stuff like "Fusiongirl Athletic". - The UAP ( Ultimate AAF Patch) override sound file by other mod by dummy silent wav file. I guess somewhere in the install process it's supposed to import the actual sound files from the animation/ZAP/NSFW sound mod ? But for the life of me I couldn't get it to work as intended Symptoms: no moaning and barely any FX during sex > Workaround: I figured the less dirty way to do it is just to overwrite the UAP mod folder "sound/FX" subdirectory with anything from the "FX" folder of their original mod, respecting the path strucure. I guess it's what the mod install wanted to do in the first place ? - Looking at the corpse from DD with restraints on it (the one located in between Sanctuary and Red Rocket workshop) from the 2nd time onward crashes the game (using DD 1.8RC and FG patch for DD 1.8RC) Symptoms: can't stay too long or too close to the border of Sanctuary, can't travel by foot beween Sanctuary and the Red Rocket workbench Workaround: Move as many settlers as possible from Sanctuary, never go around the area, never use Sanctuary or Red Rocket community, and fuck those minutemen NPC that won't move away (figuratively, I wouldn't want to fuck mama murphy) - DD menu is buggy and won't display the "general" option in MCM Workaround: select the buggy panel, quit to main menu, go back to mod option in MCM, and voila. Only part of the settings will be displayed but at least some options (difficult, hiding pip boy...) will be displayed and modifiable. - Having a DD hand restrain "equipped" prevent using pipboy or interact with a workbench, so neither DD bench unlock nor keys are usable, effectively locking for permanently in DD. Symptoms: A lot of fun, but eventually rolling back to previous save Workaround: settings the various mod options so that you can't find yourself in a situation where the PC has to wear DD. Keep it for NPCs ! (I wish a was a Fallout 4 NPC.... wait, actually no not really) A lot of these sound like more severe problems with your game installation. I use most of the same mods you've mentioned with Vortex, and haven't run into them myself. You might want to take a closer look at your F4SE log, your Papyrus log, and any Buffout 4 crash logs in order to narrow down the cause(s). 2
APL3 Posted July 25, 2022 Posted July 25, 2022 Thanks for your answer. I got to a point where it works well enough for me, I'm fine living with whatever small quirk remain. Spent couple days getting to that point so I'm happy enough with the result and want to start playing. Mostly, I leave it all there in written form in case someone running into the same issue as I did google that and want a quick fix.
soileau Posted July 25, 2022 Posted July 25, 2022 On 7/24/2022 at 6:38 AM, Sgt. Marge said: That error is because you don't have one of the requirements for Buffout installed. Specifically, you need Address Library for F4SE plugins You may want to also revisit the Buffout instructions to make sure you properly installed the xSE Preloader and only edit it with Notepad ++ (If you edited it with Windows Notepad, you should delete the xml, copy it again and edit it with Notepad ++) Thank you, Sgt. Marge, you were exactly right. I missed the whole Buffout 4 setup completely. I noticed that kind of thing happens more when I stay up all night attempting to mod a game but it's just so much damn fun, lol. Thanks again!!! 1
vaultbait Posted July 25, 2022 Posted July 25, 2022 (edited) 4 minutes ago, APL3 said: Mostly, I leave it all there in written form in case someone running into the same issue as I did google that and want a quick fix. Hopefully they'll also see the replies from other users indicating that these issues are not normal, and take that as a prompt to reevaluate their setup for some more systemic root cause instead of applying the same band-aid workarounds. Edited July 25, 2022 by vaultbait 2
Scarlet Queen Posted July 26, 2022 Posted July 26, 2022 For whatever reason during a lot of animations the penis is not getting erect and cum overlays are not showing? I have "Wash out that cum" along with the required overlay mod.
Sgt. Marge Posted July 26, 2022 Posted July 26, 2022 4 hours ago, Niggaram said: For whatever reason during a lot of animations the penis is not getting erect and cum overlays are not showing? I have "Wash out that cum" along with the required overlay mod. 1. Make sure you have Looksmenu 1.6.18 (Ctrl+F on the looksmenu download page and search 1.6.18, it's in archive section) 2. Make sure you downloaded and installed the main cum overlay file and not just reduced glow. Reduced glow is a feature patch.
soileau Posted July 27, 2022 Posted July 27, 2022 New FO4 build using MO2 and all looks good so far except for the naked males. When they go into a animation and clothes come off their mid-section is all stretched like. Can't tell if its just the penis or part of the body too. Last one I tried the male was wearing his tool on his back. LOOT is reading all good. I'm using CBBE and Bodytalk. I reinstalled bodytalk but nothing changed. Any ideas??
