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Sexout Common Resources (SCR)


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Posted

Thanks bro I was  going to ask you for help on that one but any idea why when I put on the P1 version it doesn't do the stimpacks and voice work that the none pregnant version does. Think I may of found the problem but now it going to be fun to figure out how to fix it.

The voice and stimpacks will be either by an effect with a script in it or an object script attached to the original stealthsuit.

 

The only thing you have to remember is by editing my scripts with your plugin if my scripts are updated (not often in these scripts case) you will continue to use the old version you made because it overwrites any updated versions. But you just need to then recopy you changes into the new scripts.

Posted

 

Thanks bro I was  going to ask you for help on that one but any idea why when I put on the P1 version it doesn't do the stimpacks and voice work that the none pregnant version does. Think I may of found the problem but now it going to be fun to figure out how to fix it.

The voice and stimpacks will be either by an effect with a script in it or an object script attached to the original stealthsuit.

 

The only thing you have to remember is by editing my scripts with your plugin if my scripts are updated (not often in these scripts case) you will continue to use the old version you made because it overwrites any updated versions. But you just need to then recopy you changes into the new scripts.

 

 

yea got to figure out how to add the preg version to the quest and scripts for the stealth armor mark 2 quest line. Think it is going to take me a bit to play with it and figure it out.

Posted

 

 

Thanks bro I was  going to ask you for help on that one but any idea why when I put on the P1 version it doesn't do the stimpacks and voice work that the none pregnant version does. Think I may of found the problem but now it going to be fun to figure out how to fix it.

The voice and stimpacks will be either by an effect with a script in it or an object script attached to the original stealthsuit.

 

The only thing you have to remember is by editing my scripts with your plugin if my scripts are updated (not often in these scripts case) you will continue to use the old version you made because it overwrites any updated versions. But you just need to then recopy you changes into the new scripts.

 

 

yea got to figure out how to add the preg version to the quest and scripts for the stealth armor mark 2 quest line. Think it is going to take me a bit to play with it and figure it out.

 

If it referrers to the suit specifically in the quest you need to change it so it looks fo anything in the list instead of the item

 

You are probably able to just use (GetEquipped SexoutNVOutfitDLC03AuralStealthsuit > 0)

Posted

 

 

 

Thanks bro I was  going to ask you for help on that one but any idea why when I put on the P1 version it doesn't do the stimpacks and voice work that the none pregnant version does. Think I may of found the problem but now it going to be fun to figure out how to fix it.

The voice and stimpacks will be either by an effect with a script in it or an object script attached to the original stealthsuit.

 

The only thing you have to remember is by editing my scripts with your plugin if my scripts are updated (not often in these scripts case) you will continue to use the old version you made because it overwrites any updated versions. But you just need to then recopy you changes into the new scripts.

 

 

Yea got to figure out how to add the preg version to the quest and scripts for the stealth armor mark 2 quest line. Think it is going to take me a bit to play with it and figure it out.

 

If it referrers to the suit specifically in the quest you need to change it so it looks fo anything in the list instead of the item

 

You are probably able to just use (GetEquipped SexoutNVOutfitDLC03AuralStealthsuit > 0)

 

Yes it does in the quest now I just have to look up how to change the get equipped to show a form list not a item type. Hum time to do so research on line.

 

Posted

Yes it does in the quest now I just have to look up how to change the get equipped to show a form list not a item type. Hum time to do so research on line.

Yo can use GetEquipped directly to check for any item in a formlist or you can use IsInList to check each item individually.
Posted

Trying to mod the bodyswapping scripts to include the new armors for the stealth suit mark 2 but keep getting a debugPrint not found do I not have something downloaded for the geck to mod this script

Posted

Trying to mod the bodyswapping scripts to include the new armors for the stealth suit mark 2 but keep getting a debugPrint not found do I not have something downloaded for the geck to mod this script

Sounds like you may not be launching GECK through GECKpowerup or NVSE properly, have a look in the first post of this thread:

 

http://www.loverslab.com/topic/4320-fallout-new-vegas-geck-scripting-help-101/page-1

Posted

 

Trying to mod the bodyswapping scripts to include the new armors for the stealth suit mark 2 but keep getting a debugPrint not found do I not have something downloaded for the geck to mod this script

Sounds like you may not be launching GECK through GECKpowerup or NVSE properly, have a look in the first post of this thread:

 

http://www.loverslab.com/topic/4320-fallout-new-vegas-geck-scripting-help-101/page-1

 

 

Wow this whole time I haven't been loading the nvse into my geck cause I didn't know I had too. Once again thanks for the help hal you rock.

