yamayamadadada Posted October 6, 2024 Posted October 6, 2024 log goes couldn't find id TattooAfterRapeGeneric! naf xml problem:(
Aflexaf2011 Posted November 27, 2024 Posted November 27, 2024 On 02.09.2024 at 18:24, Roxxxane said: Можно ли как-то легко запустить скрипт нанесения татуировки на неигрового персонажа? Я хочу случайным образом нанести пару татуировок на дюжину неигровых персонажей, но не хочу открывать меню «Внешний вид» для каждого из них... есть ли команда, которая позволяет запустить его для конкретной цели, а не только для игрока? Если хочешь разукрасить пошлыми тату какого то поселенца или компаньёна то этот мод тебе не обязателен. Открываешь консолью набираешь sm14 тыкаешь на персонаджа и вводишь его номер в консоле. Откроется настроечное меню внешности и там в Наложении тела можно что угодно ему наложить.
Roxxxane Posted December 4, 2024 Posted December 4, 2024 On 11/27/2024 at 4:42 PM, Aflexaf2011 said: Если хочешь разукрасить пошлыми тату какого то поселенца или компаньёна то этот мод тебе не обязателен. Открываешь консолью набираешь sm14 тыкаешь на персонаджа и вводишь его номер в консоле. Откроется настроечное меню внешности и там в Наложении тела можно что угодно ему наложить. Yes you can do this but if you have like 20 settlers and don't care about specific tattoos going up to each one, opening console, clicking on them, opening looks menu, going to overlays, applying a bunch of them then closing is alot longer than just shooting them half a dozen times with this gun, this mod is just meant to make things easier
M.BISON Posted January 16, 2025 Posted January 16, 2025 I don't get tats on face, think I may have edited something somewhere but can't remember?
Slorm Posted January 17, 2025 Posted January 17, 2025 17 hours ago, M.BISON said: I don't get tats on face, think I may have edited something somewhere but can't remember? From memory that's an issue with Looksmenu which doesn't support the functionality. The mod Scripted Face Tints may solve the issue though
M.BISON Posted January 20, 2025 Posted January 20, 2025 On 1/17/2025 at 2:18 PM, Slorm said: From memory that's an issue with Looksmenu which doesn't support the functionality. The mod Scripted Face Tints may solve the issue though Oh I see and reading SFT page also mentions this. But if tats after rape doesn't utilise SFT, then it won't do anything, right?
Slorm Posted January 21, 2025 Posted January 21, 2025 (edited) 19 hours ago, M.BISON said: Oh I see and reading SFT page also mentions this. But if tats after rape doesn't utilise SFT, then it won't do anything, right? I was rather hoping it would "work out of the box", but after some brief testing it seems not. I would guess this mod would need to call it, so some adjustments would be needed to it's scripts Edited January 21, 2025 by Slorm
Blockmemikeblockme Posted February 4, 2025 Posted February 4, 2025 I wish there was an option to add a debuff (Charisma?) with the tattoo which might create reason to pay to have it removed. Or perhaps some other shame mechanic 1
Simpossible_xx Posted February 15, 2025 Posted February 15, 2025 On 1/3/2024 at 4:03 AM, Guest said: Done. I didn't include "injuries" or tears since these should ideally go away on a timer rather than needing to be removed by the NPC. Might be worth spinning up a separate mod to handle injury-esque overlays with expiry timers. Requirements: Scripted Face Tints SUP F4SE Tattoo After Rape Installation: Install as normal Ensure it overwrites the original Customization: Face tattoos are applied on six locations: neck, left cheek (facing the character in 3rd person), right cheek, chin, mouth, and forehead. Tattoo options for each area can be edited in Data/SFT/face-tattoos.json. Tats After Rape - Face Patch v0.2.zipUnavailable Hi, does anyone know why this file is unavailable? Was it included in Scripted Face Tints or was it just deleted?
raider12140 Posted May 26, 2025 Posted May 26, 2025 does this mod only use tattoos from captivetattoos? or will it use other packs? i just found a mod that ported over the slavetats from skyrim (apia slavetats F4 port} and i would love to have them work through this mod
pabaga1 Posted May 31, 2025 Posted May 31, 2025 Hey I'm having an issue were tattoos get remove after a new one is added? any idea why this is happening? Thank you
jlab7788 Posted June 11, 2025 Posted June 11, 2025 On 5/31/2025 at 2:33 PM, pabaga1 said: Hey I'm having an issue were tattoos get remove after a new one is added? any idea why this is happening? Thank you How many you have overlay mod? I had a same problem but i solved it to deactivate get dirty.
