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[AAF] "The Fucking Manual" ~ Adult oriented setup guide ~ 30/June/2026).


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Posted
58 minutes ago, dablikeagamer said:

Can someone help me out with this please?

 

I don't know what's causing it and I can't remember how I fixed it before.

 

I saw this when I accidentally set Atomic Muscle to overwrite ZeX Skeleton v5. Make sure you don't have anything overwriting the skeleton.

Posted (edited)
2 hours ago, vaultbait said:

 

I saw this when I accidentally set Atomic Muscle to overwrite ZeX Skeleton v5. Make sure you don't have anything overwriting the skeleton.

(vortex) How do I know what is conflicting with it?

I'm kind of a noob when it comes to this stuff.

 

Also, I have fusion girl 1.85 and bodytalk 3.15 HOTFIXED

Edited by dablikeagamer
Posted
3 hours ago, vaultbait said:

 

I saw this when I accidentally set Atomic Muscle to overwrite ZeX Skeleton v5. Make sure you don't have anything overwriting the skeleton.

What if I showed you my mod list?

Do you think that would help you in helping me?

Posted
1 hour ago, dablikeagamer said:

What if I showed you my mod list?

Do you think that would help you in helping me?

Are you using any patch like "Indarello Animation Addon and Fixes" or "Ulf UAP"? Any patches of this type needs to override all other mods. Vortex actually tells you in a box upper right hand screen if mods are in conflict. When you click on the conflicts it will give you options to load before or after the mods in each window. Nothing we can say will help you unless you can navigate Vortex commands. 

Posted
On 12/29/2021 at 11:18 PM, Indarello said:

Eanble mods only after leaving vault

Very few mods actually require that, and most of them are not well made or have incompatibilities with other mods in that person's mod list.

 

On 12/30/2021 at 6:50 PM, blacklord9 said:

Also I am curious what the consensus is on the newer versions of lookmenu? I hear that they work without breaking erections? can I update the .18 version?

The Fucking Manual specifies .18 for a reason.

Spoiler
13 hours ago, dablikeagamer said:

Can someone help me out with this please?

 

I don't know what's causing it and I can't remember how I fixed it before.

621520627_Screenshot(44).png.a511c87464604e1a158333e1933e5e67.png

 

image.png.cbfbf4060d537a4ab159b707ce305eb7.png

Also, update your physics preset.

Posted (edited)
13 minutes ago, Nebuchadnezzer2 said:

Very few mods actually require that, and most of them are not well made or have incompatibilities with other mods in that person's mod list.

 

The Fucking Manual specifies .18 for a reason.

  Reveal hidden contents

 

image.png.cbfbf4060d537a4ab159b707ce305eb7.png

Also, update your physics preset.

I can't use discord.

It gives me this stupid error, but only for the AAF discord.

 

1788588229_Screenshot(47).png.8f5bc1d0ab15431d2e9232f95a8db077.png

Edited by dablikeagamer
Posted (edited)
5 hours ago, dablikeagamer said:

Maybe I should do a clean install and then see what the heck is happening.

No the fix for this is simple versus you doing all the extra work. Mostly this is a problem with the Zex skeleton not being correctly installed or load order being incorrect. I do not use UAP (AS YOU SHOW) but I believe this mod needs to override everything sex related. Also if you are using any other physics mod this would conflict with the Zek skeleton.

Edited by maddadicusrex
Posted
5 hours ago, maddadicusrex said:

No the fix for this is simple versus you doing all the extra work. Mostly this is a problem with the Zex skeleton not being correctly installed or load order being incorrect. I do not use UAP (AS YOU SHOW) but I believe this mod needs to override everything sex related. Also if you are using any other physics mod this would conflict with the Zek skeleton.

That specific issue in that screenshot is skeleton related, but not directly related to ZeX being overwritten.

Spoiler
9 hours ago, dablikeagamer said:

I can't use discord.

It gives me this stupid error, but only for the AAF discord.

 

1788588229_Screenshot(47).png.8f5bc1d0ab15431d2e9232f95a8db077.png

 

Because the channel the link apparently took you to, is one you do not have permission to view.

And you evidently haven't used Discord much, or you'd know to click on the only visible channel, and look at what's in it...

