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Skyrim SE for Beginners - V 3.2.6 (Outdated)


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Posted (edited)
5 hours ago, wollboi said:

Khajiit Has Wares doesn't play well with Ryn. That's a shame because it looked so nice and it would fit in very well. Hopefully there will be a patch.

I quick loaded the Ryn's Whiterun mod and yeah, wow! But obviously there will be several key mods that will need a patch. Hope someone with the skills steps up. Ryn does not seem inclined to take the time to do much patching themselves. They have an ambitious goal to cover so much of the game that you can't really blame them, but it will limit adoption of Ryn Skyrim.

 

@Aylis_Temp Most armor mods can be compacted/ESLed with ESPFE Follower - Eslify facegen and voices. Its easy once you read the directions. So you can lower the ESP count again. There is also the new ESL project, ESLify Everything - ESPFE and Mergify Everything. Its been getting lots of updates, but I have not tried to figure it out yet.

 

@axz2 I have been using the Jay Serpa Bandit Lines Expansion and it is really essential to reduce the dialogue repetition, so I imagine Civil War Lines Expansion is good, too.

Edited by trgdolors
Posted

Probably worth mentioning if you're going from the old version to the new AE version, make sure that you don't do like I did and assume that because you already have the mod in your load order that it is actually the correct mod. I had half a dozen that were named the same, but the links in the spreadsheet pointed to a different mod. Completely my fault, but unless you're starting completely over, double-check your old mods are what the new spreadsheet requires. If there's any doubt, just redownload it.

 

@axz2 @trgdolors Bandit Lines and Civil War Lines are indeed very good. Can't tell it's not the actual voice actors. And I'm reasonably sure I had a bandit tell me, "I'll fucking kill you." Which, in his defense, was probably completely justified.

Posted

I'm about ready to do terrible things to Todd Howard with a plastic fork.

 

So here I am, shopping for Skyrim and finding none.  Lo and behold, Grand-Old-Games is stlling in.  Well, they got my money, what'd I get?  Nothing.  A modlist I made n 2021 won't work.  I've tried the patches made by the guy who developed Wabbajack.

 

So...I know the L.L. community is famous for thinking out of the box thinking, now I'm A) asking, b) pleading, C) begging or D) alll of the above (choe whichever you like..  HELP!

Posted

Hi, I'm returning to skyrim after a year of hiatus. First thing I'd do is check Aylis' guide! I'm sorry to hear that you've lost your account Aylis :(
 

Since Aylis can't update the thread, would someone kindly let me know if there's any major changes? Should I still play SE or the AE version is more stable now? I'm thinking of making a clean installation if needed!

 

Thank you everyone.

Posted

@sweetrollskiwi I would personally go clean and use Aylis's spreadsheet. That's going to be the list going forward with AE, they all work with AE, and you'll save the hassle of downloading mods that you think will work with AE but haven't been updated yet. Go with the latest spreadsheet.

 

@DarthNyriss Not sure what you're asking. This thread is for using a load order that works and gets updated frequently. If you bought it off of GOG, you have AE, and the spreadsheet will work with AE. Don't use the list from the first page of this thread.

Posted

After reinstalling a lot of my already installed mods and messing with my load order, I'm extremely happy with the current list. Played for like six hours with only one crash, and that's apparently a documented thing between JK's College and Lux. Happens near the door to the Midden--or where it would be in the vanilla game. Even that didn't really bother me, and it just happened the once. Game looks better than ever.

Posted (edited)

I am having some issues with a CDT in Bleak Falls Burrow. Here is the crash log, any help would be appreciated. 

 

 

 

crash-2022-11-09-04-39-50.log crash-2022-11-09-06-50-01.log crash-2022-11-09-06-54-33.log

 

EDIT: I believe it has something to do with the Draugr Wight but I am not sure, this comes from the mod Cannibal Draugr on Solstheim (Bloodmoon Creature Restoration Project). But again I am unsure. 

 

Update: removed said mod and cleaned the save, did not help with a CDT after approaching the area within Bleak Falls Burrow. New crash log below.

crash-2022-11-09-08-27-53.log

Edited by blsrazor
Update
Posted (edited)

Working on:

 

Have been going through the tree setup again to improve the FPS. But there's a problem, once you've seen 'Nature of the Wild Lands' it is hard to change to something else. As, imho, it is the best mod for trees atm.