Posted

 

alright posted up the finished mod for people to download and test

http://www.loverslab.com/topic/44553-stealth-suit-mark-2-redux-ghost-variants-by-brokencrash-edition/

 

only if you feel like messing around with it hal

Unfortunately lately I spend more time modding than playing :)

 

Yea i spent most of this weekend learning how to modify the quest for that armor. It was loads of fun next time I will make a more complex mod for the game.

  • 4 weeks later...
Posted

Ok there's been a lot of fat cut out of this update, it's been in beta for 8 months with no recent reports of any showstopping issues or any issues that I know of.

It's got a bunch of new outfits and support for TTW, DLC's and more companions as well as a feature to print console debugging to a file.

 

Update 20150402.1:

 

Fix to WhoreBags to use mesh without body, you need to update to latest Halstroms Data pack too

 

Update 20150328.1:

Added DebugLog print option in MCM

Added Message to remove SCRDebug.esp

Took EyeBot Offspring out of Enclave Faction so hopefully people won't attack them

 

Update 20150325.1:

Fix to Lily being in Female Human Compaiion formlist

 

Update 20140324.1:

Nothing, just version number update

 

Update 20150323.1:

Added reseting of some SCRglobals for IsModLoaded DLCflags into GameRestart

 

Update 20150320.1:

Added DLC03AuraStealthsuit, formlist and Preg variations the meshes are in the PregMeshes Download for the beta.

Fixes to some formlist contents

 

Update 20150313.1:

Fixes to some formlists where I had added actors baseforms instead of REFs

Added Assets for preg versions of Armors for PreOrder packs

 

Update 20150311.1:

Change to DeadFetus naming

 

Update 20150310.1:

Some minor fixes to the companion formlist system

 

Update 20150307.1:

Added Aborted fetus asset

Removed Skull Goddess as is no longer downloadable from any ware

Added formlist support for Tribal Armor, ArmoredVaultSuit13, Light Metal Armor & Light Leather Armor from PreOrder packs. Will look into Preg variations, but I can't tell if these are different nif's to their base meshes or not.

 

Update 20150305.1:

Changes to naming of some eggs and pups to allow Male & Female variations to be added into scripts by search/replace, just added a M to the end of a few.

Created female Offspring variations of most creatures (Male in the case of Brahmin), I just used Male mesh models for females. This is just for variety in Pregnancy and a resource for breeding mods. As there are no animations for creature/creature or male/creature sex.

Updated FemaleCreature formlist to include those females creatures which means they shouldn't be available for sex.

 

Update 20150228.1:

Fixed a stuff up in Delilah setting her REF

Discontinued SCRDebug as it's not required for SCR anymore as there are no semen tokens anymore.

 

Update 20150224.1:

Added Ref support for both versions of Amata

Added support for Delilah companion

 

Update 20150218.1:

Added some REF scripts and Outfit resources for Loogie's Tryouts

 

Update 20150211.1:

Not really sure what changes I made, but slightly different size

 

Added some Stealthsuit variations and Textures for a sideline mod

Update20141210.1:

 

Fix to EDE causing Breakage in a Companion script causing gTeamMateIsSwimming to fail

 

Update 20141208.1:

Some minor fixes to Outfit Formlist contents

 

Update 20141129.1:

Fixes to Condom Protection Fluctating

Reduced duration from 1 hour to 30min (if this is still too long let me know and I'll cut it down more)

 

Update 20141128.1:

Fix for NX Clearing script for Odessa's mod

Hard added Vanilla companions to NX clear formlist

 

Update 20141119.1:

Improvements & fixes to Medical scanner Semen/Sperm display

 

Update 20141112.1:

Removed Redundant VariableQuest & QuestScript (breaks Sexout Assassin)

Added SpermCount for Medical Scanner

 

Update 20141026.1:

Removed a few more minor items

Moved Offspring Package stuff into SexoutOffSpring

 

Update 20140915.1:

Fixes to MCM menu stuff ups, I forgot to test

 

Update 20140914.1:

THIS UPDATE REMOVES ALL OF THE OLD SCR SEMEN SYSTEM AND RELATED ANTIQUATED BLOATING STUFF, IT WILL BREAK OLDER MODS LIKE STD's, MOHAVE SCHOOLGIRLS, SYMBIOTE, EPIDEMIC & BREEDER (most of which are dead mods anyway).

