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SkyrimLL/DeepBlueFrog mods conversion to SSE


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Posted (edited)
9 hours ago, zarantha said:

 

What other mods do you have? Sounds more like something related to an alternate start and an ENB issue, not any of these mods.

 

Maybe try with just this mod and it's requirements, or wait to add it after you've picked your start and started the game.

Culprit was being over my 250 esp limit. guess I have to merge a couple of plugins.

Edited by invisible
Posted
1 hour ago, invisible said:

Culprit was Sexlab Dialogue messing everything up.

 

In what way?

 

I can't think of anything in Dialogues that would cause bounty and black screens.

Posted

Anyone else have this happen?

 

1) Get defeated by a Bandit

2) Get the popup message that you have been taken as a slave.

3) Immediately get a message that your free and that you used the masters key to remove your collar.

4) Have the 'rest' of the actions happen (ie: stripped, collared, marked, ect)

5) Get the "enslaved" quest pop-up.

6) See that your 'master' location pip for the quest is pointing at the spot on the ground you were standing at.

7) realize that the game has 'you' as the master of yourself somehow.

 

Not sure when this started happening, i recently updated the SD+ files from the SE post here earlier in the week.

Posted
1 hour ago, Rhapsody81 said:

Anyone else have this happen?

 

1) Get defeated by a Bandit

2) Get the popup message that you have been taken as a slave.

3) Immediately get a message that your free and that you used the masters key to remove your collar.

4) Have the 'rest' of the actions happen (ie: stripped, collared, marked, ect)

5) Get the "enslaved" quest pop-up.

6) See that your 'master' location pip for the quest is pointing at the spot on the ground you were standing at.

7) realize that the game has 'you' as the master of yourself somehow.

 

Not sure when this started happening, i recently updated the SD+ files from the SE post here earlier in the week.

 

After all these years I would be surprised if there isn't a check to prevent becoming your own master but I will check that out.

Posted
1 hour ago, DeepBlueFrog said:

 

In what way?

 

I can't think of anything in Dialogues that would cause bounty and black screens.

Note to self, always check your plugin limit... I was over my 250 limit. Disabled a bunch of esp's and fixed the problem.

Posted
1 hour ago, Rhapsody81 said:

Anyone else have this happen?

 

1) Get defeated by a Bandit

2) Get the popup message that you have been taken as a slave.

3) Immediately get a message that your free and that you used the masters key to remove your collar.

4) Have the 'rest' of the actions happen (ie: stripped, collared, marked, ect)

5) Get the "enslaved" quest pop-up.

6) See that your 'master' location pip for the quest is pointing at the spot on the ground you were standing at.

7) realize that the game has 'you' as the master of yourself somehow.

 

Not sure when this started happening, i recently updated the SD+ files from the SE post here earlier in the week.

Lol. Strange indeed. I also had a weird enslavement. I ended up with two masters when i got enslaved. I used the surrender key and next thing i know, ive got two NPC's with arrows over their heads as the master. Only one had the proper master dialogue though. ?

Posted
21 minutes ago, invisible said:

Note to self, always check your plugin limit... I was over my 250 limit. Disabled a bunch of esp's and fixed the problem.

How you even managed to launch the game over your 250 esp limit is beyond me. 

Posted (edited)
50 minutes ago, DeepBlueFrog said:

 

After all these years I would be surprised if there isn't a check to prevent becoming your own master but I will check that out.

Hey.. if there's a way to break something, i'll likely find a way to break it >_>

 

Again though, i 'only' just noticed this happening, and I 'want' to say it only started happening after i 'updated' to the most recent SE conversion that was posted here... So it 'might' be a issue with the SE port that somehow got borked?

 

Also want to say i 'think' its only happened like 2 times.. maybe 3... was just a random oddity that made me scratch my head :D

 

Quick Edit:

 

BlueFrog.  When i mention the 'master' marker is on the ground, its a "static" marker, literally on the ground.  I'll see if i can trigger it again and give you a example.  Its not a marker that follows the players feet, its a marker 'fixed' at the point when the enslavement script first fires off with the "you are enslaved" followed immediately by the "you got the key and are free" .

Edited by Rhapsody81
Posted
39 minutes ago, Rhapsody81 said:

Hey.. if there's a way to break something, i'll likely find a way to break it >_>

 

Again though, i 'only' just noticed this happening, and I 'want' to say it only started happening after i 'updated' to the most recent SE conversion that was posted here... So it 'might' be a issue with the SE port that somehow got borked?

 

 

The conversion process doesn't touch the scripts, and the only things that would be manually edited in the esp are weapon crit values and water records. Nothing related to quests. Nothing was touched that should screw it up in that fashion. Other fashions, maybe. This is skyrim after all.

Posted
17 minutes ago, zarantha said:

 

The conversion process doesn't touch the scripts, and the only things that would be manually edited in the esp are weapon crit values and water records. Nothing related to quests. Nothing was touched that should screw it up in that fashion. Other fashions, maybe. This is skyrim after all.

 

Was just listing the last thing i remembered doing before noticing it happening on the off chance it 'did' have something to do with it :) 

 

Im off to call a Bandit's mother a Mudcrab to see if i can retrigger it again. 

Posted
12 minutes ago, Rhapsody81 said:

So trying a reinstall of the mod to see if it clears this up.....

 

Trying to remember.. does the SD+ Resources come 'before' or 'after' the main SD+ mod?

