asebw Posted January 28, 2020 Posted January 28, 2020 7 hours ago, Nishikiii said: yeah i know what he means at some point you just dont know exactly what to do, for example like the improved labia ok cool there is a tut for how to blend this but where the heck do i get the main file for this, where should i replace the new file is there something else i need to have an eye on etc. ? also until a video i watched recently i wasnt even aware that there are categories in mo2 and that the list isn't just sorted like that to have a better overview rather it is so because you should create the same categories in mo2. For a Mo2 beginner something like this isn't really obvious. As I said previously, the labia thing is redundant if you are using the 3BBB body. It was put there pre-3BBB as an alternative because the old labia(s) had issues. Not sure exactly what those issues were off the top of my head, but I think it was a subjective thing. There's a link in the description of that section to a post about how to do it, and there's also a blending tutorial pdf under the labia download. But again, the labia thing is an advanced procedure that requires a few tools and some work modifying skin textures. Not something I would recommend trying unless you want to learn how to mess with textures. And again, it is COMPLETELY REDUNDANT if you are using the 3BBB Body. 3BBB comes with it's own improved labia, so leave it be. To be honest, I had completely forgot about the category listings. Yes, you can create dummy mods in MO2 by clicking on the whitespace and selecting create empty mod (you can also click on the whitespace under the overwrite at the bottom of the mod window for the same effect). These empty mods are what are used to create the headers for each section. I actually figured it out the same way, by watching a video. Like I said, one of those small things you do without thinking unless someone asks about it.
Nishikiii Posted January 28, 2020 Posted January 28, 2020 54 minutes ago, asebw said: As I said previously, the labia thing is redundant if you are using the 3BBB body. It was put there pre-3BBB as an alternative because the old labia(s) had issues. Not sure exactly what those issues were off the top of my head, but I think it was a subjective thing. There's a link in the description of that section to a post about how to do it, and there's also a blending tutorial pdf under the labia download. But again, the labia thing is an advanced procedure that requires a few tools and some work modifying skin textures. Not something I would recommend trying unless you want to learn how to mess with textures. And again, it is COMPLETELY REDUNDANT if you are using the 3BBB Body. 3BBB comes with it's own improved labia, so leave it be. To be honest, I had completely forgot about the category listings. Yes, you can create dummy mods in MO2 by clicking on the whitespace and selecting create empty mod (you can also click on the whitespace under the overwrite at the bottom of the mod window for the same effect). These empty mods are what are used to create the headers for each section. I actually figured it out the same way, by watching a video. Like I said, one of those small things you do without thinking unless someone asks about it. Yeah the thing with the labia was clear to me after i asked but to be honest the site that is linked for instructions isn't really acurate, i read trough it a bit and i didn't even found them. Yeah about the categories, i saw them in a video on the left and tought to myself now tje categories make sense. But i looked over this earlier today and it completly confused me, your dummy mod tip seems very good tbh i think i will use this instead of the categories tab. About animated parasites i think i will just delet it because i'm just having problems with it, i think it's more worth to focus on the "good" and more interesting mods then on the one animation mod that is just causing me trouble.
Jormugander Posted January 28, 2020 Posted January 28, 2020 8 hours ago, Nishikiii said: yeah i know what he means at some point you just dont know exactly what to do, for example like the improved labia ok cool there is a tut for how to blend this but where the heck do i get the main file for this, where should i replace the new file is there something else i need to have an eye on etc. ? also until a video i watched recently i wasnt even aware that there are categories in mo2 and that the list isn't just sorted like that to have a better overview rather it is so because you should create the same categories in mo2. For a Mo2 beginner something like this isn't really obvious. But for the defense of this guide (because i thing Aylis still did a great job and this guide helped me a lot) i must say that it is a beginner guide to create a good modding base for Skyrim SE and so i doesn't understand the point that you can't use this guide because it would mess up your 600 (i think already installed?) mods? Yes and no. I got over 600 mods already installed and my skyrim looks amazing. That being said half way through the process of making this mod work i encountered issues. Files that get overwritten by the new mods where i decline to do so. No not the Male or Female bodies but stuff like animations or behaviours. Since i dont know which mod does what exactly i can't just overwrite the old mods with stuff sexlab needs to work correctly while at the same time destroying one of over 600 mods where i can start reinstalling all of that which will take me days which i don't have to get some simple sex animations working. Basically i would encounter 24 conflicts alone in animations. As i said i am sure this mod is wonderful but it just isnt for me. If i ever uninstall all those mods i give it another shot but as it is now i just have to give up or uninstall over 600 mods and start from scratch. Including all my saves.