 

Update 20140911.1:

More updates on Ghost suits

 

Remember to now use BrokenCrash's GhostSuits instead of Revang's, Reveng's is still required for the masks though.

 

Update 20140828.1:

Added Preg swapping support for Deadman/DeadMoney Jumpsuit and Christine's wasteland Doctor Outfit

 

Update 20140808.1:

Added a couple of Formlists for Doctors

 

Update 20140730.1:

Fix for Broken Medical Scanner

 

Update 20140728.1:

Shortened time on condoms to 1 hour

Randomised Condom Protection from 50-95%

 

Update 20140725.1:

Added some more formlists

Added More DLC/TTW Outfit support

Fixed some Formlist contents

Added Mantis Cowsuit & Preg variations

Added more Cuffs & Shackles variations with an movement reduction effect on Ankle Shackles

 

Update 20140707.1:

Added RedRacer, Repconn, DamCivillian Jumpsuit textured P1-P3 variations

Added more FO3 / TTW outfits to SCR formists

Changed Semen detection over to use RaceFormlists by GetRace, custom races may be added to those race lists to be treated as that race

 

Update 20140702.1:

Not much just opened and resaved scripts, deleted a few old commented out lines and reordered a few things to give more startup time before starting MCM etc

 

Update 20140701.1:

Minor formlist fixes

Added gSCRDebug1, gSCRDebug2 & gSCRDebug3 as I've recently realised that mods checking the Quest variable would have issues if I ever changed Index so please only use them and change over to them ASAP if you are using the old variables, the old quest varibles will remain but there's a chance of breakage

Damaged Outfit Swapping Update 20140701.1:

Added version support & error message

Added start delay based on SCR

Still haven't done much testing on it

 

Update 20140626.1:

Fixes to some formlist contents

 

Added Pregnant variations of Dirty Spring & Casualwear Dresses

 

Requires SexoutCommonResourcesData-20131227.1

Posted

Couple of questions...

 

 

Update 20140911.1:
More updates on Ghost suits

Remember to now use BrokenCrash's GhostSuits instead of Revang's, Reveng's is still required for the masks though.

  • The comment that one should use BrokenCrash Ghost as opposed to Revangs ..
  • Should there be an order of installation? That way say Revang installed first then Broken Crash installed over or are the assets separate enough not to matter.
  • Also I don't seem to have a link to anything ghost made by Revang. Unless it is one of the other links that are already there.

 

Update 20150307.1:
Added Aborted fetus asset
Removed Skull Goddess as is no longer downloadable from any ware

  • What about 'A Collection of Sexy Attire?
  • Currently it is linked to a forum post as Nexus or elsewhere don't have a legitimate upload
  • If there is permission to upload it somewhere is someone going to do so or will it also be removed from SCR?
  • I am asking because right now I don't have a proper link. My link still goes to the Nexus as that was the last confirmed proper upload.

 

Posted

Couple of questions...

 

 

Update 20140911.1:

More updates on Ghost suits

 

Remember to now use BrokenCrash's GhostSuits instead of Revang's, Reveng's is still required for the masks though.

  • The comment that one should use BrokenCrash Ghost as opposed to Revangs ..
  • Should there be an order of installation? That way say Revang installed first then Broken Crash installed over or are the assets separate enough not to matter.
  • Also I don't seem to have a link to anything ghost made by Revang. Unless it is one of the other links that are already there.

Update 20150307.1:

Added Aborted fetus asset

Removed Skull Goddess as is no longer downloadable from any ware

  • What about 'A Collection of Sexy Attire?
  • Currently it is linked to a forum post as Nexus or elsewhere don't have a legitimate upload
  • If there is permission to upload it somewhere is someone going to do so or will it also be removed from SCR?
  • I am asking because right now I don't have a proper link. My link still goes to the Nexus as that was the last confirmed proper upload.
Revangs ghostsuits were still on Nexus last time I looked, installing them first would be the best thing then overwriting them, though I think they may actually be in different folders anyway.

Hmm, forgot about the collection of sexy attire, will remove it once I work out which outfits are in it.

Posted

Ok Hal I saw that you added the aural stealth suit to you form list but when I removed the preg swapping scripts from mine they no longer swap so what am I doing wrong on my end.

