Seallv Posted February 20 Posted February 20 (edited) On 5/29/2025 at 6:55 AM, Kurogane0006 said: To remove bugged blur effect without using SISME 0 (because it could disable other screen effect) and work after saving, do this with cmd. type "help drunk imad" look for IMAD: cmc_SLDR_... entries type "rimod <FormID>" with FormID from the entries above or install https://www.nexusmods.com/skyrimspecialedition/mods/93977?tab=description or use my esl flagged esp patch SLDrunkRedux - Disable Blur Effect Custom Patch.esp 1.09 kB · 142 downloads Unknown variable "imad" for parameter Integer (Optional) - after typing help drunk imad in console. Sisme 0 works, but it removes other overlays, most notably shaders from Cathedral Weathers and atmosphere - like brightens interiors and makes sharper/warmer screen and from Dripping While Aroused - arousal visual effects and Frostfall (and maybe hypothermia not sure) - freezing effects. So i would like an alternative. I installed this mod (https://www.nexusmods.com/skyrimspecialedition/mods/93977?tab=description), this worked, maybe ill use this. SLDrunkRedux patch.esp i didnt try it, but i dont understand what it does. Will it always disable all blur effects? Thats not exactly what im looking for too... sisme 0 still looks like best option unless i want to uninstall the mod. I have suspision about iNeed mod - theres an option that also offers visual effects and debuffs. So two mods are doing same thing, maybe i should disable visual options and debuffs from one of the mods, but im not sure from which one... I want the debuffs, the animation of stumbling while drunk and approaches from SLDrunkRedux. EDIT: While i was typing all this and testing that mod you suggested from nexusmods i fasttraveled to a empty, cleared dungeon and left my PC there. Now i fast travelled back to the city and i still have the drunk visual effect. But what makes it even worse - game is still looking for approaches. "Ignoring Gisli. Repeated offender" and "Solitude Guard is thinking about approaching" messages are still coming up. Even tho its been like 15-25 real time minutes and about 10-20 hours in-game, game still thinks im drunk... EDIT 2: I cannot get rid of this permanent drunk state. I think ill have to uninstall the mod and clean save with ReSaver. Thats the only way i can see i solve this problem. EDIT3: Its uninstalled, im sorry mod author. I tryed to live with it for 4 playtroughs, about 100-200hours of playtime. Its just not stable enough for me. Its playable, but just not good enough. Edited February 20 by Seallv 1
GownTwiceItself691764 Posted March 4 Posted March 4 if i offer an NPC a drink but then cancel out of the inventory popup it still thinks i offered them a drink and can trigger the script for them to offer me a free drink back when it shouldn't.
LindseyLyn Posted June 19 Posted June 19 On 2/20/2026 at 7:14 AM, Seallv said: Unknown variable "imad" for parameter Integer (Optional) - after typing help drunk imad in console. Sisme 0 works, but it removes other overlays, most notably shaders from Cathedral Weathers and atmosphere - like brightens interiors and makes sharper/warmer screen and from Dripping While Aroused - arousal visual effects and Frostfall (and maybe hypothermia not sure) - freezing effects. So i would like an alternative. I installed this mod (https://www.nexusmods.com/skyrimspecialedition/mods/93977?tab=description), this worked, maybe ill use this. SLDrunkRedux patch.esp i didnt try it, but i dont understand what it does. Will it always disable all blur effects? Thats not exactly what im looking for too... sisme 0 still looks like best option unless i want to uninstall the mod. I have suspision about iNeed mod - theres an option that also offers visual effects and debuffs. So two mods are doing same thing, maybe i should disable visual options and debuffs from one of the mods, but im not sure from which one... I want the debuffs, the animation of stumbling while drunk and approaches from SLDrunkRedux. EDIT: While i was typing all this and testing that mod you suggested from nexusmods i fasttraveled to a empty, cleared dungeon and left my PC there. Now i fast travelled back to the city and i still have the drunk visual effect. But what makes it even worse - game is still looking for approaches. "Ignoring Gisli. Repeated offender" and "Solitude Guard is thinking about approaching" messages are still coming up. Even tho its been like 15-25 real time minutes and about 10-20 hours in-game, game still thinks im drunk... EDIT 2: I cannot get rid of this permanent drunk state. I think ill have to uninstall the mod and clean save with ReSaver. Thats the only way i can see i solve this problem. EDIT3: Its uninstalled, im sorry mod author. I tryed to live with it for 4 playtroughs, about 100-200hours of playtime. Its just not stable enough for me. Its playable, but just not good enough. O yee, after many playthroughs this alwayyyyyyyyyys happens. The mod gets stuck, breaks, can't be reset, and is just drunk forever. And as for the drunk visual, any mod Ive seen add drunk visuals causes bugs. I always remove them from every mod that adds them, and even have ClaudeAI rewrite and compile scripts for me just to avoid it oftentimes. I didnt with this cuz it wasnt necessary but a lot of things might need rewriting with this. This mod behaves like Claude accidently wrote a billion incorrect hooks, which happens sometimes. But idk.
Darkanna17 Posted June 24 Posted June 24 So this mod just causes perma-drunk? It's not the 2000 second drinks? I've been waiting for ages for it to wear off while the whole town um, goes to town. That part I don't mind as much but I'm trying to be treated as a respectable prostitute, damnit! I'm going to have to roll back to before the town bicycle became even more popular. Shame really, a forceful approach that's triggered by booze is a fantastic arrangement, in theory.
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