Just Don't Posted January 29, 2020 Posted January 29, 2020 3 hours ago, Jormugander said: Yes and no. I got over 600 mods already installed and my skyrim looks amazing. That being said half way through the process of making this mod work i encountered issues. Files that get overwritten by the new mods where i decline to do so. No not the Male or Female bodies but stuff like animations or behaviours. Since i dont know which mod does what exactly i can't just overwrite the old mods with stuff sexlab needs to work correctly while at the same time destroying one of over 600 mods where i can start reinstalling all of that which will take me days which i don't have to get some simple sex animations working. Basically i would encounter 24 conflicts alone in animations. As i said i am sure this mod is wonderful but it just isnt for me. If i ever uninstall all those mods i give it another shot but as it is now i just have to give up or uninstall over 600 mods and start from scratch. Including all my saves. But this is not a mod, it's a guide, a compilation of several mods with instructions. Also if you really want to start adding and removing mods to your setup you should consider a mod manager like MO or Vortex. Unless you know exactly what to do with each file, NMM or manual installs won't be your best choices.
Guest Posted January 29, 2020 Posted January 29, 2020 1 hour ago, dontknowdontcaredontask said: But this is not a mod, it's a guide, a compilation of several mods with instructions. THANK YOU. Was wondering when someone would get around to saying this. I'm assuming where they say "mod", they mean "mod list", but that doesn't make sense either. I mean, if you've got 600 mods running (which they don't) and you're looking to use this mod list to supplement them, yeah, you're going to have trouble. @Jormugander If you are using this mod list, you are not going to be able to use the 600 mods that you have installed. That doesn't make sense. It's like saying "I want to build a house, but for some reason the new house doesn't work when I build it on top of the 3,000 square foot house I already have." Yeah ... no ****. The whole point of this thread is to act as a mod list for beginners. I messed with Vortex for a long time before stumbling across this one, restarted from scratch in MO2, and learned a lot about modding. This is because I was a beginner (still am, truthfully, I just fixed something with my ENB that should have been fixed months ago). If you follow the guide from top to bottom and refer to the "Notes" and "Add-ons" sections where the guide tells you to, you'll be up and running in about a day. If that seems like a time-sink, then modding Skyrim is not for you ... even though you apparently have 600 mods installed. If there is a SPECIFIC issue you're having or questions about a SPECIFIC topic, this thread is filled with great people who can help. But saying "this mod doesn't work" when it is (A) not a mod and (B) works fine for every other person here is not helpful.
asebw Posted January 29, 2020 Posted January 29, 2020 5 hours ago, Jormugander said: Yes and no. I got over 600 mods already installed and my skyrim looks amazing. That being said half way through the process of making this mod work i encountered issues. Files that get overwritten by the new mods where i decline to do so. No not the Male or Female bodies but stuff like animations or behaviours. Since i dont know which mod does what exactly i can't just overwrite the old mods with stuff sexlab needs to work correctly while at the same time destroying one of over 600 mods where i can start reinstalling all of that which will take me days which i don't have to get some simple sex animations working. Basically i would encounter 24 conflicts alone in animations. As i said i am sure this mod is wonderful but it just isnt for me. If i ever uninstall all those mods i give it another shot but as it is now i just have to give up or uninstall over 600 mods and start from scratch. Including all my saves. Seriously, you need to get your damn story straight. Why on god's green earth, if you already have 600 mods running in your game, are you trying to install this mod list!? You already have a working mod list, why are you trying to add ANOTHER mod list to it that's most likely going to be creating countless conflicts, redundancies, and general tomfuckery? And if you are actually trying to create two mod lists, then you are just screwing yourself over because at this point, i'm pretty sure you're not using MO2. Unless you are using MO2, you basically have to have multiple installs of the same game to carry multiple mod lists, because all the other mod tools go in and physically alter the original game files with the mod files. They install the mods directly into the game's data folder, and depending on the mod, even if you uninstall the mods, there's no guarantee that the files they messed with will return to their original state. In some cases, uninstalling certain mods will do more harm than good, because they will completely trash or remove files that are needed to run the game. This was particularly true with NMM, to the point where I would have to do a clean install of fallout 4 everytime I wanted to start a new mod list. Vortex is not as bad as MO2, but it still did some weird things to the data folder the last time I tried using it. That is why MO2 is still the preferred mod tool atm, because it does not alter the actual game files. Also, conflicts are not always a bad thing. Every time you install a patch for a mod, you will get a conflict because a conflict is just basically telling you that already installed files are being overwritten with new files. So half the time, you want those conflicts to happen, because it tells you that stuff is being overwritten the way it is supposed to be. The other half of the time is when stuff is being overwritten that shouldn't be overwritten, and that is usually an indication that there is a problem. You have to understand what the mod is supposed to do in order to tell whether it is doing the right or wrong thing. So in closing, you done fucked up son. Everything you've told so far tells me that either your setup was flawed, of you did something you were not supposed to. So stop blaming this mod list for your screw up.