kziitd Posted July 27, 2022 Posted July 27, 2022 36 minutes ago, soileau said: New FO4 build using MO2 and all looks good so far except for the naked males. When they go into a animation and clothes come off their mid-section is all stretched like. Can't tell if its just the penis or part of the body too. Last one I tried the male was wearing his tool on his back. LOOT is reading all good. I'm using CBBE and Bodytalk. I reinstalled bodytalk but nothing changed. Any ideas?? You lack a skeleton. I don't think BT comes with a Zex skeleton. So you need to install it additionally. And ensure that it will not be covered by any other skeleton contained in mod 1
soileau Posted July 27, 2022 Posted July 27, 2022 kziitd, THAT WAS IT, ZeX WAS BEING OVERRIDDEN 52 minutes ago, kziitd said: You lack a skeleton. I don't think BT comes with a Zex skeleton. So you need to install it additionally. And ensure that it will not be covered by any other skeleton contained in mod !!!! MADE MY DAY, THANK YOU SO MUCH!!
Yeahrightiwill Posted July 29, 2022 Posted July 29, 2022 Hello guys, My apologies if this has already been asked/answered in the past, but I'm having little luck with having sounds work properly with these animations. I've tried installing Custom Moans/NSFW Sound pack. Is anyone else in the same boat ? Thanks!
Sgt. Marge Posted July 29, 2022 Posted July 29, 2022 (edited) 49 minutes ago, Yeahrightiwill said: Hello guys, My apologies if this has already been asked/answered in the past, but I'm having little luck with having sounds work properly with these animations. I've tried installing Custom Moans/NSFW Sound pack. Is anyone else in the same boat ? Thanks! You should only use Custom Moans mod if you are using Hardship/Staged Leito Otherwise, if using Mod Organizer make sure NSFW Sound Pack is loading after UAP Also, check your in game audio settings: Voice, Footsteps and Effects should be at maximum volume If you've got all that, and still can't hear it, you may need to check your ini files. * Some animations just don't have any sound * Some animations might not have any moans Edited July 29, 2022 by Sgt. Marge
delete1618 Posted August 2, 2022 Posted August 2, 2022 (edited) I decided to switch to Fusion Girl to see if it was easier to wrangle than 3bbb. It is, but now my character seems broken in odd ways. For example, she's not visually expressive, just standing still during conversations, moving her face in robotic ways (that did not happen in vanilla/cbbe). Also, her hands are now permanently locked in a thumbs up shape. Even when petting Dogmeat, she does it with a closed fist (also did not happen with vanilla/cbbe). Did I do something wrong? I've got all the files from this guide loaded in the correct order, and I've checked that there's nothing overriding the FG body. Also, the breasts are a LOT larger in game than I am building them to be in Bodyslide. The waist is a LOT smaller, and the shoulders are a LOT broader. Not sure what's going on. Again, I've verified nothing is overwriting my Bodyslide output. Edited August 2, 2022 by delete1618
RitualClarity Posted August 2, 2022 Posted August 2, 2022 5 hours ago, delete1618 said: I decided to switch to Fusion Girl to see if it was easier to wrangle than 3bbb. It is, but now my character seems broken in odd ways. For example, she's not visually expressive, just standing still during conversations, moving her face in robotic ways (that did not happen in vanilla/cbbe). Also, her hands are now permanently locked in a thumbs up shape. Even when petting Dogmeat, she does it with a closed fist (also did not happen with vanilla/cbbe). Did I do something wrong? I've got all the files from this guide loaded in the correct order, and I've checked that there's nothing overriding the FG body. Also, the breasts are a LOT larger in game than I am building them to be in Bodyslide. The waist is a LOT smaller, and the shoulders are a LOT broader. Not sure what's going on. Again, I've verified nothing is overwriting my Bodyslide output. When you make major (and sometimes minor) changes, you need to do it with a clean save/fresh start. There might be something in the save that causes problems. Something held over from previously that is messing things up. This may/may not be the issue (probably not) but it is one of the first things you do when you make changes to your setup when using complex sets of mods like the ones needed for AAF. The best place to get this resolved. (likely will require several steps to get to the bottom of the issue then several more to resolve it) is at the Discord channel mentioned in the OP. Then follow the support personal instructions to a T. If you have any questions etc. with instructions given, ask. Make sure you understand the step then do it and report back the results. Best of luck! 1
serhiodrubuzan Posted August 2, 2022 Posted August 2, 2022 Tell me where to download AAF XML 1. 0. 3 ???
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