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Skyrim SE for Beginners - V 3.2.6 (Outdated)


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Posted

@asebwdang so many mods are gone now.  I got the Skyrim HD and removed the mods you said it replaced, I put it at the top of Textures and there are a few that are overwriting it.  Also do you know if Shezrie's Hearthfire was pulled to combine or just removed?  To do the 3BBB what do I need to replace and change?

Posted
On 2/7/2020 at 4:27 AM, ximerius said:

hey guys ... another milkdrinker is trying to figure out and try modding ... been reading and researching for couple of days and found this cool thread .... is this guide still viable if i start fresh from the beginning and do exactly as the author suggests ?  also is loot really not necessary at all ?   thanks in advance ...

You'll need to find a couple of substitutes for the mods that are no longer up, but that should be easy with some googling. Yes, it's still very much viable.

 

Under normal circumstances, Loot is your friend. For this guide, you will not want to use it. It will throw out false positives (mods that aren't compatible when they are) and it will also alter your mod priority order in a way that this list will not want you to do. At most, you can use it to check for patches and mods that can be cleaned up easily through SSEEdit, but you should not use it to change your sort order. Before using it, I would back up your mod load order in MO2.

 

tl;dr - Use it for some SSEEdit recommendations, but don't sort anything with it.

Posted
On 2/7/2020 at 5:27 AM, ximerius said:

hey guys ... another milkdrinker is trying to figure out and try modding ... been reading and researching for couple of days and found this cool thread .... is this guide still viable if i start fresh from the beginning and do exactly as the author suggests ?  also is loot really not necessary at all ?   thanks in advance ...

This list is for the most part still good. The only exception is some of the texture mods in the list are missing because the author pulled them off and packaged them altogether into Skyrim HD. If you go to the bottom of the page here, I put together a blurb about installing Skyrim HD, and which mods it replaces. That is about the only part that I am currently aware of that is out of date. 

 

As for LOOT. . .  DO NOT USE LOOT!!! This mod list is already sorted, and tested for functionality. LOOT will only screw things up, so don't be masochist, don't use LOOT.

Posted
On 2/7/2020 at 6:31 PM, cloudmc said:

@asebwdang so many mods are gone now.  I got the Skyrim HD and removed the mods you said it replaced, I put it at the top of Textures and there are a few that are overwriting it.  Also do you know if Shezrie's Hearthfire was pulled to combine or just removed?  To do the 3BBB what do I need to replace and change?

Yes, that is intended. The reason why the texture packs go at the top is so that they replace dang near everything, then you can replace specific textures with better ones if you find them. Those textures are supposed to be replaced, that was intended. If you don't like them, you can disable them and go with the defaults from Skyrim HD. Unfortunately, hearthfire is not currently available on the nexus, so I am not certain if that one includes some form of functionality besides textures.

 

Thanks for reminding me I need to do a write up about 3BBB. I have gotten it working and it looks pretty good. Since it doesn't seem like Aylis will be coming back anytime soon, I'm currently in the process of creating my version of the Fallout 4 beginners guide. I will try to get a 3BBB write up here tonight or tomorrow. 

Posted

Installing the CBBE 3BBB Advanced into the mod list

 

The next iteration of the CBBE body, the 3BBB Advanced body has a number of new features. You can read about them all here on the mod's page. Fortunately, the body is compatible with existing skin textures, and does not do anything wonky to the body, so it is compatible with existing CBBE clothing, armor, and presets. However, if you should happen to have any mods that alter the vagina or anus, you may want to remove them before installing 3BBB.

 

Installing the mod

 

2 mods are required for this setup:


CBBE 3BBB Advanced                                                          Place under the XP32 Maximum Skeleton Extended in the Physics and Animation Section

(Optional)HDT-SMP (Skinned Mesh Physics)                      Place under the 3BBB advanced mod

 

Still testing the different physics options in the 3BBB install. If you do not install the HDT-SMP, select the CBPC option only. Currently, I am using the 2nd option (SMP and CBPC heavy). You can also toggle between CBPC and SMP in the MCM via spells and shouts that can be added.

 

Once you've installed the mod(s), you will need to build the 3BBB body in bodyslide before you use it. After that, you are good to go.

