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Posted
19 hours ago, RoninDog said:

Will SexLab util get an update for 1.6.1130?

Don't seems to need it. But I have plans for one release this month and of course will check the compatibility before release.

 

I usually keep my SLU+ updated with what is being posted on the GitHub version. Of course is not a copy-paste thing so my scripts usually are a bit different but still compatible.

 

My next version release between other things will include some speed up on the scene start up. (Still not enough to be pleased)

Posted
14 hours ago, neochiken said:

Is there any way this could be adapted to accept the VR 3.6b version of PapyrusUtil?

 

I have to check the PapyrusUtil for VR. If you can send me the link to download it, I know nothing about the VR.

Posted

Do you have plan to support Utility Plus for VR? There is Sexlab VR Patch, but it doesn't have many features like Utility Plus, such as Furniture.

 

Posted
7 hours ago, KKLM said:

Do you have plan to support Utility Plus for VR? There is Sexlab VR Patch, but it doesn't have many features like Utility Plus, such as Furniture.

I don't have VR

Posted (edited)

Hello, I am trying to play the updated Skyrim AE(.1130) with all the latest versions of sexlab and other mods, when I try to install SLU+ v20231003, on starting the game I get a prompt/dialog box saying

 

"SEXLAB ERROR: Unsupported version rollback detected 16600 ->16500", I have installed the papyrus utils and power of three's tweaks as mentioned in prerequisites

 

This is a new playthrough and the load order looks like this (using vortex as mod manager)

 

**************************************************
* Load order
**************************************************
  unofficial skyrim special edition patch.esp
  sexlab.esm
  schlongs of skyrim - core.esm
  skyui_se.esp
+ sexlab utilityplus.esp
  sexlabmatchmaker.esp
  sexlabdefeat.esp
  schlongs of skyrim.esp
  sos - vectorplexus muscular addon.esp
  sos - shop.esp
  cbbe.esp
  racemenu.esp
  racemenuplugin.esp
  racemenumorphscbbe.esp
  xpmse.esp
  fnis_pcea2.esp
  fnis.esp
  alternate start - live another life.esp


From the error message I guess sexlab is getting downgraded. When I disable SLU+ the error does not appear, May I know if I am doing something wrong?, should I downgrade sexlab to 1.65?

Thanks!

Edited by __pp__
Added more information and a question
Posted

A bit of an odd question but did an older version of Utility Plus (specifically, from around February?) ever have a problem where facial expressions during sex would always apply the Neutral emotion instead of Happy, Sad, etc? (modifiers and mouth phonemes are working)

 

I just noticed this was happening to every character during sex, but I'm hesitant to update my stuff mid-save since that's always how I end up breaking my runs, and I'd like to be more sure if it's because of a bug or because I've got an error somewhere.

Posted
1 hour ago, Mud said:

A bit of an odd question but did an older version of Utility Plus (specifically, from around February?) ever have a problem where facial expressions during sex would always apply the Neutral emotion instead of Happy, Sad, etc?

Probably, but also can be your exported expressions or the SE bug that is fixed installing the "SSE Display Tweaks". Anyway you should keep your mods updated especially the SLU+.

To update just follow the update instructions on the setup and use the ReSaver to keep your saved game clean.

 

SLU+ is safe to update at any point of the game. 

Posted
5 hours ago, lordfirefly73 said:

I downloaded the v20231229 SLU plus mod and it is still giving the "SEXLAB ERROR: Unsupported version rollback detected 16600 ->16500" like v20231003 verson 

Was a missing file. I'm trying to upload the new version but the connection is too slow at this hour those days.

Posted (edited)

Things to know bout the new version of SexLab Utility Plus:

 

1. Skyrim don't have a papyrus function to get the Race Height of the actors so SexLab use some tricks to calculate it when is required. But that's not possible if you are using the Race/Gender Presets so in that case the SexLab assume that everyone have scale 1.0.

The new file "RaceGenderScales.json" comes with the Height's of the races I know and everyone else will be considered as height 1.0 so I you have another races you can add them to the file.

By the way I'm using the "FK's Diverse Racial Skeletons" so the scales on the Json file are adjusted for that Mod.

 

If the file is deleted or corrupted, the system will just ignore it and work as on previous versions so you can remove the file anytime if you don't like the change.

 

 

 

2. For the arched foot issue I just re-enable the FootIK after align the actor and that should fix the issues but probably cause another issue on some animation.

 

 

 

HAPPY NEW YEAR!!!

Edited by OsmelMC
Posted

Hi! I just updated/reinstalled the mod, but still got error message (see attached) when opening my save, and the game then crashes. The dll it refers to (SexLabUtil.dll) is still from 2022, even though I just installed the new update via Vortex. I also recently updated SexLab, just to be safe (after Bethesda messed everything up earlier this month). Help please? Also, great mod!