Jormugander Posted January 29, 2020 Posted January 29, 2020 11 hours ago, dontknowdontcaredontask said: But this is not a mod, it's a guide, a compilation of several mods with instructions. Also if you really want to start adding and removing mods to your setup you should consider a mod manager like MO or Vortex. Unless you know exactly what to do with each file, NMM or manual installs won't be your best choices. Thanks i am already using Vortex. Still the sexlab stuff wants to ovewrite many other mods which i cant risk. 8 hours ago, asebw said: Seriously, you need to get your damn story straight. Why on god's green earth, if you already have 600 mods running in your game, are you trying to install this mod list!? You already have a working mod list, why are you trying to add ANOTHER mod list to it that's most likely going to be creating countless conflicts, redundancies, and general tomfuckery? And if you are actually trying to create two mod lists, then you are just screwing yourself over because at this point, i'm pretty sure you're not using MO2. Unless you are using MO2, you basically have to have multiple installs of the same game to carry multiple mod lists, because all the other mod tools go in and physically alter the original game files with the mod files. They install the mods directly into the game's data folder, and depending on the mod, even if you uninstall the mods, there's no guarantee that the files they messed with will return to their original state. In some cases, uninstalling certain mods will do more harm than good, because they will completely trash or remove files that are needed to run the game. This was particularly true with NMM, to the point where I would have to do a clean install of fallout 4 everytime I wanted to start a new mod list. Vortex is not as bad as MO2, but it still did some weird things to the data folder the last time I tried using it. That is why MO2 is still the preferred mod tool atm, because it does not alter the actual game files. Also, conflicts are not always a bad thing. Every time you install a patch for a mod, you will get a conflict because a conflict is just basically telling you that already installed files are being overwritten with new files. So half the time, you want those conflicts to happen, because it tells you that stuff is being overwritten the way it is supposed to be. The other half of the time is when stuff is being overwritten that shouldn't be overwritten, and that is usually an indication that there is a problem. You have to understand what the mod is supposed to do in order to tell whether it is doing the right or wrong thing. So in closing, you done fucked up son. Everything you've told so far tells me that either your setup was flawed, of you did something you were not supposed to. So stop blaming this mod list for your screw up. Where did i say i wanted to install this mod list? Maybe you should stop insulting people and learn to read what people actually write. To make sexlab working would overwrite existing mods which i declined and got rid of the sexlab stuff so i said multiple times this mod (Sexlab) isn't for me and that people who start a clean setup are overwhelmed by the sheer amount of work you have to put in to make it work and look amazing. My skyrim already looks amazing yet sexlab would overwrite to much stuff so i can't use it. You should really read what people write instead of assuming stuff. 10 hours ago, dorintf said: THANK YOU. Was wondering when someone would get around to saying this. I'm assuming where they say "mod", they mean "mod list", but that doesn't make sense either. I mean, if you've got 600 mods running (which they don't) and you're looking to use this mod list to supplement them, yeah, you're going to have trouble. @Jormugander If you are using this mod list, you are not going to be able to use the 600 mods that you have installed. That doesn't make sense. It's like saying "I want to build a house, but for some reason the new house doesn't work when I build it on top of the 3,000 square foot house I already have." Yeah ... no ****. The whole point of this thread is to act as a mod list for beginners. I messed with Vortex for a long time before stumbling across this one, restarted from scratch in MO2, and learned a lot about modding. This is because I was a beginner (still am, truthfully, I just fixed something with my ENB that should have been fixed months ago). If you follow the guide from top to bottom and refer to the "Notes" and "Add-ons" sections where the guide tells you to, you'll be up and running in about a day. If that seems like a time-sink, then modding Skyrim is not for you ... even though you apparently have 600 mods installed. If there is a SPECIFIC issue you're having or questions about a SPECIFIC topic, this thread is filled with great people who can help. But saying "this mod doesn't work" when it is (A) not a mod and (B) works fine for every other person here is not helpful. 