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Posted
On 11/28/2020 at 2:02 PM, superspyro90 said:

which folder did you move them to?

Oh so sorry, I only ever visit this forum when something goes wrong... They should go in \textures\actors\bdbat\Female\Body

Posted
On 12/12/2020 at 4:26 AM, insanitymint said:

Oh so sorry, I only ever visit this forum when something goes wrong... They should go in \textures\actors\bdbat\Female\Body

TYVM for this

  • 3 weeks later...
  • 2 months later...
  • 2 months later...
Posted

Took some trial and error (and more paying attention to the instructions), but I got it working. ^_^

 

Wondering if we'll see more hairstyles in the future- BeastHHBB has some pretty neat options that could look good on these birbs. X3

  • 4 weeks later...
Posted

Anyone else get a CTD when they get near the Twilight Sepulchur, but only if you have the Bird NPCs installed? Trying to find out if it's just me.

Posted

How do I safely install BDBirds if I already have Bad_Dog_Hoodies_SE, BD_Ungulate_Schlongs_SE and Yiffy age installed? BadDogSchlongCore.esp gets overwritten again :(

Posted

If I did it right, it doesn't matter because they all use the same version of hoodies. You'll know because they all ship BadDogSchlongCore as an ESP, not as an ESM. If any are still shipping the ESM, it's just not compatible until it gets upgraded.

Posted

If you want to get paranoid, load whichever I updated last last, so it overwrites the rest. But I did a pass through every mod the last time I worked on Hoodies and I think I got them all.

 

Not sure what you mean by "allow BD schlongs on BD races. Schlongs are usually an optional addon. Just enable it and you should get the schlongs by default.

Posted (edited)
19 hours ago, Bad Dog said:

If you want to get paranoid, load whichever I updated last last, so it overwrites the rest. But I did a pass through every mod the last time I worked on Hoodies and I think I got them all.

 

Not sure what you mean by "allow BD schlongs on BD races. Schlongs are usually an optional addon. Just enable it and you should get the schlongs by default.

 

I mean, for example, make the Minotaur Futa work on Khajiit (male & female sexes) or Cervid. Ultimately, I want anatomically incorrect :)

Edited by phyire
Posted

Easy enough to tell MCM to put whatever schlong on the character. But the armor addon has to be enabled for that race. (I think. But most of them use khajiit armors, so it might work out of the box.) And the textures won't match.

Posted

Then I might have a skeleton issue or something, I am playing the Cervid race at the moment, but as soon as I select the Minotaur Sheeting under SOS MCM, it never appears on the body of my char

nay1.jpg

yay1.jpg

yay2.jpg

Posted

Could be specific to those two races. IIRC, deer and horses use the human head position and so they don't use the khajiit armors. For Minotaurs I decided the forward khajiit position was better, so they do. So the schlongs might not be compatible. (I suppose I coulda shoulda made them all compatible with all races cuz why not. But I didn't.) Try putting a horse dick on that deer--if it works, that's what's going on.

 

The fix is to add the deer race to the minotar schlong armor addons. it's a simple tweak in the ESP that you can do with xEdit.

  • 1 month later...
  • 1 year later...
Posted (edited)

I've been trying to figure out why, while playing as a default-scale songbird, sexlab animations would always place my character too high up/far forward in all animations no matter what I tried to tweak. After playing around with ever other sexlab mod I have all day, I think I realized it may have something to do with the digitigrade legs (because they make your "heels" hover off the ground?) Is anyone else having this issue and woudl there be any workaround other than just cutting my losses and forgoing the unique legs?

Edited by 2Snowblind
Posted

I think there's a "high heels fix" in sexlab. Try that. 

 

Also try with the planti feet to see if that really is the problem. (You can switch back and forth mid-game.)

Posted (edited)
On 12/30/2022 at 5:11 AM, Bad Dog said:

I think there's a "high heels fix" in sexlab. Try that.

 

I did, but I didn't have any luck. I did however notice that the female songbird's main body is just, smaller than normal races by default? Trying to make up the height difference with racemenu's sliders helped, but it didn't solve the issue completely.

 

I'll keep working at it...

Edited by 2Snowblind
Posted

These races don't have head shadows. 

The only shadow that is displayed is the beak shadow. The rest of the expected head shadow is completely missing.

image.png.f321a89bc58ae32457003bd3250937e3.png

  • 4 weeks later...
Posted

I'm using CBBE textures and I clicked the CBBE box when installing the mod but I have an issue were all bird females have nipple, and thigh texture issues,.  The bat race works perfectly fine but not the other bird race females. Was wonder if anyone else had this issue and knew how to fix it, thanks.

 

 

 

Like this but with the other races.

ScreenShot5.png

  • 8 months later...
  • 2 years later...
Posted

I seem to be having some kind of conflict with the bat becoming a Vampire, because i CTD every time i try to become one (as a bat).

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