ScreenShot6.png

Posted
42 minutes ago, D4v3D4v3 said:

Hi! I just updated/reinstalled the mod, but still got error message (see attached) when opening my save, and the game then crashes. The dll it refers to (SexLabUtil.dll) is still from 2022, even though I just installed the new update via Vortex. I also recently updated SexLab, just to be safe (after Bethesda messed everything up earlier this month). Help please? Also, great mod!

ScreenShot6.png

Update: The missing dll was from SexLab rather than this mod, so now fixed. However, still crashes upon loading save (and have not been able to play Skyrim SE/AE since Todd and CO ruined everything almost a month ago). After some investigations, seems like it is an incompatibility issue with the new game version and the 'SOS - Schlongs of Skyrim with PapyrusUtil & SexLab Tweaks' from here, which I use to replace the faulty SOS dll (and which worked perfectly pre game update). Could you please update this to the newest game version? Thanks!

Posted
3 hours ago, OsmelMC said:

Things to know bout the new version of SexLab Utility Plus:

 

1. Skyrim don't have a papyrus function to get the Race Height of the actors so SexLab use some tricks to calculate it when is required. But that's not possible if you are using the Race/Gender Presets so in that case the SexLab assume that everyone have scale 1.0.

The new file "RaceGenderScales.json" comes with the Height's of the races I know and everyone else will be considered as height 1.0 so I you have another races you can add them to the file.

By the way I'm using the "FK's Diverse Racial Skeletons" so the scales on the Json file are adjusted for that Mod.

 

If the file is deleted or corrupted, the system will just ignore it and work as on previous versions so you can remove the file anytime if you don't like the change.

 

 

 

2. For the arched foot issue I just re-enable the FootIK after align the actor and that should fix the issues but probably cause another issue on some animation.

 

 

 

HAPPY NEW YEAR!!!

Happy New Year to you too! And thanks for your continued work, especially for the new SLATE list, I can imagine how much work that must have been.

Posted
2 hours ago, D4v3D4v3 said:

After some investigations, seems like it is an incompatibility issue with the new game version and the 'SOS - Schlongs of Skyrim with PapyrusUtil & SexLab Tweaks' from here, which I use to replace the faulty SOS dll (and which worked perfectly pre game update). Could you please update this to the newest game version? Thanks!

 

Oh.. I have a new version I forgot to release but is mostly for the VR compatibility. I don't think be any compatibility issue of the previous versions with the new Skyrim AE.

 

Any compatibility issue should be on the PapyrusUtil or the RaceMenu since my SOS patch required those two Mods to work properly. The good side is that both of them get updated faster than the SOS.dll so they should be released by now. At least Ashal already release the new PapyrusUtil.

Posted
12 minutes ago, Talesien said:

I can imagine how much work that must have been.

Yeah, between the new animations and the renamed ones I definitely miss some animations but I know more than one was expecting the SLATE update so I didn't want to start a new year without release it.

Posted
4 hours ago, alranteesi said:

Is the SUP new one still compatable with se 1.5.97?

Of course, is the one I'm using. Is also compatible with the LE and all the AE versions even when on AE will show the version number of the last one.

Posted
6 hours ago, neochiken said:

saw you updated your SOS tweak for compatibility with VR and just wanted to say thank you! :)

I can't test it so I don't know if will work!

Posted

The furniture system seems to take priority over animation tags. I start a scene with the following code

 

sslbaseanimation[] anims = SL.GetAnimationsByTags(2, "Oral,Blowjob", "Vaginal,Anal", false)
SL.StartSex(sexActors, anims, sexActors[1], none, false, "")

 

and it ends up playing a vaginal scene on a wall unless I disable NPC furniture usage

Posted
4 hours ago, wareware said:

The furniture system seems to take priority over animation tags. I start a scene with the following code

 

sslbaseanimation[] anims = SL.GetAnimationsByTags(2, "Oral,Blowjob", "Vaginal,Anal", false)
SL.StartSex(sexActors, anims, sexActors[1], none, false, "")

 

and it ends up playing a vaginal scene on a wall unless I disable NPC furniture usage

I will need the full log to know for sure but the furniture system don't work like that. In a case like that the usual is have the Player option on "always ask" or "ask when is not victim" but even if is selected the one to do without ask still the current furniture system will use one of the animations of the original list unless something be cleaning the list in which case will make a furniture list with the common tag of the original list.

 

In this case the original list probably don't have a tag in common because your selection have the RequireAll option settled to false.

 

SexLab have none way to remember the tags required and rejected once the animations are being selected so I can only check which tags have on common all the animations of the original list to try a new selection with those tags in common but without exclusions.

 

The best in this case is make a more specific selection in first place to avoid issues, also the SLU+ allow you forbid the Furnitures for the specific scene the same way the Beds can be forbidden but isn't practical because isn't implemented yet on the original SexLab Framework.

 

By the way the current CACHE of my SLU+ is way better than the original and aside from be faster also can remember the empty animations list so you can try more than one combination of tag's and even if most of them return empty list, still the next time will faster than ask for just one combination of tags.

Posted

just wanted to know, author from this mod said is compatible with SUP and need overwrites SUP script.. so that will be fine?

 

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