wollboi Posted September 16, 2020 Share Posted September 16, 2020 14 minutes ago, Aylis said: I'm talking about 'FNIS SE'. Thats the main mod, the rest (including the new 'FNIS Output') stays active from now on. Hmm. That's what I'm doing then. But if I don't enable ti again, and the FNIS.esp that Nemesis creates it goes boom. Link to comment
DarkDragoon197 Posted September 16, 2020 Share Posted September 16, 2020 That's odd it worked for me. I only ticked the first 3 boxes in fnis, make overwrite, disable main fnis LEAVE CREATURES ACTIVED, activate and run nemesis, make sure you run update first, then check boxes that you have mods for, make overwrite, place nemesis overwrite under Fnis overwrite. Still leave main fnis mod deactivated You should be good. @Aylis Yes I know you removed them from list but I kinda like them so I left them in on mine I like a challenge now and then. 1 Link to comment
wollboi Posted September 16, 2020 Share Posted September 16, 2020 ARGH. **** me. I downloaded an older version of Nemesis by mistake, not the newest one. ****ing Github looks confusing to my sleep addled brain. Yep, it works exactly as everyone else is describing. FNIS Behaviors is still off, no more CTDs. And the Movement Overhaul is working fine now. AND I got some Oldrim animations converted to SE and working with Project New Reign Nemesis PCEA so now I have PC-only animations so I can crawl around like a kitty cat and Lydia doesn't so she won't give me nightmares until the day I die. Argh. Working perfectly now. Only took two afternoons. Weird that the previous version was incompatible with so much stuff. Hmm, I still need to check some of the FNIS creature animations, but that's for tomorrow. 1 Link to comment
DarkDragoon197 Posted September 16, 2020 Share Posted September 16, 2020 @wollboi just remember with the newest version any patches like AGO need to be put in nemesis manually. later ill do a write up on how to do that, as long as aylis doesn't mind. Link to comment
lolthisis Posted September 16, 2020 Share Posted September 16, 2020 This has been so good, thank you! I went through similar phases that I imagine a lot of people did with this list: first with Vortex, trying to add some mods to my existing lineup, then spending hours troubleshooting, or living with constant CTDs. I've had a few playthroughs now with earlier versions, and just starting a new game with this recent order, plus a few others. I'm trying Combat Evolved to make combat a bit more challenging, Path of Sorcery (and some patches) to try to make magic a bit more interesting than I usually find it, and Skyrim Alchemy Fixed, mainly to stop myself from the temptation of getting into enchant/alchemy/smith buff loops that I find hard to resist and then kills all the fun. Rudy is a bit too demanding for my mac in bootcamp, so I'm running re-engaged, which looks nice, although this time around the lighting is a bit off on skins, maybe I need to tweak the settings, or use a different skin. Also having a bit of issue with faces with the new expressive facial expressions, but it will just take a bit of tweaking. EDIT: Blackfaces on the children was caused by the IWI RS patch, so I've taken that out. You seem to be doing fine without it, so I'll assume nothing bad will happen. I like EagerNPCs, as it allows me to swap player gender by hotkey, and equip schlongs when desired, not using gender bender or the no futa cock mods as a result. Also putting up with cursed loot, and Radiant Prostitution, which both can be a pain, but I like the extra options. Radiant Prostitution has some broken parts, and I want to really get stuck in and change *all* the dialogue to fix typos and generally bad phrasing, but I make a few tweaks and get a headache. I'm not a modder. Overall I remain shocked at how good the game looks now, and it hasn't been this stable since I started adding more than a couple of armor mods. 1 Link to comment
Aylis Posted September 16, 2020 Author Share Posted September 16, 2020 On 9/16/2020 at 5:48 AM, Dirknina said: as long as aylis doesn't mind. No problem. I'd even add it to 'Tips and Tricks'. @lolthisis Glad to hear that my guide is helping you. I'll take a look at the three mods you mentioned. ? In the works Spoiler Mods to remove: Beautiful Amulets and Rings Redundant Witcher 2 Steel Plate Armour Replacer Sadly not working as intended - got to see if i can get it back in somehow. But in this form useless... Enhanced Circlets We got better mods ETHEREAL CLOUDS - Special Edition Got a replacement Kyoe's Bang'n Brows - Replacement - Female Got a replacement High Poly NPC Overhaul - Ressources Redundant Mods to add/move: SexLab Aroused SSE Going up High Poly Bones Snowberries Better than what we got now (i hope he