I can only strongly suggets that you use 'Less Vanilla Trees' in combination with it to improve your FPS. Even my old Radeon 570 can now produce playable framerates (no beautiful-but-sometimes-unplayable-slideshow anymore).

 

Looks like quite a few ENB (including ours) got a bug which breaks the LOD for water. Using 'MechanicalPanda's Water Lod Fix for ENB' fixes that.

 

The two additional patches for LUX arn't needed anymore. Seems that they were included in the new update. Don't forget to rework 'Config'.

 

Adding a few suggestions...

Edited by Aylis_Temp
Posted
3 minutes ago, Aylis_Temp said:

Working on:

 

 'Nature of the Wild Lands'

 

I guess you are using the 1.21 version of Nature of the Wild Lands? The page says higher versions are not compatible with seasons yet. ?

Posted (edited)

@SzForsaidh

We got a patch for it.

_________________________________________________

 

Hair physics seem to work. Running more tests before i include those.

 

Works fine and 'Wind' too. Now i have to dig for patches for our NPC.

 

I'll be replacing 'Water for ENB' with 'Water Overhaul' and 'Simplicity of Sea'. With the improved reflections and the fixed borders this works better for us.

 

Kicked out a few housemods to prevent visual glitches (and nobody reading warnings). Added 'Overgrown Cottage'.

 

Adding 'Conditional Expressions'.

Edited by Aylis_Temp
Posted
16 hours ago, wollboi said:

@sweetrollskiwi I would personally go clean and use Aylis's spreadsheet. That's going to be the list going forward with AE, they all work with AE, and you'll save the hassle of downloading mods that you think will work with AE but haven't been updated yet. Go with the latest spreadsheet.

 

@DarthNyriss Not sure what you're asking. This thread is for using a load order that works and gets updated frequently. If you bought it off of GOG, you have AE, and the spreadsheet will work with AE. Don't use the list from the first page of this thread.

 

Thank you, I found the list! It seems to use OSex instead of SL though. May I ask if SL and its other features (like SL Approach, Aroused, Defeat... etc) aren't doing ok in AE?

Posted
46 minutes ago, sweetrollskiwi said:

May I ask if SL and its other features (like SL Approach, Aroused, Defeat... etc) aren't doing ok in AE?

They already were not working too well in SSE. Any update could break all other mods for sexlab and the installation alone wasn't that easy as it is now with OSex. On top of that the constant lag 'til a scene finally started and all the other issues.

 

OSex is way better in almost every other regard (i don't like its UI). Much faster and the scenes, even if they use the same animations, look imo much better.

Posted
53 minutes ago, Aylis_Temp said:

They already were not working too well in SSE. Any update could break all other mods for sexlab and the installation alone wasn't that easy as it is now with OSex. On top of that the constant lag 'til a scene finally started and all the other issues.

 

OSex is way better in almost every other regard (i don't like its UI). Much faster and the scenes, even if they use the same animations, look imo much better.


Thank you! I tried OSex a few years ago and I liked SL better as it was simpler and didn't take extra efforts to start the main scene like OSex does. Maybe it's different now. I'll give it a try again. Too bad SL Aroused, Approach, Dialogues...etc don't have Osex version. I would assume that since SL and OSex are different mods that were made for SL don't work with Osex without conversion? Sorry if this is a stupid question.

Posted (edited)
2 hours ago, sweetrollskiwi said:

... Aroused, Approach...

Will be added in the next update.

 

Which btw is almost done.

 

 

Nope, nobody has converted animations for those.

 

Addendum:

But in theory it should work. OSex started when i approached a giant, but couldn't find fitting animations and stopped. I had then to return to the main menu and load the last save.

Edited by Aylis_Temp
Posted (edited)

Hey guys How do i  build bodyslide presets for himbo and other armors in this guide because for some reason when i do that everything looks works at first but when i use unequipall console commands on npcs there body is invisible except there head, feet,schlong, something like that so if anyone has a some problem like me have a solution or not can please tell me thanks guys.

 

Edit: here is my modlist and load order i forgot sorry guys.

https://modwat.ch/u/alwaysandforever

Edited by killorkilled
Posted
On 11/9/2022 at 2:58 AM, blsrazor said:

I am having some issues with a CDT in Bleak Falls Burrow. Here is the crash log, any help would be appreciated. 