 

(Warning!) Dunno if I need to say this, but only use the SMP on the nexus. No idea what the old version will do if you try it.

 

 

The Stretchy Boob Issue

 

Testing out the 3BBB  body has revealed an issue people who use this mod list might run into. Specifically, when the animation starts, your nipples stay in the same place, resulting in some very stretched out boobs. This is caused by an old version of the female_skeleton.nif file being loaded. 

 

Several of the mods in the list have an old version of skeleton_female.nif that comes with the XP32 Maximum Skeleton. This file ends up overriding the one in the XP32 Maximum Skeleton, resulting in the Stretchy boob issue. In the mod list, animated parasites is the last mod with a female_skeleton.nif. All you need to do is replace the nif file in animated parasites with the newer version from the XP32 mod. Copy and paste the file, do not cut. If that does not work, it means you got something below animated parasites that also has an older version of female_skeleton.nif. 

 

In the mod list, Animated Parasites, MBWS Male HouseCarl NPC Replacer, and Realistic Ragdolls and Force have their own copies of Skeleton_female.nif. If you still have the stretchy boob problem after updating animated parasites nif file, do a search of the MO2 mod folder for female_skeleton.nif, and see what other mods have it. Note that you only have to update the nif file at the bottom of your mod list. You do not need to update all of them. 

 

Posted
On 2/9/2020 at 5:30 AM, asebw said:

Installing the CBBE 3BBB Advanced into the mod list

 

The next iteration of the CBBE body, the 3BBB Advanced body has a number of new features. You can read about them all here on the mod's page. Fortunately, the body is compatible with existing skin textures, and does not do anything wonky to the body, so it is compatible with existing CBBE clothing, armor, and presets. However, if you should happen to have any mods that alter the vagina or anus, you may want to remove them before installing 3BBB.

 

Installing the mod

 

2 mods are required for this setup:


CBBE 3BBB Advanced                                                          Place under the XP32 Maximum Skeleton Extended in the Physics and Animation Section

(Optional)HDT-SMP (Skinned Mesh Physics)                      Place under the 3BBB advanced mod

 

Still testing the different physics options in the 3BBB install. If you do not install the HDT-SMP, select the CBPC option only. Currently, I am using the 2nd option (SMP and CBPC heavy). You can also toggle between CBPC and SMP in the MCM via spells and shouts that can be added.

 

Once you've installed the mod(s), you will need to build the 3BBB body in bodyslide before you use it. After that, you are good to go.

 

(Warning!) Dunno if I need to say this, but only use the SMP on the nexus. No idea what the old version will do if you try it.

 

 

The Stretchy Boob Issue

 

Testing out the 3BBB  body has revealed an issue that most people using this mod list will probably run into. If you start a sexlab animation and your nipples stay in the same place you started, stretching out your boobs in the process, there is a fix. 

 

Several of the mods in the list have an old version of skeleton_female.nif that comes with the XP32 Maximum Skeleton. This file ends up overriding the one in the XP32 Maximum Skeleton, resulting in the Stretchy boob issue. In the mod list, animated parasite is the last mod with a female_skeleton.nif. All you need to do is replace the nif file in animated parasites with the newer version from the XP32 mod. Copy and paste the file, do not cut. If that does not work, it means you got something below animated parasites that also has an older version of female_skeleton.nif. 

 

In the mod list, Animated Parasites, MBWS Male HouseCarl NPC Replacer, and Realistic Ragdolls and Force have their own copies of Skeleton_female.nif. If you still have the stretchy boob problem after updating animated parasites nif file, do a search of the MO2 mod folder for female_skeleton.nif, and see what other mods have it. Note that you only have to update the nif file at the bottom of your mod list. You do not need to update all of them. 

 

i use 3bbb and never get that issue even with sexlab with deafeat and other stuff, and never replace any file that come with xpmse or 3bbb and all time build morph  in bodyslide that help lot in game when you need change your body without genrate hole your armors

can i ask how impact of smp with you choice to cbpc alone ?

Posted
27 minutes ago, chevalierx said:

i use 3bbb and never get that issue even with sexlab with deafeat and other stuff, and never replace any file that come with xpmse or 3bbb and all time build morph  in bodyslide that help lot in game when you need change your body without genrate hole your armors

can i ask how impact of smp with you choice to cbpc alone ?