reworks more plants ;)) Tamriel Master Lights Using the separate mod works better for us JK Skyrim - TML Cities Big Backpack HD Small but nice visual upgrade Wrye Bash Can't get around it anymore. Need to write watertight instructions. Screenshots without language mix! Diverse Random Normal Attack Once you get used to it surprisingly good KS Hairdos for Dawnguard Sentries Plus SE Beautiful Clouds Looks good and more options ESL High Poly Pretty Face Brows Works better with HPH NPC AI Process Position Fix - SSE TBD: Elisif The Fairest SE This could blow up... Although it would be plausible in the historical context/timeframe Skyrim is supposed to be. Improved Hearthfire Lighting SE Needs a recheck - lighting changed SC - KS Hairdos Retextured (plus physics) One GB just for hair? Is it even noticable? Natural Skin Tones Possibly redundant Kyoe's Bang'n Brows - Replacement - Male Possibly redundant Not usable: Ashlander Outfit Too much clipping and too many holes Immersive Dawnguard Starting Quest Sadly not working as intended Started to replace pics in the screenshot section. Reworked the instructions for Nemesis a bit. Should be easier now... Link to comment
Varithina Posted September 16, 2020 Share Posted September 16, 2020 Hmm, nemesis, can you clearly mark which mods are nemesis only?, so that they can be ignored completely by people who do not/will not use the pile of crap beta program. 1 Link to comment
lolthisis Posted September 16, 2020 Share Posted September 16, 2020 @Varithina Agree it would be helpful to mark, but atm I think it's just the better jumping and movement overhaul, which both list nemesis as requirements when you go to download them. Link to comment
jaeos Posted September 16, 2020 Share Posted September 16, 2020 2 hours ago, Aylis said: Hide contents TBD: Elisif The Fairest SE This could blow up... Although it would be plausible in the historical context/timeframe Skyrim is supposed to be. Since it doesn't give her age nor does it give an age for torygg i'm assuming they may have been middle age or even early to middle (late 20's to mid 30's) but wouldn't this be closer to the original? @Varithina eventually it will be the replacement since Fore retired from modding and turned over FNIS to nexus. Link to comment
Aylis Posted September 16, 2020 Author Share Posted September 16, 2020 2 hours ago, jaeos said: Since it doesn't give her age nor does it give an age for torygg i'm assuming they may have been middle age or even early to middle (late 20's to mid 30's) but wouldn't this be closer to the original? Thats the question and nowhere is an information how long they were married. Maybe he was killed a short time after the marriage. In the middle ages they married early as the mortality rate was very high. 35 was already a high age for women (childbirth killed a lot) - for men it was around 50 (depends on the timeperiod). Add to that the lacking hygiene, unreliable food supply and the... lets say... not-so-developed medicine (bloodletting was still a course of treatment) and it looks quite grim. In regard to Skyrim the next question is how big the influence of magic is for the normal life (especially with that distrust of magic). But in the end can magic explain/fix everything... so that is not really reliable. But if you look closer and see how Falk and Sybil treat her... I get the impression she's (very?) young and inexperienced. Still learning how to handle situations while trying to show the facade of a ruler who knows what she's doing. All in all it depends on how HPH makes her look. It is very possible that there's no need for a replacer. With the exception of Cicero and MWBS i havn't installed any replacer for NPC atm. I'm very curious to see the HPH Serana... €: of course i use 'RS Children' too. 2 hours ago, jaeos said: eventually it will be the replacement since Fore retired from modding and turned over FNIS to nexus. With all the new mods coming out that either require or support Nemesis this is almost a sure thing. Also, even being a Beta release, it already has some advantages. Like for example its speed. Animations start a lot faster through Nemesis and it doesn't feel as sluggish as FNIS. 1 Link to comment
Starfire12 Posted September 16, 2020 Share Posted September 16, 2020 Doesn't Timing is Everything SE already include what Immersive Dawnguard Starting Quest does? If I'm mistaken, what exactly doe it different? Link to comment
Aylis Posted September 16, 2020 Author Share Posted September 16, 2020 8 hours ago, Starfire12 said: Doesn't Timing is Everything SE already include what Immersive Dawnguard Starting Quest does? If I'm mistaken, what exactly doe it different? Timing sets a level - IDSQ stops it from happening until you decide to go there. _______________________________________________ One question for those who use the 'Bashed Patch' longer than me. When is the best time to run it? Before or after DynDOLOD? The informations i found seem to be either very old (aka LE) or contradict each other. Link to comment