600 mods run quite fine regardless of what you assume (which they don't) but with sexlab mods overwriting stuff is not compatible to my setup. Sexlab IS a mod or what you wanna call it? An expansion? You have to install stuff from Nexus to make it work which are also mods or not? So what on earth makes Sexlab not a mod? I never said it doesn't work for other people i said it doesn't work for me. I have no clue why i have to explain myself over and over again about stuff i never said or you ppl fail to understand. And to your 600 mods aint running. Go on youtube and watch some other modded skyrim games. There are people with 800+ mods running making videos about how their skyrim looks or what they can do with that amount of mods running. Telling me 600 mods are not running is like telling people who actually sit in a plane that flying is impossible. Yeah i see the great people in this thread who can help. They assume stuff, Attack me or ridicule my mod list. So thanks but i pass. Have a nice day.
BrollyLssj25 Posted January 29, 2020 Posted January 29, 2020 Huhu to everyone i am new on this forum (made the same account name i have on vortex i hope thats ok?) and could really use some help with how to make this sexlab stuff work. Watched some guides on youtube and still have no clue Osex was installed and worked till i found out that the dev of this mod is gone for over 2 years and someone told me i should take the sexlab approach. Can i ask someone in here what exactly i need to make this work or is there another thread for that? Sorry if i am already asking stuff in the wrong section of the forum.... What confuses me the most is the following. I need sexlab frameworks and some animations. Which i managed to install (deleted them afterwards cause nothing worked) but its either that lydia took the MC from behind (cause i used the wrong spell i assume) or i could not use anything at all (cause or no dialouge option appeared) All i need is some dialouge to initiate sex (mostly romantic choices) as i have this fertility mod up and running to spread my spawn all over skyrim (muahahah) sorry.... Thanks in advance to the people trying to help me
Just Don't Posted January 29, 2020 Posted January 29, 2020 44 minutes ago, Jormugander said: Thanks i am already using Vortex. Still the sexlab stuff wants to ovewrite many other mods which i cant risk. If you use Vortex you are not overwriting anything really. You'll keep your other mod files and can get them back in the game just by adjusting your mod list order. And not every overwrite is bad, I'd expect that someone who has already installed 600 mods knows this.
Nishikiii Posted January 29, 2020 Posted January 29, 2020 2 hours ago, dontknowdontcaredontask said: If you use Vortex you are not overwriting anything really. You'll keep your other mod files and can get them back in the game just by adjusting your mod list order. And not every overwrite is bad, I'd expect that someone who has already installed 600 mods knows this. Well, i have now after following this guide around 400 mods installed and i think i still dont konw a lot of stuff at all. Back to my question, any tips to find problems and fix them without instantly running to the forum of the mod xy and asking there about the issue?
Just Don't Posted January 29, 2020 Posted January 29, 2020 On 1/29/2020 at 12:55 PM, Nishikiii said: Back to my question, any tips to find problems and fix them without instantly running to the forum of the mod xy and asking there about the issue? my comment about the amount of mods installed was specific to the matter of overwriting files. This user has called time and time again "this mod" as if this guide was made just for the purpose of installing Sexlab and its requirements, which is not. You don't need all these mods to make SL work. That and the fact that he keeps saying he can't let sexlab overwrite other mod files is beyond common sense. I guess that dude has 0 overlapping files in his 600 mods, for sure, otherwise by his own logic he couldn't have all these mods working.