Posted (edited)
4 hours ago, Nebuchadnezzer2 said:

That specific issue in that screenshot is skeleton related, but not directly related to ZeX being overwritten.

  Reveal hidden contents

 

Because the channel the link apparently took you to, is one you do not have permission to view.

And you evidently haven't used Discord much, or you'd know to click on the only visible channel, and look at what's in it...

Yeah, I very rarely use discord, therefore I'm a noob with it.

 

Do you have an idea of what I should do?

Because ZeX V5 doesn't have any conflicts.

Edited by dablikeagamer
Posted

Amazing and clear guide/walkthrough foolproof! Even I could follow it and got everything %100 working! Still remember all the pain I suffered trying to mod Skyrim by my own. If I had a guide like this back then, I wouldn't have spent so many days trying to figure everything out!

I have one question though: I know it's not recommended to use FO4HHS, but I saw many outfits that I really like to use and they do require HHS. My question is, can I install HHS, it's requirements and the fix you posted right away (after everything else is already setup) or do I have to install everything from scratch?

Posted
1 hour ago, astor said:

Works great, however, i don't know how to get all the various armor bits to strip during animations.

 Equipment slots can be adjusted in the AAF_equipmentSetData.xml file. You'll find it in the data/AAF folder

Posted
2 hours ago, astor said:

Works great, however, i don't know how to get all the various armor bits to strip during animations.

 

Which armor bits specifically? AAF's FOMOD installer menu asks you how thorough you want it to be in stripping typical vanilla and mod-used biped slots, so depending on what clothing mods you're using you may want to adjust that or even directly edit AAF_equipmentSetData.xml to customize it further.

 

Also, remember, support given in this forum is limited/unofficial in nature. Per the big bold disclaimer in the manual, ask on the AAF Discord if you want more timely and accurate answers to your questions.

Posted (edited)
On 12/31/2021 at 11:12 PM, dablikeagamer said:

Can someone help me out with this please?

 

I don't know what's causing it and I can't remember how I fixed it before.

621520627_Screenshot(44).png.a511c87464604e1a158333e1933e5e67.png

I fixed my issue by going to bodyslide, choosing (outfit/body) FusionGirl-Nude and whatever nude preset for it, then I clicked the build morphs option (next to batch) and finished by clicking the build button, fixing the problem.

Edited by dablikeagamer
Posted
1 hour ago, vaultbait said:

 

Which armor bits specifically? AAF's FOMOD installer menu asks you how thorough you want it to be in stripping typical vanilla and mod-used biped slots, so depending on what clothing mods you're using you may want to adjust that or even directly edit AAF_equipmentSetData.xml to customize it further.

 

Also, remember, support given in this forum is limited/unofficial in nature. Per the big bold disclaimer in the manual, ask on the AAF Discord if you want more timely and accurate answers to your questions.

 

The armor pieces in HN66s TRS and Easygirl Outfits are what i'm using now on PC and Followers.

Posted
57 minutes ago, dablikeagamer said:

I fixed my issue by going to bodyslide, choosing (outfit/body) FusionGirl-Nude and whatever nude preset for it, then I clicked the build morphs option (next to batch) and finished by clicking the build button, fixing the problem.

 

Ahh, yes I think I saw this when I upgraded from older ZeX skeleton v4 to v5, but quickly realized I should rebuild everything in BodySlide after doing so.

Posted
46 minutes ago, astor said:

 

The armor pieces in HN66s TRS and Easygirl Outfits are what i'm using now on PC and Followers.

 

In that case, reinstall AAF and select its "Compatibility" mode for unequipping as that should include most commonly-used biped slots for mod clothing and accessories. If that's insufficient, you're on to checking which slots the remaining items occupy (for example, by checking their Armor Addon records with FO4Edit) and then adding the equivalent slot names to AAF_equipmentSetData.xml.

Posted

HI guys, I just finished installing everything and everything works great...............except the male penis. They all look like blotched monstrosities. Any idea which mod might be causing this?

Posted
9 hours ago, Moma743 said:

HI guys, I just finished installing everything and everything works great...............except the male penis. They all look like blotched monstrosities. Any idea which mod might be causing this?

That sounds like you haven't built the male bodyslides correctly. 

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