Bigboiman556 Posted August 24, 2025 Posted August 24, 2025 (edited) kinda new to changing mods stuff but i wanna add all the mutant's tats. anyone willing to do it for me?? or a copy n past this is what i want for the mutant Edited August 24, 2025 by Bigboiman556 for screenshot
LesboIsBesto Posted September 12, 2025 Posted September 12, 2025 is there no way to remove just one tattoo applied to me among multiple? one is causing purple face (no clue what it is yet) but when I do find it id like to be able to remove just that one cuz i like what my player has equipped currently & dont wanna lose em 1
lee3310 Posted September 13, 2025 Posted September 13, 2025 (edited) 21 hours ago, LesboIsBesto said: is there no way to remove just one tattoo applied to me among multiple? one is causing purple face (no clue what it is yet) but when I do find it id like to be able to remove just that one cuz i like what my player has equipped currently & dont wanna lose em purple face means missing texture. There aren't that many supported so you can just install the missing one. If you still want to remove it: Save the game, open console, write `cqf "SFT_Main" "PrintHeadParts"` to get the list of all applied HP in papyrus log, then remove them one by one until you find the culprit by writing `cqf "SFT_Main" "RemoveHeadPart" "headpart name"`. Copy the name of the problematic HP, reload save, remove it by calling the function above. Edited September 13, 2025 by lee3310
roflmaones Posted October 20, 2025 Posted October 20, 2025 (edited) hmm, can it be, that TAR not working anymore with aaf 1.1.2? after an scene i have an short game stutter and no new tattoo is on my body... give an alternative mod what works with 1.1.2? Edited October 31, 2025 by roflmaones
Dojo_dude Posted December 20, 2025 Posted December 20, 2025 Some tattoo's do not get removed! Should I use looks Menu then? Wont' that mess things up?
Holylokki Posted December 20, 2025 Posted December 20, 2025 33 minutes ago, Dojo_dude said: Some tattoo's do not get removed! Should I use looks Menu then? Wont' that mess things up? Of course, you can use LooksMenu
TobiT889 Posted December 24, 2025 Posted December 24, 2025 I was thinking... Would it be possible for the mod to trigger a hairstyle change? Maybe with a adjustable chance.
roflmaones Posted January 3 Posted January 3 On 12/20/2025 at 9:50 PM, Holylokki said: Of course, you can use LooksMenu only if u have an old version of fo4. LM dont work anymore with newest updates. so also TAR not work too
judge007 Posted January 7 Posted January 7 On 1/2/2026 at 9:10 PM, roflmaones said: only if u have an old version of fo4. LM dont work anymore with newest updates. so also TAR not work too Go to Looksmenu Nexus, read "Posts" tab, there will be a link to Github
roflmaones Posted January 14 Posted January 14 On 1/7/2026 at 7:40 PM, judge007 said: Go to Looksmenu Nexus, read "Posts" tab, there will be a link to Github NOPE, this version fails to load with ACTUAL F4SE.... and so TAR also not work
judge007 Posted January 14 Posted January 14 1 hour ago, roflmaones said: NOPE, this version fails to load with ACTUAL F4SE.... and so TAR also not work Keep an eye on it, at least we know someone is working on it. It did work for the initial upgrades . . .
roflmaones Posted January 15 Posted January 15 i deleted the f4se.dll in the mod folder in mo2 befor start the game. looks menu works now basically (open npc with SLM xxx) so i can change bodys, but no overlays (so no TAR or RFW work) or presets avail... lets see what the future brings
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