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Posted

I just thought I would drop a message to say thanks for all the work you've done on this mod so far. Really appreciate all the work you and others have done on it so far.

Posted
On 10/8/2022 at 1:15 PM, Lithia<3 said:

Hi!

 

I'm sorry about going quiet again. I have been really busy irl with things like exams and stuffs, so the next update has been delayed a little. Because of that, I will be cutting some of the things I have been working on so I can release a stable build for the new game version.

 

It won't just be fixes ofc. The new things will include the first stages of trait reworks, a new advisor, and "Kinky Void" integration. The traits rework is quite extensive, so that's what will mainly get cut and moved to the update after this one.

 

I have to finalize some things and do some testing before I release it, but it should be done within the next week! ?

Have you considered the new Overtuned origin? It grants access to special traits, which are basically the same as the standard traits except cheaper (so you can fit more of them) and with a Leader Lifespan malus. Maybe add some Oversexed traits/origin? Same buff, cheaper, with stronger downsides? (maybe more original than just 'don't live as long')

Posted
On 9/16/2022 at 11:51 AM, TristanWE1 said:

I think i got 3.4 to work

How did you get it to work? I'm having the same problem, shows up in launcher but launcher fails to install.

Posted

I have problem [where the mod buildings can not be built 

also the human and elf portrait is show up with no hair, also the technology shows up with no buff or word]

how can I fix it ?  

Posted (edited)
On 10/8/2022 at 8:15 PM, Lithia<3 said:

Hi!

 

I'm sorry about going quiet again. I have been really busy irl with things like exams and stuffs, so the next update has been delayed a little. Because of that, I will be cutting some of the things I have been working on so I can release a stable build for the new game version.

 

It won't just be fixes ofc. The new things will include the first stages of trait reworks, a new advisor, and "Kinky Void" integration. The traits rework is quite extensive, so that's what will mainly get cut and moved to the update after this one.

 

I have to finalize some things and do some testing before I release it, but it should be done within the next week! ?

Hi! I would like to know what about the "need to breed" mechanics from the sexual gameplay mod, is it already present in the LV mod or maybe only planned for implementation? 
And ... can you describe in more detail what the "lewd megacorp" offices provide? Unfortunately, I do not currently have access to either mod or the game, because see how it works there is no possibility, and in the description of the mod, I have no special information on them not found.

Edited by Daelanius
  • 2 weeks later...
Posted
On 10/9/2022 at 1:15 AM, Lithia&lt;3 said:

Hi!

 

I'm sorry about going quiet again. I have been really busy irl with things like exams and stuffs, so the next update has been delayed a little. Because of that, I will be cutting some of the things I have been working on so I can release a stable build for the new game version.

 

It won't just be fixes ofc. The new things will include the first stages of trait reworks, a new advisor, and "Kinky Void" integration. The traits rework is quite extensive, so that's what will mainly get cut and moved to the update after this one.

 

I have to finalize some things and do some testing before I release it, but it should be done within the next week! ?

Great to hear your plan about next update, I recommend you to make gender traits unaddable through gene modding at default. It's weird to find out that gender traits can't be removed but can be added. My AI always generate weired behaviors because of this.

  • 2 weeks later...
Posted

Updated!

 

Due to time constraints, I couldn't fit in everything I wanted to with this update because of it just taking too long. Don't worry though, whatever wasn't added this time will be added soon enough!

 

I might also take a week or two to focus on school things, so I hope no big paradox updates come out in that time ?

Posted (edited)

There will be a big rework of the ascension path and shipweapons in the near future.

I assumed you'd wait for those changes but thinking about it I am not sure the changes of the next update affect this mod.

 

And of course I thank you for your continued and unwavering efforts.

Edited by Fakenet
Posted
16 hours ago, Fakenet said:

There will be a big rework of the ascension path and shipweapons in the near future.

I assumed you'd wait for those changes but thinking about it I am not sure the changes of the next update affect this mod.

 

And of course I thank you for your continued and unwavering efforts.

 

I believe the main changes are to progression of the core ascension perks, not deep structural changes to the whole system.

 

It is difficult to have sex with ship weapons in a zero gravity vacuum, so I doubt those changes will affect this mod much.

Posted
3 hours ago, Moncoyoule42 said:

Looks like the Advisor mod got packed wrong. It's not showing up in game even though it showed up in the playlist. Anyone else have the issue?