kesryth Posted September 16, 2020 Share Posted September 16, 2020 9 hours ago, Aylis said: Timing sets a level - IDSQ stops it from happening until you decide to go there. _______________________________________________ One question for those who use the 'Bashed Patch' longer than me. When is the best time to run it? Before or after DynDOLOD? The informations i found seem to be either very old (aka LE) or contradict each other. I had always done it prior to the DynDOLOD run, which was how I learned to do it following Lexy's SE guide originally when i started modding SE (and had my first experiences with LOOT , god do I love that you don't insist on that!) 1 Link to comment
Starfire12 Posted September 16, 2020 Share Posted September 16, 2020 10 hours ago, Aylis said: Timing sets a level - IDSQ stops it from happening until you decide to go there. _______________________________________________ Must be a different mod I use, that stopped it until I went to the Fort then. My bad. Link to comment
wollboi Posted September 16, 2020 Share Posted September 16, 2020 Man, I really wish the Wet and Cold backpacks worked like the ones for Campfire. Walking around with your character wearing a backpack with a hatchet, cooking pot, etc. strapped to the back just feels so immersive. Random Normal Attack looks sick. Link to comment
jaeos Posted September 17, 2020 Share Posted September 17, 2020 3 hours ago, Starfire12 said: Must be a different mod I use, that stopped it until I went to the Fort then. My bad. Timing is everything just changes the level that durak comes and force greets you about the growing vampire menace. You can also change when the priests of mirrack come visit you as well. ( i always set mine to after i kill alduin) what level the vampires start attacking town etc. However if you go to say ft dawnguard and talk to whats his name (the kid you meet walking down the path.. the one that swings his pa's axe).. it will update to start since you are doing the starting. It pretty much lets you be a lowbie without ya know.. saving the fucking world because some fucking god decided you were the only one who could save the cheerleader.. (take that reference wollboi ) 1 Link to comment
menehillion Posted September 17, 2020 Share Posted September 17, 2020 I like the new movement mods and nemesis, but I wonder if i've missed some config or something in the set up because the amount of leaning seems to be a bit extreme, the character looks like an airplane going into a heavy turn. Or is this a "have to get used to" thing? another one i require help with from you good gents; when i sheathe weapon my helmet is hidden and it reappears when you draw weapon. this is usually a really good thing. as it where, i happened to find a mod with some cool HDT wigs, lots of different looks, good collision etc and I wanted to give them a go. since they are wigs they are basically.. hair helmets.. i'm sure you can see where this is going; each time i now sheathe my weapon i also lose my hair what mod is it exactly that does this hiding of helmet when you sheathe? so i can have a look to see if i can at least temporary disable it? Link to comment
Aylis Posted September 17, 2020 Author Share Posted September 17, 2020 @menehillion Thats why i don't use wigs and KS-Hair with HDT instead. What you're looking for is 'Dynamic Equipment Manager' which can be configured. @kesryth Thanks for the answer. _______________________________________________ The 'new' Aela needs some getting used to... Spoiler So far i'm very positively surprised with the conversion of the NPC to HPH. The OA did a great job with that mod. Added a few more screenshots. Link to comment
Fantasy-Fan Posted September 17, 2020 Share Posted September 17, 2020 I followed the guide, now I have a CTD before the main menu. how can I find out which mod is the reason? Link to comment
johnny0183 Posted September 17, 2020 Share Posted September 17, 2020 1 hour ago, Fantasy-Fan said: I followed the guide, now I have a CTD before the main menu. how can I find out which mod is the reason? For me it's usually one of these three: A mod missing it's master - MO2 should warn you for that ENB not loading correctly/misconfigured -Reinstall the ENB An issue with Skyrim's files - verify in Steam and reinstall ENB since the verify removes the ENB dll's 1 Link to comment