As I said, you will probably run into the stretchy boob issue depending on which version of Skeleton_female.nif ends up loading. In the mod list as it is presented, that is in Animated Parasites. Sexlab and defeat have nothing to do with this problem. If you look at the CBBE advanced page, specifically the faq near the bottom, they mention the skeleton_female.nif issue. Not everyone is going to get it this problem, but people have gotten it. And no, building the morphs will not remove the problem either. I build EVERYTHING in bodyslide with morphs, and still got stretchy boobs. The stretchy boob issue is directly related to an out of date skeletal_female.nif file being loaded, nothing else. Looking at that section of the write up though, I might change the language of that line after this.

 

SMP is put as optional because it is not a hard requirement for 3BBB, but that might end up changing down the road. From what I've read, SMP is supposed to have finer control than CPBP, but not sure how it translates into the bounce. As I said in the post, I am still trying out the different settings, and I do not use CPBP alone right now. There's also a good comparison video of the different settings on the 3BBB advanced page you can look at to. I also use the B-cup instead of the D-cup, so that probably makes a difference as well. Once I finish my own testing, I will update the post. That will probably be later this week, once I am done with the FO4 beginner's guide.

Posted
On 2/9/2020 at 4:30 AM, asebw said:

CBBE 3BBB Advanced                                                          Place under the XP32 Maximum Skeleton Extended in the Physics and Animation Section

(Optional)HDT-SMP (Skinned Mesh Physics)                      Place under the 3BBB advanced mod

 

 

Hmm, somewhat odd as there is no conflict between xp32 and advanced at all.  Or at least with v1.13 of advanced there is not anyway.  No reason to not keep xp32 pretty much below anything, well apart from putting your bodyslide generated stuff under it.

Posted
2 hours ago, Varithina said:

Hmm, somewhat odd as there is no conflict between xp32 and advanced at all.  Or at least with v1.13 of advanced there is not anyway.  No reason to not keep xp32 pretty much below anything, well apart from putting your bodyslide generated stuff under it.

XP32 is a hard requirement for 3BBB according to the mod's page, so I am not surprised there is no conflict. As for putting XP32 lower, I had thought of it, but I am not sure if that will cause problems with other mods in the list. 

Posted

In the last 2-3 weeks I tried to set up a mod-list of my taste (succubus+beastiality). For a while everything went (fairly) well, then... ruined everything.
Always :D
I'm not an experienced modder, but the writer of my firstly visited "how to mod SSE" topic wrote about this "loot" thing. I always used.
It seems this was the shit-generator... damn.
Thanks for the advice, I will delete that executable now :) Greatly appreciated!
 

Posted
On 3/28/2019 at 7:59 PM, Aylis said:

The only thing i miss from Oldrim are the physics for the hair


There is a modpack now which add physics for the hair (in case if you didn't noticed it)
 

Posted
1 hour ago, Jadey-chan said:

In the last 2-3 weeks I tried to set up a mod-list of my taste (succubus+beastiality). For a while everything went (fairly) well, then... ruined everything.
Always :D
I'm not an experienced modder, but the writer of my firstly visited "how to mod SSE" topic wrote about this "loot" thing. I always used.
It seems this was the shit-generator... damn.
Thanks for the advice, I will delete that executable now :) Greatly appreciated!
 

As I had to write for something the other day, LOOT has it's uses, just make sure you backup your mod list: It can do just as much harm as good.

Posted
6 hours ago, Jadey-chan said:

Thanks you for the link :)
A
nyway, please read my quote.

I did. I don't do modpacks at this time until that shit gets properly sorted out between the packers and the modders.

Posted

Hi! Sup guys!?

Would anyone tell me which files should I keep in Skyrim Flora Overhaul and Skyrim 3D plants steps?
The images were deleted.