BrollyLssj25 Posted January 29, 2020 Posted January 29, 2020 I MADE IT WORK WOHOOOOO!!!!!!!!!!!!!!!For anyone else having the issue with "lookup failed" when using the "follow me for sex" mod install the "unlocalized" version not the other one and then use the FNIS thingy to patch everything then run the game and it works. It just does. But can someone tell me what exactly am i missing with the CBBE models? They look beautiful but still not as in some screens i have seen here in this forum. I don't wanna change everything i have done so far but maybe add some stuff to make them look even better? But i am afraid i will screw over anything if i use the wrong stuff and some threads suggest the UNP Models instead. Are they superior to the CBBE versions?
Guest Posted January 30, 2020 Posted January 30, 2020 @Jormugander If you are having trouble with the SexLab mod (which you didn't state until your last post), maybe you could try asking people ... in the ... SexLab mod thread? It's a crazy idea, but it may work.
asebw Posted January 30, 2020 Posted January 30, 2020 On 1/29/2020 at 7:44 AM, Jormugander said: Where did i say i wanted to install this mod list? Maybe you should stop insulting people and learn to read what people actually write. To make sexlab working would overwrite existing mods which i declined and got rid of the sexlab stuff so i said multiple times this mod (Sexlab) isn't for me and that people who start a clean setup are overwhelmed by the sheer amount of work you have to put in to make it work and look amazing. My skyrim already looks amazing yet sexlab would overwrite to much stuff so i can't use it. You should really read what people write instead of assuming stuff. I have been reading what you've been writing, and half of it hasn't made sense. The post before this was the first time you mentioned conflicts, and this is the first time you've mentioned sexlab. Maybe if you had started your first post with, 'sexlab wants to overwrite a bunch of stuff, why is it doing that?', instead of running your mouth, this could have been a much more constructive conversation. Instead, you started off with a shit post. So you get what you give. And yes, I have to assume stuff based on what you've put down so far, which has been skimpy on the details to say the least. When your first post starts with 'Its easier to get a degree in rocket science then to install this mod and get it to work. Why does it have to be this complicated? I have over 600 mods installed on SSE and no problems.', it doesn't exactly tell you much now does? Well, other then the fact that you eff'ed something up and your looking for someone else to blame because you screwed up. You talk about being a writer, but your writing has been so frigging ambiguous that assuming is all one can do. Who's fault is that? On 1/29/2020 at 7:44 AM, Jormugander said: 600 mods run quite fine regardless of what you assume (which they don't) but with sexlab mods overwriting stuff is not compatible to my setup. Sexlab IS a mod or what you wanna call it? An expansion? You have to install stuff from Nexus to make it work which are also mods or not? So what on earth makes Sexlab not a mod? Sexlab is a mod. To be specific, Sexlab is a framework for running sex animations. On it's own, it shouldn't be overwriting anything. Sexlab is essentially a base mod that most other sex mods run off of. If it is trying to overwrite something, it means one of two things: a) you've put sexlab dependent mods above sexlab in your mod list. If that is the case, moving sexlab higher up in the list should resolve some of the conflicts. b) You're running some other, similar animation mod like OSex or Flower Girls. This may just be a straight-up compatibility issue. If you can tell us what files are trying to be overwritten, or what mods sexlab is trying to overwrite, then we might be able to tell you what the issue is. On 1/29/2020 at 7:44 AM, Jormugander said: I never said it doesn't work for other people i said it doesn't work for me. I have no clue why i have to explain myself over and over again about stuff i never said or you ppl fail to understand. No, actually what you said was 'Its easier to get a degree in rocket science then to install this mod and get it to work. Why does it have to be this complicated?' and 'You shouldn't be looking at anything in here at all as it will screw up your already established mods or worse drive you to the point at restarting with a fresh install. I will not toss away 600 working mods to get this one done.' amongst other things. I've already covered your inability to provide details on your problem, so let me put it this way for you. You get what you give. You came on here from the get go shit posting about this list, and you're trying to understand why you're getting blowback? Really? I did contribute to this list myself, helping Aylis with some of it, but that is besides the point. You come here and talk shit about other people's work for no good reason, and I take offense to that. If you have a problem you need help resolving, tell us what the problem is and maybe we can help you fix it. If you just want to shit post, expect to take flack for it. Simple as that. Not rocket science. On 1/29/2020 at 7:44 AM, Jormugander said: And to your 600 mods aint running. Go on youtube and watch some other modded skyrim games. There are people with 800+ mods running making videos about how their skyrim looks or what they can do with that amount of mods running. Telling me 600 mods are not running is like telling people who actually sit in a plane that flying is impossible. Yeah i see the great people in this thread