Aylis Posted September 17, 2020 Author Share Posted September 17, 2020 @Fantasy-Fan All what johnny0183 said plus accidently downloading a mod for LE. We use a few of those but i marked them in the list (and those do work fine if set up correctly). ________________________________________________ The quiver replacer i'm working on: Spoiler Better textures and getting rid of some of the other designs. If you change the arrows the quiver shouldn't change too. Link to comment
Fantasy-Fan Posted September 17, 2020 Share Posted September 17, 2020 The CTD was caused by Enhanced Soultrap and Skyrim Water Flow Fix. Without the two mods everything works. Link to comment
Aylis Posted September 17, 2020 Author Share Posted September 17, 2020 Keeping track... Spoiler Mods to remove: PC: Kyoe's Bang'n Brows - Replacement - Female Got a replacement Kyoe's Bang'n Brows - Replacement - Male Got a replacement Realistic Hair Colors Got a replacement Aylis (Breton) (File) Gets updated to HPH Physics and Animation: 1hm and Dual Wield Animations Overhaul SSE Redundant Weapons and Armor: Beautiful Amulets and Rings Redundant Witcher 2 Steel Plate Armour Replacer Sadly not working as intended - got to see if i can get it back in somehow. But in this form useless... Enhanced Circlets We got better mods NPC: High Poly NPC Overhaul - Ressources Redundant Weather and Lighting: ETHEREAL CLOUDS - Special Edition Got a replacement Horncandles Redundant Final: DynDOLOD-DLL-SE Redundant Mods to add/move: Preinstallation: Wrye Bash Can't get around it anymore. Instructions added Foundation: High Poly Bones SKSE: NPC AI Process Position Fix - SSE Textures: Renthal Nettle SSE Moved from 'Foundation' Snowberries Better than what we got now (i hope he reworks more plants ;)) Puddles Vanilla Table Replacers Common Table replacer SE (No Ropes) Basic Dining Set Replacer PC: Fair Skin Complexion We do need the textures for the teeth. Fair Skin Complexion - Makeup Addon Actually useful ESL High Poly Pretty Face Brows Works better with HPH SC - KS Hairdos Retextured A bit big, but the results are too good. Aylis (Breton) HPH (File) Physics and Animation: Diverse Random Normal Attacks SC - KS Hairdos Retextured - Physics Override: MLU - JKs The Drunken Huntsman-ESL Missed that one (and fixed the typo of the OA) Big Backpack HD Small but nice visual upgrade NPC: Dawnguard Sentries Plus SE Finally in the right spot KS Hairdos for Dawnguard sentries Plus Weapons and Armor: JS Circlet Replacer Filling gaps Weather and Lighting: Tamriel Master Lights Using the separate mod works better for us JK Skyrim - TML Cities Beautiful Clouds Looks good and more options LL: SexLab Aroused SSE Going up Final: Bashed Patch Texture Fix (File) Update: Improved Hearthfire Lighting SE Description Done TBD: Elisif The Fairest SE This could blow up... Although it would be plausible in the historical context/timeframe Skyrim is supposed to be. Combat Evolved Replacement for MLU and all the patches for it? Spell Research Spell Research - Experience Book Altered Spell Tomes for Spell Research Guards Armor - Bodyslide Files This should work for some of the other armors too... Not usable: Ashlander Outfit Too much clipping and too many holes Immersive Dawnguard Starting Quest Sadly not working as intended aka useless for us Skin Feature Overlays Sadly not working as intended aka useless for us Community Overlays 1 Sadly not working as intended aka useless for us Community Overlays 2 - CBBE and Male Sadly not working as intended aka useless for us Community Overlays 3 - CBBE and Male Sadly not working as intended aka useless for us Uploads Texture Fix (File) Aylis (Breton) HPH (File) Next bunch of screenshots added. Preview slowly gets filled again... Fixed an error and changed some descriptions. Link to comment
DarkDragoon197 Posted September 18, 2020 Share Posted September 18, 2020 @Aylis I'm off work this whole weekend on that Wright up how you want it? With pics, or a video? Almost got my stream setup finished. @ALL And for the rest of you guys once I get going on my stream, If you want to see me build my dungeon mod. I'll be on twich and YouTube under DarkDragoon197. I'll give a announcement date when I start here. Link to comment
Aylis Posted September 18, 2020 Author Share Posted September 18, 2020 3 hours ago, Dirknina said: @Aylis I'm off work this whole weekend on that Wright up how you want it? With pics, or a video? Almost got my stream setup finished. I leave that up to you. Also if i post as a text here or set a link to a video or a website. The one about building the dungeon will be very interesting to me. I have no idea where i would even start such a project (and i still have so much material from my selfwritten RPG). @johnny0183 Hope you won't mind if i use your entry from post #3147 for 'Tips and Tricks'. Thanks - Added Link to comment
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