Both voice sets show up for me no problem.

Posted (edited)

Love the mod!

 

Before going all in on making the most blatantly slutty society imaginable I decided to try making a human empire of "hypocritical small-town folk": Pacifist egalitarian xenophobes with the agrarian idyll and mining guilds civics with the "prosperity", "expansion" and "breeding" traditions.

 

The gimmick is that they DON'T allow prostitution (legally)... no brothels or bordellos. What they do have is lots of "comfort workers". Basically, instead of overt prostitution and pornography, it's a society set up where 'porn scenarios' are encouraged to occur naturally. Instead of openly advertised sex workers, it's a society full of wholesome service workers and community organizations... which just happen to mostly be made up of sexy girls in skimpy uniforms. Instead of just being hookers with a theme, all the naughty nurses are actual nurses. All the cute waitresses offering a quick fuck in the bathroom for an extra-large tip are breaking the rules instead of just doing their jobs, but they do it anyway.

 

It's fun to think of what all kinds of professions can go under the umbrella of "comfort workers" who are open to earning extra pay through a little semi-illicit fun. Sexy cab drivers... sexy firefighters... sexy cleaning ladies (and studly janitors)... 18+ girl scouts who go door-to-door selling "cookies" and collecting "donations" for charity... librarians who will open their legs as well as a good old-fashioned book in exchange for an under-the-table fee... slutty babysitters who end up accidentally giving the kids they're sitting for a new sibling after the daddy offers them a big tip... tomboy mechanics who get flustered when they're offered extra pay to bend over and drop their shorts (but often say yes anyway)... postal workers and delivery drivers who excel at "package handling"... and, since agrarian idyll makes farmer pops provide amenities, we can assume there are a lot of nubile farmers' daughters providing 'hospitality' to houseguests and neighbors. 

 

Of course since it's all spontaneous and illicit instead of regulated, the "comfort workers" apparently aren't using contraception technology as scrupulously as legalized prostitutes are - considering comfort workers don't provide a -5% to popgrowth like allowed prostitution does, on top of the hefty +20% growth bonus from "Disallowed" prosttitution. And that's assuming contraception technology even still exists once the "breeding" tradition gets selected, nevermind stuff from the tech tree like "Repopulation Effort" and a "Family-centric" elected ruler... 

 

...yeah, the population growth is honestly actually kinda out of hand. And this is without the ascension perk, which seems like it would be a total game-breaker (I know it's an ascension perk but... +75% on top of all the other modifiers? really?)

 

The most hilarious thing is that my 'slutty small town empire' is right next to two separate hive-minds. I can imagine the hive minds being a bit miffed about being beaten at their own game... I almost feel like THEY should get the 'Containment' casus belli against ME, at the rate things are going.

Edited by seasalt
Posted
6 minutes ago, ylurkes said:

any idea how to fix all portrait being the same when i try to create a mono gendered specie?

Are they the clone army? Those get stuck with all the same portrait.

Posted
19 minutes ago, Fakenet said:

Are they the clone army? Those get stuck with all the same portrait.


Thank! I was going crazy! I was using Mango's Escaped Gene Sex Slaves Origin and apparently it makes all portraits the same now. Thx again. I though it was getting toggled on and off by the All Female, but apparently that was it.

Posted (edited)

Anyone else not able to get tentacle symbiotes on their leaders? I've done the attachment festival a few times and none of my leaders get it. Event looks like a straight 20% chance per leader, so idk what's wrong.

 

Edit: Nvm. Just realized its for the leader pool, not existing leaders.

Edited by RenFL2
Posted
On 10/31/2022 at 1:26 PM, Shane843 said:

Anyone else getting a descriptor file error on the new update?

Ooo, you might have updated it wrong. I know that happens whenever you copy paste instead of deleting the old file first before copying the whole thing. Does it still show up in the launcher at least?

Posted
On 10/30/2022 at 6:35 PM, Fakenet said:

Both voice sets show up for me no problem.

I got it fixed, turns out the way I set up the advisor file didn't lead to the right folder. I made sure to let the launcher recognize the real folder before it worked.

Posted

Has anyone figured out how to make the aggressively invasive adaptation apply to other empires?

I like the idea of being able to breed out the galaxy. But as far as I can tell: It only affects your own empire that way.

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