who can help. They assume stuff, Attack me or ridicule my mod list. So thanks but i pass. Have a nice day. In my experience, and from what I have read over the years, after the 400 mark, things can get dicey with a mod list, particularly if you run a lot of script-reliant mods, not to mention the potential web of compatibility/reliance issues. If you know what you are doing, that is a relatively easy matter to overcome, but that also depends on what you're trying to run and what effect you are trying to achieve. I'm sure there are ppl running a 1000+ mods thanks to merging, but since, again, you never bothered to give any real detail about your problem, what is one to assume? And while we are on the subject of assuming. . . In your first post, you mention 'It took me an entire day (18 hours) to get half the list done and nothing worked which in a tantrum of wasting my entire day off ended up in deleting all of that again and giving up at ever enjoying those pieces of work.' Combined with your first line about running 600 mods, one would naturally assume that a) He just tried to install this mod list into his 600 mods, and b) it all came crashing down and he had to do a clean install cause he mucked up his data folder. It wasn't until your third post that you actually started to give details on what the problem was. I don't know what your modding experience is. But going by what you have written, it seems to be at the high range beginner level. If it is not, then I apologize, but again, I can only go by what you've posted so far which has been, again, skimpy on the details. You've no one but yourself to blame for that. So, in closing, let me re-itterate: Post questions if you need help, give details, and skip the shit posting.
asebw Posted January 30, 2020 Posted January 30, 2020 On 1/28/2020 at 12:40 PM, Nishikiii said: K found it, it was indeed in Xp32 so now the body works fine but i got a new problem with creatuers, the penis from horses are invisible and after i tried to look if i have the same problem with other animals i tried to engage with a dog and the game crashed so i reloaded and it crashed again. Any tips how i can find problems with mods myself and dont need to ask every problem in a thread? Apologies for the delay in getting back to you. Yesterday was a busy day. It sounds like something is off with the creature mods that govern schlongs. In the lover's lab section of the list there is optional group 1 which has creature framework and all the other animal-related stuff. I would check and maybe re-install those mods to make sure they are working. It's a bit of a pita to get working, but if you can get the game to generate papyrus logs, those can usually tell you what the game was doing before it crashed. It is not a crash log in that sense, but it can point you in useful directions. Also, if you know something is going to crash, you can look at the console, and if you read fast enough, you can sometimes see what it is doing as the game crashes. Ultimately though, it's just detective work. The hardest part sometimes is figuring out what mod is causing the problem, or what part of the mod is causing the problem. Once you know that, finding a fix is usually easy. There's also nothing wrong with asking questions. I still ask questions on other forums for mods I am trying out partially because I don't find the answer I need, or there's 50+ pages of comments I simply do not have the time or energy to go through.
asebw Posted January 30, 2020 Posted January 30, 2020 On 1/29/2020 at 8:03 AM, BrollyLssj25 said: Huhu to everyone i am new on this forum (made the same account name i have on vortex i hope thats ok?) and could really use some help with how to make this sexlab stuff work. Watched some guides on youtube and still have no clue Osex was installed and worked till i found out that the dev of this mod is gone for over 2 years and someone told me i should take the sexlab approach. Can i ask someone in here what exactly i need to make this work or is there another thread for that? Sorry if i am already asking stuff in the wrong section of the forum.... What confuses me the most is the following. I need sexlab frameworks and some animations. Which i managed to install (deleted them afterwards cause nothing worked) but its either that lydia took the MC from behind (cause i used the wrong spell i assume) or i could not use anything at all (cause or no dialouge option appeared) All i need is some dialouge to initiate sex (mostly romantic choices) as i have this fertility mod up and running to spread my spawn all over skyrim (muahahah) sorry.... Thanks in advance to the people trying to help me Sexlab on it's own doesn't initiate sex scenes, it just runs and manages the animations. You need other mods to initiate sex scenes. Basically, this list sets up sexlab to work, but doesn't really include a lot of options to actually start sex. I think the idea was to chose your own kink, as it were. In this list, horrible harassment and dangerous nights can initiate sex. Eager NPCs can also be used to initiate sex scenes, but I am not a fan of that mod (had some compatibility issues with other mods I am running) so I have little knowledge of how that mod works. What I would suggest, is going to the SSE Conversion tracking list, located here. This list keeps track of all the oldrim sex mods that are converted or being converted to SE. You can also go to the Skyrim SE Adults mod section To see the new and recently updated Slooty mods as well. A lot of it depends on how you want to initiate a sex scene. There are a lot of options, so as I said, you get to choose your own kink.
