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[Outdated] New and improved animation project version 2.4


Guest Donkey

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Posted

Love the Ogre animation. Don't know much about animation, which makes it easy for me to ask - would it be possible to have other creatures use it? Seems perfect for the Gate Keeper - and perhaps some others as well.

Posted

If you started OSM in-topic topic I have problem with one of the armors.

Flame Atronach Cuirass didn't appear for my female chars(looks like without any upper clothes just seems like head-body seam "blinked"). I've check'd in NifScope and it seems okay and in CS which is also okay. Any one had such problem?

Guest Donkey
Posted

If you started OSM in-topic topic I have problem with one of the armors.

Flame Atronach Cuirass didn't appear for my female chars(looks like without any upper clothes just seems like head-body seam \"blinked\"). I've check'd in NifScope and it seems okay and in CS which is also okay. Any one had such problem?

 

cuirass missing, did you also extracted the texture files ?? You need both the meshes and textures to make it work properly.

Posted

For Sexualized Monsters, i have uploaded it again last weekend after many requests, but i didn't check it, it's just the old version. i beleived it was the fixed version ( i'll fix that as soon as possible)

it's the "lite" version, indeed, i made the special version for a friend and her site, and even if the site no longer exist, i hesitate to upload this version.

i have removed this mod from nexus because it's outdated. i wanted to make a new version, but it's a lot of work, and i have more project on several games i had when i did it.

Guest Donkey
Posted

Rebel i am glad you are here. I too was on tesrevolutionmods. Before it went down. Montana was also there and on lady moraine, but he is no longer there. did he disappear completely ??

Posted

As the summoned creatures have their own unique ID, they are using different body mesh. Deleting it will cause problems like invisible body. To make them look normal (as in vanilla one) export all the .nifs to the Meshes\Creatures folder.

Posted

Hi,

 

I've had some issues with anims on this mod and I'm not sure what's causing it. When some anims start the game pops an error

1911020734.jpg

 

but the anim continues,

585769275.jpg

and at some point, the error pops up again.

I've checked my data directory and the anim and ini file seem to be there, any idea on what the problem might be?

 

Thanks :D

Posted

Hi' date='

 

I've had some issues with anims on this mod and I'm not sure what's causing it. When some anims start the game pops an error

1911020734.jpg

 

but the anim continues,

585769275.jpg

and at some point, the error pops up again.

I've checked my data directory and the anim and ini file seem to be there, any idea on what the problem might be?

 

Thanks :D

 

I had something like that earlier. It was solved by using the good lover with pk esp (joigned in Donkey archive).

The animation added manually alone didn't worked.

Only adding Lover anim priority caused this sort of issue.

  • 2 weeks later...
Posted

Urgh, getting a headache installing the creatures series because I'm dumb.  >:(

 

Only my summon creature animals have the "tools to get the job done", vanilla creatures all supposed to be "unarmed"? ...I mean the penises and the dicks if someone didn't get it yet.

Posted

Urgh' date=' getting a headache installing the creatures series because I'm dumb.  >:(

 

Only my summon creature animals have the \"tools to get the job done\", vanilla creatures all supposed to be \"unarmed\"? ...I mean the penises and the dicks if someone didn't get it yet.

[/quote']

 

thats correct. but you can download LoversCreature SexualOrgans wich adds it to all.

  • 2 weeks later...
Guest Donkey
Posted

even with that mod active not all creature will have a dick mesh. So that is probably what you are experiencing. Not much can be done about it, unless you start adding it to every single one, one at time.

Posted

there is several type of horses and only some of them are "complete". i don't remember wich, but i'm sure it was writen somewhere on this board.

  • 2 weeks later...
Guest Donkey
Posted

What do you mean ?? this has the final ever released here. witch includes 180 degrees even the normal from ashal don't have this part in it.

Posted

Ooooh, the latest version fixed my 180 rotated wrong way around doggy/horse -problem! Wooohooo!!!

 

Now if only I'd get more dicks around this wilderness...  :)

  • 3 weeks later...
Guest Donkey
Posted

The update for this one will have to wait for some time. i am too busy translating other plug-ins like loversStupidNPC106C not enough time to continue with this one too.. 

Posted

I see Weight beat me to it. I just happened upon those new anims right now. I haven't checked them all, but they seem quite well done so far. Definitely on par with the better animations in CursedArmor. So much so, they can surely be used for normal NPCs as well in certain cases.

 

EDIT: Please do not insult other people work The amorous doggy is lined up with several existing animations for girls. So in that sense, it's less of a new animation and more of a patching together of existing animations with proper positions. I do think there may have been small tweaks though. (Something that can be done quite often on a lot of these anims in fact.) One of the doggy anims is sort of a.... missionary type of thing. Kinda. The goblin anims may be new. I don't recognize some of those but that doesn't mean anything. At any rate, these are decent anims. Er... assuming any of this is "decent" at all...  *laughs*  ;)

Posted

i tried to install them, replaced the ini and the motions

 

the goblin motion isn't working right, my girl is setted to the right motion, but the goblin is still using the old creatures motion, zombie and dog the same i think

 

i think the 3 dog motions are totally different, would be nice to use them all instead of only one at the time

Posted

How do you install them exactly? I replaced the ini and put the motion files in the folder with all the others but it's still using the old motions.

Guest Donkey
Posted

I have updated the download link. and included the a sample movie. From what i seen the dog seem to be doing the same motion over and over again. Only the npc seem to have more variation. You still need to download the full animation project then update it with this one. Due to with the movie included i had to encrypt it again. because it is not hosted here. If you have problem with that don't bother reporting i will delete those posts immediately.

 

I have also included the goblin and zombie. But have not checked if those actually align correctly.

Posted

I have updated the download link. and included the a sample movie. From what i seen the dog seem to be doing the same motion over and over again. Only the npc seem to have more variation. You still need to download the full animation project then update it with this one. Due to with the movie included i had to encrypt it again. because it is not hosted here. If you have problem with that don't bother reporting i will delete those posts immediately.

 

I have also included the goblin and zombie. But have not checked if those actually align correctly.

 

Thanks for updating this, but only one of the dog anims seems to work for me. I get posnotfound errors for 1103 and 1105.

Guest
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