Posted

Ok Hal I saw that you added the aural stealth suit to you form list but when I removed the preg swapping scripts from mine they no longer swap so what am I doing wrong on my end.

Not sure, I'm sure they were added to the swapping scripts, so they should swap.
Posted

 

Ok Hal I saw that you added the aural stealth suit to you form list but when I removed the preg swapping scripts from mine they no longer swap so what am I doing wrong on my end.

Not sure, I'm sure they were added to the swapping scripts, so they should swap.

 

 

I think I found the problem the form list is empty in pregnancy. pluss I made my mod use a different base model so it does not conflict with people who do not use my mod and pregnancy. The id I use is NVDLC03AuralStealthsuitP0 just create a place holder armor with that name so I can replace it with the updated armor.

Posted

 

 

Ok Hal I saw that you added the aural stealth suit to you form list but when I removed the preg swapping scripts from mine they no longer swap so what am I doing wrong on my end.

Not sure, I'm sure they were added to the swapping scripts, so they should swap.

 

 

I think I found the problem the form list is empty in pregnancy. pluss I made my mod use a different base model so it does not conflict with people who do not use my mod and pregnancy. The id I use is NVDLC03AuralStealthsuitP0 just create a place holder armor with that name so I can replace it with the updated armor.

 

Ah yes that would be the problem I suspect, It's actually a SCR formlist, I've just fixed it in the latest beta update, I'll upload now.

Posted

So I saw there was a new version of SCR, so when is there going to be another version of SCR debug plugin?

Never it's no longer needed, you should get a message telling you that on game start of new version if you have it activated.

 

SCRDebug, PregnancyDebug & OffspringDebug are no longer compatible or required in these versions too, they would cause CTD or freezing on game start. All they did was make the tokens visible, now that is done by script if you activate the debugging.

  • 2 weeks later...
Posted

I'm not too sure if this is the right place... but since the brutal rapers mod seems to be out of date, i'm a bit lost where to ask...

Being stalked by an enemy, then submitting to it makes that enemy a friendly... now, all the geckos in the game think i'm one of the family  (i'm HAVING one of the family... but that's no excuse XD)

Is there a way to reset that? I don't want to be friends with EVERYONE in new vegas... after all, shooting things is half the fun, right?

 

I'm getting rid of brutal of course... but am unsure if submitting to an enemy will make all their friends happy to see me.

I had a similar problem with the breeder mod by User29, but since everything was trying to screw me sideways, it didn't matter so much XD

Posted

I'm not too sure if this is the right place... but since the brutal rapers mod seems to be out of date, i'm a bit lost where to ask...

Being stalked by an enemy, then submitting to it makes that enemy a friendly... now, all the geckos in the game think i'm one of the family  (i'm HAVING one of the family... but that's no excuse XD)

Is there a way to reset that? I don't want to be friends with EVERYONE in new vegas... after all, shooting things is half the fun, right?

 

I'm getting rid of brutal of course... but am unsure if submitting to an enemy will make all their friends happy to see me.

I had a similar problem with the breeder mod by User29, but since everything was trying to screw me sideways, it didn't matter so much XD

 

This should be the "CumBuff". After having sex with a creature you smell like them for a while. So others stay peacefull. I think this feature has been moved over to the Spunk mod, where you can change the time till the cum buff wears off. But I am not realy sure, because I allways liked the feature.

 

Posted

 

I'm not too sure if this is the right place... but since the brutal rapers mod seems to be out of date, i'm a bit lost where to ask...

Being stalked by an enemy, then submitting to it makes that enemy a friendly... now, all the geckos in the game think i'm one of the family  (i'm HAVING one of the family... but that's no excuse XD)

Is there a way to reset that? I don't want to be friends with EVERYONE in new vegas... after all, shooting things is half the fun, right?

 

I'm getting rid of brutal of course... but am unsure if submitting to an enemy will make all their friends happy to see me.

I had a similar problem with the breeder mod by User29, but since everything was trying to screw me sideways, it didn't matter so much XD

 

This should be the "CumBuff". After having sex with a creature you smell like them for a while. So others stay peacefull. I think this feature has been moved over to the Spunk mod, where you can change the time till the cum buff wears off. But I am not realy sure, because I allways liked the feature.

 

Yep it's in Spunk now and works better than the system I had.

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