BrollyLssj25 Posted January 30, 2020 Posted January 30, 2020 6 hours ago, asebw said: Sexlab on it's own doesn't initiate sex scenes, it just runs and manages the animations. You need other mods to initiate sex scenes. Basically, this list sets up sexlab to work, but doesn't really include a lot of options to actually start sex. I think the idea was to chose your own kink, as it were. In this list, horrible harassment and dangerous nights can initiate sex. Eager NPCs can also be used to initiate sex scenes, but I am not a fan of that mod (had some compatibility issues with other mods I am running) so I have little knowledge of how that mod works. What I would suggest, is going to the SSE Conversion tracking list, located here. This list keeps track of all the oldrim sex mods that are converted or being converted to SE. You can also go to the Skyrim SE Adults mod section To see the new and recently updated Slooty mods as well. A lot of it depends on how you want to initiate a sex scene. There are a lot of options, so as I said, you get to choose your own kink. Wow thanks for all that info. Currently i only have "follow me for sex" and mistook "Flower girls" as some mod to initiate sex but then found out its not and went for a seduction mod. Its all still confusing to me but i will check out your links and search to fulfill my quest in spreading my seed all over skyrim. Thanks alot
asebw Posted January 30, 2020 Posted January 30, 2020 45 minutes ago, BrollyLssj25 said: Wow thanks for all that info. Currently i only have "follow me for sex" and mistook "Flower girls" as some mod to initiate sex but then found out its not and went for a seduction mod. Its all still confusing to me but i will check out your links and search to fulfill my quest in spreading my seed all over skyrim. Thanks alot Yes, be careful with that. Flower girls and Sexlab can be used together, but there can be compatibility issues. Not something i'd recommend for beginners.
BrollyLssj25 Posted January 31, 2020 Posted January 31, 2020 30 minutes ago, asebw said: Yes, be careful with that. Flower girls and Sexlab can be used together, but there can be compatibility issues. Not something i'd recommend for beginners. Yeah i alread encounterd them and had to toss out alot of stuff. Can i ask what the issue with CBBE and UNP models is? For beginners CBBE is better as you can't screw up that much as i was told over at vortex but UNP looks worlds better but is harder to set up. Is that true? And can i change them afterwards or will that screw up my entire mod list?
asebw Posted January 31, 2020 Posted January 31, 2020 15 hours ago, BrollyLssj25 said: Yeah i alread encounterd them and had to toss out alot of stuff. Can i ask what the issue with CBBE and UNP models is? For beginners CBBE is better as you can't screw up that much as i was told over at vortex but UNP looks worlds better but is harder to set up. Is that true? And can i change them afterwards or will that screw up my entire mod list? CBBE and UNP are the body mods that replace the basic skyrim body for females. CBBE has more sliders for customization, and is more commonly used in SE, though UNP is still popular. If you want to use the 3BBB body at some point though, you have to use CBBE. You can change them out quite easily, but there is a catch. If you go from one body to the other, you will have to redo all your clothing/armor in bodyslide so that it matches the current body you are using. You also have to make sure any clothing and armor mods you use are compliant with the body. Trying to use a UNP armor on a CBBE body, is, not fun to get working, and the same vice versa. Generally, you pick one and you stick with it. CBBE is the better body to use overall. UNP can be just as good, but it requires more work to setup.