 

It doesn’t matter if you put it before or after, but usually it’s after

Posted

So i uninstalled SD+ created a new save, loaded in and got all the other few mods i have in order (Simple Slavery, ZAP, SOS, ect).  Saved the game.  re-installed SD+.  Loaded it up, did its initial settup. Saved and reloaded.  Then started out.

 

Picked a fight with some bandits, intentionally lost.  Soon as SD+ Started, i was enslaved to myself again... 

 

Short of nuking the entire Skyrim foler, and starting from scratch, i am puzzled.

 

Here's what i see after i 'loose' a fight, and SD+ starts up with 'me' as my own master somehow.

 

Would uninstalling SD+ fully, then manually going back and removing all the associated files from the Skyrim install possibly help with ensuring its a 'clean' install of it when i try again without having to nuke the entire skyrim folder?

 

(its seriously odd that i had it working fine till this past week XD )

ScreenShot23.png

Posted
13 minutes ago, leesjig said:

 

Was waiting for someone to ask, no one would ask, so I thought I'd ask...?In body slide the SLP 3BBB chaurus armor is missing her vagina and anus.  Chaurus Queen phase 4, the chaurus armor well seems like her new 3ba body during phase 4.  Would it be possible to bring back her naughty goods.  For alignment, collision, and being hammered sake...  Possible to fix that in body slide.?  Hey thanks.

 

The way the nifs were designed, they're supposed to cover up, there's not really a lot of wiggle room with them.

 

These are all one piece, no skin.

Spoiler

image.png.c60808b4786dd4519c96373a0d0e205c.png

 

image.png.492ec0db9e5db76962d3795b8d2da278.png

 

image.png.c2f71a40be1e01b953e2f3af317d6880.png

 

For this one, the insect torso covers those bits - you don't have them anymore because you're becoming an insect.

Spoiler

image.png.260c81e6796ba1a21e77ea2a29ee19b9.png

 

I suppose it's possible for the last though if you don't mind the chaurus ass being deformed... I don't think it can be deformed enough for the anus, that would make it so the tail looks like it will fall off if you sneeze.

Spoiler

image.png.ac8abb548b88449c546a68379599bbb8.png

 

image.png.eb85b0853c193f7737ce5d29241c88cf.png

 

Posted (edited)

Figured i'd post an update after a few hours of tinkering.

 

Seems the problem im having is purely related to the 'combat defeat' way into SD+ via Naked Defeat.

 

I skipped the combat rout and went directly into Simple Slavery and SD+ Worked on spawning with it enslaving + assigning me to the NPC that bought me.

 

So, not sure what is suddenly making SD+ Not play well with Naked Defeat.. Every other aspect of ND is working correctly, its purely the SD+ link that seems borked as instead of whoever 'defeated me' becoming the master/owner, its assigning 'me' that role.

 

*quick edit*

 

Also went to the bed at Sanguins alter and tried that rout to ensure the SD+ triggered when i asked him why i was there.. and it worked there as well.

 

(though i have the issue with the boots he tries to put on me when i ask to leave not equiping + the gloves and corset being invisable XD )

Edited by Rhapsody81
Posted
5 hours ago, leesjig said:

 

Zarantha, hey what's your favorite phase5 armor to transform into.  I know you have the 3 choices to pick depending on which one you build.  I really like the look of phase4, the chaurus armor.  I transform to that alot.  props to who designed these armors.  Thanks so much for your awesome post, and se conversions.

 

I spend so much time fixing and testing things that i end up borking my save pretty quickly. I have never gotten very far since the chaurus queen stuff was released.

All I can do is go off of what I put in bodyslide, I have no idea how they relate to phase 4 or phase 5.

 

Maybe once the wabba list I'm looking at comes out of maintenance and i'll have a skyrim build separate from where I need to screw around from that will change. But for now, I just don't get very far before having to restart.

Posted
3 hours ago, aragonit said:

I'm experiencing continuous ctds south of Falkreath.

_SLS_RitualVictimF "Ritual victim" [NPC_:1700F0BA]

 

Is always present in the log.

 

The netscriptframework log? Papyrus log is useless for figuring out CTDs.

 

You could try the face discoloration fix if it is npc related. If that doesn't fix it, you'll need to export the facegen for that NPC or use easynpc to fix npc visuals.

Posted
2 hours ago, doyle9457 said:

It is saying that the Sexlab_dibellaCult.esp for the SSE Sisters customization mod is not for SSE, is it going to cause problems?

 

To avoid confusion, I set SSE Compatibility to NO on the main download page because that page holds the LE version only.

 

The SSE version is available in the first post of this discussion thread here.

Posted

Seeing an issue, when infected with the worms, I get a message that my body has rejected the chaurus worm and this happens about 5 - 10 seconds after being infected, spider eggs are doing the same this is the version I am used SexLabParasites-1420278612_SE2021-07-31

Posted (edited)

Running into an issue where getting infected with either of the hip huggers causes the game to crash. It sees that the charus worms also cause the game to crash as well.

Edited by ElsissSurana
Posted

No matter what I do it still thinks the SE file is for LE Skyrim in the plugins. Is there a file or something I am missing? I downloaded it from page one in this discussion and the plugin still gives me the warning

Posted
1 hour ago, doyle9457 said:

No matter what I do it still thinks the SE file is for LE Skyrim in the plugins. Is there a file or something I am missing? I downloaded it from page one in this discussion and the plugin still gives me the warning

 

The warning you're talking about is the form 43 warning. It's nothing to worry about and works fine as is. It's meant to make sure you know you installed a mod that might be for LE, and as long as you make sure to install the conversions, the warning can be ignored for that mod.

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