 

 

 

crash-2022-11-09-04-39-50.log 64.95 kB · 0 downloads crash-2022-11-09-06-50-01.log 60.29 kB · 0 downloads crash-2022-11-09-06-54-33.log 56.14 kB · 0 downloads

 

EDIT: I believe it has something to do with the Draugr Wight but I am not sure, this comes from the mod Cannibal Draugr on Solstheim (Bloodmoon Creature Restoration Project). But again I am unsure. 

 

Update: removed said mod and cleaned the save, did not help with a CDT after approaching the area within Bleak Falls Burrow. New crash log below.

crash-2022-11-09-08-27-53.log 65.94 kB · 1 download

Still having the same issue. Here is the most recent log, have gone through and made some changes but I am still having the same issue. 

crash-2022-11-10-17-10-31.log

Posted

 

On 11/9/2022 at 1:27 PM, Aylis_Temp said:

@SzForsaidh

We got a patch for it.

 

 

You are referring to the Seasonal Landscapes - Nature of the Wild Lands patch.esp from the Seasonal Landscapes mod?

 

With that installed in the following LO;

 

Seasonal Landscapes.esp

Nature of the Wild Lands.esp

Seasonal Landscapes - Nature of the Wild Lands patch.esp

Seasonal Aspen Trees.esp

Seasonal Landscapes - Seasonal Aspen Trees Patch.esp

 

And running DynDOLOD with all the seasonal stuff enabled.

 

I get for example what look to me like summer/spring trees around Falkreath during winter.

 

Or

 

Mismatched tree LODs just outside Whiterun in Summer

 

Spoiler

20221110181308_1.thumb.jpg.471288d0337b8fc289f5e2c0cf54bece.jpg

 

 

 

Spoiler

20221110181321_1.thumb.jpg.2710ff2729298a2bc9cd434c1689a054.jpg

 

 

 

 

 In Winter it's fine!

 

Spoiler

20221110181601_1.thumb.jpg.0d29cf1dae88923a7338a81d92d3635a.jpg

 

20221110181610_1.thumb.jpg.d52e5f2f96d02331586932c9034769c8.jpg

 

20221110181636_1.thumb.jpg.4b591448b1fc5c04abc9e7ee9f14e5d2.jpg

 

 

 

 

 I also found a mismatched LOD just outside Markarth in Summer

 

Spoiler

20221110182005_1.thumb.jpg.ad6de1ac09e5dd05fab612f43e1e1dd1.jpg

close

 

20221110181949_1.thumb.jpg.6e144e1f7240c1b2c8ab785aa071ce3d.jpg

far

 

 

In Winter the correct tree shape is used but no snow on branches or anything makes them look off imo.

 

 

 

 

Spoiler

20221110181835_1.thumb.jpg.dd68dc1a6ad85739a9a954928bf4f129.jpg

 

 

 

Comment section for nature of the wild lands also talks about this:

 

Spoiler

61d0746c31d3ae122eb537c8904095a7.png.6c1ee303e584eefd64d10e945e99b5d7.png

 

 

 

 

Trees aside though, the landscape and grass look very good and I would never have tried them out if not for this thread.

Posted

Also random aside; what the fuck are 3D tree LODS for ?.

 

DynDOLOD goes from generating in 10 minutes to almost 2 hours and it takes my fps to 5.

Posted
18 hours ago, wollboi said:

FWIW, I didn't make the switch and am still running Sexlab with no real noticeable difference from SSE.

 

If it's not too much trouble, could you share your load order? Just the SL category would probably be much appreciated. I still haven't updated to AE yet as I heard it makes the game heavier and a lot of mods are incompatible so I'm still considering.

Posted
13 hours ago, SzForsaidh said:

 

DynDOLOD goes from generating in 10 minutes to almost 2 hours and it takes my fps to 5.

I generally upgrade the graphics only slightly and only choose upgrades that bring a lot.

Even many modern games don't have pure 3D LOD. but e.g. just lots of sprites for trees.

I think a lot of people overdo it.

Gameplay first.?

Posted (edited)

ummm. why is the game doesn't replace the imperial armour with nordwarua simply realistic armour? am i missing something?

Edited by Wapoww

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