asebw Posted February 2, 2020 Posted February 2, 2020 13 hours ago, BrollyLssj25 said: Thanks alot again. Maybe you can help me with my next issue. I installed "Hentai Pregnancy" but for the love of god can't manage to make the womens belly grow. Now i read that i have to do that with bodyslide but i just manage to overwrite the current preset of the female body ingame but i have no clue how to make the normal preset grow a belly ingame. I either change that and they have a belly or they don't. Sadly i can't find a tutorial or a video guide either explaining how so many people manage to do that so easy when i completely frustrated and on the verge of giving up can't understand how it works at all. Also i am kinda lost in this forum finding stuff i need to answer my questions as most mods just state what other mods you need but not how you set them up. I manage to mod alot by now but bodyslide to me is like rocket science. How on earth can the body auto morph ingame into a pregnant belly. I am at the end of my wisdom xD First off, depending on what you are trying to do, Hentai Pregnancy may not be your best bet. H.P. has several functions in it, but because it is something of a kitchen sink for the womb, it can cause conflicts, or at the very least, make things interesting. If you're just looking for a pregnancy mode, I would stick with fertility mode for now. If you have your heart set on using hentai pregnancy, make sure you also install the bodymorph patch. CBBE doesn't use NI Override, so you will need the body morph file as well as the base mod. As for getting the scaling to work, you need two things. The first is Sexlab Inflation Framework. This is the mod that actually makes body part grow and shrink. In order for mods like H.P. or Fertility Mode to show scaling, you need the Inflation Framework up and running. The second part that you need, and probably the part you missed, is that when you build your body, clothes, and armour in bodyslide, you have to make sure that Build Morphs option is checked. Build Morphs is the option set beside the batch build button in the bottom left-hand corner of the bodyslide window. The morphs are what allow for things to stretch when needed. Basically, I just make sure it's checked every time I build something in bodyslide. It can also affect other non-pregnancy things, and if a particular piece of clothing or armor does not have the associated morphs, it will not change. i.e. If your body has morphs and scales, then you put on a piece of amour that does not have morphs, you'll mostly go from fat to flat is were.
BrollyLssj25 Posted February 2, 2020 Posted February 2, 2020 1 hour ago, asebw said: First off, depending on what you are trying to do, Hentai Pregnancy may not be your best bet. H.P. has several functions in it, but because it is something of a kitchen sink for the womb, it can cause conflicts, or at the very least, make things interesting. If you're just looking for a pregnancy mode, I would stick with fertility mode for now. If you have your heart set on using hentai pregnancy, make sure you also install the bodymorph patch. CBBE doesn't use NI Override, so you will need the body morph file as well as the base mod. As for getting the scaling to work, you need two things. The first is Sexlab Inflation Framework. This is the mod that actually makes body part grow and shrink. In order for mods like H.P. or Fertility Mode to show scaling, you need the Inflation Framework up and running. The second part that you need, and probably the part you missed, is that when you build your body, clothes, and armour in bodyslide, you have to make sure that Build Morphs option is checked. Build Morphs is the option set beside the batch build button in the bottom left-hand corner of the bodyslide window. The morphs are what allow for things to stretch when needed. Basically, I just make sure it's checked every time I build something in bodyslide. It can also affect other non-pregnancy things, and if a particular piece of clothing or armor does not have the associated morphs, it will not change. i.e. If your body has morphs and scales, then you put on a piece of amour that does not have morphs, you'll mostly go from fat to flat is were. Of course build morphs..... how could i miss this little window..... man i feel stupid. Thanks alot i will switch to fertility mode and make sure i hit the body morph in bodyslide this time. THANKS ALOT you have been a great help to a noob like me
asebw Posted February 3, 2020 Posted February 3, 2020 15 minutes ago, BrollyLssj25 said: Of course build morphs..... how could i miss this little window..... man i feel stupid. Thanks alot i will switch to fertility mode and make sure i hit the body morph in bodyslide this time. THANKS ALOT you have been a great help to a noob like me Heh, I didn't know what the morphs were for until I started modding Skyrim, and I had been doing FO4 for awhile before that, so don't feel too bad.
BrollyLssj25 Posted February 3, 2020 Posted February 3, 2020 28 minutes ago, asebw said: Heh, I didn't know what the morphs were for until I started modding Skyrim, and I had been doing FO4 for awhile before that, so don't feel too bad. Oh i had no clue either but it worked like a charm and now i got all kind of ladies running around...... And now that you mentioned FO4 i have to wait till next weekend but then i have to mod that into oblivion again as well. With lots and lots of baby mamas xD
ximerius Posted February 7, 2020 Posted February 7, 2020 hey guys ... another milkdrinker is trying to figure out and try modding ... been reading and researching for couple of days and found this cool thread .... is this guide still viable if i start fresh from the beginning and do exactly as the author suggests ? also is loot really not necessary at all ? thanks in advance ...
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