Posted

Hi i have followed the list etc and when i click launch on skse/skyrim it just instantly crashes any ideas if this a mod issue or load order thing etc

(currently disabled all and renabling from start to see if just weird load order etc bug)

edit: seems to be something in LL mod list causing it

edit 2: so far narrowed down to DD or SL dialougue :)

edit 3: seems my mistake was Le not SSE of dialougue and wrong skse option in DD

Posted
1 hour ago, BigGamer2015 said:

Hi i have followed the list etc and when i click launch on skse/skyrim it just instantly crashes any ideas if this a mod issue or load order thing etc

(currently disabled all and renabling from start to see if just weird load order etc bug)

edit: seems to be something in LL mod list causing it

edit 2: so far narrowed down to DD or SL dialougue :)

 

Usually when the game crashes before getting to the main menu it means that there is a mod that is not loading properly, usually because it's out-dated. Which version off of the DD all in one are you using? They are currently up to Rev3, which matches the last Bethesda Update. You can find it here, or on page 70 of the Devious Devices thread that the link in the mod list points to. Also make sure that you are using the latest version of Dialogues too.

Posted
1 hour ago, asebw said:

 

Usually when the game crashes before getting to the main menu it means that there is a mod that is not loading properly, usually because it's out-dated. Which version off of the DD all in one are you using? They are currently up to Rev3, which matches the last Bethesda Update. You can find it here, or on page 70 of the Devious Devices thread that the link in the mod list points to. Also make sure that you are using the latest version of Dialogues too.

I fixed it now i think its because in options i picked 1 version behind Skse or like i said in last edit used LE not SSE now works but get dynolod errors while in the world lol

Posted

Hey there! Last questions.

Well, I know some things about modding but I'm a real noob to convert clothes and armor for specific body types.
The instructions seem to be very detailed on the 3BBB Advanced mod page but I am not self-confident enough to make the conversion of the clothes and armors listed on this guide, including Devious Devices stuff.
My questions are the following (for those who already made these conversions).
Did you use all the listed mods for armor and clothes? Did you have any problems converting? Which are the best mods already converted to this body type? Do I have to batch build the body too on the bodyslide?

Oh! Another thing... Will Wet Function Redux work with the latest version of SKSE?

Yeah, I know. Too many (noob) questions but I would really apreciate your help.
 

Posted

Does 3BBB handle proportions differently than bodyslide? I wasn't aware of that. Another reason for me to put off using it.

 

Wet Function Redux does indeed work with the latest version. Make sure to get the textures it points out on the mod's page, otherwise it's kind of pointless.

Posted

Just want to thank this thread for existing

Years haphazardly put together LE finally exploded like a dumpster fire, not wanting to troubleshoot and found this thread.

Saved me probably a week of time to figure out and organize what does/doesn't work and what is already ported for SSE.

As well as an easily modifiable modlist.

 

 

I adapted about 2/3 of this modlist (mostly game mechanics, immersion, overhaul, and foundation mods of course )

The deviation is not that much, mainly the texture is built around Phuscher's 2020, and using 3BA

Rests are mostly mods that have very little dependency on others

With this in mind, there are two issues I found that I can't say if they occur for others:

 

1. CTD near staples or imperial/stormcloak camps (Solved)

Inconsistent but high likelyhood, especially near whiterun staple.

Strangely it seems to be an issue from Minty's lightning (w/ true storm installed and patched),

after removing it and going through fallrim everything seems to be working just fine.

Storm lightning by Shizof seems to be an alternative but have not tried and can't say if it is compatible with true storm or if CTD occurs as well.

 

2. Proudspire Manor CTD (Not bothered to resolve yet)

CTD upon loading into the manor.

As oppose to what I thought, doesn't seem to be issue caused by lighting effects.

Currently using ELE, Luminosity, and ELFX.

Taking a guess that this is an issue with Anna's proudspire manor?

The mod page said it is cleaned with SSEEdit but still contains some deleted navmeshes.

Will mess around and see whats up

 

Side question,

For SE I'm currently using Rudy ENB, which is nice and all, but kind of miss the harsh blue light for exterior from the K ENB

Since its not ported to SE, any recommendation for similar alternatives? 

 

Posted
18 hours ago, dorintf said:

Does 3BBB handle proportions differently than bodyslide? I wasn't aware of that. Another reason for me to put off using it.

 

Wet Function Redux does indeed work with the latest version. Make sure to get the textures it points out on the mod's page, otherwise it's kind of pointless.

Nice! Thanks.

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